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Show HN: I Turned DOOM into a Transformer

https://github.com/mottopanikeiku/doomformer
69•falperc•7h ago•19 comments

Show HN: Auto Dismiss Mac OS "Allow <app> to find devices on local networks?"

https://github.com/johncassil/dontallow
121•johncassil•11h ago•92 comments

Show HN: Lasm – Write formally verified webapps in Lean for Node/serverless/edge

https://github.com/Millillion/lasm
23•lastmjs•4h ago•4 comments

Show HN: A proof-of-concept formalization of the IRS federal tax forms

https://github.com/emmilco/us-tax-model
68•RGS1811•1d ago•12 comments

Show HN: Overtone – Transcribe, correct and cut captions for any screen shape

https://github.com/lonthq/overtone-captions
40•rvanderlinden•12h ago•3 comments

Show HN: Arken – Passwordless auth middleware using secp256k1 keys

https://github.com/zacharybenson/arken-protocol
7•zachbenson817•5h ago•0 comments

Show HN: Typebook.lol read books by typing the letters only

https://typebook.lol/
7•vegnus•11h ago•11 comments

Show HN: phpClaw – AI agent runtime for PHP with tools, memory and guards

https://github.com/phpclaw-php/phpclaw-monorepo
11•akashpatel7204•12h ago•4 comments

Show HN: Charter, field-level control over agents' calls into customer accounts

https://github.com/r28ai/charter
2•nathanqueme•8h ago•1 comments

Show HN: InputConfig, a free open-source app to run your Mac with any controller

https://github.com/ryleighnewman/InputConfig
2•ryleighnewman•8h ago•0 comments

Show HN: SlideBySide – Present slides without sharing your screen

https://slidebyside.com/
80•denismenace•1d ago•35 comments

Show HN: Capo-S3 – a typed, async-first S3 client for Python

https://pypi.org/project/capo-s3/
12•karpetrosyan•12h ago•2 comments

Show HN: An open-source app for IELTS preparation

https://github.com/Luxshan2000/ielts-prep
3•luxshan_t•12h ago•0 comments

Show HN: KernelCash – Privacy First Budgeting

4•LoftyHobbitMan•9h ago•1 comments

Show HN: Artificer by Nua: Frontier robotics task evaluation in 4B parameters

https://usenua.com/blog/artificer
8•SunnyWan•9h ago•4 comments

Show HN: SiteSpin – Build and update business websites through chat

https://sitespin.app/
2•adamhsn•9h ago•0 comments

Show HN: SortSage – Automatic rules-based file organizer

https://enlightpixel.com/products/sortsage
6•enlightpixel•9h ago•0 comments

Show HN: AI Knows Us – see who ChatGPT and Perplexity recommend instead of you

https://www.aiknowsus.com
3•goeladityx•9h ago•1 comments

Show HN: Radix - A WebGPU-powered 3D Gaussian Splat renderer built on Three.js

https://sparkjs.dev/radix/
10•dmarcos•13h ago•0 comments

Show HN: Witnessory – a signed record of the web's move to post-quantum crypto

https://witnessory.org
6•parthod0x•14h ago•0 comments

Show HN: OpenArcanum – An End-to-End Encrypted Alternative to Discord

https://github.com/hyperkubeorg/openarcanum/
3•SamInTheShell•9h ago•0 comments

Show HN: Sidekeys – Turn an iPhone into a Mac display and agent control deck

https://sidekeysapp.com/
2•cmillstein•10h ago•0 comments

Show HN: Yavashark: I've Built a JavaScript Engine Every Day for 950 Days

https://yavashark.dev/blog/announcing-yavashark/
38•sharktheone•1d ago•3 comments

Show HN: Fitness Functions for Dbt Projects

https://github.com/tjirab/tff
2•bartschuijt•11h ago•0 comments

Show HN: Academic Ancestry – See Who taught the people who taught you (Launch)

https://academicancestry.org/
3•Codeblackwell•11h ago•0 comments

Show HN: GenesisDB – The event sourcing database, is now open source

https://www.genesisdb.io/blog/posts/2026-10-24/genesisdb-2-is-open-source
13•patriceckhart•11h ago•0 comments

Show HN: DissPair APK– Portable BLE and Bluetooth Classic Security Testing

https://github.com/threadpoolx/DissPair
2•threadpoolx•11h ago•0 comments

Show HN: Pho – TUI for GitHub PRs

https://github.com/utkarsh261/pho
2•stag•11h ago•0 comments

Show HN: local-first CVE triage app in Rust

https://github.com/Fazmin/cve-intel
3•FazzzMin•12h ago•0 comments

Show HN: Pretty Git Tree – Your Git history as generative art

https://hmillerbakewell.github.io/pretty-git-tree/
3•hda-hda•13h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)