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Show HN: A meditation timer without guidance, music, or growth mechanics

https://www.centertimer.com
2•tannerc•29m ago•0 comments

Show HN: Cargo-rail: graph-aware monorepo tooling for Rust; 11 deps

https://github.com/loadingalias/cargo-rail
45•LoadingALIAS•4d ago•3 comments

Show HN: User.mom – Everything you need to reach Product-Market-Fit

https://user.mom
4•Wronnay•2h ago•2 comments

Show HN: Open-source customizable AI voice dictation built on Pipecat

https://github.com/kstonekuan/tambourine-voice
5•kstonekuan•4h ago•1 comments

Show HN: Depup – a dependency upgrade advisor for Python projects

https://github.com/saran-damm/depup
3•saran-damm•3h ago•0 comments

Show HN: Llmwalk – explore the answer-space of open LLMs

https://github.com/samwho/llmwalk
2•samwho•4h ago•0 comments

Show HN: PhotoToVideoAI – AI photo to video generator

https://phototovideoai.org
3•qzcanoe•5h ago•1 comments

Show HN: 999 Penguins

https://999penguins.com
7•learntocode222•6h ago•1 comments

Show HN: I built time to read all the things I want to

https://read-fast.replit.app/
4•thomoliverz•7h ago•2 comments

Show HN: I made a spreadsheet where formulas also update backwards

https://victorpoughon.github.io/bidicalc/
245•fouronnes3•3d ago•113 comments

Show HN: Tiny VM sandbox in C with apps in Rust, C and Zig

https://github.com/ringtailsoftware/uvm32
190•trj•1d ago•12 comments

Show HN: LinkedQL – Live Queries over Postgres, MySQL, MariaDB

https://github.com/linked-db/linked-ql
30•phrasecode•6d ago•20 comments

Show HN: Listened to your feedback, Critical CSS Generator

https://kigo.studio/tools/critical-css-generator
10•stevenpotts•6d ago•3 comments

Show HN: Tripwire: A new anti evil maid defense

https://github.com/fr33-sh/Tripwire
81•DoctorFreeman•3d ago•48 comments

Show HN: Local Privacy Firewall-blocks PII and secrets before ChatGPT sees them

https://github.com/privacyshield-ai/privacy-firewall
111•arnabkarsarkar•5d ago•54 comments

Show HN: KV and wide-column database with CDN-scale replication

https://github.com/ankur-anand/unisondb
6•ankuranand•14h ago•2 comments

Show HN: I built this after leaking my AWS keys on StackOverflow

https://codeanswr.com
2•saradev2025•14h ago•2 comments

Show HN: I built a one-click coin flip with no ads or tracking

https://wheelpage.com/coin-flip/
3•nalife520•14h ago•1 comments

Show HN: Tic Tac Flip – A new strategic game based on Tic Tac Toe

https://tic-tac-flip.web.app/
3•breezefox•15h ago•2 comments

Show HN: Gemini Pro 3 imagines the HN front page 10 years from now

https://dosaygo-studio.github.io/hn-front-page-2035/news
3329•keepamovin•5d ago•962 comments

Show HN: Sim – Apache-2.0 n8n alternative

https://github.com/simstudioai/sim
237•waleedlatif1•3d ago•60 comments

Show HN: Autofix Bot – Hybrid static analysis and AI code review agent

35•sanketsaurav•2d ago•13 comments

Show HN: I'm building an open-source Amazon

https://openship.org
49•theturtletalks•2d ago•28 comments

Show HN: Wirebrowser – A JavaScript debugger with breakpoint-driven heap search

https://github.com/fcavallarin/wirebrowser
69•fcavallarin•4d ago•15 comments

Show HN: A 2-row, 16-key keyboard designed for smartphones

https://k-keyboard.com/Why-QWERTY-mini
83•QWERTYmini•4d ago•68 comments

Show HN: Automated license plate reader coverage in the USA

https://alpranalysis.com
239•sodality2•4d ago•146 comments

Show HN: I built a system for active note-taking in regular meetings like 1-1s

https://withdocket.com
176•davnicwil•5d ago•132 comments

Show HN: AlgoDrill – Interactive drills to stop forgetting LeetCode patterns

https://algodrill.io
178•henwfan•5d ago•107 comments

Show HN: SigmaLifting – A protocol for powerlifting training data

https://sigmalifting.app/
3•jklioewr•20h ago•0 comments

Show HN: A real-time 4D fractal explorer in the browser using WebGPU

https://bryanjj.github.io/nebula/
12•bryan0•2d ago•5 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•7mo ago

Comments

ricardobayes•7mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•7mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•7mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•7mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•7mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•7mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•7mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•7mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•7mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)