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Show HN: Semantic search engine for Studio Ghibli movie

https://ghibli-search.anini.workers.dev/
33•aninibread•3d ago•9 comments

Show HN: VM-curator – a TUI alternative to libvirt and virt-manager

https://github.com/mroboff/vm-curator
2•theYipster•42m ago•0 comments

Show HN: React-meta-SEO – Rebuilding SEO for React 19 (3KB, no providers)

https://www.npmjs.com/package/react-meta-seo
2•Hacakthon•1h ago•0 comments

Show HN: StormWatch – Weather emergency dashboard with prep checklists

https://jeisey.github.io/stormwatch/
34•lotusxblack•8h ago•7 comments

Show HN: Open-source Figma design to code

https://github.com/vibeflowing-inc/vibe_figma
38•alepeak•22h ago•8 comments

Show HN: C From Scratch – Learn safety-critical C with prove-first methodology

https://github.com/SpeyTech/c-from-scratch
6•william1872•4h ago•0 comments

Show HN: Coi – A language that compiles to WASM, beats React/Vue

200•io_eric•4d ago•63 comments

Show HN: Polymcp – Turn Any Python Function into an MCP Tool for AI Agents

15•justvugg•8h ago•4 comments

Show HN: Reel Rogue – A browser roguelike (idler) about manipulating the odds

https://www.alt-qq.com/
3•qq-niklas•3h ago•0 comments

Show HN: AI agent that searches the Cursor forum

https://cursor.trynia.ai/
2•jellyotsiro•3h ago•0 comments

Show HN: Skget, another CLI to add skills to your coding agents

https://github.com/czheo/skget
2•czheo•3h ago•0 comments

Show HN: Ask CLI – A simple tool to get help with commands from the terminal

https://github.com/david-minaya/ask
3•david-minaya•4h ago•0 comments

Show HN: I built a Mac OS App to upload your screenshots to S3

https://gofwd.to/screenfwd
2•RCM7•4h ago•0 comments

Show HN: Unicode Explorer – Explore, Search, and Export Unicode Characters

https://unicode-detector-nine.vercel.app/
4•SpyCoder77•5h ago•0 comments

Show HN: JSciPy – SciPy-inspired signal processing library for Java and Android

https://github.com/hissain/jscipy
7•hissain•7h ago•1 comments

Show HN: isometric.nyc – giant isometric pixel art map of NYC

https://cannoneyed.com/isometric-nyc/
1298•cannoneyed•2d ago•239 comments

Show HN: Text-to-video model from scratch (2 brothers, 2 years, 2B params)

https://huggingface.co/collections/Linum-AI/linum-v2-2b-text-to-video
154•schopra909•2d ago•24 comments

Show HN: Pingaroo – a tiny native macOS menu bar app for network stats

https://github.com/mallochio/pingaroo
4•mallochio•7h ago•0 comments

Show HN: I made an app that blurs my screen when I slouch

https://tomjohnell.com/posturr-a-macos-app-that-blurs-your-screen-when-you-slouch/
3•tjohnell•7h ago•0 comments

Show HN: Kontra - data quality validator that avoids unnecessary full scans

https://github.com/Saevarl/Kontra
2•saevarl•7h ago•0 comments

Show HN: Whosthere: A LAN discovery tool with a modern TUI, written in Go

https://github.com/ramonvermeulen/whosthere
273•rvermeulen98•1d ago•88 comments

Show HN: BrowserOS – "Claude Cowork" in the browser

https://github.com/browseros-ai/BrowserOS
86•felarof•2d ago•35 comments

Show HN: I've been using AI to analyze every supplement on the market

https://pillser.com/
90•lilouartz•2d ago•47 comments

Show HN: S2-lite, an open source Stream Store

https://github.com/s2-streamstore/s2
76•shikhar•3d ago•20 comments

Show HN: New 3D Mapping website - Create heli orbits and "playable" map tours.

https://www.easy3dmaps.com/gallery
29•dobodob•1d ago•15 comments

Show HN: Remote workers find your crew

2•fcpguru•9h ago•5 comments

Show HN: Giving Claude Code "hands" to deliver local files (P2P, No Cloud)

https://github.com/nuwainfo/ffl-mcp
3•bear330•16h ago•2 comments

Show HN: Sweep, Open-weights 1.5B model for next-edit autocomplete

https://huggingface.co/sweepai/sweep-next-edit-1.5B
529•williamzeng0•3d ago•151 comments

Show HN: Mastra 1.0, open-source JavaScript agent framework from the Gatsby devs

https://github.com/mastra-ai/mastra
213•calcsam•4d ago•70 comments

Show HN: Rails UI

https://railsui.com/
204•justalever•3d ago•110 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•8mo ago

Comments

ricardobayes•8mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•8mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•8mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•8mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•8mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•8mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•8mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•8mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•8mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)