frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Cactus Needle 3: 8-29MB automation models can match DeepSeek V4 Flash

https://cactuscompute.com/needle
143•HenryNdubuaku•22h ago•70 comments

Show HN: Ax-check.com – Can agents use your product?

https://www.ax-check.com/
27•0x63_Problems•1d ago•25 comments

Show HN: Scry, programmable internet search w/ congestion pricing

https://scry.io/
39•Xyra•23h ago•16 comments

Show HN: Jeff – A read-only CLI for semantic code review using Jev

https://github.com/Alurith/jeff
7•imalessandro•4h ago•0 comments

Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
2317•arnemunthekaas•3d ago•255 comments

Show HN: Go Implementation of Systemd Time

https://gitlab.com/allddd/go-systemd-time
2•allddd•3h ago•0 comments

Show HN: Yello. Let your agents chat with other people's agents

https://yello.sh
2•tony_francis•3h ago•2 comments

Show HN: LingBot-World 2.0 (1.3B) running at 16 FPS on one RTX 5090

https://github.com/kaarelkaarelson/lingbot-world-v2-realtime
2•kaarelson•3h ago•1 comments

Show HN: Snapdrop: Instantly share files between devices. No setup, no signup

https://snapdrop.me
95•Capira•1d ago•43 comments

Show HN: A model index from the AI Gateways

https://www.computesdk.com/benchmarks/ai-gateway/models
3•heygarrison•3h ago•0 comments

Show HN: Share your AI Setup, Learn from others

https://mysetup.ai/
230•steveybrown•1d ago•133 comments

Show HN: Microsoft Office running with Wine on Linux with no virtualization

https://github.com/Tombert/office365_flake
81•tombert•1d ago•77 comments

Show HN: Timeline, a team project planner with a fast canvas Gantt view

https://github.com/vakahnke/Timeline
2•vakahnke•5h ago•1 comments

Show HN: A Prometheus exporter for Sagemcom F3896 cable modems

https://github.com/colinedwardwood/sagemcom-docsis-exporter
2•b1shp•5h ago•0 comments

Show HN: Jev helps you to not run malicous code

https://github.com/luantak/is-malicious
2•lu4p•5h ago•0 comments

Show HN: Koi Editor Alpha

https://koieditor.com/
4•hackermanai•6h ago•1 comments

Show HN: Learn divergently/chaotically with tree-learn

https://tree-learn.srijanshukla18.workers.dev
2•srijanshukla18•6h ago•0 comments

Show HN: App Launch: GrabThat (NLP Launcher for Windows)

https://grabthat.ai/
2•kevanparker•6h ago•0 comments

Show HN: Figranium – Stack blocks to build browser workflows and call via API

https://github.com/figranium/figranium
2•asernasr•6h ago•0 comments

Show HN: Servers for AI, not another AWS

https://rawhq.io
2•eulerpoolapi•7h ago•0 comments

Show HN: A4 list. Two weeks, folded small

https://a4list.enzom.dev/
4•emadda•7h ago•0 comments

Show HN: Craigslist for agent skills, curated by a human

https://skillbay.sh/
25•skeptrune•1d ago•18 comments

Show HN: I built a new version of my fun spatial 3D online meeting app

https://flat.social
97•pawelwentpawel•1d ago•52 comments

Show HN: Talos – A personal agent whose kernel gates every tool call

https://github.com/talos-kernel/Talos
2•kurdman_007•8h ago•0 comments

Show HN: Free game to destroy any web page

https://page-rage.com/
15•alexreardon•1d ago•7 comments

Show HN: Quokka – a self-hosting, deterministic programming language

https://quokka.space/
5•CFBL•7h ago•1 comments

Show HN: AttaLambda: a language where types and data are made of untyped lambdas

https://attalambda.com
44•kserrec•4d ago•7 comments

Show HN: OJ – A drop-in replacement for Vite in Rust

https://github.com/lovablelabs/oj
16•h1fra•1d ago•1 comments

Show HN: Aclif – Agent CLI framework: one grammar, canonical names across SaaS

https://www.aclif.ai/
32•chris_marino•1d ago•17 comments

Show HN: Hacking a $20 4G wireless hotspot into a texting device

https://bkovac.github.io/modem-thing/
205•bobili1234•3d ago•36 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)