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Show HN: Sigabrt.dev – cronjob monitor with an SSH TUI

https://sigabrt.dev
44•4815162342•1d ago•22 comments

Show HN: Swarm, an offline family tree app for macOS

https://github.com/samoilev/swarm
3•samoilev•48m ago•0 comments

Show HN: Ifso.io – Personal finance simulator with no sign up required

https://ifso.io/try
3•timer_interrupt•1h ago•0 comments

Show HN: CUA-S1 – A System One Model for Computer Use

https://github.com/trycua/cua
86•frabonacci•1d ago•10 comments

Show HN: Airmash – HTML5 Multiplayer Missile Warfare

https://airma.sh/
5•fivesigma•3h ago•1 comments

Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
2372•arnemunthekaas•5d ago•260 comments

Show HN: A competition for small neural networks that play strategy games

https://tinybrains.dev
6•codetiger•1h ago•1 comments

Show HN: I-server: Hide server using ICMP reflection/Destination Unreachable

https://github.com/hajoon22/i-server
4•hajoon22•7h ago•0 comments

Show HN: Fluentry – local voice-to-text dictation for Linux, Wayland included

https://fluentry.github.io/
4•deniswsrosa•8h ago•0 comments

Show HN: Will Jev pull the lever in the trolley problem?

https://gpu.studio/trolley
5•lanyard-textile•8h ago•1 comments

Show HN: Frost – frosted-glass Linux icons where file types say what they are

https://github.com/thissayantan/frost-icon-theme
12•thissayantan•19h ago•1 comments

Show HN: Rubrol – Sub-10ms PDF engine using Typst instead of Headless Chrome

https://rubrol.com/
13•halfradaition•17h ago•2 comments

Show HN: Cactus Needle 3: 8-29MB automation models can match DeepSeek V4 Flash

https://cactuscompute.com/needle
229•HenryNdubuaku•2d ago•91 comments

Show HN: Set, offline Markdown note-taking app with device-to-device sync

https://app.writewithset.com
6•aavshr•18h ago•0 comments

Show HN: WideMelon - Nintendo DS games in widescreen and a phone touchscreen

https://github.com/pruefsumme/widemelon
4•pruefsumme•9h ago•0 comments

Show HN: Share your AI Setup, Learn from others

https://mysetup.ai/
244•steveybrown•3d ago•138 comments

Show HN: Scry, programmable internet search w/ congestion pricing

https://scry.io/
60•Xyra•2d ago•25 comments

Show HN: Snapdrop: Instantly share files between devices. No setup, no signup

https://snapdrop.me
108•Capira•2d ago•49 comments

Show HN: Ax-check.com – Can agents use your product?

https://www.ax-check.com/
36•0x63_Problems•2d ago•39 comments

Show HN: Architectural Guardrails for AI native development

https://github.com/cxgrd/cli
3•geekgod382•12h ago•0 comments

Show HN: I am vibe coding a drone

https://ai-eng-design-production.up.railway.app/login
5•couAUIA•18h ago•0 comments

Show HN: I wrote a custom assembler for CHIP-8 in C++

https://github.com/Tackx/c8-ass
27•tack1234•2d ago•4 comments

Show HN: Jeff – A read-only CLI for semantic code review using Jev

https://github.com/Alurith/jeff
27•imalessandro•1d ago•5 comments

Show HN: Seal – Letters and passwords that open for your family after you die

https://github.com/jasonepage/Seal
12•jpage2•1d ago•7 comments

Show HN: Text-me: a personal agent that learns your pace

https://aiworthusing.com/agent-index/text-me
5•melfernand•16h ago•0 comments

Show HN: Jev-lint – semantic linter with plain English rules

https://github.com/zdenham/jev-lint
5•zdenham•16h ago•1 comments

Show HN: DH Tools – 40 client-side developer and productivity tools

https://denizlihub.com/
5•denizlihub•17h ago•0 comments

Show HN: Jev-align, a CLI to calibrate Jev to your judgement

https://github.com/sutro-sh/jev-align
3•sethkim•17h ago•0 comments

Show HN: CrabBoss, radio automation software

https://crabboss.vercel.app
4•sonyarianto•1d ago•0 comments

Show HN: Hacking a $20 4G wireless hotspot into a texting device

https://bkovac.github.io/modem-thing/
209•bobili1234•5d ago•37 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)