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Show HN: PS2 games statically recompiled to WebAssembly

https://github.com/snuri00/ps2-web-recomp
24•deadxwarrior•3h ago•3 comments

Show HN: Atticus – Hold-to-talk voice assistant for macOS that runs on Claude -p

https://github.com/SaarthurR/atticus-mac
23•SaarthRanka•9h ago•3 comments

Show HN: WriteNative – correct, natural English in any Mac app

https://writenative.app/
4•dengzhaofun•4h ago•2 comments

Show HN: BetterWispr – Free, open-source dictation for Mac

https://betterwispr.com/
195•kartik017•21h ago•117 comments

Show HN: BraiNOTES, handwritten notes on your lecture PDFs in a browser tab

https://github.com/swimmingbrain/brainotes
29•swimmingbrain•10h ago•2 comments

Show HN: Preloop – GitHub Actions locally in microvms and SSH/pause failures

https://github.com/preloopdev/preloop
8•Bnjoroge•9h ago•1 comments

Show HN: LLMxRay an open-source observability tool for LLMs

https://github.com/LogneBudo/llmxray
6•lognebudo•12h ago•0 comments

Show HN: Skills Hub, a desktop app for managing AI agent skills

https://github.com/qufei1993/skills-hub
9•qufei1993•7h ago•1 comments

Show HN: If MIT OCW Was Like Cable TV

https://rahulch.site/mitocwtv/
3•iKidA•7h ago•0 comments

Show HN: Diffle, a keyboard-centric diff viewer with LSP support

https://github.com/moritzwilksch/diffle
70•mwil1000•3d ago•12 comments

Show HN: Happy Hangul Day! An RNN for Generating Korean Handwriting Strokes

https://hangul.ink/blog/hangul-day
90•jbaudanza•3d ago•20 comments

Show HN: Proton Drive for Linux

https://oss.lsantos.dev/proton-drive-linux-fs/
119•khaosdoctor•4d ago•44 comments

Show HN: The rarest tech books and docs you've probably never read

https://readrare.com/
181•miletus•2d ago•66 comments

Show HN: SecuBuzz – Factual 60-word cybersecurity briefs and CISA zero-day radar

https://secubuzz.com/
2•nisarg-soni•10h ago•0 comments

Show HN: Seodata.dev (1.1) Free search data for AI agents

https://www.seodata.dev/
2•alentodorov•11h ago•0 comments

Show HN: Let your AI agents paint big arrows, boxes and text on your screen

https://github.com/franzenzenhofer/big-arrow-on-the-screen
416•franze•2d ago•196 comments

Show HN: Shpyrd – A new type of cloud for AI era

https://www.shpyrd.io
8•patricknegri•11h ago•20 comments

Show HN: Carrier-Explode: iPhone, Pixel and Galaxy carrier settings decoded

https://carrierexplode.com/
425•simplyalec•2d ago•55 comments

Show HN: Clotr, a browser extension that warns you before you send PII

https://github.com/clotr-app/clotr/releases/tag/v1.3.0
3•BilliamBaSH•5h ago•1 comments

Show HN: Cachety – Watermark ID documents in the browser, nothing is uploaded

https://cachety.com
3•aminmoradi•12h ago•0 comments

Show HN: Rhci – A Small GHCi in Ruby

https://github.com/beleon/rhci
3•rowbin•12h ago•2 comments

Show HN: Moodi – A tiny 3D character for your app's loading states

https://www.getmoodi.dev
3•itsk0rn3l•12h ago•0 comments

Show HN: Doiter – Language where pointers and stack frames are Docker containers

https://github.com/simvux/doiter
7•simvux•12h ago•2 comments

Show HN: I Cut my Agent Tokens By 50%

6•iohotspot•13h ago•4 comments

Show HN: A Chromium browser you drive with HTTP requests (no Selenium)

https://github.com/techxcelerate/browser-mini
3•nitikshkumar•13h ago•1 comments

Show HN: Inside-out analytics for product-led teams

https://www.invarhq.com/
2•vicngan05•13h ago•0 comments

Show HN: HarmoNova: A modern, customizable Hacker News reader for Chrome

https://github.com/chaosmanage/harmonova
4•chaosmanage•15h ago•8 comments

Show HN: Kindlefall a 3D ARPG in the browser, built with Three.js

https://kindlefall.com/play/
3•djbiccboii•15h ago•1 comments

Show HN: Bigwords.page – Turn any screen into a sign. The URL is the app

https://bigwords.page/
723•SpeakingOfBrad•4d ago•166 comments

Show HN: OpenClear – Self-hosted check and ACH fraud screening for small banks

https://github.com/chaffed/OpenClear
4•villson•17h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)