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Show HN: Mador – Make any DOM reactive with a tiny 80-line Proxy state tuple

https://github.com/marsbos/mador
33•bosmarcel•1h ago•12 comments

Show HN: VODForge – a free local desktop UI for YouTube video/playlist downloads

https://getvodforge.com/
17•coopernusbaum•1h ago•1 comments

Show HN: Byosynch – Continuous two-way file sync over SSH for Mac and Linux

https://byosynch.com/
3•hamiltonc•1h ago•0 comments

Show HN: Sol, my macOS music player and jukebox app, is now free and open source

https://github.com/FulltimeFeline/Sol
3•fulltimefeline•1h ago•0 comments

Show HN: Kadō – open-source habit tracker, with non-binary habit score, for iOS

https://github.com/scastiel/kado
64•scastiel•7h ago•29 comments

Show HN: HexBOTs – a cellular automaton with robotic lawnmowers

https://hexbot-genesis.netlify.app/
3•unitX•1h ago•0 comments

Show HN: TERMy – A fast terminal assistant that does not use LLMs

https://github.com/gioblu/NPC-Forge/blob/main/docs/development.md
209•gioscarab•2d ago•45 comments

Show HN: PixelDraw – simple drawing software for web(WASM) and desktop

https://akshy.codeberg.page/pixeldraw/
2•yhska•6h ago•0 comments

Show HN: Fly By – retro biplane flying game

https://michaelteter.com/flyby.html
84•michaelteter•5d ago•54 comments

Show HN: Dsnitch – Real-time, zero-config Docker egress inspector via eBPF

https://github.com/infomaniac777/dsnitch
5•infomaniac777•8h ago•1 comments

Show HN: Open-Source eInk Bike Computer

https://opentrailpaper.com
408•stingrae•2d ago•130 comments

Show HN: I stopped using an LLM gateway and put rate-limits/fallback in-process

https://github.com/LakBud/vernLLM
4•Buddo•9h ago•1 comments

Show HN: Wayfinder – A reference implementation for evaluating AI applications

https://github.com/DivakarUngatla/wayfinder
3•divakarungatla•11h ago•0 comments

Show HN: Reactor Atlas

https://reactoratlas.com
77•fedecaccia•3d ago•25 comments

Show HN: Blunderbase: A Personal Chess Database

https://github.com/philphilphil/blunderbase
3•philphilphil•14h ago•0 comments

Show HN: HyperCard to HTML Converter

https://github.com/stachon/hc2html
15•druidcz•1d ago•3 comments

Show HN: Moadim.io – A scheduler for agents

https://moadim.io/
35•tupe12334•1d ago•17 comments

Show HN: Personal Context MCP

https://lanes.sh/showcase/personal-context-mcp
25•s-xyz•1d ago•7 comments

Show HN: HN Match Maker – Matching "Who Wants to Be Hired?" With "Who's Hiring?"

https://hnmatchmaker.com/
125•all2•5d ago•46 comments

Show HN: OwnTime – a chess clock for your day's priorities

https://owntime.app/
115•fmos•5d ago•63 comments

Show HN: Amaze Kings – a browser logic puzzle with 1,400 hand-graded levels

https://kings.amaze-apps.com/
16•amaze-apps-com•1d ago•2 comments

Show HN: Cowbull – Wordle-like game where you only get match counts

https://cowbull.co/
4•ajayvk•21h ago•2 comments

Show HN: Getting to the top of Show HN is getting harder

https://artifactbin.dev/@vivek/6bXsx3-vol-2-show-hn-hall-of-fames
14•ppsreejith•1d ago•8 comments

Show HN: I made a retro falling block puzzle, with a twist ;)

https://blocknado.app/marathon
5•jamwise•21h ago•1 comments

Show HN: OpenMonitor – vendor neutral web monitoring cloud agent

https://www.openmonitor.website/
6•iacguy•21h ago•0 comments

Show HN: Fast Cut Video tool for cutting video for Agents

https://github.com/modecir/fast-cutvid
8•Modecir•1d ago•8 comments

Show HN: Merge Wikipedia articles across languages into one page

https://github.com/gojiplus/wikifuse
5•neehao•1d ago•2 comments

Show HN: I made a word building game supporting anagrams and one handed use

20•busymom0•3d ago•1 comments

Show HN: Newton's Orchard – Browser-based space/gravity playground

https://newtonsorchard.app
32•andrewchilds•5d ago•7 comments

Show HN: Weedout – Safari extension that hides YouTube AI-labeled videos

https://masteranza.github.io/weedout/
185•masteranza•4d ago•84 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)