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Show HN: GeneGuessr – a daily biology web puzzle

https://geneguessr.brinedew.bio/
12•brinedew•2d ago•3 comments

Show HN: Gaming Couch – a local multiplayer party game platform for 8 players

https://gamingcouch.com
122•ChaosOp•4d ago•25 comments

Show HN: AI Accel,Tension-based pruning framework(40% sparsity, 1.5-2x speedups)

https://github.com/wwes4/AI_Accel_1.5x
2•wwes369•53m ago•0 comments

Show HN: Lamp Carousel – DIY kinetic sculpture powered by lamp heat (2024)

https://evan.widloski.com/posts/spinners/
73•Evidlo•1d ago•13 comments

Show HN: A Claude Code plugin that catch destructive Git and filesystem commands

https://github.com/kenryu42/claude-code-safety-net
3•kenryu•4h ago•0 comments

Show HN: Minimalist editor that lives in browser, stores everything in the URL

https://github.com/antonmedv/textarea
442•medv•1d ago•161 comments

Show HN: Exploring Mathematics with Python

https://coe.psu.ac.th/ad/explore/
248•Andrew2565•6d ago•27 comments

Show HN: I embedded 10M StreetView images

https://view.geospot.sdan.io/
7•sdan•10h ago•2 comments

Show HN: Vibium – Browser automation for AI and humans, by Selenium's creator

https://github.com/VibiumDev/vibium
420•hugs•1d ago•116 comments

Show HN: I treated my brain like a buggy server and wrote a patch (Shi-Mo Model)

https://github.com/317317317apple-a11y/shi-mo-protocol/blob/main/README.md
8•ShiMo_Protocol•14h ago•1 comments

Show HN: Why many AI-generated websites don't show up on Google

https://pagesmith.ai/seo-for-ai-generated-sites
7•manu_trustdom•14h ago•3 comments

Show HN: Frame an web synth for desktop or mobile with hand gesture support

https://oyehoy.net/
2•markrai•8h ago•0 comments

Show HN: Kill List–A local-first PWA where tasks deletes if not done by midnight

https://killlist-production.up.railway.app
2•msldiarra•8h ago•4 comments

Show HN: I built an OCI container runtime in Python(for fun)

https://github.com/Kaleab-Ayenew/puncker-rt
5•kalishayish•12h ago•0 comments

Show HN: Typed-Prompts – Type-Safe Prompt Engineering

https://github.com/f/awesome-chatgpt-prompts/tree/main/packages/prompts.chat
2•fka•9h ago•3 comments

Show HN: FIDO2 PRF with TPM and Fingerprint Auth for Confer on Linux

https://vitorpy.com/blog/2025-12-25-confer-to-linux-tpm-fido2-prf/
2•vpb•9h ago•0 comments

Show HN: OmniWM a macOS tiling window manager Niri inspired

https://github.com/BarutSRB/OmniWM
5•Barut1•9h ago•1 comments

Show HN: CineCLI – Browse and torrent movies directly from your terminal

https://github.com/eyeblech/cinecli
339•samsep10l•3d ago•106 comments

Show HN: A local-first, reversible PII scrubber for AI workflows

https://medium.com/@tj.ruesch/a-local-first-reversible-pii-scrubber-for-ai-workflows-using-onnx-a...
36•tjruesch•1d ago•11 comments

Show HN: Turn raw HTML into production-ready images for free

https://html2png.dev
146•alvinunreal•2d ago•80 comments

Show HN: WebPtoPNG – I built a WebP to PNG tool, everything runs in the browser

https://webptopng.cc/
20•akseli_ukkonen•1d ago•19 comments

Show HN: ReadHn - Reading list for top HN posts

https://www.readhn.top/
10•taabishm2•22h ago•0 comments

Show HN: Pivor, Open source self-hosted CRM

https://github.com/Lexaro-Software/pivor
5•acaronlex•11h ago•2 comments

Show HN: Jmail – Google Suite for Epstein files

https://www.jmail.world
1547•lukeigel•5d ago•359 comments

Show HN: I Updated My 2D Ant Game for the Holidays

https://github.com/aanthonymax/ant-and-apples
3•aanthonymax•12h ago•0 comments

Show HN: ssh tiny.christmas

10•eieio•18h ago•4 comments

Show HN: CLI to share secrets using one-time public keys

https://github.com/scosman/secret_share
3•scosman•13h ago•0 comments

Show HN: Microsoft Agent Viewer

https://acs-viewer.pages.dev/
8•ellg•1d ago•0 comments

Show HN: Kapso – WhatsApp for developers

https://kapso.ai/
42•aamatte•2d ago•21 comments

Show HN: I created a tool to generate handwritten signatures

https://signcraft.pro/
5•nedoto•13h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•7mo ago

Comments

ricardobayes•7mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•7mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•7mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•7mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•7mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•7mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•7mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•7mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•7mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)