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Show HN: Subvocal – Talk to your computer without making noise

356•aarushyadav•3h ago•223 comments

Show HN: Warsaw in voxels – An interactive 3D map of the city centre

https://p.migdal.pl/warsaw-vibe-voxel/
143•stared•4h ago•29 comments

Show HN: I've updated my Linux System Call website and API

https://syscall.sh/
184•guitmz•11h ago•47 comments

Show HN: HackerBooks – HackerTube, but for books mentioned on HN

https://hackerbooks.org
1793•roansh•1d ago•299 comments

Show HN: PyWolf3D, a wolfenstein3D clone written from scratch in Python

https://github.com/atifcodesalot/pyWolf3D
6•BSPtree•4h ago•0 comments

Show HN: Jenesis, Java builds 18% faster, rebuilds up to 88% faster

https://jenesis.build/why/tool/
4•raphw•3h ago•0 comments

Show HN: Modern CSS Quiz

https://modern-css.com/quiz/
5•symbolhunter•3h ago•0 comments

Show HN: My Mac wouldn't switch to my USB-C earbuds, so I made an app that does

https://github.com/ishanray/AudioAutoSwitch
3•ishanr•3h ago•0 comments

Show HN: Wrapped – your neighborhood's year in complaints

https://311wrapped.com/
2•eltokh7•4h ago•2 comments

Show HN: I rebuilt my old canvas 3D library as a small WebGL 2 library – phoria2

https://kevs3d.co.uk/phoria2/
100•kevs3d•2d ago•29 comments

Show HN: 3D pixel-art basketball game – no deps, no build step

https://vladsez.github.io/iso-hoops/
3•vldszn•4h ago•4 comments

Show HN: Is Software Solved?

https://issoftwaresolved.com/
8•krasun•7h ago•0 comments

Show HN: ClickBench inspired leaderboard for multiple database benchmarks

https://benchmark.pivotlake.io/
2•thinkredstone•5h ago•0 comments

Show HN: Deedglass – An agent said it updated 1 row; Postgres changed 301

https://github.com/deedglass/deedglass
2•ajuxarjun•5h ago•0 comments

Show HN: A SQL parser and type checker written in TypeScript types

https://github.com/ismailkarsli/TypeSQL
3•ismailkarsli•6h ago•1 comments

Show HN: OmniDiff – Opensource, super fast, content aware Git difftool, in Rust

https://github.com/ivankovic/omnidiff
306•FabCH•1d ago•94 comments

Show HN: Vaire, Self-Hosting Postgres Through the One Glorious CLI

https://github.com/mbvlabs/vaire
2•mbvisti•6h ago•0 comments

Show HN: Blorgle – a word game with a community-driven word bank

https://blorgle.com/daily
2•theblorgler•6h ago•0 comments

Show HN: AgentTrafficCop – Stop AI agents from looping and burning money

https://agenttrafficcop.com
3•bshafiq•6h ago•0 comments

Show HN: A2Flow – A workflow engine built around "Agent as Workflow"

https://kaitoy.github.io/a2flow/
2•kaitoy•6h ago•0 comments

Show HN: NetIntel – Deterministic Operational Intelliegence for Linux

https://ni.gnsoftlab.com/releases/1.0.0/
2•s_gnsoftlab•6h ago•0 comments

Show HN: The Public Eye – Agentic search for congressional bill legibility

https://the-public-eye.com
6•mmargenot•6h ago•0 comments

Show HN: Point your camera at a landscape to learn about its geology

https://outcrop.rocks/
254•headsupernova•4d ago•54 comments

Show HN: Universal Tokens – like Universal Paperclips, but tokens

https://mani.wtf/apps/universal-tokens
4•msingh_5•7h ago•1 comments

Show HN: Orca Style Workspaces for Herdr

https://github.com/choam2426/herdr-paddock
3•choam•8h ago•0 comments

Show HN: Faro, an unofficial Signal client for the terminal

https://getfaro.dev/
2•harababurel•8h ago•0 comments

Show HN: A language model that lives in a boot sector

https://github.com/kerlenton/bootgpt
105•kerlenton•2d ago•6 comments

Show HN: HackerTube for Apple TV. Videos HN Recommends, on Your TV

6•jnaina•9h ago•4 comments

Show HN: BBRouter – Ben Eater's 8-bit computer, simulated on 3D breadboards

https://bbrouter.com/bbrouter/ben-eater-sap-1
57•creack•1d ago•14 comments

Show HN: Knock – stop Claude Code burning tokens exploring big codebases

https://github.com/HasanGilani/knock
2•HasanGilani•10h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)