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Show HN: UUMit – turn idle machines into model endpoints

https://uumit.ai/
2•rory18439909614•40m ago•0 comments

Show HN: Firenook – Firebase emulators in Rust: 40× faster writes, 10× less RAM

https://firenook.dev/
138•sanjevirau•23h ago•18 comments

Show HN: A decent text-to-image model trained for ~$20K (Apache 2.0 Weights)

https://www.linum.ai/field-notes/pjit-21k
244•schopra909•1d ago•23 comments

Show HN: Rindraw – drawing and animation app for iPad, iPhone and Mac

https://rindraw.com/
3•sawirricardo•1h ago•0 comments

Show HN: Black Pixel – 69-byte inverse of the Million Dollar Homepage

https://black-pixel-1x1.vercel.app
2•KINGOFTHESCREEN•1h ago•0 comments

Show HN: Overhead – the planes overhead, painted on an e-ink frame

https://github.com/dmellok/tesserae-widget-overhead
2•xDaftTurtle•2h ago•0 comments

Show HN: Stroq – a local audit of what your coding agent did and why

https://github.com/AGGIB/Stroq
88•agybay_07•20h ago•33 comments

Show HN: Ueddit.com – Reddit Without Logging In

https://ueddit.com/
3•DavCreator•58m ago•1 comments

Show HN: Pixel Buddy, a pixel pet for Claude Code that grows from your work

https://github.com/SimakovIgor/pixel-buddy
3•igorsimakov•4h ago•0 comments

Show HN: Mall Bats, a nostalgic tycoon game with a twitst

https://mall-bats.vercel.app/
2•jacobjr23•5h ago•0 comments

Show HN: BeepGrid – Lightweight open source agent comms

https://github.com/beepgrid/beepgrid
3•eonn•5h ago•0 comments

Show HN: Mantis – AI agents browse 36% faster than with Playwright MCP

https://github.com/perzianhq/mantis
4•aaditsingal7859•6h ago•0 comments

Show HN: HackerRepos – HackerTube for repos mentioned on HN

https://HackerRepos.fyi/
7•mmvvaa•13h ago•3 comments

Show HN: I built a tool that prices a pre-built PC part by part

https://pcdealcheck.com/
116•adlep•1d ago•82 comments

Show HN: After a decade of reversing, I got co-op working in DOS Wing Commander

https://fireflyk64.github.io/wcmulti/
250•daniel_rh•1d ago•38 comments

Show HN: TubeHaus – an open-source YouTube client with no Google account

https://github.com/biolend83/tubehaus
21•invidiouslove12•22h ago•5 comments

Show HN: Uncracked City, detective game where you question LLM suspects that lie

https://uncracked.city
127•passkey1510•2d ago•69 comments

Show HN: HackerBooks – HackerTube, but for books mentioned on HN

https://hackerbooks.org
1860•roansh•4d ago•306 comments

Show HN: The DNA of DOOM – How code structure survives across 44 ports

https://squid-protocol.github.io/gitgalaxy/museum-of-code/doom-dna/
52•joe-esquibel•3d ago•29 comments

Show HN: Gauge – Open-Source CLI to recursively improve your docs

https://github.com/gauge-sh/gauge-cli
41•0x63_Problems•1d ago•10 comments

Show HN: HackerTV – HN's most-recommended Youtube videos as 24/7 TV channels

https://hackertv.org
481•dsalzman•3d ago•82 comments

Show HN: Subvocal – Talk to your computer without making noise

837•aarushyadav•3d ago•393 comments

Show HN: Taskivities – where tasks follow you till they are done

https://www.taskivities.com/
2•y1426i•12h ago•1 comments

Show HN: Curious HN – Hacker News without the snark

https://curioushn.com/about.html
10•cochne•1d ago•13 comments

Show HN: 3-minute desk breaks based on Radio Taiso and Wordle

https://www.audioround.com/
4•riscii68•12h ago•0 comments

Show HN: Get Better at Piano with Noodle

5•rahilb•1d ago•6 comments

Show HN: Lab Canary – Rating AI labs on whether their staff can speak up

https://labcanary.com/
3•ap11071•13h ago•0 comments

Show HN: Stenvakt, a server hardening and patching tool

https://stenvakt.com/
2•ranwhatcom•13h ago•0 comments

Show HN: I've updated my Linux System Call website and API

https://syscall.sh/
237•guitmz•4d ago•56 comments

Show HN: Kairos – Open-source risk and fraud decisioning platform

https://github.com/finic-ai/kairos
104•ayanb9440•2d ago•36 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)