frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: I built a cybersecurity challenge for university students

https://vitb-polimi-cyber-v4.vercel.app/
2•adityainsights•21m ago•0 comments

Show HN: Typeclip – types your clipboard like a human, for screen recordings

https://github.com/cssllcio/typeclip
3•izenme•31m ago•0 comments

Show HN: Is this the limit of what a solo founder can build?

https://limitpixel.com/
2•truth_behold•36m ago•1 comments

Show HN: Offer discounts and get more visitors

https://outdiscount.lol/
2•devarifhossain•42m ago•0 comments

Show HN: Player vs. Computer – fight your computer in my web game

https://github.com/Rubinoslaw/Player-vs-Computer/
2•PolishDevelop22•46m ago•0 comments

Show HN: JeopardyGithub: GitHub Repo to Jeopardy Game

https://jeopardygithub.com
2•init0•53m ago•0 comments

Show HN: Canaster is a canvas based visual workspace

2•shardullavekar•1h ago•0 comments

Show HN: Searching for optimal strategies in a game with chance (Drop7)

https://drop7.dev
2•primitivesuave•1h ago•0 comments

Show HN: A portable evidence record for what an AI agent ran

https://trace.agentrust-io.com/
3•mosiddi•1h ago•0 comments

Show HN: I wrote a BASIC interpreter that boots on UEFI machines

https://tarjan.itch.io/thoreaubasic
98•Gorsefound•1d ago•33 comments

Show HN: I built a SaaS without knowing how to code – am I an idiot?

https://www.learnfrom.co/
5•bel_hajo•2h ago•5 comments

Show HN: Make a Hug – digital care packages to someone you do care about

https://makeahug.com/
2•14mnobody•2h ago•0 comments

Show HN: A 34 MB search engine that can't make a network call

https://www.korvo.xyz/embed
4•akshay_bhardwaj•3h ago•0 comments

Show HN: Red-team LLM reasoning and agent actions (honest scoring, local-first)

https://github.com/rudrasatani13/cot-redteam-agent
4•rudrasatani•3h ago•0 comments

Show HN: A techno machine in one HTML file, with verifiable renders

https://ssx360.github.io/rack-02/?src=hn
220•ssx360•1d ago•43 comments

Show HN: Open-source AMDGCN kernels for optimizing LLM inference

https://github.com/NetraRuntime/netra-kernel
4•rbisri•3h ago•0 comments

Show HN: PicoMQ – Durable Streams over HTTP, on object storage

https://picomq.com/
142•adesh_nalpet•1d ago•28 comments

Show HN: GitHub Dashboard aka GitBiased

4•skyfantom•3h ago•2 comments

Show HN: Sktime-CLI A command line tool to do all time-series tasks

https://github.com/siddharth7113/sktime-cli
2•siddharth7113•3h ago•0 comments

Show HN: GlassBox – what the browser reveals, and how identifiable you are

https://glassbox.codecanary.org
123•tke248•1d ago•58 comments

Show HN: Wirespan, a daily power grid optimization puzzle I made for my son

https://wirespan.app/?r=hnn
6•dualarte•4h ago•6 comments

Show HN: A Modern GUI Library for Ada: CSS Styling, XML UI, SDL3

https://github.com/ovenpasta/adi2
57•ovenpasta•1d ago•22 comments

Show HN: ReadPlusOne – Spanish stories built around the words you're learning

https://readplusone.com/
5•brandonc7•4h ago•6 comments

Show HN: Screen memory without screenshots, just text to Markdown

https://github.com/dragthelake/ambient-context
60•Dramatize•12h ago•23 comments

Show HN: "Flying Toasters!" reverse-engineered 1:1, in the browser

https://backslasher.github.io/flying-toasters-reverse-engineered/
3•Backslasher•4h ago•1 comments

Show HN: Flostep – Diagrams people can actually walk through

https://flostep.dev/
23•pandurang90•18h ago•7 comments

Show HN: Building USoC Part 1: The Wishbone Bus

http://axiomfactory.co/wishbone
5•dvc94ch•5h ago•0 comments

Show HN: Shepherdr – A mobile-first web UI for agents on Herdr

https://github.com/luiscleto/shepherdr
2•lfcc•5h ago•1 comments

Show HN: Dotenv-Diff v3.4.0

https://github.com/Chrilleweb/dotenv-diff
2•chrillemn•6h ago•0 comments

Show HN: SteppeWM – a stacking IceWM-like Wayland compositor

https://github.com/uncognic/steppewm
22•uncognic•4d ago•6 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)