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Show HN: Git-lazy-mount mount a repo without cloning it. Works with ordinary Git

https://github.com/mohsen1/git-lazy-mount
7•mohsen1•47m ago•3 comments

Show HN: LWDT – A Zephyr-inspired device-tree framework for ESP-IDF

https://github.com/oldrev/lwdt
3•oldrev•53m ago•0 comments

Show HN: OpenKnowledge – open source AI-first alternative to Obsidian/Notion

https://github.com/inkeep/open-knowledge
293•engomez•20h ago•148 comments

Show HN: Chess-Inspired Roguelike

https://princechazz.com
330•cowboy_henk•5d ago•109 comments

Show HN: WebBase-III – dBASE III rebuilt in the browser with its own interpreter

https://github.com/DDecoene/WebBaseIII
4•ddecoene•2d ago•0 comments

Show HN: I made Google Trends for Hacker News by indexing 18 years of comments

https://hackernewstrends.com
730•ytkimirti•22h ago•149 comments

Show HN: Turn native language audio into flashcards and shadowing practice

https://lingochunk.com/try
84•alder•1d ago•34 comments

Show HN: MiniPCs.zip – Charting the Pareto frontier of Mini PCs

https://minipcs.zip
109•yathern•5d ago•44 comments

Show HN: A Transformer Is All You Need

https://zenodo.org/records/20906443
2•KnoxProtocol•4h ago•0 comments

Show HN: Bible as RAG Database

https://www.crosscanon.com/
142•jacksonastone•1d ago•87 comments

Show HN: StartupsBR – A map of Brazilian startups

https://www.startupsbr.com/sao-paulo
53•leonagano•6d ago•25 comments

Show HN: I replaced my X analytics dashboard for a daily "what to do next" brief

https://trumpet.house
6•chrislxy•6h ago•2 comments

Show HN: Turn any X account into an RSS feed

https://rss.gurify.com/
7•slavba•6h ago•2 comments

Show HN: Monolisa v3 – a typeface for developers and creatives

https://www.monolisa.dev/
187•bebraw•3d ago•90 comments

Show HN: Persona.js – a vanilla-JS agent UI library with native WebMCP (MIT)

https://github.com/runtypelabs/persona
26•becomevocal•5d ago•17 comments

Show HN: Appaca – AI Workspace for Operators

https://www.appaca.ai/
4•susros•7h ago•0 comments

Show HN: Trophikos – a calm, ad-free recipe and cocktail library for iOS

https://apps.apple.com/us/app/trophikos/id6773508921
3•fetus8•7h ago•0 comments

Show HN: Secs-man, a secrets manager you can (not) rely on

https://github.com/Fran314/secrets-manager-rs
30•Fran314•23h ago•19 comments

Show HN: Nimic – Pure Python as a systems language with AOT compilation

https://github.com/dima-quant/nimic
41•dima-quant•2d ago•27 comments

Show HN: Wordit – Change One Letter, Keep the Chain Going

https://victorribeiro.com/wordit/
42•atum47•2d ago•27 comments

Show HN: Write SaaS apps where users control where their data is stored

https://github.com/wolfoo2931/linkedrecords/
69•WolfOliver•1w ago•31 comments

Show HN: Nub – A Bun-like all-in-one toolkit for Node.js

https://github.com/nubjs/nub
270•colinmcd•1d ago•76 comments

Show HN: LookAway, a Mac break reminder that knows when not to interrupt

https://lookaway.com
71•_kush•1d ago•25 comments

Show HN: peerd – AI agent harness that runs entirely in your browser

https://github.com/NotASithLord/peerd
71•NotASithLord•2d ago•22 comments

Show HN: Bikepacking Planner

https://www.theinstant.cc/pack
5•Gshaheen•10h ago•1 comments

Show HN: Got sick of ads, so I made my own logic puzzle site

https://puzzlelair.com/
248•HaxleRose•3d ago•166 comments

Show HN: Full featured language that compiles to binary

https://github.com/code-by-sia/xi
4•sia_xi•17h ago•2 comments

Show HN: TikZ Editor – WYSIWYG editor for figures in LaTeX

https://tikz.dev/editor/
446•DominikPeters•2d ago•74 comments

Show HN: FastPlay, a fast minimal Windows video player built in Rust

https://github.com/CalvinSturm/FastPlay
5•CalvinSturm•12h ago•0 comments

Show HN: Pure Effect – Reproduce production bugs on your laptop without a DB

https://pure-effect.org
56•tie-in•4d ago•14 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)