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Show HN: Bigwords.page – Turn any screen into a sign. The URL is the app

https://bigwords.page/
426•SpeakingOfBrad•13h ago•126 comments

Show HN: Pacer – will your AI coding subscription last until the reset?

https://github.com/dkremsa/claude-pacer
2•dkremsa•1h ago•1 comments

Show HN: A walkable 3D art history museum built from Wikipedia

https://artmuseum.artfrompixels.com/
148•jasontr•16h ago•61 comments

Show HN: Agent.reviews – Where AI agents read and write reviews on tools

https://agent.reviews/
52•screm•12h ago•44 comments

Show HN: Durable Actors – OSS Durable Objects with configurable compute

https://github.com/TerseAI/durable-actors
35•thomask1995•1d ago•25 comments

Show HN: AstroHelm – Use your phone camera to aim a telescope or telephoto lens

https://astrohelm.app/
90•HeavenFox•3d ago•30 comments

Show HN: Procinsh – A 3D Linux process inspector

https://github.com/akawashiro/procinsh
52•a_kawashiro•16h ago•21 comments

Show HN: agentc: <1mb static/no-libc, minimal, embeddable agent with Rust/C API

https://github.com/abird-ai/agentc
3•logxroot•3h ago•0 comments

Show HN: Pinrail – A desktop inbox where coding agents wait for your review

https://github.com/forgeplane/pinrail
21•pnezis•12h ago•4 comments

Show HN: Terse, a Claude Code plugin that halves reply length by cutting filler

https://github.com/lowenbjer/claude-terse
16•lowenbjer•12h ago•0 comments

Show HN: NanoMuse – An open-source AI agent for your phone and computer

https://github.com/nano-muse/nanoMuse
56•ilreb•1d ago•20 comments

Show HN: A satirical yet useful employee survey app for tolerable workplaces

https://tolerableworkplace.com/
2•joewhale•2h ago•0 comments

Show HN: I turned my iPhone and a $20 smart plug into an f-stop timer

https://peterszentkiralyi.eu/darkplug/
84•pentakkusu•1d ago•38 comments

Show HN: Trigora – durable execution without history replay

https://github.com/trigora-dev/trigora
9•hypervs•13h ago•2 comments

Show HN: Convkit – A command line tool for converting images/video/docs offline

https://github.com/shdwfruit/convkit
3•shdwfruit•11h ago•0 comments

Show HN: Arcadeia – A self-hosted media library with animated video previews

https://github.com/travelonium/arcadeia
17•omidontop•3d ago•6 comments

Show HN: A virtual recording studio where you direct session players

https://labs.daydream.live/studio/
6•hthillman•12h ago•0 comments

Show HN: Botscent – Library to Detect Agents on your site

https://botscent.nibnalin.me
2•nibnalin•9h ago•0 comments

Show HN: Parseable, an open observability datalake, handles 100M time-series/min

https://www.parseable.com
86•yashdotrv•1d ago•24 comments

Show HN: Smart Blur – Auto-Blur PII in the Browser, with a OpenAI Local Model

https://smartbuildlabs.com/apps/smart-blur/
6•vickyonlinecont•10h ago•4 comments

Show HN: POSIX-UEFI

https://gitlab.com/bztsrc/posix-uefi
2•skrellm•11h ago•0 comments

Show HN: Karotte, a framework for building robust RL envs

https://github.com/preferencemodel/karotte
8•256•11h ago•0 comments

Show HN: getrequest – Never lose an API request

https://www.getrequest.io/
2•santoshbaggam•11h ago•1 comments

Show HN: Manifestack – open-source stack audit inside your coding agent

https://github.com/manifestack/manifestack
2•dminglv•11h ago•0 comments

Show HN: VoiceGremlin, a SaaS tool for automated tests against AI phone agents

https://voicegremlin.com/
3•ineptech•12h ago•1 comments

Show HN: Rgpu – a PyTorch device whose tensors live on a remote GPU

https://github.com/ymcrcat/rgpu
8•boxstream•1d ago•1 comments

Show HN: Zesfy – An app where tasks live inside calendar events

https://apps.apple.com/ph/app/daily-planner-zesfy/id6479947874
2•waitinside•12h ago•0 comments

Show HN: A faithful recreation of the Plex UI for Jellyfin

https://github.com/iridium/jellex
4•microcode•12h ago•0 comments

Show HN: Shortfuse – Make macOS permissions expire automatically

5•wxce•12h ago•4 comments

Show HN: OpenComputerUse – Background computer use for agents, as an MCP server

https://github.com/IAmJSD/OpenComputerUse
2•astrid__•12h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)