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Show HN: BlenderQ – A TUI for managing multiple Blender renders

https://github.com/KyleTryon/BlenderQ
61•TechSquidTV•3d ago
Hi HN,

I’m a solo content-creator/Blender user and developed this tool as an easy way to manage and render multiple Blender renders locally.

The TUI portion is written in TypeScript because it gave me a good way to build the front end that allowed for some complex components in a language that I was intimately familiar with, and the portions that interact with Blender are actually Python scripts.

Comments

sorenjan•3d ago
I don't manage any Blender renders, so this isn't for me, but if you want to use Python for the TUI part as well you can use Textual [0].

A lot of the Textual based programs[1] can be run without having to install them with uvx, i.e.:

  uvx --python 3.12 textual-demo
  uvx usolitaire
[0] https://github.com/Textualize/textual

[1] https://github.com/oleksis/awesome-textualize-projects

Joel_Mckay•3d ago
The Blender group already has batching job queue managers called Flamenco:

https://flamenco.blender.org/

The client is cross platform, and only requires a network share.

It may be wise to add any features you need to the project... =3

blooalien•15h ago
Cannot speak highly enough of the projects released by the fine folks at Textualize thus far, starting with Wil McGugan's "Rich" and everything that they've built around that fantastic "running start". It's truly revolutionized how text / console UI is done in Python. :)

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