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Show HN: Microsoft releases Flint, a visualization language for AI agents

https://microsoft.github.io/flint-chart/#/
286•chenglong-hn•16h ago•110 comments

Show HN: Yamanote.fun – A complete soundscape for Tokyo's Yamanote line

https://www.yamanote.fun/
179•madebymagnolia•1d ago•38 comments

Show HN: OCR-grab: Flameshot clone that adds OCR

https://github.com/talalalrwas/ocr-grab
2•tgol•1h ago•0 comments

Show HN: Follow London Trains in 3D

https://ride.nexttrain.london/
143•mgranados•4d ago•58 comments

Show HN: Frugon – Find which LLM calls a cheaper model could handle (local, MIT)

https://github.com/Rodiun/frugon
21•jarodrh•1d ago•6 comments

Show HN: OpenScreenShot: open-source full-page screenshot and annotation tool

https://openscreenshot.app
13•pghqdev•9h ago•3 comments

Show HN: Agent Draw: An agent draws while you talk, built on TLDraw

https://techstackups.com/articles/tldraw-agent-draw/
34•jameswhitford•2d ago•14 comments

Show HN: Kinetic – an experimental decentralized naming protocol

https://github.com/saifmukhtar/kinetic
3•saifmukhtar•4h ago•2 comments

Show HN: Neil the Seal Game

https://neiltheseal.app/
91•dalemhurley•3d ago•80 comments

Show HN: Onboard-CLI, a LLM powered and AST-based tool to visualize codebase

https://github.com/animesh-94/Onboard-CLI
22•yr_animesh•14h ago•10 comments

Show HN: Hnwork.app – UI for Who is hiring posts

https://hnwork.app/
22•scottilee•14h ago•5 comments

Show HN: Foreman, a self-hosted LLM gateway for cost aware model routing

https://github.com/Northwood-Systems/foreman
15•AndrewLiu96•16h ago•7 comments

Show HN: Abralo – Free, easy way to run several Claude Code agents in one window

https://abralo.com/
13•cwbuilds•19h ago•2 comments

Show HN: I mapped 8.5M research papers into an interactive atlas

https://tomesphere.com/atlas
4•leonickson•8h ago•0 comments

Show HN: Chiptune Radio

https://chiptune-radio.alephvoid.com/
75•bootbloopers•1d ago•17 comments

Show HN: Cyrinx (36kbps Acoustic Transport)

https://cyrinx.org/
5•dweekly•9h ago•1 comments

Show HN: Davit, a Apple Containers UI

https://davit.app
379•xinit•1d ago•98 comments

Show HN: Figment – An AI that I made my friends talk to for 2 weeks

https://figment.computer/
2•subby•7h ago•0 comments

Show HN: Free and OSS way to extend client-facing functionality of Linear

https://linear.gratis/
3•gvlachos•7h ago•0 comments

Show HN: Rowboat – Open-source, local-first alternative to Claude Desktop

https://github.com/rowboatlabs/rowboat
214•segmenta•1d ago•92 comments

Show HN: PostgreSQL performance and cost across 23 EC2 instance types

https://postgres.saneengineer.com
97•anivan_•1d ago•20 comments

Show HN: I ran 70 MCP servers in a sandbox and logged what they do

https://github.com/BhaveshThapar/mcp-audit
6•bthapar•11h ago•3 comments

Show HN: Atelier - open source, honest 30% savings on Claude code.

https://github.com/atelier-ws/atelier
2•pankaj4u4m•8h ago•1 comments

Show HN: Couldn't find a complete Codenames Generator so I make one

https://codenames-generator-bay.vercel.app/
2•tnus•8h ago•1 comments

Show HN: RepoFleet – manage issues that span multiple Git repositories

https://github.com/mehranzand/repofleet
2•mehranzand•8h ago•0 comments

Show HN: Python SDK for Content Integrity

https://github.com/lyfeninja/lyfeninja_blkseal_python_sdk
2•lyfeninja•8h ago•0 comments

Show HN: Free Mermaid Diagram Editor

https://moxiedocs.com/mermaid-diagram-editor
50•ghosts_•1d ago•12 comments

Show HN: Date Time calulator with unique functions

https://datetimemate.com/
2•jftuga•8h ago•0 comments

Show HN: Fast, native Mac file manager (filters, fuzzy find, 9 MB, no Electron)

https://whimfiles.com
98•whimbyte•2d ago•72 comments

Show HN: I built 38-0, a Premier League draft game with a Poisson match engine

https://www.38-0.pro
5•rankinzheng•9h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)