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Show HN: A language model that lives in a boot sector

https://github.com/kerlenton/bootgpt
26•kerlenton•8h ago•0 comments

Show HN: NES Contra (1987) port (ASM –> C and then C –> WebAssembly)

https://epoyraz.github.io/nes-contra-us/
18•tevlon•2h ago•11 comments

Show HN: Ghostman – A fast, keyboard-driven TUI API client and webhook inspector

https://github.com/4yk5/Ghostman
35•4yk5•1d ago•24 comments

Show HN: A USB-C LTE modem that gives my computer a phone line

https://github.com/Koppar-AI/koppar-lte-modem
30•abijahkaj•5h ago•23 comments

Show HN: Marelleo, an open-source story box I built for my kids using ESP32

https://zebra.rodeo/en/blog/marelleo/
177•foOg•4d ago•47 comments

Show HN: Aruma – clean-room self-hosted backend for the official Firebase SDKs

https://github.com/arumadev/aruma
3•osama200•1h ago•1 comments

Show HN: Castov – Open-source dev tools and AI secret shield with zero telemetry

https://castov.com
2•castov•1h ago•0 comments

Show HN: Jointter – A daily word puzzle using dots and lines

https://www.jointter.com/
9•proy87•4h ago•17 comments

Show HN: Run Claude Code inside OpenCode through the official CLI

https://github.com/khalilgharbaoui/opencode-claude-code-plugin
2•kaygeee•2h ago•0 comments

Show HN: To Honor Sir Patrick Stewart, Enjoy the TNG Episode Guessing Game

https://tng.episodle.com/
228•francisofascii•21h ago•72 comments

Show HN: InterviewLint – Practice explaining code, not just writing it

https://interviewlint.com
2•aburayhanalif•3h ago•0 comments

Show HN: A working Nintendo in ~1GB of Qwen weights

https://github.com/dbreunig/nesformer
281•dbreunig•1d ago•143 comments

Show HN: Maclet – A native macOS container runtime written from scratch in Rust

https://github.com/sumant1122/maclet
3•paperplaneflyr•4h ago•0 comments

Show HN: Similarity, a spiritual successor to 2000s-era OkCupid

https://similarity.com
4•stickfigure•5h ago•2 comments

Show HN: Quit everything to make one website

https://hellojomp.com/
3•hellojomp•5h ago•0 comments

Show HN: Sketch Stadium – watch your agent play Pictionary

https://sketch.wakeshift.ai/games/q5ucru
35•ericlevine•1d ago•11 comments

Show HN: I built a crawler that finds personal websites by a /.well-known/josh

https://joshternet.org/
4•TheWoollyBully•6h ago•0 comments

Show HN: I rebuilt Kubernetes for ESP32 microcontrollers

https://github.com/arterialist/kube32
51•Arterialist•2d ago•16 comments

Show HN: I Turned DOOM into a Transformer

https://github.com/mottopanikeiku/doomformer
129•falperc•1d ago•35 comments

Show HN: Auto Dismiss Mac OS "Allow <app> to find devices on local networks?"

https://github.com/johncassil/dontallow
153•johncassil•2d ago•130 comments

Show HN: Mullvad as a rotating connect proxy

https://github.com/nicorobinreal/molehill
2•albinstman•8h ago•0 comments

Show HN: UPC Label Maker – 1:1 PostScript point barcode imposition for Avery/FBA

https://upclabelmaker.com/
2•dirtyfancy•8h ago•0 comments

Show HN: Million Piece Puzzle

https://puzzle.io27.com/
2•jeffbaumes•8h ago•1 comments

Show HN: Spinf-serve – inference server for bulk scoring and decisions

https://github.com/spinfinc/spinf-serve
22•giarec•1d ago•5 comments

Show HN: A proof-of-concept formalization of the IRS federal tax forms

https://github.com/emmilco/us-tax-model
81•RGS1811•3d ago•13 comments

Show HN: I made a game about the 3k-year evolution of Chinese characters

https://chinese.vedranb.com/
3•vedran•4h ago•1 comments

Show HN: Fraktur, a DJ mixing app in the browser

https://greenvitriol.com/posts/fraktur
23•janesconference•1d ago•2 comments

Show HN: Imza – plan and review focused coding agent

https://github.com/umutsevdi/imza
3•umutsevdi•11h ago•0 comments

Show HN: Lasm – Write formally verified webapps in Lean for Node/serverless/edge

https://github.com/Millillion/lasm
36•lastmjs•1d ago•20 comments

Show HN: No moat – Software is dead. Nobody told these companies

https://nomoat.app/
3•olijboyd•13h ago•0 comments
Open in hackernews

Show HN: HNSW index for vector embeddings in approx 500 LOC

https://github.com/dicroce/hnsw
73•dicroce•1y ago

Comments

oersted•1y ago
I particularly appreciated the concise and plain explanation of the data-structure, it really demystifies it.

> HNSW is a graph structure that consists of levels that are more sparsely populated at the top and more densely populated at the bottom. Nodes within a layer have connections to other nodes that are near them on the same level. When a node is inserted a random level is picked and the node is inserted there. It is also inserted into all levels beneath that level down to 0.

> When searches arrive they start at the top and search that level (following connections) until they find the closest node in the top level. The search then descends and keeps searching nearby nodes. As the search progresses the code keeps track of the K nearest nodes it has seen. Eventually it either finds the value OR it finds the closest value on level 0 and the K nearest nodes seen are returned.

imurray•1y ago
Looks neat. It would be useful to compare to other implementations: https://ann-benchmarks.com/ -- potentially not just speed, but implementation details that might change recall.
swyx•1y ago
i think with small codebases like this is less about speed and more about education of essentials - i actually often encourage juniors to do small clones like this, feel proud, and then study the diffs with the at-scale repros and either feel humbled or feel like they have a contribution to make.
oersted•1y ago
I see they are still using GloVe word embeddings for the first benchmark. Ah good ol' days! Nothing wrong with it, should still yield a realistic distribution of vectors. Just brings a lot of memories :)
antirez•1y ago
Yes, HSNWs are not so complex, and they work great. I wrote an implementation myself, it's 2500 lines of code (5x the one of dicroce!), but inside there is binary and int8 quantization and many advanced features (include true deletions), and I commented it as much as possible. I hope you may find it useful to read alongside the one proposed by OP:

https://github.com/redis/redis/blob/unstable/modules/vector-...

Still, to be honest, I'm reading the 500 lines of code with great interest because I didn't thought it was possible to go so small, maybe part of the trick is that's in C++ and not in C, as for instance you don't have the queue code.

Also the strategy used by my implementation in order to re-link the orphaned nodes upon deletion adds complexity, too. (btw any feedback on that part is especially appreciated)

EDIT: Ok after carefully inspection this makes more sense :D

1. Yes, C++ helps, the vector class, the priority queue, ...

2. I forgot to say that I implemented serialization other than quantization, and this also includes quite some code.

3. Support for threads is another complexity / code-size price to pay.

And so forth. Ok, now it makes a lot of sense. Probably the 500 LOC implementation is a better first-exposure experience for newcomers. After accumulating all the "but how to..." questions, maybe my C implementation is a useful read.

mertleee•1y ago
I guess I'm too simple to understand why this is useful? Just because it's been implemented in so few lines or?
cluckindan•1y ago
It makes it possible to approximate k-nearest neighbor vector search without having to calculate cosine similarity, dot product or euclidean distance for all stored vectors on the fly.
jasonjmcghee•1y ago
Implementations like these are incredibly useful for understanding how something like HNSW works, and being able to make derivative work.

I put together a tiny little implementation a while ago, the key thing being, it writes the index as a few parquet files, so you can host the index on a CDN and read from it via http range requests (e.g. via duckdb wasm).

Definitely isn't beating any benchmarks, but free (or wildly cheap) to host, as you serve it directly from a CDN and processing is done locally.

https://github.com/jasonjmcghee/portable-hnsw

kamranjon•1y ago
This is incredibly cool, I’m surprised more people haven’t contributed to this - it seems like it’s only a few optimizations away from being performant enough for a pretty broad set of use cases.
jasonjmcghee•1y ago
Appreciate the kind words! Obviously feel free to hack on it.

When I first built it, I spent some time trying to tackle the issue of needing to update the entire file (and create an invalidation) if you want to update the database, which might be fine, but closes a lot of doors. I kind of hit a wall on finding a convincing approach to solving it, given the constraints of the setup.

aboardRat4•1y ago
I almost read it as NSFW.
vismit2000•1y ago
A very nice intro to HNSW that previously appeared on HN[1]: https://github.com/brtholomy/hnsw/blob/master/README.md

[1] https://news.ycombinator.com/item?id=41694631