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Gemini 3.7 Flash

https://blog.google/innovation-and-ai/models-and-research/gemini-models/introducing-gemini-3-7-fl...
245•thisisauserid•1h ago•164 comments

Accelerating GPT-5.6 Sol Ultrafast

https://www.cerebras.ai/blog/accelerating-gpt-5-6-sol-ultrafast-with-openai
60•pr337h4m•39m ago•9 comments

Choose Boring Technology (2015)

https://mcfunley.com/choose-boring-technology
64•tosh•1h ago•20 comments

Mistral OCR 4.1

https://docs.mistral.ai/models/ocr-4-1
98•spelk•1h ago•26 comments

Donkey.bas is 45 Years Old – 131 line of Glory

https://donkeybas.com/
41•jkrauska•1h ago•16 comments

Spaghettifying DRAM

https://github.com/xoreaxeaxeax/skitter-creek-bath-salts
318•matt_d•4h ago•97 comments

Tocharian Online

https://lrc.la.utexas.edu/eieol/tokol/0
26•Bluestein•1h ago•1 comments

Where did the old web go? We followed 657,607 links to find out

https://0.mk/blog/link-rot
26•tdx•1h ago•9 comments

AI At Home Part 1: A Box Of Scraps

https://jdagostino.github.io/ai-pt1-box-o-scraps/index.html
30•timmmmmmay•2h ago•12 comments

Come for ENIAC, Stay for UNIVAC and Skeduflo

https://uniqueatpenn.wordpress.com/2026/08/05/come-for-eniac-stay-for-univac-and-skeduflo/
45•cainxinth•2d ago•11 comments

DeepSeek Harness developer preview

https://deepseek.com/harness/en/
447•bjin•5h ago•203 comments

How art invented humanity

https://aeon.co/essays/humans-did-not-invent-art-it-was-the-other-way-around
51•prismatic•20h ago•8 comments

Gloomberb

https://gloom.sh/
299•rbanffy•4h ago•155 comments

Kubernetes on Oxide: How customer needs shaped our integrations

https://oxide.computer/blog/kubernetes-on-oxide
97•stevehipwell•4h ago•37 comments

Ordinary abundance

https://ordinaryabundance.com/
106•yen223•5h ago•36 comments

Choosing an AI model: one prompt, 11 models, different results

https://www.netlify.com/blog/one-prompt-11-models-very-different-results/
129•toddmorey•5h ago•57 comments

Codex in ChatGPT desktop app for Linux is now in preview

https://community.openai.com/t/codex-in-chatgpt-desktop-app-for-linux-is-now-in-preview/1390027
405•allanrbo•13h ago•279 comments

GoAccess – Open-source real-time log analyzer and interactive viewer

https://goaccess.io/
19•gregsadetsky•2h ago•1 comments

JDK 27 G1/Parallel/Serial GC Changes

https://tschatzl.github.io/2026/08/10/jdk27-g1-serial-parallel-gc-changes.html
12•0x54MUR41•1h ago•1 comments

ATG (YC F25) Is Hiring Member of Technical Staff (Data Platform)

https://atg.science/careers
1•dkobran•6h ago

I built a 500k-domain search engine for makers in a weekend for $10

https://alexmorleyfinch.github.io/marlin/history/v1/article/the_birth.html
94•dreamforever•5h ago•53 comments

Graduate student proves a quantum uncertainty principle for fractals

https://www.quantamagazine.org/graduate-student-proves-the-fractal-uncertainty-principle-20260812/
46•bookofjoe•4h ago•6 comments

Show HN: MCP Memory – Fast Agent Memory Using Google's OKF and SQLite FTS5

https://github.com/fellowgeek/mcp-memory
47•pcbmaker20•4h ago•28 comments

We eliminated 1,400 CVEs in NanoClaw's container images

https://www.echo.ai/blog/echo-xnanoclaw-under-the-hood
59•omrimaya•4h ago•39 comments

Show HN: OJCP – an open protocol for agent-consumable job data

https://ojcp.dev/
16•fraywing•1d ago•3 comments

Launch HN: Bullet (YC S26) – A Faster Coding Agent

https://www.codewithbullet.com
24•adi1•10h ago•25 comments

Better Gaussian Splatting in Julia

https://pxl-th.github.io/blog/better-gs-julia/
97•pxl-th•4d ago•13 comments

I requested a copy of my data from McDonald’s loyalty program

https://www.wired.com/story/mcdonalds-built-a-515-page-dossier-on-me-it-says-ill-never-leave/
157•thehoff•4h ago•192 comments

The Indo-European Family Tree

https://djbinder.com/language-tree/
40•benbreen•20h ago•30 comments

Deutsche Bank becomes first foreign yuan clearing bank in Europe

https://tradersunion.com/news/central-banks/show/2973571-deutsche-bank-becomes/
343•Markoff•6h ago•373 comments
Open in hackernews

From 13.5M installs to 499 active devices

https://games.lukicengineering.com/blog/2013-vs-2026/
25•boban-lukic•3d ago

Comments

boban-lukic•3d ago
Author here. The downloads at the bottom of the page are the raw Play Console exports plus the merged monthly CSV the chart is drawn from. Happy to answer questions about either era.
mdrzn•3d ago
"Same developer, same store, twelve years apart."

"Local brand, rebadged hardware, ethernet port on the back, internet features in the menu"

"Keeping the download tiny was a decision, not a side effect."

God I hate the AI slop that I can instantly call out. If you MUST have your blog written by AI, please please please please implement a skill or something that does a second pass using this https://tropes.fyi/tropes-md so at least we remove all the USUAL tells. I cannot stand to read articles like this any longer.

boban-lukic•3d ago
Fair, AI was in the loop. I'm not a native English speaker. I laid out what happened and in what order, and AI turned it into readable English. Nothing in it is hallucinated: every number comes from the raw Play Console exports at the bottom of the page. Without the tool people correct my grammar, with it they correct my style. Point taken though, I'll run the next one through your list.

And yes, this reply went through AI too.

Terretta•1d ago
Both are particularly badly written. Story ok. Post and reply vocab tells, fingernails on chalkboard. Broken ESL is genuinely preferable here.

Try to not get more upset when readers coach you than when the LLM rewrites you. Both happen, both are fine.

c0l0•7m ago
Ftr, I think you are being needlessly harsh. I enjoyed reading OP's story.
andai•4m ago
I think HN somehow automatically bans AI comments, so you should probably use Google Translate or something instead. (I know it uses similar tech but it doesn't have the same cringe writing style for some reason.)

Edit: Personally I also strongly prefer reading broken English over LLM writing.

RetroTechie•3d ago
"The new game is REDLINE: Longest Burn, an arena roguelite for Android. It is free, it works offline, and as of this writing almost nobody has played it. Discovery is my problem to solve this time."

As it will be for most software, imho. There's a limited suite of extremely popular software, and some locale-specific ones. Everything else is buried in a mountain of "the rest", where it's near-impossible to discover what's worth one's time (read: so >99.99% of potential users won't bother, and stick to well-known apps).

Logical consequence is that most of "the rest" turns into abandonware.

Big Tech's algorithms behind what's promoted on app stores, commercial interests, use of AI: all just make this worse. I don't see easy solutions to this problem. But if/when found, I suspect it'll be through community-run / grassroots efforts. "Monetization" otoh just turns everything to shit...

trilogic•9m ago
Interesting story, indeed worth reading. You are one of the smart Europeans that used oversea platforms at your profit. These platforms are shadowbanning European content by design. Hope we get similar platforms here in Europe soon. Well done.
andai•3m ago
What was the marketing budget?

You mentioned buying ads. I have a similar issue now, launching a game, I will need to ensure a constant influx of players.

In my case the game is multiplayer though, so the value of the game goes up with more traffic (more players = more fun), and hopefully some of them will come back (LTV+) and refer their friends.