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Show HN: JBR-001 – An open-source 3D printable desktop robot

https://projecthub.arduino.cc/syntheticaidata/jbr-001-a-desktop-companion-robot-powered-by-arduin...
108•gvuksic•1d ago•24 comments

Show HN: Ledge.sh – Runnable Markdown Notes

https://ledge.sh
33•dancablam•18h ago•27 comments

Show HN: Dental Scope – Interactive 3D dental anatomy

https://dental-scope.com/
82•Zeruxe•1d ago•48 comments

Show HN: Kyno – Direction as a first-class primitive for AI agents

https://cizambra.github.io/kyno/
4•cizambra•49m ago•0 comments

Show HN: Strata – an expressive semantic layer that can say no to your LLM

https://strata.do/try/
4•ajoski9•3h ago•0 comments

Show HN: A working 3D model of an Enigma machine

https://enigma.design
80•primitivesuave•1d ago•30 comments

Show HN: I built a free Burp/Caido alternative that needs zero setup

https://apiaxess.dev
17•coding-maniac•53m ago•5 comments

Show HN: Token compression CLI to save Codex/Astra costs

7•yolandac•54m ago•4 comments

Show HN: Real-time Solar System with 526k asteroids and all tracked satellites

https://space.bl2.net/
357•wanick•23h ago•93 comments

Show HN: Datastory, Data storytelling with AI and an open knowledge graph

https://www.datastory.tech
5•DanielLapidus•1h ago•0 comments

Show HN: Parrot – Open-Source Smart Meeting Recorder with Co-Pilot on Mac

https://openparrot.app
8•turantekin•2h ago•2 comments

Show HN: Using 2D DFT, dithering, etc. to maximize eInk manga image quality

https://github.com/ciromattia/kcc
70•seam_carver•2d ago•19 comments

Show HN: WattzGOAT – an intentionally vulnerable web app for security training

https://github.com/wattzgoat/wattzgoat-web
2•wattzgoat•1h ago•0 comments

Show HN: I built a calendar where each event has its own tasks

https://apps.apple.com/ph/app/daily-planner-zesfy/id6479947874
2•waitinside•2h ago•0 comments

Show HN: NSL – WSL for Linux

https://frostyard.github.io/nsl/
153•bketelsen•1d ago•97 comments

Show HN: Mingbird – an agent harness that makes a 2B model finish real tasks

https://github.com/Mingbird/Mingbird-agent
3•Gustor•3h ago•0 comments

Show HN: Riffle – Switch between windows of the current Mac app with Option-Tab

https://github.com/voising/riffle
3•voising•3h ago•1 comments

Show HN: TurboGPT: train 22KiB transformer in 13s

https://github.com/lostmsu/TurboGPT
53•lostmsu•23h ago•10 comments

Show HN: HN.watch – Videos of all Hacker News posts

https://hn.watch/
212•mrborgen•2d ago•97 comments

Show HN: Jevstiller – Distill Jev into a local model, with a disagreement bound

https://jevstiller.pages.dev/posts/the-guarantee/
64•tgluck•1d ago•15 comments

Show HN: Destroy Any Website with Stickman

https://destroy.spritefusion.com/
178•HugoDz•2d ago•40 comments

Show HN: A crypto trading demo using WebGPU and QuestDB

https://www.scitrader.io/
3•abtgraphics•8h ago•0 comments

Show HN: Fast, Lightroom-compatible RAW photo editor for Linux and macOS

https://github.com/pch/rawmakase
5•pchm•8h ago•0 comments

Show HN: Free alternative to graphics design giants

https://scissor.studio/
139•sia_xi•2d ago•50 comments

Show HN: PaperMono, e-ink fridge magnet shopping list with mobile web page

https://github.com/seamusc/papermono-shopping-list
149•seamus_c•2d ago•62 comments

Show HN: Layout – Order food anywhere with AI

https://layout.link/
3•colemorell•9h ago•1 comments

Show HN: Sarala – An open-source WYSIWYG Markdown editor

https://sarala.solancer.com/
19•solancer•23h ago•2 comments

Show HN: Sezwhere – Ask any document "where does it say that?" (built on Jev)

https://sezwhere.com/
19•irs•1d ago•13 comments

Show HN: A small side project for even colour scales

https://colours.viesual.net/
4•vie00001•11h ago•0 comments

Show HN: Jev Plays Pokémon Red

https://jev-pokemon.vercel.app/
281•pancomplex•5d ago•123 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)