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Show HN: Hob - Open-source, on device alternative to Claude Cowork and ChatGPT

https://github.com/FrigadeHQ/hob
24•pancomplex•4h ago•9 comments

Show HN: Glider 4.0 Unofficial Web Edition (Mac game port)

https://dbohdan.github.io/glider/
14•networked•21h ago•1 comments

Show HN: Claude Plays the Piano from Braille

https://github.com/chris-mccoy/gottschalk-tarantelle
2•mccoyc•59m ago•1 comments

Show HN: A Truly Modular Keyboard

https://github.com/notaroomba/keybytes
266•NotARoomba•1d ago•96 comments

Show HN: UnicornFork a Chess AI That Is Fact Checked by Stockfish

https://www.unicornfork.com/
2•ArneVogel•1h ago•1 comments

Show HN: TitleArt – Make text like it's 1997

https://titleart.dvy.io/
383•davidbarker•17h ago•72 comments

Show HN: Termcraft – 2D terminal survival with multiplayer support

https://github.com/pagel-s/termcraft/tree/v0.2.0
7•sebosch•2h ago•3 comments

Show HN: Font Fam – A directory of 2,181 open-source fonts

https://fontfam.net/
4•bensterne•2h ago•2 comments

Show HN: RPI Pico (RP2040) PIO Emulator Package for Go

https://git.edwardh.dev/pio
3•headblockhead•3h ago•0 comments

Show HN: Hurston-1 open source TTS that speak Southern American and Afro-English

https://huggingface.co/destined/hurston-1
63•Gcarter08•1d ago•25 comments

Show HN: Freehire, open-source search 3M+ tech jobs from company career boards

https://freehire.me/
27•i_strelov•19h ago•5 comments

Show HN: Ranwhat.com

https://github.com/MatijaMiki/ranwhat
3•ranwhatcom•5h ago•0 comments

Show HN: Proc-CLI – An agent-friendly CLI tool for process and port management

https://proc-cli.com/
18•yazeedaloyoun•16h ago•4 comments

Show HN: ToiletPanic – A static survival guide for bathroom emergencies

https://toiletpanic-119.netlify.app
5•cast9•6h ago•0 comments

Show HN: HealthViewer – A local-first desktop app for tracking lab results

https://healthviewer.net/
2•ChickadeeBandit•7h ago•0 comments

Show HN: Printable Calendar Maker

https://makecalendars.com/
4•artiomartiom•7h ago•0 comments

Show HN: ADRs for AI – Deliberation records for human–AI work, versioned in Git

https://adrs.systems
64•lumbroso•1d ago•52 comments

Show HN: RainbowSay – Learn, teach, research languages live with shows you love

https://rainbowsay.ai/
11•gigapotential•19h ago•4 comments

Show HN: Rostr – Give your agents names, remember who's working on what

https://getrostr.sh/
3•piazz•9h ago•1 comments

Show HN: AgentTrust – Zero-trust security and human approvals for AI agents

https://github.com/SRN0129/Agenttrust
13•SRN0129•1d ago•1 comments

Show HN: Ultimidi – piano learning web game

https://game.ultimidi.com/
6•XCSme•10h ago•3 comments

Show HN: I put employees inside S&P 500 market-cap bubbles

https://bigwhalehunting.com/workforce/
177•vfxGer•1d ago•48 comments

Show HN: Corgi, a helpful {agent, terminal} multiplexer

https://corgi.computer/
140•eiopa•3d ago•46 comments

Show HN: Uberblok – an interactive museum of ZFS internals

https://uberblok.storagebits.workers.dev/
126•storagebits•5d ago•37 comments

Show HN: Autonomous root for Tcl Android TV via CVE-2022-22706

https://gitlab.com/c4psu13/mali-pagecache-root
58•t20n•2d ago•19 comments

Show HN: Impossible Machines: declaratively program the physical world

https://www.impossiblemachines.xyz
81•bhaprayan•3d ago•22 comments

Show HN: Visualization of Top News Stories

https://www.topaztee.com/digglabs/
4•topaztee•22h ago•3 comments

Show HN: Making a smart TV dumb and then smart

https://github.com/anubhavmalhotra/r2d2-tv
109•animalhot•3d ago•81 comments

Show HN: How religions evolved? Charts, Maps, Citations

https://howitevolved.com/chart/
2•silly073•16h ago•1 comments

Show HN: Steal My Bitcoin

https://stealmybitcoin.com/
614•cloudlandsdev•2d ago•449 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)