"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.
We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.
If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."
fab_space•2h ago
The real deal is to have deterministic quality gates. Nice to know that experienced programmers are terrified by the upcoming generation of savvy wildcoders.
6d7770•1h ago
LLMs are just a tool. Bad developers will find a way to use any tool to generate bad code. The right solution is robust review of PRs. If the developers can't engage in that, drop their PR on the floor.
OsrsNeedsf2P•2h ago
[0]https://contributing.godotengine.org/en/latest/pull_requests...
vor_•57m ago
"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.
We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.
If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."