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Show HN: I'm a 15 Year Old Wannabe Engineer, This Is a Cycloidal Gearbox I Built

https://github.com/tom-ilan/cycloidal_gearbox
112•tomilan•5h ago•21 comments

Show HN: CostPerPrompt – Live AI API pricing and real-workload cost calculators

https://costperprompt.com/
18•ahmed_hassan7•5h ago•7 comments

Show HN: Elevators

https://john.fun/elevators
1592•Jrh0203•1d ago•390 comments

Show HN: Legionlinuxtui – Control Lenovo legion laptops in the terminal

https://github.com/nooneknowspeter/legionlinuxtui
13•nooneknowspeter•3d ago•0 comments

Show HN: I worked on a new browser for 2 years, today it passed Acid 3

https://code.intellios.ai/cwbrowser/
137•coolwulf•1d ago•42 comments

Show HN: I get 25 deep researched ideas with one single prompt

https://github.com/ringlochid/banksia
7•ringlochid•4h ago•2 comments

Show HN: Copy any website pixel perfect

https://github.com/HarKro753/claude-copy
7•Harro123•10h ago•4 comments

Show HN: FirstEmployee.ai – Start a Business

https://firstemployee.ai/
2•nadermx•4h ago•4 comments

Show HN: What should the GUI for AI agents look like?

https://marbleos.com/demo
132•akbabu•2d ago•77 comments

Show HN: Symbio self fine-tuning AI loop

https://github.com/huyedits/Symbio
9•huyedit•8h ago•4 comments

Show HN: Wage Against the Machine – MacWages Index for AI Tasks

https://watm.ddyo.dev/
7•danr4•8h ago•1 comments

Show HN: Minimal LLM Post-Training Experiments on an 8GB GPU (SFT, DPO, GRPO)

https://github.com/pochenai/nano-llm-posttraining
21•popopanda•19h ago•0 comments

Show HN: Gander, an Android file viewer that asks for no permissions

https://github.com/mokshablr/gander
204•mokshablr•2d ago•72 comments

Show HN: Evidence-to-Skill – a gate between untrusted sources and agent skills

https://github.com/Sanexxxx777/evidence-to-skill
3•Aleksandr_NFA•10h ago•0 comments

Show HN: BitBang – Reach machines behind NAT from a browser, no account

https://github.com/richlegrand/bitbang-cli
92•narragansett•1d ago•37 comments

Show HN: Kedge – Full-stack cloud with forkable VM snapshots and global SQLite

https://kedge.dev/
136•wgjordan•3d ago•25 comments

Show HN: Distilling DeepSeek into GPT-OSS doesn't transfer censorship. Try it

https://www.ctgt.ai/research/distillation-censorship-transfer
165•cgorlla•2d ago•73 comments

Show HN: Crew, a local collaborative (people and agents) IDE

https://github.com/JamelHammoud/crew
5•jamelhammoud•11h ago•0 comments

Show HN: I made 70K+ hand-drawn icons using AI

https://koboyo.com/icons
4•kamranahmedse•8h ago•3 comments

Show HN: PhaseProbe – Find simulation transitions and turn them into tests

https://github.com/aliengineering-byte/phaseprobe
2•ali110v•8h ago•0 comments

Show HN: Use iPhone's camera as a lux meter

https://www.impulsearc.com/wavelength/
4•bkazez•9h ago•0 comments

Show HN: Understanding the ReMarkable Coordinate System

https://scrybble.ink/blog/understanding-remarkable-coordinate-system
4•azeirah•9h ago•0 comments

Show HN: I built a free Open Graph image designer

https://mosaicora.io/tools/og-image-designer
3•d-atanasov•9h ago•0 comments

Show HN: Pronto – real‑time wire for AI agents (70k+ feeds connected)

https://pronto.stream/
3•MomohNobert•9h ago•0 comments

Show HN: Created a Drink Journal App, Drinqly

https://drinqly.io/welcome
3•haileivera•9h ago•0 comments

Show HN: Wienerdog – memory and self-improving skills for Claude Code/Codex

https://github.com/wienerdog-ai/wienerdog/
7•thegyula•18h ago•2 comments

Show HN: Open-source engine running Gemma 4 26B in 2 GB RAM on any M-series Mac

https://github.com/drumih/turbo-fieldfare
905•gitpusher42•3d ago•341 comments

Show HN: Check technical fit for B2B prospects without questionnaires

https://tryscoped.com/demo
2•ininew•10h ago•1 comments

Show HN: A Google Reader like discovery engine for long-form blogs

https://boredreading.com/
2•khet•10h ago•0 comments

Show HN: Lumaris – AI biotech intelligence briefs (sample: EGFR resistance)

https://lumaris.nanocorp.app/reports/egfr-resistance-nsclc-2026
2•lumaris_intel•10h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)