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Show HN: Lofi Cities – Pixel-art city nights with browser-generated lofi

https://loficities.com/
208•safaelmali•11h ago•93 comments

Show HN: TinyAIArena watch AI agents battle it out

https://tinyaiarena.com/
106•hp6•14h ago•42 comments

Show HN: Cartopolis, interactive globe-sized 3D world

https://code.garage44.eu/jeroen/cartopolis
14•jvanveen•10h ago•2 comments

Show HN: MCPersist – Minecraft worlds that keep running after the host logs off

https://github.com/5TN1rcZRS79VAEFuUCRB/MCPersist
2•CMboSqdTACiEX27•4h ago•2 comments

Show HN: Jev Plays Pokémon Red

https://jev-pokemon.vercel.app/
272•pancomplex•2d ago•119 comments

Show HN: Stepgate – AI agents that can't skip steps, in one portable file

https://github.com/Chaarangan/stepgate
2•charangan•5h ago•0 comments

Show HN: ParkourNote – A research workspace, built solo in a month with Claude

https://note.parkourlabs.io/
2•sushiwang•5h ago•0 comments

Show HN: Reladraw – A diagram language where you decide where to place things

https://github.com/reladraw/reladraw
393•jpwalsh234•1d ago•113 comments

Show HN: A bookshelf of rare company documents and out-of-print tech books

https://rare-books.vercel.app
9•miletus•11h ago•0 comments

Show HN: Jevdit – a social network moderated by Jev

https://jevdit.com
9•TN1ck•9h ago•0 comments

Show HN: Fusor – Like Vue, but the logic is Rust

https://fusor.build
3•andreespirela•7h ago•0 comments

Show HN: Vanish moves heavy computation off your laptop

https://vanishcompute.com/
3•fcesco•8h ago•2 comments

Show HN: InkVec Studio – In-browser, SOTA, WASM based (rust) vectorizer

https://logolabs-inkvec.static.hf.space/studio/index.html
4•stefatorus•8h ago•1 comments

Show HN: Ekselio – Loveable for finance workflows (local first)

https://www.gptbeyond.com/try?home=1
40•kdautaj•2d ago•10 comments

Show HN: AstraBox – an open-source alternative to Claude Managed Agents

https://github.com/Colton-z/AstraBox
3•coltonz•9h ago•0 comments

Show HN: High-performance, zero-dependency charting engine for Svelte

https://bonguynvan.github.io/tradecanvas/
6•bonguynvan•14h ago•0 comments

Show HN: Squint – Drag a box on your screen and ask AI about it

https://heysquint.com/
4•splurf•10h ago•0 comments

Show HN: A CC0 museum of retro 3D tricks you can paste into a page

https://3d-retro.com/
69•SouthWestAtlas•4d ago•12 comments

Show HN: Asimov's 4 Laws for AI Contexts

https://github.com/davidsonff/asimov4laws
3•davidsonff•11h ago•1 comments

Show HN: Guess which repository has more GitHub stars

https://higherlower.focuslab.pk/
3•alexander2002•4h ago•0 comments

Show HN: Hacker Atlas - A map of what Hacker News talks about

https://hackeratlas.com/
86•andrearitossa•2d ago•28 comments

Show HN: Gat – Version large files with Git, without an LFS server

https://github.com/getgat-dev/gat
6•davnn•12h ago•0 comments

Show HN: Claude on a 2007 Nokia 6300 (Java ME app, TLS 1.0, private CA)

https://github.com/emir/claude-s40
2•emir•13h ago•0 comments

Show HN: Whiteboard (YC W26) – An open-source IDE for thoughtful software design

https://github.com/devdotfast/whiteboard
417•sidharthkmenon•3d ago•141 comments

Show HN: Banker – CLI for your finances using Enable Banking and SQLite

https://github.com/karlis-vagalis/banker
3•nautical_dog•13h ago•0 comments

Show HN: Building a Markdown editor for Mac, iOS and web

https://www.markdown.beauty/
65•thiagoperes•16h ago•49 comments

Show HN: MacUp – keep CLI tools up to date from the menu bar

https://macup.patriciobcs.com/
6•patriciobcs•14h ago•2 comments

Show HN: Andurel V2 – Space-Grade Go Web Framework

https://andurel.com/docs/head/whats-new
2•mbvisti•15h ago•0 comments

Show HN: Spivak's Calculus formalized in Lean 4 – every theorem, every problem

https://github.com/stormj-UH/spivak-lean
20•jsLavaGoat•1d ago•2 comments

Show HN: Revise, a new document editor library for React

https://www.npmjs.com/package/revise
2•artursapek•17h ago•2 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)