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Show HN: Are You in the Weights?

https://www.intheweights.com/
118•turtlesoup•2h ago•85 comments

Show HN: Gerrymandle - Daily puzzle game where you redraw electoral districts

https://gerrymandle.cc/
117•realmofthemad•9h ago•57 comments

Show HN: Crawlie – Free open-source SEO audit tool for humans and agents

https://github.com/spronta/crawlie
2•seandotexe•30m ago•0 comments

Show HN: OSymandias – Open-source runtime for multi-agent AI systems

https://github.com/andreisilva1/OSymandias
3•andreisilva1•2h ago•1 comments

SHOW HN: I built a "living proof-of-work" profile for builders

https://kritive.com
3•sonOfHades•3h ago•1 comments

Show HN: An 8-bit live gamecast for baseball

https://ribbie.tv/watch
240•brownrout•1d ago•134 comments

Show HN: I built a daily flag quiz in honor of the World Cup

https://orbisearth.web.app/
4•sestarkman•3h ago•0 comments

Show HN: We built an 8-bit CPU as 2nd year EE students

https://github.com/c0rRupT9/STEPLA-1
99•CorRupT9•3d ago•34 comments

Show HN: Run Agent Skills with mistral.rs v0.8.10: /v1/skills support and more

11•ericlbuehler•16h ago•0 comments

Show HN: Display.dev – the agent-agnostic workspace for HTML and .md artifacts

https://display.dev/
12•ottilves•9h ago•7 comments

Show HN: High-Res Neural Cellular Automata

https://cells2pixels.github.io/
198•esychology•1d ago•52 comments

Show HN: NGB, an open-source .NET platform for document-driven business apps

https://github.com/ngbplatform/NGB
2•perkovsky•5h ago•0 comments

Show HN: Capacitor Alarm Clock

https://github.com/ArcaEge/capacitor-alarm-clock
149•arcaege•4d ago•45 comments

Show HN: Spin Lab

https://srijanshukla.com/artifacts/spin-lab/
38•srijanshukla18•2d ago•27 comments

Show HN: Inkwash, a watercolor sketching app and explanation

https://johnowhitaker.github.io/inkwash/about
243•Yenrabbit•4d ago•28 comments

Show HN: HumansMap – Explore family dynasties, relationship, org networks

https://humansmap.com/?feed=1
3•scurnus•7h ago•1 comments

Show HN: cuTile Rust: Safe, data-race-free GPU kernels in Rust

https://github.com/nvlabs/cutile-rs
105•melihelibol•2d ago•18 comments

Show HN: SunCalc v2 – a tiny JavaScript library for sun and moon calculations

https://github.com/mourner/suncalc
3•mourner•8h ago•0 comments

Show HN: StarScope – Free astronomy dashboard for observers outside the US/UK

https://starscope.live/feed
20•xenophin•3d ago•2 comments

Show HN: Deconvolution – a Rust image deconvolution and restoration crate

https://github.com/pbkx/deconvolution
33•rmi0•3d ago•5 comments

Show HN: Sudoku Word Search," hidden words required to solve letter-sudoku

https://www.sudokuwordsearch.com/
3•bahbahbahbah•9h ago•0 comments

Show HN: Fata – Spaced repetition to fight skill rot from AI coding

https://fata.dev
119•djoume•1w ago•53 comments

Show HN: BlitzGraph – Supabase for graphs, built for LLM agents

https://blitzgraph.com
14•lveillard•2d ago•7 comments

Show HN: Glassboard – Draw over everything on your Mac, Khan-academy style

https://stem.ps/glassboard/
6•stemps23•11h ago•3 comments

Show HN: Local personal data redaction for any AI tools

https://github.com/sophia486/pii-gui
12•unusual_typo•21h ago•7 comments

Show HN: Cluely is easily detectable / detector source code

https://github.com/niravrohra/Honrly-app
5•nirav_rohra•12h ago•1 comments

Show HN: Garden of Flowers – an archive of pictorial typography before ASCII art

https://garden-of-flowers.heikkilotvonen.com/
157•california-og•2d ago•27 comments

Show HN: Kage – Shadow any website to a single binary for offline viewing

https://github.com/tamnd/kage
703•tamnd•4d ago•140 comments

Show HN: Veterinarian turned founder, AI lawn diagnosis

https://grassdx.com/
76•andrewbr•3d ago•60 comments

Show HN: VoiceDraw – Talk system design out loud, the diagrams draw themselves

https://voicedraw.com/
47•ajaypanthagani•2d ago•19 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)