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Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
1029•arnemunthekaas•7h ago•137 comments

Show HN: Capsule – Single-file web apps that save their data into SQLite

https://withcapsule.app/
227•bashtian•6h ago•106 comments

Show HN: Hacking a $20 4G wireless hotspot into a texting device

https://bkovac.github.io/modem-thing/
149•bobili1234•7h ago•24 comments

Show HN: Panel – A research workspace where the agent can build its own panes

https://github.com/greentfrapp/panel
44•greentfrapp•6h ago•10 comments

Show HN: Sass – Rust and WASM

https://github.com/zoosky/accent-sass
2•akapaka•46m ago•0 comments

Show HN: Ordewell – turn one goal into an ordered plan of coding-agent tasks

https://github.com/ordewell/ordewell
43•ac-ciano•6h ago•29 comments

Show HN: Check if your IP has appeared in a residential proxy network

https://haveibeenproxied.com/
40•microcode•5h ago•26 comments

Show HN: Redis City – Explore how Redis works in an interactive 3D model

https://poltora.dev/redis
159•poltora•3d ago•25 comments

Show HN: SCIP MIP solver bindings for Go, ported from russcip

https://github.com/egoisutolabs/scipgo
7•generalist_dev•4h ago•0 comments

Show HN: Loss. a tiny satire about AI progress

https://workatloss.com/
21•pbobak•6h ago•7 comments

Show HN: DaiDocs, AI memory as a plain-text file format, not a service

https://github.com/Kerneta/daidocs
3•Amin_Rigi•3h ago•1 comments

Show HN: Macros with a Behringer FCB1010 MIDI Pedalboard in macOS

https://github.com/JamesRyanATX/fcbnerd
82•fretlessjazz•21h ago•21 comments

Show HN: AirmailAI, a BYOK LLM chat app with a browser extension backend

https://airmailai.net/
3•blake__dev•3h ago•6 comments

Show HN: TrailVid – Cinematic Travel Animations

https://trailvid.com/
3•ShellfishMeme•3h ago•0 comments

Show HN: Omni – Open-source workplace agent, built on Postgres

2•prvnsmpth•3h ago•0 comments

Show HN: TabPFN-3.5, a Tabular Foundation Model for messy real-world tables

https://priorlabs.ai/technical-reports/tabpfn-3-5
8•onasta•3h ago•1 comments

Show HN: Open-source passive NFC tag that signs with ECDSA, verified on-chain

https://github.com/mwbpNFTechnology/toluTag/
7•boust16•7h ago•0 comments

Show HN: I ported COLMAP (photogrammetry) to the browser in WASM and WebGPU

https://offlinetools.io/colmap-landing/
2•rsp1984•3h ago•0 comments

Show HN: Extract original images from a PDF in the browser

https://imissfiles.com/extract-pdf-images/
4•theholygrail•4h ago•0 comments

Show HN: An open source safety layer for AI agent actions

https://github.com/CTRLRun/ctrlrun
4•arpanghoshal•4h ago•1 comments

Show HN: Claude Meter – a macOS menu-bar meter for Claude's usage limits

https://github.com/sanchitkd/claude-meter
3•sanchitkd•4h ago•0 comments

Show HN: I built a tiny camera that knows where it is

https://mightycamera.com/story
3•asadm•6h ago•4 comments

Show HN: Voice AI that runs on CPUs

https://lokutor.com/
4•lokutor•4h ago•0 comments

Show HN: Pelican-bicycle alternatives

https://gally.net/temp/20260914pelican-alternatives/index.html
127•tkgally•1d ago•45 comments

Show HN: Eulix - Code navigation for large codebases

4•Nurysso•4h ago•0 comments

Show HN: Nari Qwen3-TTS and Qwen3-ASR – High accuracy, low latency and cost

https://narilabs.com/blog/nari-labs-leads-coval-voice-ai-benchmarks/
89•toebee•1d ago•31 comments

Show HN: Async multi-agent coordination across physical environments

https://github.com/BlahBlah23406/agent-comms
3•BlahBlah23406•4h ago•1 comments

Show HN: A malicious NPM install reads your .env. On my Mac it reads a decoy

https://jitpass.com
2•bukershok•4h ago•0 comments

Show HN: Talk to Claude – voice agent designs, plans, builds across all projects

https://github.com/ethanplusai/jarvis
2•ethanplusai•4h ago•0 comments

Show HN: Replay the Python calls that failed while a dependency was down

https://github.com/baldurhq/baldur
2•mcbg1541•4h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)