frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: Sup AI, a confidence-weighted ensemble (52.15% on Humanity's Last Exam)

https://sup.ai
14•supai•1d ago•8 comments

Show HN: I put an AI agent on a $7/month VPS with IRC as its transport layer

https://georgelarson.me/writing/2026-03-23-nullclaw-doorman/
316•j0rg3•19h ago•91 comments

Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

https://github.com/outworked/outworked/releases/tag/v0.3.0
8•ZeidJ•46m ago•2 comments

Show HN: Foundry: a Markdown-first CMS written in Go

https://github.com/sphireinc/Foundry
4•nsayoda•1h ago•2 comments

Show HN: Fio: 3D World editor/game engine – inspired by Radiant and Hammer

https://github.com/ViciousSquid/Fio
89•vicioussquid•21h ago•9 comments

Show HN: Turbolite – a SQLite VFS serving sub-250ms cold JOIN queries from S3

https://github.com/russellromney/turbolite
155•russellthehippo•23h ago•38 comments

Show HN: Minimalist library to generate SVG views of scientific data

https://github.com/alefore/mini_svg/
41•afc•4d ago•3 comments

Show HN: Veil – Dark mode PDFs without destroying images, runs in the browser

https://veil.simoneamico.com/
85•simoneamico•1d ago•21 comments

Show HN: Deep Hollow – A survival game where your AI runs your fortress 24/7

https://www.mrphilgames.com/blog/building-an-ai-that-runs-your-game-while-you-sleep
5•MrPhilGames•5h ago•8 comments

Show HN: Open-source API for IACS vessel classification data

https://tsolman.github.io/vessel-class-finder/
4•tsolman•5h ago•0 comments

Show HN: Porting old C++ Battle for Wesnoth to the web with amnesiac agents

https://lab.rosebud.ai/engineering/porting-wesnoth-with-amnesiac-agents
4•vladgl94•5h ago•1 comments

Show HN: Forkrun – NUMA-aware shell parallelizer (50×–400× faster than parallel)

https://github.com/jkool702/forkrun
2•jkool702•5h ago•1 comments

Show HN: I vibe reverse engineered my Bluetooth mouse to support it on macOS

https://github.com/gh123man/opensnek
6•gh123man•6h ago•1 comments

Show HN: Optio – Orchestrate AI coding agents in K8s to go from ticket to PR

https://github.com/jonwiggins/optio
80•jawiggins•2d ago•56 comments

Show HN: Grafana TUI – Browse Grafana dashboards in the terminal

https://github.com/lovromazgon/grafana-tui
3•lmazgon•6h ago•2 comments

Show HN: A plain-text cognitive architecture for Claude Code

https://lab.puga.com.br/cog/
147•marciopuga•1d ago•49 comments

Show HN: HTML Viewer with Bidirectional Highlighting (Code ↔ Highlight Element)

https://html-viewer.org
3•jackxmm•7h ago•0 comments

Show HN: New Causal Impact Library

https://github.com/YuminosukeSato/bsts-causalimpact
8•djwjjtw•14h ago•2 comments

Show HN: I took back Video.js after 16 years and we rewrote it to be 88% smaller

https://videojs.org/blog/videojs-v10-beta-hello-world-again
637•Heff•3d ago•138 comments

Show HN: Robust LLM extractor for websites in TypeScript

https://github.com/lightfeed/extractor
69•andrew_zhong•1d ago•46 comments

Show HN: A list of websites and directories where you can promote your projects

https://promotestartup.com
25•wesammikhail•16h ago•7 comments

Show HN: ProofShot – Give AI coding agents eyes to verify the UI they build

https://github.com/AmElmo/proofshot
156•jberthom•3d ago•96 comments

Show HN: AI Roundtable – Let 200 models debate your question

https://opper.ai/ai-roundtable/
110•felix089•2d ago•88 comments

Show HN: Run, build, and govern AI agent workflows for DevOps

https://retroshift.dev/
2•zaketum•12h ago•0 comments

Show HN: Orloj – agent infrastructure as code (YAML and GitOps)

https://github.com/OrlojHQ/orloj
19•An0n_Jon•1d ago•12 comments

Show HN: Cq – Stack Overflow for AI coding agents

https://blog.mozilla.ai/cq-stack-overflow-for-agents/
225•peteski22•4d ago•101 comments

Show HN: Yoink – Spotify to lossless with full metadata, self-hostable, ad-free

https://yoinkify.com
56•chasefrazier•1d ago•35 comments

Show HN: DuckDB community extension for prefiltered HNSW using ACORN-1

https://github.com/cigrainger/duckdb-hnsw-acorn
90•cigrainger•2d ago•7 comments

Show HN: Email.md – Markdown to responsive, email-safe HTML

https://www.emailmd.dev/
376•dancablam•3d ago•94 comments

Show HN: Spectator, a Programming Language for Cybersecurity

2•CzaxTanmay•13h ago•0 comments
Open in hackernews

Show HN: val – An arbitrary precision calculator language

https://github.com/terror/val
34•crap•11mo ago
Wrote this to learn more about the `chumsky` parser combinator library, rustyline, and the `ariadne` error reporting crate.

Such a nice DX combo for writing new languages.

Still a work in progress, but I thought I'd share :)

Comments

jasonjmcghee•11mo ago
Hey nice! We have similar interests. I built something similar, but with way less calculator functionality than you did :D

But the main idea I was going for was real-time JIT evaluation with rendered errors (specifically learning / using cranelift JIT) - less to do with the calculator aspect.

I ended up choosing miette for errors.

https://github.com/jasonjmcghee/basic-treesitter-cranelift-j...

occamatl•11mo ago
> sqrt(10^100)-1 -> 100000000000000000000000000000000000000000000000000

Not what I expected.

emaro•11mo ago
In the readme it says it uses double precision for numbers. Also not quite whet I expected from 'arbitrary precision'.
chriswarbo•11mo ago
Hmm, yeah. It cites `bc` as prior art, which is quite widely used; but another interesting arbitrary-precision calculator is spigot https://www.chiark.greenend.org.uk/~sgtatham/spigot/spigot.h...
mananaysiempre•11mo ago
Also the AOSP calculator, of course[1,2,3].

[1] https://chadnauseam.com/coding/random/calculator-app

[2] https://dl.acm.org/doi/10.1145/2911981

[3] https://dl.acm.org/doi/10.1145/3385412.3386037

emmelaich•11mo ago
Ivy does big numbers (not arbitrary) but does rationals too. It's an APL subset.

    0.1 + 0.2
    3/10
https://github.com/robpike/ivy
lttlrck•11mo ago
the addition of astro_float fixed this.
primitivesuave•11mo ago
The UI is awesome, amazing work! However, arbitrary precision implies that there is no fixed upper limit to the number of digits - simple tests like `0.1 + 0.2 == 0.3` and `2^53 == 2^53 + 1` (both produce "false") indicates you're still using IEEE 754 double precision floats.

If "arbitrary precision" is not as important to you as "high precision", a 128 bit decimal has enough precision for 99% of real-world applications.

crap•11mo ago
Thanks for checking it out! Should have been more clear that this is actively being worked on. This is ultimately the goal, and I'm currently working on integrating `astro_float` as the base for numbers.
primitivesuave•11mo ago
That is awesome, I look forward to following the project and hopefully contributing! I became a better Rust programmer from reading your code :)
jdhwosnhw•11mo ago
Do you mean, the first returns false and the second returns true?
primitivesuave•11mo ago
Ah you're right, thank you for pointing it out!

In the previous version of this comment (where I was still reading it incorrectly) I added a fun fact, that the significand of an IEEE 754 double-precision float is only allocated 52 bits, but the "hidden bit trick" provides an extra bit of precision when the normalized form starts with 1.

johannesrexx•11mo ago
Rewrite it like so

> 1/10 + 2/10 == 3/10 true >

I_complete_me•11mo ago
I wish you well. And I clicked you a star on github. Keep up the good work.
crap•11mo ago
Thanks to everyone who gave feedback!

Arbitrary precision is now supported in 0.3.0 after integrating the `astro_float` (https://docs.rs/astro-float/latest/astro_float/index.html) `BigFloat` type as the base for numbers in the language.

Still working out the kinks, but its live so give it a try!

lttlrck•11mo ago
This is cool.

It love to have to base conversion functions, even if it's print only. Does that fit at all?

lttlrck•11mo ago
and different input base notations, 0x, o, 0b etc
crap•11mo ago
This definitely fits, base conversion is on the roadmap!
librasteve•11mo ago
very cool, welcome to the small club of CLI calculator authors! before I read this I knew of frink and crag (https://raku.land/zef:librasteve/App::Crag since you ask)

Crag is built on raku so has some neat tricks up its sleeve - you can see Crag of the Day to see some in action...

  crag '0.1+0.2=0.2'   #True (arbitrary precision)
  crag '₃₆123.45'      #3F.G77777  (base 36)
  crag 'e ** (i * π) =~= -1'   #True  (math symbols, complex numbers)
  crag '0rMCMXLIV'     #1944 (Roman numerals)
  crag '^<௪௨ mph>'     #42mph  (Unicode and units)
hee hee