frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Open in hackernews

Show HN: HNSW index for vector embeddings in approx 500 LOC

https://github.com/dicroce/hnsw
73•dicroce•1y ago

Comments

oersted•1y ago
I particularly appreciated the concise and plain explanation of the data-structure, it really demystifies it.

> HNSW is a graph structure that consists of levels that are more sparsely populated at the top and more densely populated at the bottom. Nodes within a layer have connections to other nodes that are near them on the same level. When a node is inserted a random level is picked and the node is inserted there. It is also inserted into all levels beneath that level down to 0.

> When searches arrive they start at the top and search that level (following connections) until they find the closest node in the top level. The search then descends and keeps searching nearby nodes. As the search progresses the code keeps track of the K nearest nodes it has seen. Eventually it either finds the value OR it finds the closest value on level 0 and the K nearest nodes seen are returned.

imurray•1y ago
Looks neat. It would be useful to compare to other implementations: https://ann-benchmarks.com/ -- potentially not just speed, but implementation details that might change recall.
swyx•1y ago
i think with small codebases like this is less about speed and more about education of essentials - i actually often encourage juniors to do small clones like this, feel proud, and then study the diffs with the at-scale repros and either feel humbled or feel like they have a contribution to make.
oersted•1y ago
I see they are still using GloVe word embeddings for the first benchmark. Ah good ol' days! Nothing wrong with it, should still yield a realistic distribution of vectors. Just brings a lot of memories :)
antirez•1y ago
Yes, HSNWs are not so complex, and they work great. I wrote an implementation myself, it's 2500 lines of code (5x the one of dicroce!), but inside there is binary and int8 quantization and many advanced features (include true deletions), and I commented it as much as possible. I hope you may find it useful to read alongside the one proposed by OP:

https://github.com/redis/redis/blob/unstable/modules/vector-...

Still, to be honest, I'm reading the 500 lines of code with great interest because I didn't thought it was possible to go so small, maybe part of the trick is that's in C++ and not in C, as for instance you don't have the queue code.

Also the strategy used by my implementation in order to re-link the orphaned nodes upon deletion adds complexity, too. (btw any feedback on that part is especially appreciated)

EDIT: Ok after carefully inspection this makes more sense :D

1. Yes, C++ helps, the vector class, the priority queue, ...

2. I forgot to say that I implemented serialization other than quantization, and this also includes quite some code.

3. Support for threads is another complexity / code-size price to pay.

And so forth. Ok, now it makes a lot of sense. Probably the 500 LOC implementation is a better first-exposure experience for newcomers. After accumulating all the "but how to..." questions, maybe my C implementation is a useful read.

mertleee•1y ago
I guess I'm too simple to understand why this is useful? Just because it's been implemented in so few lines or?
cluckindan•1y ago
It makes it possible to approximate k-nearest neighbor vector search without having to calculate cosine similarity, dot product or euclidean distance for all stored vectors on the fly.
jasonjmcghee•1y ago
Implementations like these are incredibly useful for understanding how something like HNSW works, and being able to make derivative work.

I put together a tiny little implementation a while ago, the key thing being, it writes the index as a few parquet files, so you can host the index on a CDN and read from it via http range requests (e.g. via duckdb wasm).

Definitely isn't beating any benchmarks, but free (or wildly cheap) to host, as you serve it directly from a CDN and processing is done locally.

https://github.com/jasonjmcghee/portable-hnsw

kamranjon•1y ago
This is incredibly cool, I’m surprised more people haven’t contributed to this - it seems like it’s only a few optimizations away from being performant enough for a pretty broad set of use cases.
jasonjmcghee•1y ago
Appreciate the kind words! Obviously feel free to hack on it.

When I first built it, I spent some time trying to tackle the issue of needing to update the entire file (and create an invalidation) if you want to update the database, which might be fine, but closes a lot of doors. I kind of hit a wall on finding a convincing approach to solving it, given the constraints of the setup.

aboardRat4•1y ago
I almost read it as NSFW.
vismit2000•1y ago
A very nice intro to HNSW that previously appeared on HN[1]: https://github.com/brtholomy/hnsw/blob/master/README.md

[1] https://news.ycombinator.com/item?id=41694631

Show HN: Germany's new sovereign AI model Kolibri

https://tej.as/blog/aleph-alpha-kolibri
5•tejaskumar__•56m ago•0 comments

Show HN: Giving Opus 5.5 a simulated paint canvas

https://stillwet.art/
289•alstonite•1d ago•91 comments

Show HN: Offrun – manage every coding agent from one workspace

https://offrun.dev/
6•arunbhatia•2h ago•1 comments

Show HN: Made an open-source Lego AI generator

https://github.com/anteloc/ldraw-nova
117•antelocnova•15h ago•46 comments

Show HN: Pyxel – A Python retro game engine with built-in art and sound editors

https://github.com/kitao/pyxel
84•kitao•1d ago•8 comments

Show HN: Audionaut – an open-source cross-platform multitrack audio editor

https://github.com/kvoltmer/Audionaut
138•vltmrkls•1d ago•46 comments

Show HN: Zebu - time tracking/invoicing for freelancers and small teams

https://zebu.work/
2•waffl•3h ago•0 comments

Show HN: Timeline of the Far Future

https://rivendell.dmitrybrant.com/farfuture/
10•dmitrybrant•10h ago•2 comments

Show HN: Janus – Go binary that runs GGUF models via Vulkan on AMD/Intel/Nvidia

https://github.com/Vibra-Ingenn/Janus
98•Maverick617•1d ago•18 comments

Show HN: Our space game has a built-in RISC-V emulator that runs Linux

https://againstallodds.games/
19•nor-and-or-not•1d ago•7 comments

Show HN: Open-source model routing for coding agents at Astra-level performance

115•adchurch•2d ago•39 comments

Show HN: Breadcrumb, record everything on your mac + context manager for AI

https://innerloop.works/breadcrumb
44•jv22222•1d ago•6 comments

Show HN: Use all Codex Plugins inside Pi

https://github.com/wileai/pi-codex-connectors
14•alexandroskyr•1d ago•0 comments

Show HN: Rank every HN "Who is hiring?" post against your resume, locally

https://github.com/MaxwellVolz/hn_whos_hiring
9•intervolz•14h ago•2 comments

Show HN: Enki – Write GPU compute kernels in pure stable Rust

https://github.com/enkiruntime/enki
9•enki_runtime•16h ago•1 comments

Show HN: PhreshOS – OS for Web Apps

https://github.com/PhreshOS/system
9•zouhirdx•1d ago•5 comments

Show HN: Bise – a multi-agent harness, made for humans

https://bise.dev/
6•gvergnaud•21h ago•1 comments

Show HN: A working 3D model of an Enigma machine

https://enigma.design
113•primitivesuave•3d ago•41 comments

Show HN: 80s Choplifter game ported to Vision Pro as an agent eval (WIP)

https://www.bounds.dev/posts/rescue82-making-a-choplifter-style-game-for-apple-vision-pro/
4•boundsj•10h ago•0 comments

Show HN: Graphene – Data analysis toolkit for your coding agent

https://github.com/graphene-data/graphene
7•kcmarr•1d ago•1 comments

Show HN: What 482 hospitals charge vs. what insurers pay, from their own files

https://www.billmender.com/hospital-prices
29•curatedmcp•1d ago•14 comments

Show HN: Pi pod – run your pi coding agent in sandboxes on your own server

https://pipod.dev/
6•edverma2•16h ago•2 comments

Show HN: S3-Accelerator

https://github.com/danthegoodman1/s3-accelerator
2•dangoodmanUT•11h ago•0 comments

Show HN: Television – an open source GUI for your agent harness

https://television.run/
6•stlhood•12h ago•1 comments

Show HN: Teacher Planner – A digital planbook with AI tools for teachers

https://teacherplanner.ai
3•sunpy•12h ago•0 comments

Show HN: Dental Scope – Interactive 3D dental anatomy

https://dental-scope.com/
130•Zeruxe•4d ago•72 comments

Show HN: Docker Compose implementation in Rust for Windows WSL containers (wslc)

https://ricardoborges.github.io/rcompose/
2•r2ob•13h ago•0 comments

Show HN: Ledge.sh – Runnable Markdown Notes

https://ledge.sh
202•dancablam•3d ago•88 comments

Show HN: We built a real-time desktop companion for patient's telehealth visits

https://openhand.health
11•nikilr•1d ago•7 comments

Show HN: NSL – WSL for Linux

https://frostyard.github.io/nsl/
165•bketelsen•3d ago•111 comments