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Show HN: Number Gacha, a gacha game distilled to its essence

https://isabisabel.com/gacha/
149•babel16•5d ago•59 comments

Show HN: Hsrs – Type-Safe Haskell Bindings Generator for Rust

https://github.com/harmont-dev/hsrs
25•suis_siva•5h ago•2 comments

Show HN: Files.md – Open-source alternative to Obsidian

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631•zakirullin•19h ago•308 comments

Show HN: InsForge – Open-source Heroku for coding agents

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45•mrcoldbrew•17h ago•6 comments

Show HN: Clark-Browser – Stealth Chromium

https://github.com/clark-labs-inc/clark-browser
8•stan_kirdey•6h ago•2 comments

Show HN: Closed Rings – A CLI-first time tracker for developers

https://closedrings.sh/en
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Show HN: MyUUIDshop, Generate UUIDs and never worry about duplicates

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3•scrygl•3h ago•1 comments

Show HN: We missed Winamp, so we built an audio player for macOS

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61•surganov•13h ago•65 comments

Show HN: Spud – cross-platform remote control, optimised for gaming

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Show HN: Semble – Code search for agents that uses 98% fewer tokens than grep

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434•Bibabomas•1d ago•144 comments

Show HN: Auto-identity-remove – Automated data broker opt-out runner for macOS

https://github.com/stephenlthorn/auto-identity-remove
321•stephenlthorn•21h ago•132 comments

Show HN: Mezz, a curl-able WiFi sandbox for IoT pentesting

https://github.com/ABGEO/mezz
38•ABGEO•3d ago•10 comments

Show HN: Vecdb – local-first hybrid vector database in Rust (HNSW and BM25)

https://github.com/zaydmulani09/vecdb
4•zaydmulani•9h ago•0 comments

Show HN: Rocksky – Music scrobbling and discovery on the AT Protocol

https://tangled.org/rocksky.app/rocksky
115•tsiry•2d ago•44 comments

Show HN: FlashAttention-2 in Cute, from Scratch

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3•echen314•10h ago•1 comments

Show HN: Handoff – preserve coding context when agents run out of tokens

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Show HN: Clawputer – A personal AI assistant with a real computer and memory

https://clawputer.app
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Show HN: Better.ftp – cycling app for FTP tests without subscription

https://betterftp.cc/
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Show HN: Tracecast – open-source generative data apps built on top of Marimo

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Show HN: Watch a neural net learn to play Snake

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203•c1b•4d ago•47 comments

Show HN: Claude Soul – cross-session learning engine for Claude Code

6•motola23•13h ago•1 comments

Show HN: drea – podcast ad blocker

https://drea.fm/
7•hamza_q_•13h ago•0 comments

Show HN: Beacon - The open-source layer for local AI agent visibility

https://github.com/Asymptote-Labs/agent-beacon
19•jqdsouza•14h ago•7 comments

Show HN: We automated Portugal visa appointment checks with computer-use agents

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2•gsunshinel•15h ago•7 comments

Show HN: Cubic Doggo, a Open-Source 12-DOF 4-Legged Robot Based on ROS2

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Show HN: Eazip – Password-protected ZIPs (AES-256) in the browser, no upload

https://www.eazip.ch/
4•Zmaon•17h ago•1 comments

Show HN: I made a tactical map-based WWII submarine simulator (public beta)

https://silentshark.app/alpha/
2•epaga•18h ago•0 comments

Show HN: Dataset for AI training and fine tuning

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4•Adam_SDDk•18h ago•0 comments

Show HN: Epiq – Distributed Git based issue tracker TUI

https://ljtn.github.io/epiq/
90•jolaflow•3d ago•47 comments

Show HN: I'm done. Flow editors are broken. And you all know it

https://wanderer-flow.de/blog/im-done-flow-editors-are-broken-and-you-all-know-it/
2•steampixel•20h ago•0 comments
Open in hackernews

Show HN: val – An arbitrary precision calculator language

https://github.com/terror/val
34•crap•1y ago
Wrote this to learn more about the `chumsky` parser combinator library, rustyline, and the `ariadne` error reporting crate.

Such a nice DX combo for writing new languages.

Still a work in progress, but I thought I'd share :)

Comments

jasonjmcghee•1y ago
Hey nice! We have similar interests. I built something similar, but with way less calculator functionality than you did :D

But the main idea I was going for was real-time JIT evaluation with rendered errors (specifically learning / using cranelift JIT) - less to do with the calculator aspect.

I ended up choosing miette for errors.

https://github.com/jasonjmcghee/basic-treesitter-cranelift-j...

occamatl•1y ago
> sqrt(10^100)-1 -> 100000000000000000000000000000000000000000000000000

Not what I expected.

emaro•1y ago
In the readme it says it uses double precision for numbers. Also not quite whet I expected from 'arbitrary precision'.
chriswarbo•1y ago
Hmm, yeah. It cites `bc` as prior art, which is quite widely used; but another interesting arbitrary-precision calculator is spigot https://www.chiark.greenend.org.uk/~sgtatham/spigot/spigot.h...
mananaysiempre•1y ago
Also the AOSP calculator, of course[1,2,3].

[1] https://chadnauseam.com/coding/random/calculator-app

[2] https://dl.acm.org/doi/10.1145/2911981

[3] https://dl.acm.org/doi/10.1145/3385412.3386037

emmelaich•1y ago
Ivy does big numbers (not arbitrary) but does rationals too. It's an APL subset.

    0.1 + 0.2
    3/10
https://github.com/robpike/ivy
lttlrck•1y ago
the addition of astro_float fixed this.
primitivesuave•1y ago
The UI is awesome, amazing work! However, arbitrary precision implies that there is no fixed upper limit to the number of digits - simple tests like `0.1 + 0.2 == 0.3` and `2^53 == 2^53 + 1` (both produce "false") indicates you're still using IEEE 754 double precision floats.

If "arbitrary precision" is not as important to you as "high precision", a 128 bit decimal has enough precision for 99% of real-world applications.

crap•1y ago
Thanks for checking it out! Should have been more clear that this is actively being worked on. This is ultimately the goal, and I'm currently working on integrating `astro_float` as the base for numbers.
primitivesuave•1y ago
That is awesome, I look forward to following the project and hopefully contributing! I became a better Rust programmer from reading your code :)
jdhwosnhw•1y ago
Do you mean, the first returns false and the second returns true?
primitivesuave•1y ago
Ah you're right, thank you for pointing it out!

In the previous version of this comment (where I was still reading it incorrectly) I added a fun fact, that the significand of an IEEE 754 double-precision float is only allocated 52 bits, but the "hidden bit trick" provides an extra bit of precision when the normalized form starts with 1.

johannesrexx•1y ago
Rewrite it like so

> 1/10 + 2/10 == 3/10 true >

I_complete_me•1y ago
I wish you well. And I clicked you a star on github. Keep up the good work.
crap•1y ago
Thanks to everyone who gave feedback!

Arbitrary precision is now supported in 0.3.0 after integrating the `astro_float` (https://docs.rs/astro-float/latest/astro_float/index.html) `BigFloat` type as the base for numbers in the language.

Still working out the kinks, but its live so give it a try!

lttlrck•1y ago
This is cool.

It love to have to base conversion functions, even if it's print only. Does that fit at all?

lttlrck•1y ago
and different input base notations, 0x, o, 0b etc
crap•1y ago
This definitely fits, base conversion is on the roadmap!
librasteve•1y ago
very cool, welcome to the small club of CLI calculator authors! before I read this I knew of frink and crag (https://raku.land/zef:librasteve/App::Crag since you ask)

Crag is built on raku so has some neat tricks up its sleeve - you can see Crag of the Day to see some in action...

  crag '0.1+0.2=0.2'   #True (arbitrary precision)
  crag '₃₆123.45'      #3F.G77777  (base 36)
  crag 'e ** (i * π) =~= -1'   #True  (math symbols, complex numbers)
  crag '0rMCMXLIV'     #1944 (Roman numerals)
  crag '^<௪௨ mph>'     #42mph  (Unicode and units)
hee hee