frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Kage – Shadow any website to a single binary for offline viewing

https://github.com/tamnd/kage
332•tamnd•5h ago•71 comments

Show HN: Trace – Offline Mac meeting transcripts you can flag mid-call

https://traceapp.info
67•AG342•1d ago•20 comments

Show HN: Discover Wikipedia articles popular on Hacker News

https://www.orangecrumbs.com/
32•octopus143•5h ago•4 comments

Show HN: Is Fable 5 available? (it is not)

https://isfable5available.com
2•bArmageddon•31m ago•0 comments

Show HN: 3D print Z reinforcement via injected loops

https://mgunlogson.github.io/magma/
51•mgunlogson•5d ago•21 comments

Show HN: Solaris the Thinking Ocean Simulator

https://solaris.franzai.com/
3•franze•1h ago•2 comments

Show HN: Philosophy for Kids

https://philosophy.ocaho.com/
6•rahimnathwani•4h ago•4 comments

Show HN: Ray Hosting – Topology-aware game server orchestrator made from scratch

https://ray-hosting.com/en-US
2•bardhyliis•3h ago•0 comments

Show HN: Dual YOLOv8n UAV Detection on RK3588S at 42 FPS Using NPU

https://github.com/alebal123bal/khadas_yolov8n_multithread
62•alebal123bal•8h ago•8 comments

Show HN: I hate typing continue once my CC quota resets

https://github.com/softcane/cc-session-recover
2•pradeep1177•3h ago•0 comments

Show HN: I am building a map of people who lived in the Roman Empire

https://new.roman-names.com/
198•metiscus•4d ago•45 comments

Show HN: Paca – Lightweight Jira alternative for human-AI collaboration

https://github.com/Paca-AI/paca
161•pikann22•1d ago•57 comments

Show HN: Bastion – isolated Linux VMs for background coding agents

https://bastion.computer/
25•almostlit•20h ago•2 comments

Show HN: Homebrew 6.0.0

https://brew.sh/2026/06/11/homebrew-6.0.0/
1455•mikemcquaid•3d ago•355 comments

Show HN: A zero-telemetry clipboard, color picker, and capture suite

5•Peacetoes•7h ago•6 comments

Show HN: Putt.day a daily mini golf game

https://putt.day/
311•ellg•2d ago•110 comments

Show HN: I run a vision model on every screenshot, locally, on a 4GB GPU

https://github.com/ayushh0110/ScreenMind
33•skye0110•23h ago•5 comments

Show HN: Lightweight Task queue on Erlang/OTP, SQLite-backed, no overengineering

https://github.com/entGriff/ezra
73•ent1c3d•4d ago•11 comments

Show HN: 2 Weeks of Hallucinate – The Photo Gallery

https://hallucinate.site/gallery
71•stagas•1d ago•24 comments

Show HN: Afterburner – Capability-Sandboxed JavaScript/TS Runtime in Rust

https://github.com/afterburner-sh/afterburner
6•vertexclique•10h ago•2 comments

Show HN: FablePool – pool money behind a prompt, and Fable builds it in public

https://fablepool.com
521•matthewbarras•3d ago•274 comments

Show HN: Quant Picker – which GGUF file fits your model and machine

https://vettedconsumer.com/quant-picker/
18•ermantrout•1d ago•0 comments

Show HN: StackScope – I crawled over 40k indie launches to see what they ship

https://stackscope.dev/
64•datafreak_•2d ago•17 comments

Show HN: Öcha – A minimalist, Kindle-style RSS and newsletter reader

https://readocha.com/
4•pavn•8h ago•0 comments

Show HN: Motplot is a crossword but it plays like Sudoku

https://motplot.app/
6•jamwise•18h ago•3 comments

Show HN: Extend UI – open-source UI kit for modern document apps

https://www.extend.ai/ui
251•kbyatnal•4d ago•81 comments

Show HN: Velyr – an AI agent that finds and fixes conversion leaks on your site

https://velyr.io/
7•flo_r•13h ago•1 comments

Show HN: Boo – Screen-style terminal multiplexer built on libghostty

https://github.com/coder/boo
94•kylecarbs•3d ago•28 comments

Show HN: Skill for your agent to visualize your gbrain and Obsidian

https://github.com/vladignatyev/brain-map-skill
21•v_ignatyev•1d ago•16 comments

Show HN: HelixDB – A graph database built on object storage

https://github.com/HelixDB/helix-db/tree/main
157•GeorgeCurtis•4d ago•42 comments
Open in hackernews

Show HN: HNSW index for vector embeddings in approx 500 LOC

https://github.com/dicroce/hnsw
73•dicroce•1y ago

Comments

oersted•1y ago
I particularly appreciated the concise and plain explanation of the data-structure, it really demystifies it.

> HNSW is a graph structure that consists of levels that are more sparsely populated at the top and more densely populated at the bottom. Nodes within a layer have connections to other nodes that are near them on the same level. When a node is inserted a random level is picked and the node is inserted there. It is also inserted into all levels beneath that level down to 0.

> When searches arrive they start at the top and search that level (following connections) until they find the closest node in the top level. The search then descends and keeps searching nearby nodes. As the search progresses the code keeps track of the K nearest nodes it has seen. Eventually it either finds the value OR it finds the closest value on level 0 and the K nearest nodes seen are returned.

imurray•1y ago
Looks neat. It would be useful to compare to other implementations: https://ann-benchmarks.com/ -- potentially not just speed, but implementation details that might change recall.
swyx•1y ago
i think with small codebases like this is less about speed and more about education of essentials - i actually often encourage juniors to do small clones like this, feel proud, and then study the diffs with the at-scale repros and either feel humbled or feel like they have a contribution to make.
oersted•1y ago
I see they are still using GloVe word embeddings for the first benchmark. Ah good ol' days! Nothing wrong with it, should still yield a realistic distribution of vectors. Just brings a lot of memories :)
antirez•1y ago
Yes, HSNWs are not so complex, and they work great. I wrote an implementation myself, it's 2500 lines of code (5x the one of dicroce!), but inside there is binary and int8 quantization and many advanced features (include true deletions), and I commented it as much as possible. I hope you may find it useful to read alongside the one proposed by OP:

https://github.com/redis/redis/blob/unstable/modules/vector-...

Still, to be honest, I'm reading the 500 lines of code with great interest because I didn't thought it was possible to go so small, maybe part of the trick is that's in C++ and not in C, as for instance you don't have the queue code.

Also the strategy used by my implementation in order to re-link the orphaned nodes upon deletion adds complexity, too. (btw any feedback on that part is especially appreciated)

EDIT: Ok after carefully inspection this makes more sense :D

1. Yes, C++ helps, the vector class, the priority queue, ...

2. I forgot to say that I implemented serialization other than quantization, and this also includes quite some code.

3. Support for threads is another complexity / code-size price to pay.

And so forth. Ok, now it makes a lot of sense. Probably the 500 LOC implementation is a better first-exposure experience for newcomers. After accumulating all the "but how to..." questions, maybe my C implementation is a useful read.

mertleee•1y ago
I guess I'm too simple to understand why this is useful? Just because it's been implemented in so few lines or?
cluckindan•1y ago
It makes it possible to approximate k-nearest neighbor vector search without having to calculate cosine similarity, dot product or euclidean distance for all stored vectors on the fly.
jasonjmcghee•1y ago
Implementations like these are incredibly useful for understanding how something like HNSW works, and being able to make derivative work.

I put together a tiny little implementation a while ago, the key thing being, it writes the index as a few parquet files, so you can host the index on a CDN and read from it via http range requests (e.g. via duckdb wasm).

Definitely isn't beating any benchmarks, but free (or wildly cheap) to host, as you serve it directly from a CDN and processing is done locally.

https://github.com/jasonjmcghee/portable-hnsw

kamranjon•1y ago
This is incredibly cool, I’m surprised more people haven’t contributed to this - it seems like it’s only a few optimizations away from being performant enough for a pretty broad set of use cases.
jasonjmcghee•1y ago
Appreciate the kind words! Obviously feel free to hack on it.

When I first built it, I spent some time trying to tackle the issue of needing to update the entire file (and create an invalidation) if you want to update the database, which might be fine, but closes a lot of doors. I kind of hit a wall on finding a convincing approach to solving it, given the constraints of the setup.

aboardRat4•1y ago
I almost read it as NSFW.
vismit2000•1y ago
A very nice intro to HNSW that previously appeared on HN[1]: https://github.com/brtholomy/hnsw/blob/master/README.md

[1] https://news.ycombinator.com/item?id=41694631