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Show HN: Family quality-of-life score for every US county (108 indicators)

https://tryanalisa.com/explore
3•tiagoantunespt•1h ago•0 comments

Show HN: Death Plan Switch, a self-hosted dead man's switch for solo devs

https://deathplanswitch.com/
72•romeo19361•6h ago•50 comments

Show HN: I built an AI tool that turns two photos into a dance video

https://a2oliteai.com/
3•fourfire•2h ago•1 comments

Show HN: Civ 1 period accurate decompilation

https://github.com/sjmelia/civd
5•crc32•2h ago•2 comments

Show HN: FlexChords – chords for any YouTube song, from a model I trained

https://www.flexchords.com/
6•amits97•2h ago•0 comments

Show HN: Axes Test – Client-side multi-axis political spectrum mapper

https://12axestest.org
3•Darwin233•2h ago•1 comments

Show HN: Ruralcheck.eu – geospatial property analyis in rural Europe

https://ruralcheck.eu/
2•raptor111•2h ago•0 comments

Show HN: I built a task system to handle the drudgery so I could focus on tasks

https://3anddoneapp.com/try
56•dmayle•22h ago•49 comments

Show HN: Lights-on software factory boilerplate for Claude Code

https://github.com/gojko/lights-on-software-factory
13•gojkoa•9h ago•7 comments

Show HN: RoadRash ported to Three.js to run in the browser

https://roadrash.pages.dev
22•olucurious•13h ago•6 comments

Show HN: I made the most simple pie chart maker

https://www.createpiechart.com/
5•atharvtathe•5h ago•0 comments

Show HN: Qwen3-4B with the AI writing tics trained out

https://100toolkit.com/blog/deslop-model/
149•erikkannike•22h ago•109 comments

Show HN: The Zelda timeline to catch up before the Ocarina of Time remake

https://legendofhyrule.com/
218•jsomau•1d ago•127 comments

Show HN: WhatsApp MCP running free on Cloudflare

https://github.com/finereli/whatsapp-mcp
150•zoozla•1d ago•80 comments

Show HN: Open-source early-reading reader with phonics help

https://github.com/finereli/yarareads
22•zoozla•17h ago•9 comments

Show HN: KiviDB, a faster Redis-compatible memory database and vector cache

https://github.com/kividbio/kividb
68•murtazayusuf•21h ago•40 comments

Show HN: Yana – A local-first, human-governed AI runtime and IDE in Rust

https://github.com/yanacuti1121/yana-ai
4•vutam•8h ago•0 comments

Show HN: High-quality duck audio synthesizer

https://celphase.github.io/duck-pond/
176•celphase•2d ago•44 comments

Show HN: Esp32sim – Run ESP32 firmware in the browser

https://github.com/mikroverk/esp32sim
206•joakimeriksson•2d ago•46 comments

Show HN: Sphinx – A hook that quizzes you on your AI's code before shipping

https://sphinx-six-theta.vercel.app/
252•critiquebrowser•2d ago•89 comments

Show HN: Self-hosted AI spend attribution

https://demo.costura.ai/overview
5•0set0set•10h ago•1 comments

Show HN: Ranet3 – High performance policy routed IPsec mesh SD-WAN

https://ranet3.com/
40•StepBroBD•1d ago•13 comments

Show HN: Resourcedeck, free and open source resource and portfolio planning

https://resourcedeck.app/
2•Gshaheen•10h ago•0 comments

Show HN: OpenFlow – AI Agent Workflow Builder

https://github.com/SeeRay11/OpenFlow
4•searay112023•11h ago•0 comments

Show HN: Chai-UI – A design system to generative AI apps

https://chai-ui.com/
2•KazaNLP•11h ago•0 comments

Show HN: 500 clocks in one 6.3 MB HTML file by Opus 5.5

https://tkgally.github.io/500-clocks/
73•tkgally•2d ago•31 comments

Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang

https://github.com/Kapendev/parin
75•Kapendev•3d ago•19 comments

Show HN: Gemini 4 Argon plays StarCraft

https://starskirmish.com/bench/v0-2/
252•__cayenne__•3d ago•111 comments

Show HN: Llmspeed – feel how fast a local LLM runs before you buy the hardware

https://llmspeed.dev/
329•albinstman•3d ago•86 comments

Show HN: Claude Code skills and hooks that prove a fix's test fails without it

https://github.com/ehnruiz/claude-skills
3•ehnruiz•13h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)