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Show HN: Gemini 4 Argon plays StarCraft

https://starskirmish.com/bench/v0-2/
171•__cayenne__•7h ago•74 comments

Show HN: Wonderhop – A daily game: guess what most people say, or what none do

https://wonderhop.io/en/
41•mtlduo•2d ago•49 comments

Show HN: Stoke Money – Personal finance app built around a cash flow forecast

https://stoke.money
18•_wesley•3h ago•13 comments

Show HN: Play a 5 minutes match of CS 1.6 1v1 while you wait for your agent

https://csfor.fun/
3•ceifa•36m ago•2 comments

Show HN: rStation – A shared research lab for your AI agents

https://rstation.ai/
44•stephenchung•7h ago•18 comments

Show HN: 2026 Midterms Tracker blends polls and Kalshi/Poymarket odds

https://pressaudit.org/midterms-2026
9•SLHamlet•3h ago•0 comments

Show HN: OneDeploy – Managed open-source apps with nightly backups and TLS

https://onedeploy.co
21•relatedcode•6h ago•11 comments

Show HN: Weatherdeck – a read-only status board for AI coding agent lanes

https://github.com/Moshik21/weatherdeck
5•Konnerm•3h ago•0 comments

Show HN: Donut Browser, the most private anti-detect browser

https://github.com/donutbrowser/donutbrowser
3•andrewzeno•2h ago•2 comments

Show HN: Sill for Android – control your Mac's windows from an Android phone

https://github.com/rahimnathwani/sill-android
2•rahimnathwani•2h ago•0 comments

Show HN: Putaway – sorts your Mac's Downloads into the folders you have

https://github.com/devYRPauli/putaway
3•yashrajpandey•3h ago•0 comments

Show HN: Flipflop – Iroh-powered persistent tunnels for filesharing

https://github.com/andunieee/flipflop
134•andunie•1d ago•66 comments

Show HN: Camera Controls and Motion for AI Video Prompts

https://www.kapwing.com/ai/prompt-generator/camera
2•jenthoven•3h ago•1 comments

Show HN: Tinywm – a scrolling window manager for macOS, inspired by Niri

https://github.com/bbodi/tinywm
3•bbodi•3h ago•0 comments

Show HN: Capy-flash – a 125B MoE model on two 16 GB consumer GPUs

https://github.com/ValerioDolci/capy-flash
5•Feyd•8h ago•0 comments

Show HN: Reelbird, an open-source Loom and Screen Studio alternative for macOS

https://github.com/btahir/reelbird
2•bilater•4h ago•0 comments

Show HN: Toolbit – 43 local-first developer utilities in one place

https://toolbit.app/
3•alwinaugustin•5h ago•1 comments

Show HN: Brian2 Atlas, a Rust engine for distributed neural simulation

https://next-brain.ai/brian2-atlas/
2•rocklee•5h ago•0 comments

Show HN: Anima, interactive biology models from plain English (open source)

https://anima.arcumet.com
4•zeshama•8h ago•0 comments

Show HN: Unfenced – Land for sale that borders public land

https://unfenced.land/
310•otherwatersflow•1d ago•196 comments

Show HN: Proa – A Rust web framework with fast SSR and multi-target rendering

https://proa.so/
104•burnrate•1d ago•34 comments

Show HN: Indigene – Native plants for where you stand

https://indigene.app/
117•olivierlacan•3d ago•44 comments

Show HN: An HTTPS-secured WAF in SWI-Prolog. I deployed it on a free-tier GCP

https://prologwaf.site/
2•lokinpendawa•6h ago•1 comments

Show HN: Termexo – one AI operating your other coding agents, on Windows

https://github.com/gemron/Termexo
2•gemron•6h ago•0 comments

Show HN: Petal, open-source CoScreen/ScreenHero finally free

https://petal.live/
220•thedracle•2d ago•41 comments

Show HN: We built an open source, agent-first, alternative to Profound

https://github.com/Canonry/canonry
2•arberx•6h ago•0 comments

Show HN: MacVisor Runs VMs with VLANs and Firewall on Apple Silicon

https://scaleninja.com/macvisor/
4•onzr•7h ago•0 comments

Show HN: Wasmga.me – Homebrew and open-source games running on WebAssembly

https://wasmga.me/
3•iridis•7h ago•0 comments

Show HN: New social networking site supprting feature phones built in malawi

https://mososi.vercel.app
4•RedsonNgwira•7h ago•2 comments

Show HN: Ito – Build Terminal UIs in Lua

https://uji.sh/ito/
74•cat-whisperer•1d ago•15 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)