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Show HN: I was tired of opening 2 tabs for every HN link, so I made a userscript

https://github.com/twalichiewicz/HNewhere
265•twalichiewicz•9h ago•65 comments

Show HN: Game Boy on the Beam – A DMG Emulator in Pure Elixir

https://gb-dmg.live/
5•douglascorrea•31m ago•0 comments

Show HN: Lean4 Datalog DSL Based on Google Zanzibar for AI Projects

https://github.com/jagg-ix/zil-lean
12•kbradero•4h ago•2 comments

Show HN: How far do I have to go to run into 100k people?

https://imjasonh.github.io/playground/population-rays/
63•ImJasonH•5d ago•41 comments

Show HN: XY – A Fast, composable, GPU-accelerated interactive plotting library

https://github.com/reflex-dev/xy
121•apetuskey•15h ago•44 comments

Show HN: PR review time decreased by N3MO:impact analyzer (15 days free trial)

https://n3mo.vercel.app
3•RajX_dev•2h ago•2 comments

Show HN: Formally verified 3D CSG: Trust 93 lines spec, not 1000 lines AI code

https://github.com/schildep/verified-3d-mesh-intersection
109•permute•18h ago•47 comments

Show HN: Firemaps Spain – Live wildfire map with wind flow for ES and PT

https://firemapsspain.online/
2•kalamarico•2h ago•0 comments

Show HN: Scala Tutorials – interactive Scala 3 lessons in the browser

https://scalatutorials.com
77•eranation•4d ago•35 comments

Show HN: Robust Blockchain Infrastructure

https://onfinality.io/en
2•cyrbuzz•2h ago•1 comments

Show HN: Learning Rust by writing a Markdown to HTML compiler

https://andreadimatteo.com/md-to-html-compiler.html
14•deotman•6h ago•3 comments

Show HN: MetrIQ – An AI fitness coach who supports you

https://metriq.fitness
2•zinas•3h ago•1 comments

Show HN: Magpie, a CLI to Turn Your AI Agent into a Bookkeeper

https://github.com/kyle-visner/magpie
6•kvisner•7h ago•0 comments

Show HN: I spent 3 years building the CRM I wanted to use

https://ninjapipe.com
2•dinuka_jay•4h ago•0 comments

Show HN: tale.fyi, we deserve a home for fiction

https://tale.fyi/@sam/announcing-tale-fyi-read-or-listen-to-an-entire-book-from-a-single-link
71•samuelcole•17h ago•65 comments

Show HN: Cynative – Read-only CLI in Go that explains your live infrastructure

https://github.com/cynative/cynative
15•szin•14h ago•4 comments

Show HN: Yap – OSS on-device voice dictation for macOS with no model to download

https://github.com/FrigadeHQ/yap
100•pancomplex•1d ago•41 comments

Show HN: AiTextToHandwriting] – Text to Handwriting Converter

https://aitexttohandwriting.com/
2•zhou594660747•5h ago•0 comments

Show HN: SeaTicket – Duplicate Bug Finder for GitHub

4•Daniel-Pan•5h ago•1 comments

Show HN: MegaDSP an effects plugin for DAWs with 50 effects

5•locusofself•5h ago•0 comments

Show HN: Beakdown – a game inspired by Joust/Skirmish

https://beakdown.fun/
10•novlrdotcom•11h ago•16 comments

Show HN: Segue – Save context in one AI, load it in another by a short handle

https://segue.ai/
30•csaguiar•18h ago•21 comments

Show HN: MD Flow – native macOS/iOS app for browsing and reading Markdown files

https://www.markdownfinder.app/en
2•azambrano•5h ago•0 comments

Show HN: FeyNoBg – Automatic background removal model and training library

https://usefeyn.com/blog/feynobg/
118•snyy•1d ago•29 comments

Show HN: Can you distinguish NBA shooting streaks from randomness?

https://www.hothand.study/
2•Tippedcellar405•6h ago•1 comments

Show HN: Sleepsignal.app

https://sleepsignal.app/
3•coldbreeze•6h ago•0 comments

Show HN: Local meeting notes transcriber, but linuxy

https://github.com/tomelliot/all-ears
2•tomelliot•6h ago•0 comments

Show HN: Cloudflarebase – open-source Firebase alternative on Cloudflare

https://github.com/cloudflarebase/cloudflarebase
5•alex_equimake•7h ago•0 comments

Show HN: Flashpaper – Self-destructing secret sharing with no database

https://flashpaper.app/
25•minpym•15h ago•9 comments

Show HN: BrowserAct: Browser Layer for Your AI Agent

https://github.com/browser-act/skills
14•aanthonymax•22h ago•2 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)