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Do you really need separate systems when you already have Postgres?

https://postgresisenough.dev/
70•b-man•1h ago•27 comments

How Kalshi Infects the News

https://www.publicnotice.co/p/kalshi-cnn-cnbc
98•everybodyknows•3h ago•65 comments

Aluminum foil (2021)

https://dernocua.github.io/notes/aluminum-foil.html
101•firephox•2h ago•37 comments

1k Words: A Writing Contest

https://writingclub.world/1picture1000words
23•surprisetalk•52m ago•4 comments

Multilingual Experience Linked to Delayed Aging in Populations and Individuals

https://fens2026.abstractserver.com/program/#/details/presentations/5474
21•bookofjoe•1h ago•2 comments

Google Chrome Installed a 4GB AI Model on Your PC

https://oztalking.com/en/issues/hidden-4gb-ai-model
25•haebom•1h ago•4 comments

Road to Elm 1.0

https://elm-lang.org/news/faster-builds
191•wolfadex•4h ago•83 comments

Real-time map of Great Britain's rail network

https://www.map.signalbox.io
300•scrlk•6h ago•114 comments

Fable 5 On Vending-Bench: Misbehaving, With Plausible Deniability

https://andonlabs.com/blog/fable5-vending-bench
88•optimalsolver•3h ago•43 comments

Car touchscreens are cheap, not good

https://ben.stolovitz.com/posts/car-touchscreens-are-cheap-not-good/
19•citelao•48m ago•19 comments

Clojure 1.13 adds support for checked keys

https://clojure.org/news/2026/07/02/clojure-1-13-alpha1
97•FelipeCortez•3d ago•11 comments

AMD Ryzen AI Halo – $4k AI Dev Kit

https://www.lttlabs.com/articles/2026/07/06/amd-ryzen-ai-halo
56•LabsLucas•1h ago•57 comments

Should DayQuil Be Legal?

https://www.theargumentmag.com/p/should-dayquil-be-legal
23•paulpauper•38m ago•9 comments

When 2+2=5

https://arstechnica.com/security/2026/06/ai-browsers-can-be-lulled-into-a-dream-world-where-guard...
42•noashavit•3d ago•18 comments

Nintendo announces new product revisions in Europe with replaceable batteries

https://www.nintendo.com/en-gb/Support/Nintendo-Switch-2/Information-about-upcoming-battery-relat...
153•akyuu•3h ago•98 comments

Emily Bender Sets the Record Straight on "Stochastic Parrots"

https://spectrum.ieee.org/stochastic-parrot
91•digital55•1h ago•91 comments

Introduction to Genomics for Engineers

https://learngenomics.dev/docs/biological-foundations/cells-genomes-dna-chromosomes/
153•yreg•4d ago•25 comments

GPT-5.6 Sol Ultra will be in Codex

https://twitter.com/thsottiaux/status/2073933490513752151
382•mfiguiere•15h ago•331 comments

Why low-latency Java still requires discipline?

https://chronicle.software/insights/blogs/why-low-latency-java-still-requires-discipline
48•theanonymousone•3h ago•24 comments

Apricot Computers: An underrated British brand

https://dfarq.homeip.net/apricot-computers-an-underrated-british-brand/
49•giuliomagnifico•5d ago•13 comments

Has_not_been_viewed_much

https://iamwillwang.com/notes/has-not-been-viewed-much/
425•wxw•16h ago•113 comments

Building relationships with customers through support didn't turn out as hoped

https://www.uncommonapps.nyc/p/castro-podcasts-things-i-got-wrong-support
265•dabluck•14h ago•163 comments

Lost and Found

https://walzr.com/lost-and-found
21•walz•15h ago•5 comments

Amazon will stop accepting new customers for Mechanical Turk

https://techcrunch.com/2026/07/05/amazon-will-stop-accepting-new-customers-for-mechanical-turk/
80•bookofjoe•3h ago•19 comments

DOJ Closing Abbott Labs Case Spurs Wider Corporate Crime Retreat

https://news.bloomberglaw.com/us-law-week/doj-closing-abbott-labs-case-spurs-wider-corporate-crim...
40•petethomas•1h ago•3 comments

Electric anti-aircraft interceptor drone breaks world air speed record at 434mph

https://www.tomshardware.com/tech-industry/drones/electric-drone-breaks-world-air-speed-record-at...
20•LorenDB•57m ago•15 comments

The Complete Homemade Juggling Beanbag Guide

https://www.joshuaclifton.com/juggle/
53•mrauha•4d ago•5 comments

Workers Cache

https://blog.cloudflare.com/workers-cache/
173•ilreb•3h ago•72 comments

C programmers commit fresh crimes against readability

https://www.theregister.com/offbeat/2026/07/05/c-programmers-commit-fresh-crimes-against-readabil...
103•Bender•4h ago•14 comments

X402, a static blog monetization excercise

https://shtein.me/posts/x402-poc/
35•morty28•5h ago•23 comments
Open in hackernews

Resetting Xbox

https://news.xbox.com/en-us/2026/07/06/resetting-xbox/
85•dijksterhuis•2h ago

Comments

ChrisArchitect•2h ago
Related:

Microsoft cuts 4,800 Jobs, Half from Xbox division

https://news.ycombinator.com/item?id=48804401

clonedhuman•1h ago
Continuing the long trend of major tech companies making everything they touch worse.
ChocolateGod•1h ago
I think some of these game studios got so content with Microsoft constantly paying that they forgot to make games that would actually sell.

South of Midnight took 7 years to make and cost $100 million to make... yet sold hardly any copies and I'm not even sure who they were trying to make it for.

Meanwhile you have studios like Sandfall and Warhorse pumping out games on a fraction of the budget that ship millions (and imho, make better games).

WorldMaker•1h ago
Millions of people played South of Midnight even if sales didn't reflect it. Xbox Game Pass has done a lot to make Xbox sales figures hard to compare.
ChocolateGod•1h ago
How many people would have played if it wasn't on Game Pass though? I doubt many.

Expedition 33 was on game pass and still sold 8 million copies.

WorldMaker•29m ago
At least from what I saw the game had a huge amount of hype leading up to its launch and the thing that kept people from buying it was just playing enough of it on Game Pass. For some players it was too short and everything they wanted to accomplish was easily done with Game Pass shortly after its launch. For other players like me we bounced off of its tone while playing it. The stop motion animated intro felt like a bait and switch going into its game play, and I had a bunch of uncomfortable feelings about cultural appropriation from a Montreal studio trying to capture a "deep South bayou" aesthetic and failing at some of the subtleties, from what I saw.
c-hendricks•1h ago
Compulsion Games was also a strange acquisition / team to decide to put $100M + 7 years of trust into. They had two games by that point, neither with amazing reviews.
1970-01-01•1h ago
They will just continue smash thru exactly what is killing them because they do not know how to reset. More micro transactions, Halo 14-39, games launching before they're ready, price increases, etc. All of that looks good on paper, so they will take no action against. The XBOX is hitting icebergs, and instead of slowing down, they will just call for more speed.
tangenter•1h ago
Game Pass has caused a lot of direct sales losses to game developers in favor of Microsoft trying to find a Netflix-like cash cow for itself. The numbers never added up, but it is not a surprise everyone nodded and went along with it. I wonder what the career repercussions would be for speaking up - but it doesn’t matter because they are getting fired anyway.

Call of Duty alone lost $300 million: https://arstechnica.com/gaming/2026/04/microsofts-game-pass-...

I look forward to the source code leaks.

BadBadJellyBean•22m ago
I was always very skeptical of the $300 million figure. It sounded like the same math that the movie industry used for pirating. If I was subscribed to Game Pass I might have downloaded CoD to see what it's about. That doesn't mean I would have paid full price for it.
dcrazy•1h ago
Any details about the studio spin-outs? The rumors were that Double Fine etc. would be closed, but all we know now is that some of them are being sold to management and others are being sold to other investors. Nothing about any commensurate restructurings.
Centigonal•1h ago
It's in the press release.

> Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options.

dcrazy•1h ago
Yeah, that is what I was referring to about the lack of detail on restructuring. I want to know if people are losing their jobs and/or titles are being cancelled as part of these sales.
WorldMaker•22m ago
Senua and State of Decay 3 are the only currently announced titles of the studios in question and it does say that those games will be completed by their studios under their new owner. It's still an interesting mystery who the new owner will be, though.
speak_plainly•1h ago
At some point, the games industry decided it wanted to be interactive Hollywood, and the consequences are entirely predictable. Meanwhile, Nintendo just quietly shipped 3.8 million units of Tomodachi Life in two weeks, and 4 million of Pokopia in five. They're making actual games. Sony's obsession with prestige cinematic bloat, like Xbox, has also put them in a slow-motion death spiral that's going to become painfully obvious in a few years.
manytimesaway•52m ago
Things are not that black and white.

Nintendo also shipped Metroid Prime 4, with massive delays and unsatisfied customers, following the same "interactive Hollywood" philosophy which disappointed Metroid fans.

Same thing goes for Star Fox, a remake of a remake of a remake, with poor visual and dialogue choices.

And meanwhile, the same silent push for digital-only, forced upgrades and the like...

piltdownman•38m ago
To some extent - but you can't get away with Hollywood Accounting Practices in the same way.

Also one must consider the likes of Hideo Kojima who can sell ~7 million copies of a new IP that is effectively a cinematic Walking Simulator as an Auteur acrimoniously splitting from the traditional studio system.

Clair Obscur: Expedition 33 also shipped over 5.4 million copies as a AA, in what is also arguably an interactive cinematic on-rails RPG.

athorax•1h ago

  It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio
This is shockingly self-aware for microsoft
thomastjeffery•1h ago
...more like

> We can't afford it, and it's a bad investment anyway

joe_mamba•46m ago
>> We can't afford it

But they've already spent the money. They spent about 70 billion on activision blizzard. That was and still is an outrageous amount of money that will take fever to break even let alone turn a profit.

thomastjeffery•39m ago
They can't afford to buy every other successful studio, which means that their anticompetitive moat has to be competitive. Otherwise, they could have made the whole thing profitable the usual Microsoft (monopolist) way.
appreciatorBus•34m ago
Just because they already spent the money yesterday, it does not follow that the best decision today is to just carry on as if was still the correct decision. Yes they cannot get that 70B back, but if they have to choose between:

1. a long dragged out distraction over decades trying to make it work

2. a painful but quick 40B write down and the ability to refocus the company on better projects tomorrow

.. then they are, quite rightly imo, going to pick #2. In fact I would assume this going to be the next announcment.

hbn•59m ago
It was pretty rich seeing armchair video game industry analysts act like the new CEO was gonna usher in a new age for Microsoft's gaming division because she got to announce the updated logo and some games that would have obviously been in development long before she became CEO.

Microsoft is never going to figure out gaming. It's more art than engineering and they can barely manage the engineering with all the intervention from marketing and HR in their products.

To me it's mostly unfortunate that this has left PlayStation with no direct competition because they've noticed and leaned into the not-giving-a-shit attitude after they had such a great console generation with the PS4. It's kinda crazy that we're already almost due for a new console generation and there's very little appetite for new consoles after this generation where it feels like it barely got started. And between graphics almost certainly at the point of diminishing returns, and hardware prices like they are right now, I can't imagine there's a market to sell something more capable than current gen consoles. The industry is in a very strange state.

whizzter•19m ago
The pandemic and scalpers really destroyed peoples apetite for the "new thing" when this generation came out, and with that boost missing studios saw little point in going exclusive perpetuating the vicious cycle, it's just in the past few years that there's really been exclusives for this generation that didn't also support older consoles.

And even then, already the PS4/XbOne generation added stratification making it more "PC-like" with the XbOne-X having heftier hardware (not to mention it being PC-like compared to PS1/PS2/PS3/Xbox360), that then continued with the Xbox-series-X and Xbox-series-S.

Consoles aren't specialized hardware for "magic experiences" and everyone knows this, it's just another "device" that happens to be connected to a TV with a controller where people are gatekeeping software availability.

bearcobra•54m ago
On one hand, the idea of using Microsoft’s crazy amounts of money to try to build a subscription gaming business feels like it should have been more successful than it has been. On the other, I think gaming has some distinct qualities vs TV/Movies/Music or other types of software that makes the idea seem way less appealing. Curious to see what the new direction looks like
dagmx•49m ago
This is incredibly sad for a lot of my friends who are finding themselves out of work despite delivering well received products.

But at the same time I appreciate the candor of Asha saying that the corporate management are to blame and letting studios go back to being independent where possible.

Phil Spencer really messed up. Everyone in the industry knew Microsoft were making bad calls trying to dig themselves a hole with gamepass and simultaneously digging a hole with their acquisition spree. I’m glad that Asha is laying this bare even though it sucks to be brought in as the hatchet person.

This is an example of the glass cliff and I’m hoping she can help right the ship. I think they need to split to a wholly owned subsidiary rather than be in Microsoft proper, and I expect that to be announced at the Q1 investor meetings.

Phil really dug their hole deep. Microsoft themselves encouraged it. It’s been a decade of sheer incompetence at the highest level so I’m hoping they can right this without taking out half the industry in their wake.

righthand•24m ago
I disagree, it wasn’t Phil that dug a hole but Asha who pushed Phil out with no plan. Why is Asha finally revealing her plan years later if she was such a good fit? She came in trying to automate away peoples jobs with AI for the last year or so and that is obviously failing. It wasn’t Phil that invested the entire company’s well being on stochastic parrots.

She has done everything but focus on delivering games (product).

scott_w•11m ago
Just looking at Sharma’s history, she rejoined MS in 2024. Xbox was struggling long before that, so I don’t see how anyone can blame Sharma for the past 10 years…
WorldMaker•6m ago
Xbox has been profitable almost continuously since a few years into the Xbox 360. It's fascinating how "profitable but low margins" equates to "struggling" to so many.
haunter•45m ago
>Today, in some parts of the company, work passes through as many as 14 layers of management.

Not even national security institutions operate like this

rockyj•41m ago
This is a total mess IMHO.

- The make around 5 billion in revenue per quarter - The problem according to them is profit margin - around 150-160 million

So first of all, they are big! Secondly they are not at a loss. They just have a "thin, non-growing margin". So to fix all this they are trimming down, so they can "return to growth" (which I think is ridiculous).

Some points -

- They are huge business even now - 5 billion per quarter revenue is no joke

- They did not have to buy all those studios

- They looked at Netflix, and wanted the sweet monthly subscription cash stream

- Then they did not have to give away popular games day one on Game Pass

- And finally, they did not have to raise Game Pass prices to improve the profit margins. Of course, consumers pulled out.

- Once again, short term vision, crazy decisions, bad spending spree and a constant need to "make numbers go up" and who has to pay for all this?

hbn•30m ago
Game Pass was never a sustainable business model. People liked it because when a new game came out, they could buy a month of game pass for like $15, play through the game in a couple weeks, and cancel. It was a really good deal because Microsoft has spent the past decade+ trying to recover from their terrible fumble of the Xbox One launch, so they were subsidizing gamers to come back to their platform.

With the money being spent on AAA titles these days, they are not going to make any money without increasing the price of Game Pass majorly. The big price bump they quickly backtracked on was an attempt to make Game Pass somewhere closer to being profitable.

righthand•30m ago
Well this is the new Xbox boss, Aska Sharma trying to course correct her own actions after pushing out Phil Spencer (and team). Phil had a deep understanding of the game world about profit margins and how the Xbox is essentially a stake in keeping Microsoft in the minds of consumers, a place in the home. Aska has a shallow understanding and sees only the financials and wanted to increase profits. Now she is burning it all down to try and “reset” and replace people with LLMs to increase profit margins. I imagine she will be pushed out herself end of year or next Spring (2027) once her naïve plan back fires.
bob1029•31m ago
> We will reduce management layers to no more than 5, and where possible, 3.

This reads like something from The Office.

righthand•22m ago
Michael begging Oscar to tell the shareholders how to save the company.
kristjansson•29m ago
> We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes.

xbox-specific issues aside, this proposes an interesting view of the future of work.

franze•28m ago
When I bought my XBox i spent half a day setting up an account and payments.

Good old times. The last time I tried to buy something on Xbox it fails miserable with multiple cryptic error messages - mostly around my credit card.

No problem though to biy the game on my mac via browser and then after a few more settings actually showed up on my xbox.

calvinmorrison•21m ago
"Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. "
protimewaster•18m ago
Xbox has an interesting opportunity going forward, that I expect they'll fumble.

Interest in physical media has actually been on the upswing, and, with Sony announcing their plans to abandon physical media, it feels like MS has a chance be the "good guys" like what Sony did to MS when MS threatened to ruin physical media prior to the Xbox One release.

However, I'm expecting Microsoft to simply follow Sony's path, because I think they are already going down a path that favors digital-only, and I also think they just don't care to distinguish themselves. It seems like Xbox's claim to fame for the past few years is "It has game pass, and it can play a lot of the same games PlayStation can."

jeppester•9m ago
Xbox is ahead of Sony on this path. Their studios often, if not most of the time, release physical games that require a full download to play.

I doubt that they will go back to where Sony are now.

zzixp•11m ago
Impacted non-studio dev here. It's a bloodbath like some of the leaks in the past few weeks have said. Many important platform/infra teams getting gutted, even in areas where there's supposedly a ton of future investment.
iAMkenough•9m ago
They bought a content competitor, now they get to "reset" their vision for it. Mission successful.
saghm•8m ago
Yes, but only because the bar is so low. "We can't commodotize innovation" is not an especially subtle insight, and pretty much everyone other than executives at companies like this understand it without having to spend billions to try it out.
nhinck2•7m ago
a) Asha didnt push Phil out.

b) She's been in the role for 4ish months, not years.