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Show HN: HackerTV – HN's most-recommended Youtube videos as 24/7 TV channels

https://hackertv.org
141•dsalzman•23h ago•33 comments

Show HN: Kairos – Open-source risk and fraud decisioning platform

https://github.com/finic-ai/kairos
38•ayanb9440•3h ago•4 comments

Show HN: Modelpeers – a changelog for the AI models and agents you use

https://modelpeers.com
2•liorgrossman•35m ago•0 comments

Show HN: Interactive notes on RLHF, attention, LoRA and LLM evals

https://concepts.laxmena.com/
39•laxmena•8h ago•4 comments

Show HN: Subvocal – Talk to your computer without making noise

811•aarushyadav•1d ago•380 comments

Show HN: Hacker Times, a New York Times-inspired version of Hacker News

https://hackertimes.ca/
450•polpenn•22h ago•143 comments

Show HN: Uncracked City, detective game where you question LLM suspects that lie

https://uncracked.city
3•passkey1510•3h ago•0 comments

Show HN: Bema: Work messaging built for humans

https://getbema.app/
24•ben_d•11h ago•20 comments

Show HN: HackerChurn – which SaaS tools HN wants to cancel

https://hissingkitty.com/hacker-churn
68•drewlem•8h ago•23 comments

Show HN: HackerBooks – HackerTube, but for books mentioned on HN

https://hackerbooks.org
1841•roansh•2d ago•304 comments

Show HN: ZapFast, Native WhatsApp for Linux, macOS, and Windows with Calls

https://zapfast.rocks/
3•earcar•4h ago•5 comments

Show HN: I've updated my Linux System Call website and API

https://syscall.sh/
231•guitmz•1d ago•54 comments

Show HN: Recto: A desktop app where you can design with AI, edit with your mouse

https://recto.design
5•maroofkhan2007•4h ago•5 comments

Show HN: Confetti – Start designing hardware with plain English prompts

https://confetti.build
4•enaic•4h ago•0 comments

Show HN: Graftfork: rebase fork patches onto each upstream release, test-gated

https://graftfork.com/try
2•craigm26•4h ago•1 comments

Show HN: An MCP proxy that sends 97% fewer tool-definition tokens per request

https://github.com/datolabs-io/mcp-toolsearch-proxy
2•TDabasinskas•4h ago•0 comments

Show HN: Warsaw in voxels – An interactive 3D map of the city centre

https://p.migdal.pl/warsaw-vibe-voxel/
315•stared•1d ago•52 comments

Show HN: Election.run – election night in one window

https://election.run/
4•vegcel•8h ago•0 comments

Show HN: Scroll from your own skeleton to the edge of the observable universe

https://vatsaltanna.com/traveltoinfinity/
6•vatsaltanna•6h ago•0 comments

Show HN: DrawDB – turn any live database into an ER diagram with one query

https://github.com/drawdb-io/drawdb
5•1ilit•6h ago•1 comments

Show HN: Backuparr – Backups for the *ARR Stack and Plex/Jellyfin/Emby

https://github.com/rsaturns/backuparr
2•rsaturns•6h ago•0 comments

Show HN: I built a little browser game to practice Vim commands

https://hjkl.duy.run
65•dh1011•21h ago•48 comments

Show HN: Open-Source Searchable Job Board for HN's Hiring Threads

https://flaviaouyang.github.io/hackerjobs/hiring/
6•whoisflavia•10h ago•2 comments

Show HN: Ads-Boy: Track Planes on Your Game Boy

https://www.bjmalicoat.com/projects/adsboy
2•bmalicoat•7h ago•0 comments

Show HN: Kvittas, an Expense Splitting App

https://kvittas.app
10•primalscreamer•11h ago•8 comments

Show HN: Ramen Profitable, a browser game about bootstrapping a SaaS

https://ramenprofitable.dev
2•pierquinto•8h ago•0 comments

Show HN: Speedwidget – macOS widget how fast and how stable internet is

https://github.com/franzenzenhofer/speedwidget
2•franze•8h ago•0 comments

Show HN: PyWolf3D, a wolfenstein3D clone written from scratch in Python

https://github.com/atifcodesalot/pyWolf3D
30•BSPtree•1d ago•8 comments

Show HN: How to Disable Google AI Overview

https://howtodisableaioverview.com/
3•fireflywedding•9h ago•2 comments

Show HN: I rebuilt my old canvas 3D library as a small WebGL 2 library – phoria2

https://kevs3d.co.uk/phoria2/
106•kevs3d•3d ago•29 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)