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Show HN: Keeper – embedded secret store for Go (help me break it)

https://github.com/agberohq/keeper
27•babawere•2h ago•4 comments

Show HN: Airwave synced music streaming from YouTube/Spotify links

https://github.com/76696265636f646572/Airwave
2•Vibecoder_•1h ago•0 comments

Show HN: I built a Cargo-like build tool for C/C++

https://github.com/randerson112/craft
152•randerson_112•19h ago•137 comments

Show HN: Druids – Build your own software factory

https://github.com/fulcrumresearch/druids
53•etherio•1d ago•11 comments

Show HN: Rust based eBook library for Python, with MIT license

https://github.com/arc53/fast-ebook
28•larry-the-agent•13h ago•2 comments

Show HN: CSS Studio. Design by hand, code by agent

https://cssstudio.ai
154•SirHound•1d ago•95 comments

Show HN: A tool to manage a swarm of coding agents on Linux

https://github.com/penberg/swarm
5•penberg•3h ago•1 comments

Show HN: A security scanner for AI Agent Skills

https://github.com/Fangcun-AI/SkillWard/tree/main
5•mayziem•3h ago•0 comments

Show HN: Search cheap night train tickets in Europe

https://trainbot.eu/
3•druskacik•3h ago•0 comments

Show HN: Run GUIs as Scripts

https://github.com/skinnyjames/hokusai-pocket
2•zero-st4rs•4h ago•0 comments

Show HN: Moon simulator game, ray-casting

https://mooncraft2000.com
105•JKCalhoun•3d ago•24 comments

Show HN: Hindsight Simulator – Go back in time and get rich

https://chrispattle.com/hindsight-simulator
8•pattle•2h ago•3 comments

Show HN: Guruka.com – free guided mediations. No signup, private, works offline

https://guruka.com/
25•eummm•21h ago•10 comments

Show HN: Reword, a Daily Anagram Game

https://amolkapoor.com/games/reword/
3•theahura•5h ago•1 comments

Show HN: 41 years sea surface temperature anomalies

https://ssta.willhelps.org
144•willmeyers•23h ago•65 comments

Show HN: Mdpdf a 2k line C CLI to convert Markdown to tiny PDFs

https://github.com/schicho/mdpdf
9•bastscho•19h ago•3 comments

Show HN: Orange Juice – Small UX improvements that make HN easier to read

http://oj-hn.com/
138•latchkey•1d ago•155 comments

Show HN: Linear RNN/Reservoir hybrid generative model, one C file (no deps.)

https://raw.githubusercontent.com/bggb7781-collab/lrnnsmdds/refs/heads/main/lrnnsmdds
7•adinhitlore•13h ago•2 comments

Show HN: A (marginally) useful x86-64 ELF executable in 301 bytes

https://github.com/meribold/btry
63•meribold•3d ago•19 comments

Show HN: Is Hormuz open yet?

https://www.ishormuzopenyet.com/
461•anonfunction•1d ago•204 comments

Show HN: I pipe free sports streams into Jellyfin – no ads, just HLS

https://github.com/pcruz1905/hls-restream-proxy
114•pruz•1d ago•36 comments

Show HN: Unicode Steganography

https://steganography.patrickvuscan.com
55•PatrickVuscan•2d ago•13 comments

Show HN: Go-Bt: Minimalist Behavior Trees for Go

https://github.com/rvitorper/go-bt
61•rvitorper•1d ago•12 comments

Show HN: We built a camera only robot vacuum for less than $300 (well almost)

https://indraneelpatil.github.io/blog/2026/robot-vacuum/
106•indraneelpatil•4d ago•55 comments

Show HN: Brutalist Concrete Laptop Stand (2024)

https://sam-burns.com/posts/concrete-laptop-stand/
782•sam-bee•3d ago•235 comments

Show HN: TUI-use: Let AI agents control interactive terminal programs

https://github.com/onesuper/tui-use
52•dreamsome•1d ago•37 comments

Show HN: I built a navigation app that displays weather along the route

https://navimodo.com/
55•vkatluri•3d ago•25 comments

Show HN: Skrun – Deploy any agent skill as an API

https://github.com/skrun-dev/skrun
59•frizull•1d ago•12 comments

Show HN: SmolVM – open-source sandbox for coding and computer-use agents

https://github.com/CelestoAI/SmolVM
6•theaniketmaurya•11h ago•1 comments

Show HN: An interactive map of Tolkien's Middle-earth

https://middle-earth-interactive-map.web.app/
287•frasermarlow•2d ago•69 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•11mo ago

Comments

ricardobayes•11mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•11mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•11mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•11mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•11mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•11mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•11mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•11mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•11mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)