frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)

Show HN: Epiq – Distributed Git based issue tracker TUI

https://ljtn.github.io/epiq/
75•jolaflow•14h ago•38 comments

Show HN: Watch a neural net learn to play Snake

https://ppo.gradexp.xyz/
172•c1b•1d ago•40 comments

Show HN: Burn, baby, burn (those tokens)

https://github.com/dtnewman/burn-baby-burn
100•dtnewman•21h ago•23 comments

Show HN: Needle: We Distilled Gemini Tool Calling into a 26M Model

https://github.com/cactus-compute/needle
751•HenryNdubuaku•3d ago•208 comments

Show HN: Swpui, a TUI for case-aware search and replace

https://github.com/beeb/swpui
2•beeb•5h ago•0 comments

Show HN: Sx – an open-source package manager for AI skills, MCPs, and commands

https://github.com/sleuth-io/sx
45•detkin•21h ago•24 comments

Show HN: Browser based sythesizer, drum machine and squencer

https://github.com/madmonk13/modal-16
16•madmonk•18h ago•3 comments

Show HN: Running the second public ODoH relay

https://numa.rs/blog/posts/odoh-anonymous-dns-without-an-account.html
122•rdme•2d ago•41 comments

Show HN: GridTravel – A community based travel app for users to share routes

https://www.gridtravel.app
56•knuaym9•1d ago•36 comments

Show HN: Gigacatalyst – Extend your SaaS with an embedded AI builder

60•namanyayg•3d ago•26 comments

Show HN: Nibble

https://github.com/glouw/nibble
98•glouwbug•2d ago•24 comments

Show HN: Claude64, a Commodore 64 client for Claude

https://github.com/theletterf/claude64
6•theletterf•17h ago•1 comments

Show HN: LightningTrack – Issue tracker built for AI-assisted development

https://lightningtrack.io/login
2•garyeterry•12h ago•0 comments

Show HN: MIT OSS LinkedIn DMs for Agents (CLI and Example TUI)

https://allman.sh
4•toobulkeh•17h ago•0 comments

Show HN: A Dark Cave – Minimalistic Graphics in the Age of AI Slop

https://a-dark-cave.com/
6•julez_•5h ago•2 comments

Show HN: TikTok but for scientific papers

https://andreaturchet.github.io/website/index.html
194•ciwrl•4d ago•77 comments

Show HN: Agentic interface for mainframes and COBOL

https://www.hypercubic.ai/hopper
96•sai18•3d ago•49 comments

Show HN: Statewright – Visual state machines that make AI agents reliable

https://github.com/statewright/statewright
123•azurewraith•4d ago•54 comments

Show HN: WolfSPDM a embedded focused requester SPDM 1.2 Stack built on WolfSSL

https://github.com/aidangarske/wolfSPDM
3•aidangarske•15h ago•0 comments

Show HN: ShaderKit – A browser GLSL editor I built for my own art

https://shaderkit.com/app
4•scrygl•16h ago•0 comments

Show HN: VisiSign – $0.10 per envelope e-signatures with no monthly fee

https://visisign.app/
5•rdoneill•16h ago•0 comments

Show HN: Race to the Bottom

https://race-to-the-bottom.onrender.com
59•maxwellito•2d ago•49 comments

Show HN: SwarmWright, structured multi-agent AI defined in markdowns

https://www.swarmwright.com/
4•ralphbarendse•17h ago•0 comments

Show HN: TinySearch - Give small LLMs fast web access without context bloat

https://github.com/MarcellM01/TinySearch
3•MarcellM01•18h ago•0 comments

Show HN: Profine – optimize your PyTorch training script before the run

https://github.com/ProfineAI/profine-cli
2•aisinghal•18h ago•0 comments

Show HN: Agentic product discovery for AI apps and shopping agents

https://www.seekon.me/developers
4•mentormentat•18h ago•0 comments

Show HN: Raybeam – A better way to screen share on macOS

https://raybeam.live/
3•fisc•18h ago•0 comments

Show HN: X open sourced their algorithm

https://www.xalgorithm.xyz/en
4•hsnrique•19h ago•1 comments

Show HN: JDS – a Copilot skill suite for structuring AI coding behavior

https://github.com/josipmusa/jds
8•anaq42•1d ago•0 comments

Show HN: Vibe Coding a $20k /Year Enterprise Logistics Platform

https://trmnl.com/blog/vibe-coding-shiphero
30•ryanckulp•1d ago•6 comments