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Show HN: Quake ported to safe Rust, playable in browser

https://quake-srp.pages.dev/
154•ilreb•4h ago•124 comments

Show HN: OldRoll, a free vintage photo editor for the browser

https://www.oldroll.io/
8•awa11•2h ago•1 comments

Show HN: Making a flexible "neon" t-shirt with LED filaments

http://scottbezek.blogspot.com/2026/10/making-flexible-neon-t-shirt-with-leds.html
163•scottbez1•16h ago•30 comments

Show HN: Jevman – AI decision models play Pac-Man

https://opper.ai/jevman-benchmark/
63•felix089•17h ago•14 comments

Show HN: Rgpu – a PyTorch device whose tensors live on a remote GPU

https://github.com/ymcrcat/rgpu
49•boxstream•2d ago•2 comments

Show HN: TerrainSR – fast, realistic heightmap upscaling model

https://huggingface.co/joe-gibbs/terrainsr
35•joegibbs•2d ago•7 comments

Show HN: Edi Life OS – self-hosted life dashboard with an MCP server for AI

https://github.com/edrisranjbar/lifeos
38•edris0077•9h ago•12 comments

Show HN: Pocketty – iPhone SSH terminal that pings you when an agent is blocked

https://pocketty.app/
28•lukeed•15h ago•14 comments

Show HN: SVG Spark – 10 client-side SVG design and dev tools

https://svg-spark.vercel.app/
40•Zeus808•10h ago•7 comments

Show HN: HCSM – An Open Framework for the Hodge Complex Standard Model

https://github.com/007STAN/HODGE-COMPLEX-STANDARD-MODEL-HCSM-
3•007STAN•3h ago•1 comments

Show HN: K10s – A Clickable Kubernetes TUI (Go, Bubble Tea)

https://github.com/p10node/k10s
65•pierreneter•15h ago•49 comments

Show HN: Woodpecker – a browser agent built with Pi and user scripts

6•tyr034•4h ago•0 comments

Show HN: Wordminos – Crosswords Meet Dominos

https://wordminos.com/play-en.html
19•dyarosla•20h ago•8 comments

Show HN: Bigwords.page – Turn any screen into a sign. The URL is the app

https://bigwords.page/
703•SpeakingOfBrad•1d ago•162 comments

Show HN: I built a fast spreadsheet engine for the web in Rust/WASM

https://github.com/podraven/titan-engine
6•deathg0d•11h ago•2 comments

Show HN: Excali-mode

https://github.com/yibie/excali-mode
4•oliverchan2024•5h ago•1 comments

Show HN: Aura – a self-hosted, multi-user AI agent with per-person graph memory

https://github.com/chetto1983/Aura
6•chettto983•14h ago•3 comments

Show HN: I Put an AI Agent on a Nokia 110

https://github.com/anupray95/AI-Agent-on-a-NOKIA
29•anupray•19h ago•13 comments

Show HN: Agent.reviews – Where AI agents read and write reviews on tools

https://agent.reviews/
68•screm•1d ago•49 comments

Show HN: Veil – Zero-knowledge messenger with post-quantum encryption

https://tryveil.app/architecture
6•veil-im•7h ago•0 comments

Show HN: A walkable 3D art history museum built from Wikipedia

https://artmuseum.artfrompixels.com/
168•jasontr•1d ago•64 comments

Show HN: Pivot – fast analytics on Iceberg, 2x+ faster than ClickHouse / DuckDB

https://pivotlake.io/
13•dkgs•18h ago•1 comments

Show HN: AstroHelm – Use your phone camera to aim a telescope or telephoto lens

https://astrohelm.app/
96•HeavenFox•4d ago•32 comments

Show HN: Durable Actors – OSS Durable Objects with configurable compute

https://github.com/TerseAI/durable-actors
50•thomask1995•2d ago•25 comments

Show HN: Procinsh – A 3D Linux process inspector

https://github.com/akawashiro/procinsh
59•a_kawashiro•1d ago•25 comments

Show HN: Page.json – An open standard for representing UI

https://wuwei.us/pages/page-json
5•laybak•10h ago•2 comments

Show HN: Crashlytics for AI Coding Agents

https://github.com/0xfirattamur/xcrashlytics
3•firattamurcw•15h ago•0 comments

Show HN: NanoMuse – An open-source AI agent for your phone and computer

https://github.com/nano-muse/nanoMuse
63•ilreb•2d ago•22 comments

Show HN: Brewlet is Java on Kubernetes with node-managed JDKs

https://github.com/microsoft/brewlet
3•brunoborges•12h ago•0 comments

Show HN: Letterkin – Make every letter count

https://letterkin.io/
2•onion92•12h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)