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Show HN: Edsger – A handwritten Clojure REPL for the reMarkable 2

https://handwritten.danieljanus.pl/2026-06-01-edsger.html
112•nathell•18h ago•21 comments

Show HN: I reverse-engineered the world maps of Test Drive III (1990 DOS game)

https://github.com/s-macke/Test-Drive-3-Maps
148•s-macke•3d ago•37 comments

Show HN: Phive, a Gomoku-like game to play with friends or solo

https://phive.app
14•0xCA1EB•3d ago•7 comments

Show HN: Live breath detection and biofeedback from a phone microphone

https://github.com/shiihaa-app/shiihaa-breath-detection
54•felixzeller•21h ago•20 comments

Show HN: Eyeball

https://eyeball.rory.codes/
261•mrroryflint•1d ago•80 comments

Show HN: Vivix – See inside JavaScript as it executes (open source)

https://vivix.dev/
2•hlude•3h ago•3 comments

Show HN: Terraform RAG - index modules, distill conventions, compose via MCP

https://terraform-rag.io
3•kitgw•3h ago•0 comments

Show HN: RePlaya – self-hosted browser session replay with live tailing

https://github.com/s2-streamstore/replaya
43•shikhar•19h ago•7 comments

Show HN: Monophobie, a shared ASCII canvas, never draw alone

https://monophobie.de
2•dschu•4h ago•2 comments

Show HN: Paseo – Beautiful open-source coding agent interface

https://github.com/getpaseo/paseo
75•timhigins•14h ago•46 comments

Show HN: Build Your Own AI Agent CLI in 150 Lines

https://go-micro.dev/blog/11
29•asim•23h ago•1 comments

Show HN: 100cc - Roll your own Claude in 100 lines

https://github.com/yujqiao/100cc
10•rapiz•18h ago•3 comments

Show HN: A crowdsourced map of surveillance camera's based on OSM

https://mapcomplete.org/surveillance?z=0.5&lon=12.732776
4•pietervdvn•11h ago•0 comments

Show HN: DropLock – E2EE secret sharing web app with no backend

https://droplock.apitman.com/
21•apitman•21h ago•7 comments

Show HN: A CSS 3D Engine (no WebGL)

https://github.com/LayoutitStudio/polycss
77•rofko•1d ago•27 comments

Show HN: AI-Powered PDF to Markdown Converter

https://pdftomdconverter.com
3•QingWu•10h ago•3 comments

Show HN: DepsGuard – One command to harden NPM/pnpm/yarn/bun/uv configs

https://github.com/arnica/depsguard
38•eranation•1d ago•6 comments

Show HN: A searchable archive of declassified UAP/UFO files, news, and analysis

https://didyousee.xyz
13•sonjaqql•22h ago•0 comments

Show HN: MetaBrain – A local document memory for AI agents

https://metabrain.eu
7•acoye•20h ago•2 comments

Show HN: Streambed – Stream Postgres to Iceberg on S3, Supports Postgres Wire

https://github.com/viggy28/streambed
129•vira28•2d ago•37 comments

Show HN: Synapse – 2.9MB Mac app with screenshot, clipboard, Keep Awake and more

https://www.synapsemac.com/
16•harshanacz•1d ago•17 comments

Show HN: Breathe CLI – Paced resonance breathing in the macOS terminal

https://github.com/marekkowalczyk/breathe-cli
132•marekkowalczyk•3d ago•52 comments

Show HN: 500 years of Joseon court omens as an observability dashboard

https://ajin.im/is/building/omen.ops/
155•poppypetalmask•3d ago•26 comments

Show HN: Textile – A desktop app for weaving together bits of text

https://www.gettextile.app
36•stack_framer•1d ago•21 comments

Show HN: I built a way to find and install Claude skills

https://www.claudinho.xyz/
7•patrickmds•19h ago•1 comments

Show HN: Name2Tree – Turn any name into a deterministic tree

https://tree.bairui.dev/
3•subairui•15h ago•3 comments

Show HN: Helios – what plug-in solar could generate for any address in Britain

https://helios.southlondonscientific.com/
126•ruaraidh•4d ago•44 comments

Show HN: I built an on-chain economy where AI agents transact autonomously

https://agtchain.io/
9•winewarrior•23h ago•3 comments

Show HN: Tiny-vLLM – high performance LLM inference engine in C++ and CUDA

https://github.com/jmaczan/tiny-vllm
203•yu3zhou4•4d ago•18 comments

Show HN: Clor – give your agent claws

https://clor.com/
9•jacobgold•17h ago•4 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)