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Show HN: I built a synth for my daughter

https://bitsnpieces.dev/posts/a-synth-for-my-daughter/
753•random_moonwalk•5d ago•143 comments

Show HN: PrinceJS – 19,200 req/s Bun framework in 2.8 kB (built by a 13yo)

https://princejs.vercel.app
29•lilprince1218•1h ago•12 comments

Show HN: ESPectre – Motion detection based on Wi-Fi spectre analysis

https://github.com/francescopace/espectre
42•francescopace•6h ago•4 comments

Show HN: Continuous Claude – run Claude Code in a loop

https://github.com/AnandChowdhary/continuous-claude
17•anandchowdhary•2d ago•4 comments

Show HN: Building WebSocket in Apache Iggy with Io_uring and Completion Based IO

https://iggy.apache.org/blogs/2025/11/17/websocket-io-uring/
11•spetz•2h ago•1 comments

Show HN: Bsub.io – zero-setup batch execution for command-line tools

9•wkoszek•5h ago•5 comments

Show HN: Kalendis – Scheduling API (keep your UI, we handle timezones/DST)

https://kalendis.dev
4•dcabal25mh•2h ago•0 comments

Show HN: I have created an alternative for Miro

https://nodeland.io
3•gxara•1h ago•0 comments

Show HN: Hegelion-Dialectic Harness for LLMs (Thesis –> Antithesis –> Synthesis)

https://github.com/Hmbown/Hegelion
2•hunterbown•1h ago•3 comments

Show HN: Octopii, a framework for building distributed applications in Rust

5•janicerk•3h ago•1 comments

Show HN: UltraLocked – iOS file vault using Secure Enclave and PFS

https://github.com/UltraLocked/UltraLocked
3•proletarian•2h ago•1 comments

Show HN: UpBeat – an AI-Enhanced RSS/Atom Reader that only shows you good news

https://upbeat.mitchelltechnologies.co.uk
4•seanmtracey•2h ago•0 comments

Show HN: ToolHop – Fast, simple utilities for every workflow

https://toolhop.app
2•steadyeddy_94•4h ago•0 comments

Show HN: I ditched Grafana for my home server and built this instead

https://github.com/alibahmanyar/simon
5•bahmann•5h ago•0 comments

Show HN: Learn Docker in your terminal

https://github.com/furkan/dockerlings
4•furk4n•7h ago•0 comments

Show HN: Unflip – a puzzle game about XOR patterns of squares

https://unflipgame.com/
174•bogdanoff_2•6d ago•48 comments

Show HN: Internet Object – a lean, schema-first JSON alternative

https://internetobject.org/
2•aamironline•9h ago•2 comments

Show HN: Epub2md – Turn ePub books into Markdown folders for LLM agents

https://github.com/mefengl/epub2md
3•mefengl•12h ago•1 comments

Show HN: Common Sense License (CSL) – civic license for a techno-feudal world

https://github.com/shmaplex/csl
3•shmaplex•13h ago•1 comments

Show HN: Minivac 601 Simulator - a 1961 Relay Computer

https://minivac.greg.technology/
18•gregsadetsky•1d ago•1 comments

Show HN: Whirligig.live

https://whirligig.live
10•idiocache•1d ago•10 comments

Show HN: Encore – Type-safe back end framework that generates infra from code

https://github.com/encoredev/encore
75•andout_•3d ago•47 comments

Show HN: DBOS Java – Postgres-Backed Durable Workflows

https://github.com/dbos-inc/dbos-transact-java
113•KraftyOne•4d ago•57 comments

Show HN: Real-time 4D Julia set navigation via gamepad

https://banditcat.github.io/Atlas/Atlas.html
17•BanditCat•5d ago•0 comments

Show HN: I DON'T want to upload my private files to AI

2•cando_zhou•18h ago•0 comments

Show HN: 13Radar – Real-Time Hedge Fund Portfolio Analytics

https://www.13radar.com/
7•brokerjames•19h ago•3 comments

Show HN: Find Faceless YouTube Channels with AI

2•andybady•19h ago•3 comments

Show HN: CUDA, Shmuda: Fold Proteins on a MacBook

https://latentspacecraft.com/posts/mlx-protein-folding
9•geoffitect•20h ago•2 comments

Show HN: Hirelens – AI Resume Analyzer for ESL and Global Job Seekers

https://www.hirelens.co/
2•hl_maker•21h ago•1 comments

Show HN: My Side project a free email template builder for CRM, or any website

https://mailui.co/plugin
5•sifuldotdev•22h ago•1 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•6mo ago

Comments

ricardobayes•6mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•6mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•6mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•6mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•6mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•6mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•6mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•6mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•6mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)