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Show HN: My $300 embroidery machine needed a subscription, so I built my own app

https://github.com/simpsoka/zigzag
213•simpsoka•5h ago•85 comments

Show HN: AgentRun – open-source, Self-improving Managed Agents

https://github.com/Parcha-ai/agentrun/blob/main/README.md
59•miguelrios•4h ago•9 comments

Show HN: Kapso – Iterative learning from enterprise data

27•alireza_msh•4h ago•9 comments

Show HN: RealtimeVAD – trading false positives for 110ms earlier end-of-speech

https://github.com/KoljaB/RealtimeVAD
3•koljab•48m ago•0 comments

Show HN: Apron Chat Protocol

https://apron.chat/
17•shazow•5h ago•0 comments

Show HN: Kiln – A WebGPU alternative to transformers.js, 2.2× faster (median)

https://github.com/erdemozkan/kiln
3•serdemozkan•1h ago•0 comments

Show HN: Telltale Bot, detecting agentic web traffic

https://telltale.bot
3•jhpacker•1h ago•0 comments

Show HN: Build a PC in 3D in the Browser

https://www.buildcores.com
45•ozaiworld•4d ago•18 comments

Show HN: DRS-VPT. Localize a photo in a 3D point cloud without an initial pose

https://github.com/ori-drs/drs-vpt
4•seasponge•3h ago•0 comments

Show HN: I built a calendar app that gives each event its own to-do list

https://apps.apple.com/ph/app/daily-planner-tasks-zesfy/id6479947874
9•whereinside•6h ago•1 comments

Show HN: AI Red Lines – write down what would make you act on AI

https://yourairedlines.com
31•ap11071•7h ago•27 comments

Show HN: Yogurt – Free, private, open-source alternative to Granola

https://github.com/FrigadeHQ/yogurt
284•brownrout•1d ago•110 comments

Show HN: Fable52.games – Play and inspect Fable 5.2 single-file HTML games

https://fable52.games
60•felixne•6h ago•52 comments

Show HN: Incremendle, a new number-go-up game every day

https://incremendle.com/
3•nickdirienzo•3h ago•0 comments

Show HN: Aircad – Professional drafting and 3D modeling in the browser

https://aircad.com
84•peetle•2d ago•41 comments

Show HN: I recreated Papers Please but you're deciding which YC startups to fund

https://termsheetplease.com/
237•bolau•1d ago•94 comments

Show HN: Tatane, a 2-player card game where you build hands on a shared grid

https://playtatane.com/
3•dezmou•4h ago•1 comments

Show HN: Rain Mail Multi Domain Temporary Email

https://rainmail.xyz/
2•BadBoyBubby•5h ago•0 comments

Show HN: Mela Tycoon

https://mela-tycoon.darshanpania.me/
4•darshanpania•5h ago•0 comments

Show HN: Black Ops II statically recompiled to native ARM64 macOS

https://github.com/adrbn/bo2-mac
148•adrbn•1d ago•65 comments

Show HN: Godbolt-in-a-floating-window for Neovim (C, C++, Rust)

https://github.com/0xdeadf1sh/AssemblyForNeovim
104•0xdeadf1sh•1d ago•20 comments

Show HN: Valencia, Spain in Sim City/Isometric View

https://tinyvalencia.com/
250•leugim•2d ago•62 comments

Show HN: Flight Itinerary – plan multi-stop flight trips on a map

https://flightitinerary.app/
3•WebSpyder•6h ago•0 comments

Show HN: Klad, a paint app your coding agent can drive (source-available)

https://github.com/klad-app/klad
83•ambewas•1d ago•32 comments

Show HN: Jarvis Live – open-source voice agent that runs on your own computer

https://github.com/samukbg/Jarvis-Live
2•spreadoutai•6h ago•0 comments

Show HN: TPS – My highly productive agent manager

https://github.com/vanviegen/tps#tps
2•vanviegen•6h ago•1 comments

Show HN: Bringing Pulumi's 20x faster journaling to DIY back ends

https://github.com/ebrake/pulumi-journaling
2•unconscionable•6h ago•0 comments

Show HN: Senku, an AI agent that can control your phone in background

https://www.heysenku.com/
2•steve_aldrin•6h ago•0 comments

Show HN: Micron – Oberon with the Power of C

https://github.com/rochus-keller/Micron
65•Rochus•4d ago•23 comments

Show HN: Agent-roast – Catches coding agents that weaken tests to get CI green

https://github.com/Nari-Ab/agent-roast/
4•Nari_Ab•7h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)