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Show HN: BeVisible.app - Blog that runs itself

https://www.bevisible.app
2•evanyang•37m ago•0 comments

Show HN: OSS Agent I built topped the TerminalBench on Gemini-3-flash-preview

https://github.com/dirac-run/dirac
337•GodelNumbering•19h ago•125 comments

Show HN: Gate – AI workers handle dev tickets in a visual workspace

https://soliddark.net/gate
2•SolidDark•1h ago•0 comments

Show HN: Utilyze – an open source GPU monitoring tool more accurate than nvtop

https://www.systalyze.com/utilyze
97•ManyaGhobadi•18h ago•23 comments

Show HN: Nat-zero – Scale-to-zero NAT instances for AWS (Terraform module)

https://machine.dev/blog/nat-zero-scale-to-zero-nat-instances/
2•leonardosul•2h ago•1 comments

Show HN: Waiting for LLMs Suck – Give your user a game

https://github.com/ftaip/waiting-game
12•dalemhurley•5h ago•12 comments

Show HN: A terminal spreadsheet editor with Vim keybindings

https://github.com/garritfra/cell
93•garritfra•20h ago•45 comments

Show HN: AgentSwift – Open-source iOS builder agent

https://github.com/hpennington/agentswift
37•hpen•6h ago•7 comments

Show HN: Turning a Gaussian Splat into a videogame

https://blog.playcanvas.com/turning-a-gaussian-splat-into-a-videogame/
229•yak32•4d ago•58 comments

Show HN: PrePrompt – rewrites vague prompts before they reach the LLM

https://preprompt.org/
2•yashdeeptehlan•5h ago•1 comments

Show HN: Blotter, a live map of LAPD radio activity

https://blotter.fm
2•s_e__a___n•6h ago•1 comments

Show HN: Unusual Wikipedia

https://unusualwiki.nk412.com/
9•grilledchickenw•15h ago•0 comments

Show HN: The Unix Magic poster, annotated (updated)

https://github.com/drio/unixmagic
59•drio•1d ago•6 comments

Show HN: Tiao, A two-player turn-based board game

https://playtiao.com
59•trebeljahr•1d ago•28 comments

Show HN: Free textbook on engineering thermodynamics

https://thermodynamicsbook.com/
173•2DcAf•1d ago•45 comments

Show HN: Startup Equity Adventure Game

https://options-game-polymathrobotics.pythonanywhere.com/
33•iliabara•1d ago•24 comments

Show HN: Vibe-coding video games with Claude (Day 14: Tetris)

https://gamevibe.us/14-tetromino
5•pzxc•16h ago•2 comments

Show HN: Git-agecrypt – transparent file-level encryption for Git

https://github.com/bartei/git-agecrypt
4•bartei81•16h ago•0 comments

Show HN: I built a dual crossword puzzle where two crosswords share one grid

https://forkle.co.uk/
19•daveoshawrus•21h ago•15 comments

Show HN: AgentSwarms – free hands-on playground to learn agentic AI, no setup

https://agentswarms.fyi/
24•rohan044•1d ago•9 comments

Show HN: Tera – A Compiler‑Native UI Framework with Shared Runtime/AI Context

https://github.com/terajs/terajs
3•thecodergabe•13h ago•0 comments

Show HN: Honker – Postgres NOTIFY/LISTEN Semantics for SQLite

https://github.com/russellromney/honker
312•russellthehippo•4d ago•80 comments

Show HN: AI memory with biological decay (52% recall)

https://github.com/sachitrafa/YourMemory
94•SachitRafa•1d ago•46 comments

Show HN: I remade my blog into a Windows 3.1 environment

https://passo.uno/win31/
28•theletterf•1d ago•25 comments

Show HN: I've built a nice home server OS

https://lightwhale.asklandd.dk/
191•Zta77•3d ago•84 comments

Show HN: Browser Harness – Gives LLM freedom to complete any browser task

https://github.com/browser-use/browser-harness
131•gregpr07•3d ago•64 comments

Show HN: A free ESG stock screener that publishes its losses and methodology

https://jumpstartsignal.com/
29•irldexter•1d ago•25 comments

Show HN: Gova – The declarative GUI framework for Go

https://github.com/NV404/gova
142•aliezsid•4d ago•29 comments

Show HN: Matrirc – run irssi in 2026, talk to people on Matrix

https://github.com/pawelb0/matrirc
12•pawelb0•1d ago•1 comments

Show HN: 2 weeks of coding, 3 months of OpenAI review, my ChatGPT App is live

4•Aldipower•16h ago•0 comments
Open in hackernews

Show HN: val – An arbitrary precision calculator language

https://github.com/terror/val
34•crap•1y ago
Wrote this to learn more about the `chumsky` parser combinator library, rustyline, and the `ariadne` error reporting crate.

Such a nice DX combo for writing new languages.

Still a work in progress, but I thought I'd share :)

Comments

jasonjmcghee•1y ago
Hey nice! We have similar interests. I built something similar, but with way less calculator functionality than you did :D

But the main idea I was going for was real-time JIT evaluation with rendered errors (specifically learning / using cranelift JIT) - less to do with the calculator aspect.

I ended up choosing miette for errors.

https://github.com/jasonjmcghee/basic-treesitter-cranelift-j...

occamatl•1y ago
> sqrt(10^100)-1 -> 100000000000000000000000000000000000000000000000000

Not what I expected.

emaro•1y ago
In the readme it says it uses double precision for numbers. Also not quite whet I expected from 'arbitrary precision'.
chriswarbo•1y ago
Hmm, yeah. It cites `bc` as prior art, which is quite widely used; but another interesting arbitrary-precision calculator is spigot https://www.chiark.greenend.org.uk/~sgtatham/spigot/spigot.h...
mananaysiempre•1y ago
Also the AOSP calculator, of course[1,2,3].

[1] https://chadnauseam.com/coding/random/calculator-app

[2] https://dl.acm.org/doi/10.1145/2911981

[3] https://dl.acm.org/doi/10.1145/3385412.3386037

emmelaich•1y ago
Ivy does big numbers (not arbitrary) but does rationals too. It's an APL subset.

    0.1 + 0.2
    3/10
https://github.com/robpike/ivy
lttlrck•1y ago
the addition of astro_float fixed this.
primitivesuave•1y ago
The UI is awesome, amazing work! However, arbitrary precision implies that there is no fixed upper limit to the number of digits - simple tests like `0.1 + 0.2 == 0.3` and `2^53 == 2^53 + 1` (both produce "false") indicates you're still using IEEE 754 double precision floats.

If "arbitrary precision" is not as important to you as "high precision", a 128 bit decimal has enough precision for 99% of real-world applications.

crap•1y ago
Thanks for checking it out! Should have been more clear that this is actively being worked on. This is ultimately the goal, and I'm currently working on integrating `astro_float` as the base for numbers.
primitivesuave•1y ago
That is awesome, I look forward to following the project and hopefully contributing! I became a better Rust programmer from reading your code :)
jdhwosnhw•1y ago
Do you mean, the first returns false and the second returns true?
primitivesuave•1y ago
Ah you're right, thank you for pointing it out!

In the previous version of this comment (where I was still reading it incorrectly) I added a fun fact, that the significand of an IEEE 754 double-precision float is only allocated 52 bits, but the "hidden bit trick" provides an extra bit of precision when the normalized form starts with 1.

johannesrexx•1y ago
Rewrite it like so

> 1/10 + 2/10 == 3/10 true >

I_complete_me•1y ago
I wish you well. And I clicked you a star on github. Keep up the good work.
crap•1y ago
Thanks to everyone who gave feedback!

Arbitrary precision is now supported in 0.3.0 after integrating the `astro_float` (https://docs.rs/astro-float/latest/astro_float/index.html) `BigFloat` type as the base for numbers in the language.

Still working out the kinks, but its live so give it a try!

lttlrck•1y ago
This is cool.

It love to have to base conversion functions, even if it's print only. Does that fit at all?

lttlrck•1y ago
and different input base notations, 0x, o, 0b etc
crap•1y ago
This definitely fits, base conversion is on the roadmap!
librasteve•1y ago
very cool, welcome to the small club of CLI calculator authors! before I read this I knew of frink and crag (https://raku.land/zef:librasteve/App::Crag since you ask)

Crag is built on raku so has some neat tricks up its sleeve - you can see Crag of the Day to see some in action...

  crag '0.1+0.2=0.2'   #True (arbitrary precision)
  crag '₃₆123.45'      #3F.G77777  (base 36)
  crag 'e ** (i * π) =~= -1'   #True  (math symbols, complex numbers)
  crag '0rMCMXLIV'     #1944 (Roman numerals)
  crag '^<௪௨ mph>'     #42mph  (Unicode and units)
hee hee