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Show HN: I Made a Hot or Not Benchmark for AI Design

https://www.designarena.ai/vote
6•grxxxce•1h ago•1 comments

Show HN: I AI-coded a tower defense game and documented the whole process

https://github.com/maciej-trebacz/tower-of-time-game
293•M4v3R•1d ago•143 comments

Show HN: AirBending – Hand gesture based macOS app MIDI controller

https://www.nanassound.com/products/software/airbending
76•bepitulaz•22h ago•20 comments

Show HN: I Built a Local-First AI Chat App with Advanced RAG

4•vinhnx•4h ago•2 comments

Show HN: MCP-123, a 2-line MCP server/client (Windows-friendly)

https://github.com/Tylersuard/MCP-123
8•tylersuard•11h ago•1 comments

Show HN: BunkerWeb – the open-source and cloud-native WAF

https://docs.bunkerweb.io/latest/
95•bnkty•1d ago•29 comments

Show HN: Dstpierre/tpl a tiny lib making Go's templates more tolerable

https://github.com/dstpierre/tpl
2•dstpierre•6h ago•0 comments

Show HN: Tinykv – Minimal file-backed key-value store for Rust

https://crates.io/crates/tinykv
22•hasanyildiz•19h ago•2 comments

Show HN: A cross-platform terminal emulator written in Java

https://github.com/sebkur/forceterm
60•sebkur•4d ago•19 comments

Show HN: Semcheck – AI Tool for checking implementation follows spec

https://github.com/rejot-dev/semcheck
17•duckerduck•4d ago•0 comments

Show HN: Fast Thermodynamic Calculations in Python

https://dlr-institute-of-future-fuels.github.io/gaspype/
56•Saloc•1d ago•11 comments

Show HN: HomeBrew HN – Generate personal context for content ranking

https://www.hackernews.coffee/
122•azath92•2d ago•48 comments

Show HN: Kuvasz – an open-source uptime and SSL monitoring service

https://kuvasz-uptime.dev/
25•csirkezuza•1d ago•0 comments

Show HN: I built sinkedin – a LinkedIn but for flauting failures and screwups

https://www.sinkedin.app/
27•preetsojitra•1d ago•11 comments

Show HN: CSS generator for a high-def glass effect

https://glass3d.dev/
415•kris-kay•3d ago•117 comments

Show HN: ASCII Fireworks

https://asciifireworks.com/
7•theli0nheart•14h ago•0 comments

Show HN: Jobs by Referral: Find jobs in your LinkedIn network

https://jobsbyreferral.com/
174•nicksergeant•4d ago•64 comments

Show HN: A continuation of IRS Direct File that can be self-hosted

https://github.com/openfiletax/openfile
242•elijahwright_•4d ago•33 comments

Show HN: I rewrote my notepad calculator as a local-first app with CRDT syncing

https://numpad.io
44•tonyonodi•5d ago•19 comments

Show HN: We made a tool to reduce echo chambers on social media

https://www.tandfonline.com/doi/full/10.1080/29974100.2025.2517191
2•academic_84572•15h ago•0 comments

Show HN: Built a lovable clone to see what makes agentic apps tick

https://github.com/beam-cloud/lovable-clone
5•llom2600•22h ago•1 comments

Show HN: Mochia, a virtual pet browser game, built with Rust, SolidJS, Postgres

https://mochia.net/
21•lemphi•2d ago•9 comments

Show HN: I built the tool I wished existed for moving Stripe between countries

https://www.stripemove.com/
107•felphos•4d ago•53 comments

Show HN: Flint – Write code your way while ensuring remote consistency

https://github.com/capsulescodes/flint
13•mho22•4d ago•2 comments

Show HN: Spegel, a Terminal Browser That Uses LLMs to Rewrite Webpages

https://simedw.com/2025/06/23/introducing-spegel/
422•simedw•4d ago•180 comments

Show HN: Recivo – Receive Emails Programmatically

https://recivo.email/
27•WilcoKruijer•2d ago•1 comments

Show HN: Go-nagini fluent wrapper for Cobra

https://github.com/neiser/go-nagini
4•grubinator•19h ago•0 comments

Show HN: I Turned PG's "How to Get Startup Ideas" into an Interactive Course

https://mythosgym.com/courses/startup-ideas/
3•hedayet•19h ago•0 comments

Show HN: Core – open source memory graph for LLMs – shareable, user owned

https://github.com/RedPlanetHQ/core
110•Manik_agg•4d ago•42 comments

Show HN: Dumb STT/diction script for sway-Linux

https://github.com/winston-bosan/steno
2•csunoser•20h ago•0 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1mo ago

Comments

ricardobayes•1mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)