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Show HN: Hacker-News Buddies

2•freakynit•16m ago•1 comments

Show HN: Quick and dirty inter-agent collaboration

https://github.com/ovidiuiliescu/simpleagentchat
2•ovvyblabla•50m ago•0 comments

Show HN: Classify mechanical faults using Contrastive Language-Audio Pretraining

https://github.com/adam-s/car-diagnosis
30•dataviz1000•2d ago•2 comments

Show HN: Morph Reflexes – Multi-head classifiers for agent traces

20•bhaktatejas922•3d ago•2 comments

Show HN: A statically typed, cross-platform, easily bootstrappable build system

https://github.com/rochus-keller/BUSY/
39•Rochus•3d ago•15 comments

Show HN: Bramble – Local-first password manager

https://github.com/flythenimbus/bramble
123•MegagramEnjoyer•1d ago•31 comments

Show HN: A free, no-ad, no-account, no-server iOS calorie budgeting/diet app

https://apps.apple.com/gb/app/budgie-diet/id6670401868
3•PurestGuava•3h ago•0 comments

Show HN: Mcpsnoop – Wireshark for MCP (transparent proxy and live TUI)

https://github.com/kerlenton/mcpsnoop
58•kerlenton•21h ago•17 comments

Show HN: ASMLings – Rustlings-style exercises for Intel 8086 assembly

https://github.com/giacomo-folli/asmlings
2•stopwatch4619•4h ago•0 comments

Show HN: Forge – A JavaScript runtime built on Mozilla SpiderMonkey

https://github.com/varadTheDeveloper/forge-runtime
5•opentestudox•5h ago•0 comments

Show HN: CLI that helps AI agents avoid vulnerable dependencies

https://github.com/clidey/deptrust
24•modelorona•2d ago•4 comments

Show HN: ctx – Search the coding agent history already on your machine

https://github.com/ctxrs/ctx
65•luca-ctx•1d ago•42 comments

Show HN: Opbox – CRDT based sync for text files on disk

https://www.opbox.dev/
10•sensodine•19h ago•2 comments

Show HN: zkGolf – Competitive optimization of formally verified circuits

https://zk.golf/
69•rot256•1d ago•12 comments

Show HN: Inkwell – An RSS reader for e-ink devices

https://kendal.codeberg.page/inkwell/
73•imkendal•1d ago•11 comments

Show HN: Pieces – Social network for people

https://try.piecesof.me/
61•domo__knows•2d ago•57 comments

Show HN: Kontext – Move an AI chat's full context to another AI in one click

https://github.com/anuragmerndev/kontext-ai
8•anuragmerndev•19h ago•2 comments

Show HN: Topics, Not Feeds

https://blogsreader.com
8•jdeibele•18h ago•3 comments

Show HN: I made a tool that prevents websites from tracking you

https://github.com/alex-w-developer/GetBlocked
29•sudo_cowsay•1d ago•10 comments

Show HN: ContextCodeCache in Rust

https://github.com/colwill/ccc
11•colwont•17h ago•0 comments

Show HN: A graph paper generator that renders vector PDFs in the browser

https://freegraphpaper.net/
106•lam_hg94•2d ago•25 comments

Show HN: Solitaire.Free - Play Klondike, FreeCell & Spider Solitaire Online

https://solitaire.free/
5•nadermx•15h ago•0 comments

Show HN: Claudoro, Pomodoro timer embedded in the Claude Code statusline

https://github.com/emson/claudoro
49•emson•3d ago•35 comments

Show HN: I measured the half-life of 41,301 Show HN launches. It's 7 hours

https://jonno.nz/posts/your-show-hn-dies-in-7-hours/
34•jonnonz•2d ago•10 comments

Show HN: CLI tool for detecting non-exact code duplication with embedding models

https://github.com/rafal-qa/slopo
91•rkochanowski•2d ago•55 comments

Show HN: SmolSignal – signal copilot for Flipper Zero files

https://github.com/SmolNero/SmolSignal
2•edgar_ortega•10h ago•1 comments

Show HN: Gitstock–Transform you GitHub commit history into K-line and animations

https://gitstock.org/
25•dares2573•4d ago•4 comments

Show HN: OM Core – multidimensional models without spreadsheet cell formulas

https://github.com/cloudcell/om-core
14•cloudcell•3d ago•3 comments

Show HN: Dockside – I turned unused space around the macOS Dock into a workspace

https://hachipoo.com/dockside-app
5•prajwalshetty•20h ago•2 comments

Show HN: Pull Claude Code transcripts into your Codex session, and vice versa

https://contextify.sh/
7•bredren•20h ago•1 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)