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Show HN: I couldn't afford interview prep, so I built a free alternative

https://learningto.co/
32•cdnsteve•1h ago•35 comments

Show HN: What if the speed of light was 5 km/h?

https://rivendell.dmitrybrant.com/relativity/
508•dmitrybrant•13h ago•213 comments

Show HN: Filament – Fast data movement engine in Go

https://github.com/galaxy-io/filament
6•ikswolzok•2d ago•0 comments

Show HN: Art – draw one stroke, let symmetry complete it

https://mrdee.in/mandala/
57•cyb0rg0•5d ago•24 comments

Show HN: Syq – copy files between machines fast (better than rsync)

https://greaber.github.io/syq/
3•greaber•45m ago•1 comments

Show HN: We served 5k dynamic websites from a 2-vCPU, 4 GB VPS

https://github.com/Kooboo/Kooboo/blob/main/Docs/5000-sites-benchmark.md
3•zguoqi•47m ago•0 comments

Show HN: Math Gambling

https://kuber.studio/math-gambling/
2•kuberwastaken•1h ago•0 comments

Show HN: Compute polynomials twice as fast

https://thomasahle.com/fast-polynomials/
115•thomasahle•1d ago•36 comments

Show HN: Calmscroll – a reader that shows the current paragraph in the library

https://calmscroll.com
2•amadeuspagel•1h ago•0 comments

Show HN: Orchestrator, spawn and manage Claude Code instances remotely

https://github.com/markusbug/Orchestrator
2•mhaaseth•2h ago•0 comments

Show HN: Persistent Jupyter kernel execution and live output streaming in VSCode

https://github.com/rnoro/tithon
7•rnoro_•1d ago•3 comments

Show HN: Pragma Twice – A dystopian sci-fi themed programming game

https://www.bryanpg.com/pragma_twice/
2•umvi•2h ago•0 comments

Show HN: BlindLock – Passwords hidden in a photo, sealed to your TPM/SE

https://blindlock.app/en/
3•BlindLock•3h ago•1 comments

Show HN: I graded 200 AI tools/apps and track any changes in their policies

https://isittrainingonme.com/
4•trainingonme•3h ago•0 comments

Show HN: Apparat/UI – React UI library for vibecoded creative tools

https://github.com/tommyjepsen/apparat-ui
3•tommyjepsen•3h ago•0 comments

Show HN: A free API to query 3.5B subdomains

https://subdomains.jsmon.sh
3•rashahacks•3h ago•0 comments

Show HN: Self-hosted company OS, Claude Code and Codex agents in departments

https://github.com/OtoDock/oto-dock
46•dimitrismrtzs•21h ago•12 comments

Show HN: Draw a wheel. See the road it rolls on

https://baselashraf.com/roadwright/
2•BaselAshraf81•4h ago•0 comments

Show HN: Botbin.io – pastebin for AI agent artifacts

https://botbin.io/?v=next
7•obilgic•8h ago•2 comments

Show HN: Geiger – See every AI agent on your machine and what it can touch

https://github.com/Atomburstofficial/geiger
46•atomburst•1d ago•24 comments

Show HN: Copperhead – Cursor for circuit boards

https://copperhead.sh/
243•animeshchouhan•2d ago•114 comments

Show HN: LLM Attention Visualization

https://ishamf.dev/p/llm-attention-visualizer/
168•ifz•1d ago•26 comments

Show HN: SubnetLens – OSS local network scanner built in Go with a TUI

https://github.com/ostefani/subnetlens
6•ostefani•7h ago•0 comments

Show HN: Free ePub Tools Online – View, Edit and Extract – ePub Toolset

https://epubtoolset.com
3•light001•7h ago•0 comments

Show HN: They chose your competitor. Find out why

https://drop.space
6•zhangchen0411•13h ago•2 comments

Show HN: I turned a 25 year old web platform into a HATEOAS multi-agent system

https://pwnc.it/en/home.php
4•katzito•9h ago•0 comments

Show HN: Rdltr – Inbox zero for your reading list

https://rdltr.app/
23•eduardosasso•22h ago•17 comments

Show HN: Whetuu – An opinionated, zero-config status line and history picker

https://github.com/yamafaktory/whetuu
13•yamafaktory•1d ago•1 comments

Show HN: Oz – a Vim-style terminal editor written in Zig

https://github.com/niT-Tin/oz
3•niT-Tin•12h ago•0 comments

Show HN: NYC rideshare market analysis (2019 – 2026)

https://github.com/omarirfa/rideshare_market
3•fl4res•13h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)