frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: Claude Code Plugin to play music when waiting on user input

https://github.com/Sevii/agent-marketplace/blob/main/plugins/elevator-music/README.md
3•Sevii•1h ago•1 comments

Show HN: TinyPDF – 3kb pdf library (70x smaller than jsPDF)

https://github.com/Lulzx/tinypdf
215•lulzx•1d ago•30 comments

Show HN: SQL Quest – The Bank Job

https://www.sqlhabit.com/quests/the-bank-job
2•makaronich•2h ago•0 comments

Show HN: Concepts Reader, a Backup Plan for My Life

https://modulovalue.com/blog/concepts-reader-a-backup-plan-for-my-life/
2•modulovalue•3h ago•0 comments

Show HN: I built an interactive 3D brain viewer (DK Atlas)

https://neuroglance.labs.memebu.com
5•ronniebasak•3h ago•1 comments

Show HN: Stickerbox, a kid-safe, AI-powered voice to sticker printer

https://stickerbox.com/
42•spydertennis•21h ago•54 comments

Show HN: Dbzero – Code as if you have infinite RAM (Python persistence engine)

https://github.com/dbzero-software/dbzero
5•dbzero•5h ago•1 comments

Show HN: Misata – synthetic data engine using LLM and Vectorized NumPy

https://github.com/rasinmuhammed/misata
22•rasinmuhammed•4d ago•1 comments

Show HN: Linggen – A local-first memory layer for your AI (Cursor, Zed, Claude)

https://github.com/linggen/linggen
34•linggen•23h ago•10 comments

Show HN: Picknplace.js, an alternative to drag-and-drop

https://jgthms.com/picknplace.js/
436•bbx•4d ago•148 comments

Show HN: Learning a Language Using Only Words You Know

https://simedw.com/2025/12/15/langseed/
78•simedw•5d ago•27 comments

Show HN: MCPShark Viewer (VS Code/Cursor extension)- view MCP traffic in-editor

25•mywork-dev•2d ago•0 comments

Show HN: Stop AI scrapers from hammering your self-hosted blog (using porn)

https://github.com/vivienhenz24/fuzzy-canary
360•misterchocolat•3d ago•269 comments

Show HN: I Made Loom for Mobile

https://demoscope.app
68•admtal•1d ago•40 comments

Show HN: ZDS – Zig Data Structures

https://github.com/asheshvidyut/zds
4•absolute7•9h ago•0 comments

Show HN: I made an AI agent to interact with resume and make changes as you ask

https://resumeup.ai
2•rohithreddyj•9h ago•1 comments

Show HN: HiFidelity – A native macOS offline audiophile music player

https://rvarunrathod.github.io/HiFidelity/
3•rathod0045•10h ago•4 comments

Show HN: Composify – Open-Source Visual Editor / Server-Driven UI for React

https://github.com/composify-js/composify
68•injung•2d ago•5 comments

Show HN: I built a fast RSS reader in Zig

https://github.com/superstarryeyes/hys
90•superstarryeyes•3d ago•32 comments

Show HN: Sqlit – A lazygit-style TUI for SQL databases

https://github.com/Maxteabag/sqlit
187•MaxTeabag•5d ago•42 comments

Show HN: I implemented generics in my programming language

https://axe-docs.pages.dev/features/generics/
37•death_eternal•5d ago•19 comments

Show HN: I Built an Image Captioning Tool Using Llama.cpp

https://github.com/paradox460/imagecaption
5•paradox460•19h ago•0 comments

Show HN: I open-sourced my Go and Next B2B SaaS Starter (deploy anywhere, MIT)

https://github.com/moasq/production-saas-starter
80•moh_quz•1d ago•34 comments

Show HN: High-Performance Wavelet Matrix for Python, Implemented in Rust

https://pypi.org/project/wavelet-matrix/
91•math-hiyoko•2d ago•10 comments

Show HN: Bithoven – A high-level, imperative language for Bitcoin Smart Contract

https://github.com/ChrisCho-H/bithoven
26•hyunhum•5d ago•8 comments

Show HN: Spice Cayenne – SQL acceleration built on Vortex

https://spice.ai/blog/introducing-spice-cayenne-data-accelerator
28•lukekim•1d ago•3 comments

Show HN: Paper2Any – Open tool to generate editable PPTs from research papers

https://github.com/OpenDCAI/DataFlow-Agent
12•Mey0320•2d ago•2 comments

Show HN: A pager

https://www.udp7777.com/
104•keepamovin•6d ago•43 comments

Show HN: We built a small app with my wife to track promises we do

https://lovechecks.app/
4•warkanlock•1d ago•0 comments

Show HN: Largest public dataset of electronic circuit files

https://huggingface.co/datasets/bshada/open-schematics
19•_bshada•2d ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•7mo ago

Comments

ricardobayes•7mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•7mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•7mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•7mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•7mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•7mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•7mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•7mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•7mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)