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Show HN: Mini-AGI – Dynamic continual learning model trained on 8GB VRAM

https://github.com/volotat/mini-AGI/
49•volotat•4h ago•9 comments

Show HN: Radius – A Meetup.com Alternative

https://radius.to/
133•radius89•16h ago•56 comments

Show HN: A competition for small neural networks that play strategy games

https://tinybrains.dev
67•codetiger•17h ago•23 comments

Show HN: jevals – replacing LLM judges with typed Jev decisions

https://github.com/openlayer-ai/jevals
19•gbayomi•10h ago•1 comments

Show HN: Gdocs-me-up: a high-fidelity Google Docs exporter

https://github.com/behdad/gdocs-me-up
9•behdad•8h ago•2 comments

Show HN: Sigabrt.dev – cronjob monitor with an SSH TUI

https://sigabrt.dev
71•4815162342•1d ago•33 comments

Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
2380•arnemunthekaas•5d ago•264 comments

Show HN: Lightspeed, build real time apps the Laravel way (+asteroids demo)

10•jv22222•9h ago•2 comments

Show HN: Hibi – An open-source obsidian alternative

https://github.com/schmayterling/hibi
2•ryanamay•6h ago•0 comments

Show HN: Ambits – agentic grep/rg tool will history tracking

https://github.com/joshLong145/ambits
3•joshLong145•6h ago•0 comments

Show HN: CUA-S1 – A System One Model for Computer Use

https://github.com/trycua/cua
89•frabonacci•1d ago•10 comments

Show HN: Jevlang: Python with a Smart "If"

https://github.com/sumanmichael/jevlang
3•sumanmichael•11h ago•1 comments

Show HN: Mahabharata Characters – 307 figures with gunas and decision primitives

https://huggingface.co/datasets/gnumanth/mahabharata-characters
4•init0•4h ago•1 comments

Show HN: AgentTrace–Observability and runtime self-healing engine for AI agents

https://github.com/mohitkumar188/AgentTrace
4•mohitkumar18•11h ago•0 comments

Show HN: Ifso.io – Personal finance simulator with no sign up required

https://ifso.io/try
8•timer_interrupt•17h ago•2 comments

Show HN: Cactus Needle 3: 8-29MB automation models can match DeepSeek V4 Flash

https://cactuscompute.com/needle
231•HenryNdubuaku•3d ago•91 comments

Show HN: Share your AI Setup, Learn from others

https://mysetup.ai/
247•steveybrown•3d ago•138 comments

Show HN: Snapdrop: Instantly share files between devices. No setup, no signup

https://snapdrop.me
109•Capira•3d ago•49 comments

Show HN: Scry, programmable internet search w/ congestion pricing

https://scry.io/
60•Xyra•3d ago•25 comments

Show HN: Judge Jev – Can you convince Jev of your innocence?

https://judge-jev.com/
4•theRealestAEP•14h ago•3 comments

Show HN: Testing a non-generative decision model on 5,500 CLINC150 inputs

https://github.com/chr-kelly/jev-cookbook
3•tgdhtdujeytd•14h ago•0 comments

Show HN: I inadvertently built an English to Bash transpiler

https://github.com/gioblu/NPC-Forge/blob/main/npcs/termy/README.md
3•gioscarab•15h ago•3 comments

Show HN: TetherPHP – a small PHP framework designed for agents and humans

https://tetherphp.com/
2•dillonsmartdev•15h ago•0 comments

Show HN: Try Omarchy for Windows – Full Omarchy Desktop on Windows

https://github.com/omacom/try-omarchy-windows
4•tsouth2•9h ago•3 comments

Show HN: Scrolling Text Generator – marquee, ticker and credits in the browser

https://scrollingtextgenerator.space
4•liweipt•15h ago•1 comments

Show HN: MidiSlayer, a desktop sight-reading trainer for MIDI keyboards

https://midislayer.com/
3•monoglyph•15h ago•0 comments

Show HN: Jev filters large HN discussions

https://www.hazumi.news/best
4•jrhey•15h ago•0 comments

Show HN: Frost – frosted-glass Linux icons where file types say what they are

https://github.com/thissayantan/frost-icon-theme
13•thissayantan•1d ago•1 comments

Show HN: Ax-check.com – Can agents use your product?

https://www.ax-check.com/
37•0x63_Problems•3d ago•39 comments

Show HN: OpensourceDB Tamper-evident,checksum-backed decision and session replay

https://github.com/ZIZKA-AI-SL/ZizkaDB
2•Arshad-Talpur•16h ago•1 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)