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Xiaomi-Robotics-1

https://robotics.xiaomi.com/xiaomi-robotics-1.html
121•ilreb•3h ago•56 comments

LoRA Speedrun – a public wall-clock leaderboard for fine-tuning techniques

https://github.com/Saivineeth147/lora-speedrun
51•Vineeth147•3h ago•6 comments

Show HN: I replaced a $120k bowling center system with $1,600 in ESP32s

2157•section33•17h ago•228 comments

Moonshine: Lets you stream games from your PC to any device running Moonlight

https://github.com/hgaiser/moonshine
141•wertyk•7h ago•62 comments

Self-Powered Trailers Promise Leaner Freight Runs

https://spectrum.ieee.org/self-powered-trailers-freight-decarbonization
23•rbanffy•1w ago•10 comments

Korg PS-3300 is back

https://www.korg.co.uk/blogs/updates/ps3300
44•Lio•5d ago•39 comments

Claude Code uses Bun written in Rust now

https://simonwillison.net/2026/Jul/19/claude-code-in-bun-in-rust/
498•tosh•22h ago•663 comments

Orion Browser by Kagi

https://orionbrowser.com/
182•sebjones•12h ago•114 comments

1-Bit LLM in the Browser

https://huggingface.co/spaces/webml-community/bonsai-webgpu
9•simonebrunozzi•3d ago•0 comments

Sealed tomb filled with paintings and inscriptions discovered in Egypt

https://www.labrujulaverde.com/en/2026/07/sealed-tomb-of-a-high-official-or-priest-filled-with-pa...
13•isaacfrond•4d ago•5 comments

What I learned selling 2,500 MIDI recorders: Hardware is not so hard

https://chipweinberger.com/articles/20260719-hardware-is-not-so-hard
475•chipweinberger•21h ago•215 comments

The Zen of Parallel Programming

https://smolnero.com/posts/the-zen-of-parallel-programming
151•edgar_ortega•5d ago•19 comments

Claude Fable produced a counterexample to the Jacobian Conjecture

https://xcancel.com/__alpoge__/status/2079028340955197566
340•loubbrad•5h ago•188 comments

Minecraft: Java Edition now uses SDL3

https://www.minecraft.net/en-us/article/minecraft-26-3-snapshot-4
301•ObviouslyFlamer•20h ago•201 comments

How proprietary formats have become Microsoft’s main tool for lock-in

https://blog.documentfoundation.org/blog/2026/07/17/microsofts-main-tool-for-lock-in/
56•cube00•3h ago•15 comments

Bananas sprout in Rayleigh Garden UK after 15 years

https://www.bbc.com/news/articles/cvg8edqq5g5o
154•teleforce•18h ago•114 comments

HomeLab #1: MikroTik as a Home Router

https://justsomebody.dev/blog/mikrotik-home-router
105•rafal_opilowski•13h ago•91 comments

11,700 Free Photos from John Margolies' Archive of Americana Architecture

https://www.openculture.com/2026/07/free-photos-from-john-margolies-archive-of-americana-architec...
54•gslin•4d ago•2 comments

Qwen 3.8

https://twitter.com/Alibaba_Qwen/status/2078759124914098291
866•nh43215rgb•23h ago•589 comments

Power companies are using eminent domain to seize land for data centers

https://fortune.com/2026/07/19/data-center-eminent-domain-public-use/
87•1vuio0pswjnm7•3h ago•40 comments

Who Is America's Homer?

https://www.plough.com/articles/who-is-americas-homer
68•samclemens•5d ago•162 comments

Biggest Probabilistic Computer Turns Noise into Answers

https://spectrum.ieee.org/biggest-probabilistic-computer
65•rbanffy•10h ago•12 comments

A new Intel Itanium (IA-64) emulator that boots Windows

https://raymii.org/s/blog/Intel_Itanium_IA-64-Emulator_that_boots_Windows.html
76•jandeboevrie•11h ago•64 comments

I joined the IndieWeb, here's what I learned

https://en.andros.dev/blog/0b8e451e/i-joined-the-indieweb-heres-what-i-learned/
194•andros•20h ago•95 comments

I burned all my tokens researching how to save tokens

https://quesma.com/blog/custom-deep-research-pipeline/
127•bkotrys•20h ago•160 comments

HMD Touch 4G

https://www.hmd.com/en_int/hmd-touch-4g
72•thisislife2•14h ago•71 comments

C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

https://retrogamecoders.com/c64-basic-dungeon-part8/
70•ibobev•16h ago•5 comments

Talk: The Art of Braiding Algorithms

https://pgadey.ca/notes/talk-relatorium-2026/
38•surprisetalk•4d ago•0 comments

Cagire: Live Coding in Forth

https://cagire.raphaelforment.fr
92•surprisetalk•1w ago•12 comments

Dupes took over the world

https://www.vox.com/podcasts/493930/dupe-culture-fender-ugg-quince-tiktok-amazon-online-shopping
86•gumby•5d ago•82 comments
Open in hackernews

UnifiedIR for Julia

https://github.com/JuliaLang/julia/pull/62334
92•vimarsh6739•1d ago

Comments

jarbus•15h ago
I was unaware of alternative IRs for julia (albeit I started learning much more about compilers once I left the julia ecosystem). What other IRs is this supposed to replace? And why not just go with MLIR directly?
KenoFischer•14h ago
MLIR pulls in a lot of interface complexity that we don't want or need for pure-julia end-users. That said, it is obviously and deliberately close to MLIR as a representation since people do want to be able to interface with MLIR (e.g. in Enzyme), so I'd like to facilitate easy conversion back and forth.
adgjlsfhk1•13h ago
Julia has roughly 2 different IRs that live pre LLVM (one for type inference, one for Julia level optimization). This is a proposed replacement to both of these. The reason not to go MLIR is that writing Julia is a lot nicer than writing C++.
zweifuss•15h ago
So, does this mean faster rendering in notebooks, better debugging, fewer NVIDIA troubles?
KenoFischer•14h ago
Probably not. It's mostly about making it less of a pain for downstream packages that need to do compiler-y things.
markkitti•14h ago
Probably not directly but eventually I could see it having some benefits for what you listed.
KenoFischer•14h ago
Uh, hi guys. This is my PR, but you should probably know that this is an AI generated prototype based on some of my design documents, but nowhere near ready for prime time. I do want to do something like this, but whether it'll take this shape or another is still up in the air.
mccoyb•14h ago
Very cool work Keno! Any place to find information about the Julia-specific concepts / features compared to MLIR?

Wondering if there are modeling or analysis modalities that don’t fit cleanly into MLIR concepts (understand that abstract interpretation on the IR comes with a unique set of concerns)

KenoFischer•14h ago
I don't think there's anything we need to do here that couldn't be expressed in MLIR representationally. That said, I also haven't studied MLIR's representation in too much detail myself, so it's possible there's subtle corner cases. For example, in LLVM you end up getting quadratic processing times even for linear time passes, because it needs to restore the ordering count for instructions (I think the trick in this PR may be backportable to LLVM to improve that, but I haven't looked into it yet). We ran into that badly with larger functions, so it's possible there'd be similar corner cases in MLIR if we used it e.g. for the tree structuring that's proposed in this PR.

Not using MLIR here is more about other considerations:

1. It'd probably be more of a pain to write high performance bindings than just to write the data structure in julia itself.

2. We will be targeting WasmGC in the near future, so we need our core runtime and compiler data structures to be compilable without the assumption of necessarily having linear memory available.

3. It's designed to be used by downstream julia users, so it's easier for them to not have to deal with another system in another language.

4. It's experimental and we need to be able to make changes quickly without having to necessarily have a big upstream discussion.

That said, like I mentioned in the other comment, easy interop with MLIR is an explicit design goal.

slwvx•14h ago
I guess "IR" is "intermediate representation" while "MLIR" [1] ("Multi-Level Intermediate Representation") is an IR from Chris Lattner/LLVM that is designed to be modular and extensible. For the uninitiated, I think [2] shows how the current Julia IR is generated and used in the Julia JIT compilation process

[1] https://en.wikipedia.org/wiki/MLIR_(software)

[2] https://docs.julialang.org/en/v1/devdocs/jit/

KenoFischer•14h ago
Yes, except these are the devdocs for the current IR: https://docs.julialang.org/en/v1/devdocs/ssair/. I wrote that system about 10 years ago, but it was a bit of a rush job in the lead up to Julia 1.0 in order to be able to do some optimizations that we desperately needed to do. It's held up reasonably well, but it's definitely hit its limitations as Julia's popularity has continued to grow. There've been multiple downstream attempts to use it to do compiler-y things and they've all had middling success (including my own). I think the jankiness of the IR API played a role in that, so this is my attempt to try to start cleaning that up.
gregdaniels421•13h ago
The WasmGC and the lack of good support in LLVM is a pain, but having yet another IR may be worse decision in the long run compared with just using MLIR and submitting changes to have it work for you
KenoFischer•12h ago
Not sure the MLIR folks would appreciate a vibe-rewrite PR from C++ into Julia, but guess we could give it a go ;).
Archit3ch•11h ago
> 2. We will be targeting WasmGC in the near future, so we need our core runtime and compiler data structures to be compilable without the assumption of necessarily having linear memory available.

Big if true. Does that mean we'll get a no-alloc iOS backend?

KenoFischer•11h ago
I'm not sure I understand the connection, but I also know basically nothing about iOS.
Archit3ch•8h ago
1. iOS doesn't allow JIT for apps distributed through the App Store. However, WASM (including JIT) is allowed. Effectively, this would allow Julia to run on i(Pad)OS.

2. Technically, one could port the Julia compiler itself to WasmGC and get full REPL/eval semantics. However, App Store Guideline 2.5.2 states "Apps [...] nor may they download, install, or execute code which introduces or changes features or functionality of the app, including other apps.". It's not clear if this only applies to downloaded code or also local code (e.g. a playground app). If you attempt it, there is a good chance Apple will update their guidelines specifically to ban it. :P

andyferris•4h ago
1. Don't forget that there are parallel efforts for static compilation in Julia - a static artifact should be able to get through the App Store.