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Show HN: Drop – A rootless Linux sandbox with gVisor support

https://droprun.sh/
106•mixedbit•3h ago•34 comments

Show HN: AI·rete·RAG – a Rete rule engine decides, RAG explains why

https://ai-rete-rag.com/
15•ZaharaHussain•1h ago•0 comments

Show HN: InstinctFlash – Run 5B world-action models in real time on Jetson Thor

https://github.com/General-Instinct/InstinctFlash
8•guanming0717•2h ago•0 comments

Show HN: graf (1000x faster graphify in Rust)

https://github.com/ctxrs/graf
2•ripped_britches•1h ago•0 comments

Show HN: OpenMCP – An open, code-first fork of the Model Context Protocol

https://github.com/enclawed/omcp
2•enclawed•2h ago•0 comments

Show HN: Venya lets AI agents use secrets without seeing them

https://github.com/tabith-llc/venya
2•tabith•3h ago•0 comments

Show HN: Mini-AGI – Dynamic continual learning model trained on 8GB VRAM

https://github.com/volotat/mini-AGI/
269•volotat•1d ago•70 comments

Show HN: Foremerge – Catch intent conflicts between parallel coding agents

https://github.com/naw103/foremerge
45•naw103•1d ago•15 comments

Show HN: Matcha – fresh job postings pulled directly from company career pages

https://matchajobs.co/
2•jpercy•6h ago•1 comments

Show HN: Lossless-memory – a personal AI memory that never summarizes

https://github.com/aru-labs/lossless-memory
64•aru-labs•1d ago•29 comments

Show HN: A competition for small neural networks that play strategy games

https://tinybrains.dev
108•codetiger•2d ago•40 comments

Show HN: Watch all the AI agents on your machine

https://github.com/markwylde/all-your-agents
5•turblety•6h ago•1 comments

Show HN: An atlas of system designs with interactive architecture diagrams

https://atlas-sysdes.vercel.app/
3•mertkahyaoglu•6h ago•2 comments

Show HN: Radius – A Meetup.com Alternative

https://radius.to/
161•radius89•2d ago•77 comments

Show HN: Vellum, the best diagram editor you'll ever use

https://vellum.blueprintr.io
20•JoshJamesAnthon•1d ago•15 comments

Show HN: jevals – replacing LLM judges with typed Jev decisions

https://github.com/openlayer-ai/jevals
43•gbayomi•1d ago•6 comments

Show HN: Sigabrt.dev – cronjob monitor with an SSH TUI

https://sigabrt.dev
81•4815162342•3d ago•35 comments

Show HN: CUA-S1 – A System One Model for Computer Use

https://github.com/trycua/cua
90•frabonacci•3d ago•10 comments

Show HN: Gdocs-me-up: a high-fidelity Google Docs exporter

https://github.com/behdad/gdocs-me-up
20•behdad•1d ago•8 comments

Show HN: Share your AI Setup, Learn from others

https://mysetup.ai/
249•steveybrown•5d ago•138 comments

Show HN: Jev Powered Obsidian Search

https://github.com/Emlembow/jev-graph-search
4•MikeLembo•17h ago•1 comments

Show HN: Cactus Needle 3: 8-29MB automation models can match DeepSeek V4 Flash

https://cactuscompute.com/needle
236•HenryNdubuaku•4d ago•92 comments

Show HN: Lightspeed, build real time apps the Laravel way (+asteroids demo)

17•jv22222•1d ago•5 comments

Show HN: Snapdrop: Instantly share files between devices. No setup, no signup

https://snapdrop.me
111•Capira•4d ago•51 comments

Show HN: WebGCM – a global climate model running in the browser on WebGPU

https://gcm.echorelay.net/
5•jlhawn•20h ago•0 comments

Show HN: Blackgit – use Git to only download those cared files

https://github.com/zhuzhonghua/blackgit
3•zhonghua•21h ago•2 comments

Show HN: Scry, programmable internet search w/ congestion pricing

https://scry.io/
60•Xyra•4d ago•26 comments

Show HN: Differential – a TUI diff reviewer with semantic grouping

https://github.com/thepartly/differential
3•gogoout•22h ago•1 comments

Show HN: A GUI for non programmers for Epic's version control system Lore

https://www.anchorpoint.app/lore
6•m_niedoba•1d ago•1 comments

Show HN: Ambits – agentic grep/rg tool will history tracking

https://github.com/joshLong145/ambits
5•joshLong145•1d ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)