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Show HN: Algebruh - Cross-check arithmetic claims with Z3, cvc5, and Lean

https://github.com/skorotkiewicz/algebruh
11•modinfo•14h ago•0 comments

Show HN: Tura – Build agent that uses 80% less token and delivers better results

https://github.com/Tura-AI/tura
6•turaainet•8h ago•0 comments

Show HN: OpsCart – Read-only Kubernetes triage with incident history

https://github.com/opscart/opscart-k8s-watcher
2•opscart•5h ago•0 comments

Show HN: Try Benzi – A coding harness/agent beating Claude Code itself on Sonnet

https://benzi.fly.dev/about
8•showhz•9h ago•1 comments

Show HN: textlog – A quiet, text-only microblogging platform, open-source, no JS

https://textlog.cc/about
195•stagas•1d ago•74 comments

Show HN: Aidress – LangChain integration for cross-agent discovery and trust

https://docs.langchain.com/oss/python/integrations/tools
2•mehulv24•6h ago•0 comments

Show HN: Wyzer Programming Language

https://github.com/Wyzer-Lang/wyzer
215•v0id_isgood•1d ago•113 comments

Show HN: Sign language translation with smart glasses

https://github.com/aadisang/hand-wave
25•aadisang•4d ago•13 comments

Show HN: Defcon and HN, the only two audiences I might find

4•ycombiredd•8h ago•2 comments

Show HN: Faaah – Filesystem as an AI Handler

https://github.com/sebastiancarlos/faaah
2•httbs•8h ago•0 comments

Show HN: VD – TUI Password Manager and OTP Authenticator for Unix

https://github.com/ahmedhosssam/vd
3•ahmedhosssam•9h ago•0 comments

Show HN: iPhone app takes simultaneous images from 2 lenses, fuses into 1 photo

https://photosynthesis.camera
5•sajomes•9h ago•1 comments

Show HN: Turn tweets into beautiful, shareable photos

https://tweet.download/
3•azeemkafridi•9h ago•0 comments

Show HN: ExpertCache – Run the Full GPT-OSS 120B (63GB) on a 16GB M1 Pro

https://github.com/amos-labs/expertcache
2•rick_barkley•9h ago•0 comments

Show HN: Inertia – Not your Grandfathers animation editor

https://inertiagraphics.com/
3•hpen•9h ago•0 comments

Show HN: Happy 808 Day

https://raygum.com/instruments/roland-tr-808-drum-machine
3•stuartmemo•13h ago•0 comments

Show HN: Clippy for macOS – retro floating paperclip with computer use

https://github.com/Ar9av/clippy
8•noobcoder•14h ago•1 comments

Show HN: A Discord bot running in a 4MiB microVM

https://github.com/IanSeyler/BareMetal-Discord-Bot
3•ianseyler•14h ago•0 comments

Show HN: 49IDE – 2D Grid IDE for managing many agents, Git trees, issues

https://github.com/alpbahadur/49Agents
8•alpbahadur•15h ago•1 comments

Show HN: Simple algorithm and color space to generate diverse skin tones

https://toneyalexander.github.io/inclusive-color-space/
624•automatoney•4d ago•99 comments

Show HN: The Channels SDK – Bring Any Agent to Any Channel (Slack, MS Teams)

https://github.com/CopilotKit/channels-sdk
118•davidmckayv•2d ago•24 comments

Show HN: CrossPlay - Games, puzzles and tools for your e-reader

https://crossplay.ma-r-s.com
13•ma-r-s•1d ago•0 comments

Show HN: Pokémon Emerald Ported to Raspberry Pi Pico 2

https://github.com/mattdeeds/pokeemerald-rp2350
55•mdeeds•2d ago•28 comments

Show HN: A terminal glued to the macOS dock

https://github.com/palamim/starboard
51•leopalamim•2d ago•15 comments

Show HN: A free DOCX editor with MCP server for editing

https://revise.io/help/mcp-server
13•artursapek•19h ago•3 comments

Show HN: Elevators

https://john.fun/elevators
1676•Jrh0203•1w ago•414 comments

Show HN: Compactdiff – see what compaction dropped from an agent session

https://github.com/mkmkkkkk/compactdiff
5•mileskoldin•20h ago•1 comments

Show HN: A free mini game that makes you a smarter fly fisherperson

https://read-the-water.netlify.app/
23•mpc75•5d ago•10 comments

Show HN: Rotating torus in terminal (but with kitty graphics protocol)

https://andreadimatteo.com/torus-v0-5.html
23•deotman•1w ago•4 comments

Show HN: Presse – a Rust CLI tool to compress and merge PDFs

https://github.com/SimonBure/presse
3•saientifik•21h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)