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Show HN: Search London StreetView panoramas by text

https://london.publicinsights.uk
29•dfworks•4d ago•11 comments

Show HN: I built an interactive HN Simulator

https://news.ysimulator.run/news
17•johnsillings•2h ago•8 comments

Show HN: Cynthia – Reliably play MIDI music files – MIT / Portable / Windows

https://www.blaizenterprises.com/cynthia.html
73•blaiz2025•6h ago•17 comments

Show HN: I built an interactive map of jobs at top AI companies

https://map.stapply.ai
6•kalil0321•2h ago•1 comments

Show HN: Axe - A Systems Programming Language with Builtin Parallelism and No GC

https://axelang.org/
3•death_eternal•1h ago•0 comments

Show HN: Virtual SLURM HPC cluster in a Docker Compose

https://github.com/exactlab/vhpc
44•ciclotrone•5d ago•10 comments

Show HN: Runbooks – Shareable Claude Code Sessions

https://www.aviator.co/runbooks
4•ankitdce•1h ago•0 comments

Show HN: Stun LLMs with thousands of invisible Unicode characters

https://gibberifier.com
179•wdpatti•17h ago•94 comments

Show HN: I wrote a minimal memory allocator in C

https://github.com/t9nzin/memory
125•t9nzin•21h ago•29 comments

Show HN: Gitlogue – A terminal tool that replays your Git commits with animation

https://github.com/unhappychoice/gitlogue
150•unhappychoice•6d ago•19 comments

Show HN: Sphere-Base-One– A Python Kernel for Integer-Based Physics Optimization

https://github.com/universal-steward/hahn-optimization-core
3•zakthehahn•3h ago•1 comments

Show HN: Pg-aiguide – Write better PostgreSQL code with AI

https://github.com/timescale/pg-aiguide
3•cevian•5h ago•0 comments

Show HN: Numr – A Vim-style TUI calculator for natural language math expressions

https://github.com/nasedkinpv/numr
4•nasedkinpv•5h ago•0 comments

Show HN: I made a tool to export TikTok comments

https://exporttok.com
4•jackemerson•6h ago•1 comments

Show HN: Pulse-Field – O(N) AI Architecture (12x faster than Transformers)

https://github.com/makimilan/pulse-field-core
5•makimilan•6h ago•8 comments

Show HN: Build the habit of writing meaningful commit messages

https://github.com/arpxspace/smartcommit
107•Aplikethewatch•1d ago•131 comments

Show HN: WireMD – Design Wireframes in Markdown

https://wiremd.dev/
6•akonan•8h ago•3 comments

Show HN: I built an LLM powered receptionist for website chats

https://receptionst.com/
11•teemingdev•8h ago•3 comments

Show HN: Forty.News – Daily news, but on a 40-year delay

https://forty.news
431•foxbarrington•2d ago•171 comments

Show HN: Wealthfolio 2.0- Open source investment tracker. Now Mobile and Docker

https://wealthfolio.app/?v=2.0
668•a-fadil•3d ago•212 comments

Show HN: Flag Waver, create and simulate realistic waving flags online

https://flagwaver.org
4•star98•10h ago•1 comments

Show HN: Built a tool solve the nightmare of chunking tables in PDF vs. Markdown

https://github.com/2dogsandanerd/smart-ingest-kit
9•2dogsanerd•1d ago•0 comments

Show HN: I built a CLI tool to map your codebase for LLMs

https://github.com/JordanCoin/codemap
4•jordancj•12h ago•2 comments

Show HN: I built a wizard to turn ideas into AI coding agent-ready specs

https://vibescaffold.dev/
68•straydusk•1d ago•37 comments

Show HN: Simulating the vacuum as a superfluid to derive Alpha = 1/137

https://github.com/moseszhu999/geometric-vacuum-sim
5•moseszhu•13h ago•1 comments

Show HN: WeatherOrNot a maximal weather app in the terminal

https://james-see.github.io/weatherornot/
6•jamescampbell•13h ago•0 comments

Show HN: I built a free kids coloring site with AI

https://happykidscoloring.com/en
7•daimajia•14h ago•10 comments

Show HN: SitStand – Control your standing desk from the command line

https://gregraiz.com/blog/sitstand-bluetooth-desk-controller/
8•graiz•16h ago•0 comments

Show HN: 3M km interferometer concept using Saturn moons

https://zenodo.org/records/17665935
3•kurtswendson•17h ago•1 comments

Show HN: Ontology-driven knowledge graph extraction from text

9•cybermaggedon•8h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•6mo ago

Comments

ricardobayes•6mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•6mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•6mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•6mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•6mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•6mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•6mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•6mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•6mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)