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Show HN: A Dad Joke Website

https://joshkurz.net/
2•joshkurz•29m ago•0 comments

Show HN: OsintRadar – Curated directory for osint tools

https://osintradar.com/
56•lexalizer•12h ago•7 comments

Show HN: A game where you build a GPU

https://jaso1024.com/mvidia/
878•Jaso1024•1d ago•171 comments

Show HN: M. C. Escher spiral in WebGL inspired by 3Blue1Brown

https://static.laszlokorte.de/escher/
146•laszlokorte•22h ago•22 comments

Show HN: Gecit – DPI bypass using eBPF sock_ops, no proxy or VPN

https://github.com/boratanrikulu/gecit
4•boratanrikulu•2h ago•0 comments

Show HN: I made open source, zero power PCB hackathon badges

https://github.com/KaiPereira/Overglade-Badges
147•kaipereira•1d ago•15 comments

Show HN: I built a small app for FSI German Course

https://detawk.com/
46•syedmsawaid•3d ago•14 comments

Show HN: A Common Lisp implementation in development

https://savannah.nongnu.org/news/?id=10876
3•andreamonaco•3h ago•0 comments

Show HN: Contrapunk – Real-time counterpoint harmony from guitar input, in Rust

https://contrapunk.com/
84•waveywaves•17h ago•38 comments

Show HN: Cabinet – Kb+LLM (Like Paperclip+Obsidian)

https://runcabinet.com
15•Hilash•4h ago•10 comments

Show HN: Crabby – Claude Code skill that reviews code like the Rust compiler

2•ekadet•4h ago•0 comments

Show HN: sllm – Split a GPU node with other developers, unlimited tokens

https://sllm.cloud
173•jrandolf•1d ago•87 comments

Show HN: Homebutler – Self-healing homelab in a single Go binary

https://homebutler.dev/
4•swq115•5h ago•1 comments

Show HN: Beautiful intuitive weather forecasts that don't rely on numbers/units

https://weather-sense.leftium.com
2•Leftium•6h ago•8 comments

Show HN: I built a frontpage for personal blogs

https://text.blogosphere.app/
764•ramkarthikk•2d ago•192 comments

Show HN: Sshifu – Give SSH access in 1 command. Teleport/Smallstep alternative

https://github.com/azophy/sshifu
3•azophy_2•6h ago•1 comments

Show HN: TurboQuant-WASM – Google's vector quantization in the browser

https://github.com/teamchong/turboquant-wasm
157•teamchong•1d ago•6 comments

Show HN: Apfel – The free AI already on your Mac

https://apfel.franzai.com
721•franze•2d ago•148 comments

Show HN: White Border

https://awhiteborder.com/
4•artiomyak•7h ago•2 comments

Show HN: Pluck – Copy any UI from any website, paste it into AI coding tools

https://www.pluck.so/
18•bring-shrubbery•1d ago•17 comments

Show HN: DocMason – Agent Knowledge Base for local complex office files

https://github.com/jetxu-llm/docmason
10•Jet_Xu•1d ago•0 comments

Show HN: Bb – Windows API viewer for hackers, in the browser

https://cristeigabriela.github.io/bb-viewer/index.html
5•gabriela_c•11h ago•1 comments

Show HN: ctx – an Agentic Development Environment (ADE)

https://ctx.rs
51•luca-ctx•2d ago•52 comments

Show HN: Dev Personality Test

https://personality.4m1r.dev/
8•4m1rk•20h ago•3 comments

Show HN: Ownscribe – local meeting transcription, summarization and search

https://github.com/paberr/ownscribe
13•paberr•1d ago•0 comments

Show HN: Travel Hacking Toolkit – Points search and trip planning with AI

https://github.com/borski/travel-hacking-toolkit
92•borski•1d ago•37 comments

Show HN: Dull – Instagram Without Reels, YouTube Without Shorts (iOS)

https://getdull.app
152•kasparnoor•3d ago•117 comments

Show HN: Chrome extension prototype for cross-tab/frame network interception

https://github.com/vsromanc/framelink
4•vsromanc•19h ago•1 comments

Show HN: Made a little Artemis II tracker

https://artemis-ii-tracker.com/
151•codingmoh•2d ago•57 comments

Show HN: Uncompressed – Self-hosted Netflix alternative at 60 Mbps instead of 15

https://uncompressed.media
6•lackoftactics•21h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•10mo ago

Comments

ricardobayes•10mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•10mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•10mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•10mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•10mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•10mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•10mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•10mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•10mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)