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Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
130•arnemunthekaas•1h ago•35 comments

Show HN: Hacking a $20 4G wireless hotspot into a texting device

https://bkovac.github.io/modem-thing/
12•bobili1234•35m ago•1 comments

Show HN: Lume – an open-source terminal you can drive from your phone

https://uselume.dev/
2•hugomyb•12m ago•0 comments

Show HN: Bulkgrid – Search websites and GitHub repositories from your AI agent

https://bulkgrid.com
2•ceglh•14m ago•0 comments

Show HN: A live Git diff view cli to stay on top of what agents are doing

https://github.com/stagas/livediff
3•stagas•18m ago•0 comments

Show HN: Infinite Shaders

https://shaderfrog.com/infinite
2•andrewray•21m ago•0 comments

Show HN: Capsule – Single-file web apps that save their data into SQLite

https://withcapsule.app/
2•bashtian•24m ago•0 comments

Show HN: Ordewell – turn one goal into an ordered plan of coding-agent tasks

https://github.com/ordewell/ordewell
2•ac-ciano•24m ago•0 comments

Show HN: Prokop – Open-source AI coding workspace with cross-project memory

https://github.com/capek-dev/prokop
3•danielbilekq•35m ago•1 comments

Show HN: Redis City – Explore how Redis works in an interactive 3D model

https://poltora.dev/redis
139•poltora•2d ago•22 comments

Show HN: Macros with a Behringer FCB1010 MIDI Pedalboard in macOS

https://github.com/JamesRyanATX/fcbnerd
82•fretlessjazz•14h ago•19 comments

Show HN: ScaleUp City Simulator

https://city.scaleupcto.com/
4•robotrobot•1h ago•4 comments

Show HN: Nari Qwen3-TTS and Qwen3-ASR – High accuracy, low latency and cost

https://narilabs.com/blog/nari-labs-leads-coval-voice-ai-benchmarks/
87•toebee•21h ago•29 comments

Show HN: Pelican-bicycle alternatives

https://gally.net/temp/20260914pelican-alternatives/index.html
125•tkgally•1d ago•45 comments

Show HN: A Zoomable Equal-Area Map Projection that interpolates to Mercator

https://www.benjoffe.com/map
2•benjoffe•3h ago•0 comments

Show HN: Neobrutalism.dev – Just added Base UI support and added new color theme

https://www.neobrutalism.dev/
156•samke-•21h ago•74 comments

Show HN: Kinesis – Control your Mac with the Meta Neural Band

https://github.com/callbacked/kinesis
117•callbacked•1d ago•43 comments

Show HN: Jinfer – AI inference engine for the JVM. AI in a jar

https://qxotic.ai/
2•mukel•7h ago•0 comments

Show HN: Pushie – Get notified with a simple webhook

https://pushie.net
21•vasanthv•23h ago•13 comments

Show HN: Fly.exe – An EON systems like virtual fruit fly uploaded to computer

https://github.com/Ibtisam-Mohammad/Fly.exe
23•Ibti_sam•21h ago•4 comments

Show HN: Analyzed 400 routes and driving a Tesla beats flying 65% of the time

https://flyortesla.com/insights
3•drewlem•9h ago•4 comments

Show HN: I built Otis, a minimal AI agent that runs local models out of the box

https://triangllabs.ai/otis
19•petrenk0n•1d ago•3 comments

Show HN: What Just Pinged Me?

https://whatjustpingedme.com
24•furyofantares•1d ago•0 comments

Show HN: 1080p is 920px tall – 1k real browser viewports

https://screensize.net/reports/viewport-stats
41•zenpe•1d ago•20 comments

Show HN: Bodily Oddities

https://vester.si/bodily-oddities/
340•vesterde•4d ago•214 comments

Show HN: Hazzel – a tiny coding agent, Bring your own keys

https://github.com/mukundzha/hazzel
6•mukundzha6•13h ago•0 comments

Show HN: An open-source control plane for your company's AI agents

https://github.com/vstorm-co/agenticos
3•outageroom•14h ago•0 comments

Show HN: MCP Harbor – An MCP Registry

https://ai.mcpharbor.dev/
7•Lbesecker195•20h ago•3 comments

Show HN: Authorize MCP tool calls without giving agents the credentials

https://github.com/keydrisLabs/mcp-auth-keydris-template
7•b4timer•1d ago•7 comments

Show HN: Exploring the intersection of prediction markets and social media

https://www.thevidmarket.com/
16•ryanpere2298•1d ago•2 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)