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Show HN: Gemini Pro 3 hallucinates the HN front page 10 years from now

https://dosaygo-studio.github.io/hn-front-page-2035/news
870•keepamovin•4h ago•385 comments

Show HN: Detail, a Bug Finder

https://detail.dev/
32•drob•2h ago•9 comments

Show HN: AlgoDrill – Interactive drills to stop forgetting LeetCode patterns

https://algodrill.io
133•henwfan•8h ago•83 comments

Show HN: Pixel text renderer using CSS linear-gradients (no JavaScript)

https://taktek.io
2•nizarmah•26m ago•0 comments

Show HN: I built a system for active note-taking in regular meetings like 1-1s

https://withdocket.com
146•davnicwil•21h ago•119 comments

Show HN: Advent of Back Ends

https://adventofbackends.vercel.app/
2•rohitghumare•1h ago•0 comments

Show HN: I got tired of switching AI tools, so I built an IDE with 11 of them

https://hivetechs.io
11•hivetechs•4h ago•6 comments

Show HN: Fanfa – Interactive and animated Mermaid diagrams

https://fanfa.dev/
135•bairess•5d ago•30 comments

Show HN: We vibe coded our team's issue tracker, knowledge base, telemetry board

4•bhackett•2h ago•0 comments

Show HN: Agentic Reliability Framework – Multi-agent AI self-heals failures

https://github.com/petterjuan/agentic-reliability-framework
3•petter2025us•2h ago•1 comments

Show HN: A TSP game I wanted for 10 years - built in 4 hours

https://www.graphhopper.com/blog/2025/12/08/a-tsp-game-10-years-in-the-making-built-in-4-hours/
8•oblonski•5h ago•2 comments

Show HN: ZON-TS 50–65% fewer LLM tokens zero parse overhead better than TOON/CSV

https://zonformat.org
2•ronibhakta•2h ago•0 comments

Show HN: Freedom Graph – FI calculator that models sequence-of-returns risk

https://www.freedomgraph.com/
2•Nathanadian•3h ago•0 comments

Show HN: I built a TurboTax for immigration forms

https://immiva.com/
5•mjablons•3h ago•1 comments

Show HN: Foggo – CLI Tool for Auto Generation of Go's Functional Option Pattern

https://github.com/rikeda71/foggo
3•rikeda71•4h ago•0 comments

Show HN: DuckDB for Kafka Stream Processing

https://sql-flow.com/docs/tutorials/intro/
73•dm03514•1d ago•13 comments

Show HN: I got 50% of my traffic from ChatGPT instead of Google

https://localpdf.online/
14•ulinycoin•8h ago•7 comments

Show HN: A 3-Tool ETL Pipeline for CSV/TSV/Excel/Parquet in Go

2•mimixbox•4h ago•0 comments

Show HN: I made a nice Anki-app for iOS

https://apps.apple.com/us/app/funky-flashcards/id6755683572
5•quantized_state•4h ago•0 comments

Show HN: OpenDataLoader – Safe, Open, High-Performance PDF Loader for AI

https://opendataloader.org/
2•Julia_Katash•6h ago•0 comments

Show HN: Lockenv – Simple encrypted secrets storage for Git

https://github.com/illarion/lockenv
100•shoemann•1d ago•34 comments

Show HN: Free Logo API – logos for any company or domain

https://logos.apistemic.com/
8•lorey•7h ago•4 comments

Show HN: DeChecker – Detect AI-generated text

https://dechecker.ai
4•GrammarChecker•11h ago•1 comments

Show HN: ReadyKit – Superfast SaaS Starter with Multi-Tenant Workspaces

https://readykit.dev/
120•level09•1w ago•35 comments

Show HN: Octopii, a runtime for writing distributed applications in Rust

https://github.com/octopii-rs/octopii
16•puterbonga•18h ago•0 comments

Show HN: Diesel-guard – Lint Diesel migrations for unsafe PostgreSQL patterns

https://github.com/ayarotsky/diesel-guard
18•ayarotsky•1d ago•0 comments

Show HN: Vieta Space, a visual LaTeX math editor

https://docs.vietaspace.com/guide/features
3•liamhawtin•9h ago•1 comments

Show HN: A deterministic code-rewrite engine that learns from one example

2•heavymemory•10h ago•0 comments

Show HN: I replaced Markov Chains with Biomechanics to predict word transitions

https://github.com/Professor-Sam-Sepi0l/biomechanical-linguistics-poc
3•Sam_Sep10l•10h ago•2 comments

Show HN: Persistent memory for Claude Code sessions

https://github.com/TonyStef/Grov
20•tonyystef•6d ago•13 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•7mo ago

Comments

ricardobayes•7mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•7mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•7mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•7mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•7mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•7mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•7mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•7mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•7mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)