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Show HN: Nibble

https://github.com/glouw/nibble
26•glouwbug•3h ago•1 comments

Show HN: Needle: We Distilled Gemini Tool Calling into a 26M Model

https://github.com/cactus-compute/needle
659•HenryNdubuaku•1d ago•187 comments

Show HN: Containarium – self-hosted sandbox for AI agents, MCP-native

https://github.com/footprintai/Containarium
2•hsin003•2h ago•0 comments

Show HN: Gigacatalyst – Extend your SaaS with an embedded AI builder

57•namanyayg•1d ago•24 comments

Show HN: MerryDiv – Track dividends across all your brokerage accounts

https://www.merrydiv.com/
2•zouko•3h ago•0 comments

Show HN: Agentic interface for mainframes and COBOL

https://www.hypercubic.ai/hopper
89•sai18•1d ago•47 comments

Show HN: Statewright – Visual state machines that make AI agents reliable

https://github.com/statewright/statewright
112•azurewraith•1d ago•51 comments

Show HN: Petri – Drop-in Postgres image that forks a DB per test

https://github.com/taktekhq/petri
4•nizarmah•6h ago•0 comments

Show HN: TikTok but for scientific papers

https://andreaturchet.github.io/website/index.html
186•ciwrl•2d ago•76 comments

Show HN: Showing the same info in 248 different UI

https://whoareyou.infiniwa.com/
3•ym705•6h ago•0 comments

Show HN: Torrix, self hosted, LLM Observability,(no Postgres, no Redis)

https://github.com/torrix-ai/install
29•AdarshRao23•17h ago•2 comments

Show HN: A modern Music Player Daemon based on Rockbox firmware

https://github.com/tsirysndr/rockbox-zig
120•tsiry•4d ago•26 comments

Show HN: Micromort Risk Visualizer

https://boxed.github.io/micromort/
4•boxed•11h ago•0 comments

Show HN: FixMyNPM, CLI to fix your insecure npm config

https://github.com/madhugb/FixMyNPM
9•madospace•16h ago•1 comments

Show HN: Neural window manager, neural network moving windows from mouse actions

https://lusob.github.io/neural-os/
3•lusob•11h ago•0 comments

Show HN: AgentKanban for VS Code – A task board with agent harness integration

https://www.agentkanban.io/
4•gbro3n•18h ago•0 comments

Show HN: OpenGravity – A zero-install, BYOK vanilla JS clone of Antigravity

https://github.com/ab-613/opengravity
102•ab613•2d ago•30 comments

Show HN: Ratify Protocol – prove who authorized an AI agent, offline, in <1ms

https://github.com/identities-ai/ratify-protocol
4•chuks•13h ago•0 comments

Show HN: An index of indie web/blog indexes

https://theindex.fyi
151•rocketpastsix•3d ago•39 comments

Show HN: Splice – A programming language with custom VM for embedded systems

https://github.com/Open-Splice/Splice
2•amitabhi•14h ago•0 comments

Show HN: Mainline – a project tool with no backlog, story points or surveillance

https://mainline.dev/demo
4•natyoung•14h ago•0 comments

Show HN: E2a – Open-source email gateway for AI agents

https://github.com/Mnexa-AI/e2a
46•mnexa•2d ago•3 comments

Show HN: I made a Clojure-like language in Go, boots in 7ms

https://github.com/nooga/let-go
277•marcingas•4d ago•83 comments

Show HN: DAGraph – local-first reactive graph from arithmetic to OLAP SQL

https://dagraph.com
6•notfirstpost•15h ago•1 comments

Show HN: Chimera, a leaderless runtime with selectable settlement profiles

https://chimera.sigil.black/demo
3•SIGILonHN•15h ago•0 comments

Show HN: Mistle – Open-source infrastructure for running sandboxed coding agents

https://github.com/mistlehq/mistle
6•jonathanlowhy•15h ago•0 comments

Show HN: TrueCitation – academic source credibility checker (URL/DOI/journal)

https://truecitation.com/
4•kitchendesign•15h ago•1 comments

Show HN: Vim file browser that runs in separate terminal

https://github.com/hoffa/vitree
4•crehn•15h ago•0 comments

Show HN: Promptcellar – capture every Claude Code prompt as JSONL in your repo

https://github.com/dominiek/promptcellar-for-claude-code
6•dominiek•15h ago•0 comments

Show HN: Hashiverse, an open-source decentralized social network in Rust

https://www.hashiverse.com/en/
2•jamesjardine•15h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)