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Show HN: MeowDisplay Is iPhone Mirroring, but in Reverse

https://meowdisplay.app/
22•raiseCatError•56m ago•11 comments

Show HN: Every satellite that passed over any place this week, and its photos

https://www.watched.earth
39•a585gupt•1h ago•4 comments

Show HN: DBDelve – Open-Source DB Client Made with Rust and GPUI

56•shayan_abbas•2h ago•18 comments

Show HN: Recalc – Spreadsheet where cells can be Claude Code or Codex terminals

https://github.com/sshah03/recalc
7•sshah03•1d ago•0 comments

Show HN: My daily word puzzle Jointter revisited

4•proy87•4h ago•0 comments

Show HN: Someone Was Here – Find out who used your Mac while you were away

https://someonewashere.app/
5•4onthefloor124•45m ago•0 comments

Show HN: Rollare – Bracket maker with registration and live scoring

https://rollare.com/
4•cloudyer•1h ago•0 comments

Show HN: Attentry – a local checker that reviews each edit Claude Code makes

https://github.com/Aarv-1o/Attentry
2•aarvsinghchauha•31m ago•0 comments

Show HN: STE80 Humanizer – de-AI text by writing 80% of the way to ASD-STE100

https://github.com/Dodaios/ste80-humanizer
4•Dodaios•1h ago•0 comments

Show HN: Write GitHub Actions in any language: Loopt

https://github.com/preloopdev/loopt
9•Bnjoroge•1h ago•3 comments

Show HN: MergeAtlas – A better way to review PRs

https://mergeatlas.dev/
3•ismayilkarimli•45m ago•0 comments

Show HN: Juggling multiple inboxes for customer support is a PITA

https://tryinboxnest.com
2•beechwood•1h ago•0 comments

Show HN: WebGL2 GPU Liquidity Heatmap for Hyperliquid L2 Orderbooks

https://velqiris-acquisition.netlify.app/heatmap.html
2•velqiris•1h ago•0 comments

Show HN: RicKaptcha

https://gudzpoz.github.io/rickaptcha/
3•gudzpoz•1h ago•0 comments

Show HN: Wimi, a mouse-first window manager for macOS

https://getwimi.app
3•nickfthedev•1h ago•0 comments

Show HN: Flide: Make Jev-like decision models up to 9.5x faster

https://github.com/OmniJev/Flide
109•unikcc•14h ago•27 comments

Show HN: Black Friday for Developers

https://www.blackfriday.dev
3•elwingo1•1h ago•1 comments

Show HN: ZeroPoint – CPU-only decision model that can answer 'none of these'

https://github.com/Javihaus/zeropoint
2•jhausmaval•1h ago•0 comments

Show HN: Face analysis tools with on-device photo processing

https://faceanalysis.app/
2•monstro_yu•1h ago•0 comments

Show HN: Vegetable Gardening for Engineers

https://jrcpl.us/contrib/2020/gardening-for-engineers/
215•jrcplus•5d ago•42 comments

Show HN: JavaScript web apps with WASM layout and GPU rendering in 280 KB

https://github.com/rkaehn/uniform
43•rkaehn•2d ago•21 comments

Show HN: My compact, bio inspired distributed edge detection algorithm

https://github.com/RenderBear/haci
27•RenderBear•4d ago•2 comments

Show HN: Kiosk, a first-class AI assistants' intefrace to online services

https://kiosk.tech/
2•pirj•4h ago•0 comments

Show HN: Coldframe, a honeypot that poses as a supermarket fridge controller

https://github.com/hedgerow-dev/coldframe
285•hedgerow-dev•2d ago•68 comments

Show HN: Glassbrain – Read your agent's brain, know what your agent knows

https://github.com/voidixyn/glassbrain
5•voidixyn•10h ago•1 comments

Show HN: Harness Resource Bench – CPU, memory and disk of coding agents

https://leonardcser.github.io/harness-resource-bench
6•leonardcser•7h ago•0 comments

SHOW HN: GerGit - A Free Open-Source Git GUI Client for Linux Inspired by Fork

https://github.com/IcaruzSoftware/GerGit
5•IcaruzSoftware•9h ago•1 comments

Show HN: Where Were We

https://wherewerewe.app/
56•zkiihne•1d ago•19 comments

Show HN: Deterministic 15µs In-Material Lob Shock Damping for CCXT Traders

https://github.com/neoma-pcam/pcam-live
2•neoma001•10h ago•0 comments

Show HN: We compressed a 31B video+audio diffusion model to 14B, 6 steps, INT8

https://github.com/Video-Rebirth/hyperflow-h3-flash
81•jiant•2d ago•14 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)