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Show HN: Destroy Any Website with Stickman

https://destroy.spritefusion.com/
59•HugoDz•4h ago•15 comments

Show HN: PaperMono, e-ink fridge magnet shopping list with mobile web page

https://github.com/seamusc/papermono-shopping-list
117•seamus_c•10h ago•51 comments

Show HN: Free alternative to graphics design giants

https://scissor.studio/
91•sia_xi•12h ago•39 comments

Show HN: Personal Manga / Story Recaps

https://terragohan.github.io/entertainment-harness/
2•helpprotactiniu•1h ago•0 comments

Show HN: HN.watch – Videos of all Hacker News posts

https://hn.watch/
115•mrborgen•5h ago•66 comments

Show HN: PHNTM ONE: Self healing AI assistant running on a Raspberry Pi5

https://www.phntmcore.com/
2•phntmcore•2h ago•2 comments

Show HN: Lofi Cities – Pixel-art city nights with browser-generated lofi

https://loficities.com/
305•safaelmali•1d ago•132 comments

Show HN: Open-source agent runtime using your ChatGPT or Claude subscription

https://github.com/noclickapp/noclick
2•dhruvyads•3h ago•0 comments

Show HN: I'm a dermatologist and I vibe coded a 3D biophysical skin model

https://www.drmagnuslynch.com/skin
3•sungam•3h ago•0 comments

Show HN: Low Poly Earth – The whole planet in 3D, built from OpenStreetMap data

https://lowpolyearth.pages.dev/
4•blueblazin•4h ago•0 comments

Show HN: I built an idle game that rewards you for doomscrolling less

https://getisland.app/
7•ethanpronev•4h ago•4 comments

Show HN: TinyAIArena watch AI agents battle it out

https://tinyaiarena.com/
117•hp6•1d ago•45 comments

Show HN: Agentic Engineered Social Connections and Travel App

https://www.viamour.app
3•jaidarukiya•5h ago•2 comments

Show HN: Android-on-Device Harness – N8N Meets Tasker Meets AI

https://github.com/ankurCES/Mahout
2•ankurCES•5h ago•0 comments

Show HN: Hntui – A TUI for Hacker News

https://github.com/ahmd-sh/hntui
103•ahmd-sh•8h ago•64 comments

Show HN: Enterprise Postgres for AI and more, from prototype to production

https://www.pgedge.com/products/starfleet
4•bonesmoses•5h ago•0 comments

Show HN: Jev Plays Pokémon Red

https://jev-pokemon.vercel.app/
278•pancomplex•3d ago•122 comments

Show HN: Geneva – CLI video editor and compositor with a native HTML/CSS engine

https://github.com/geneva-render/geneva
4•fbnt•7h ago•1 comments

Show HN: OpenAPPA – open-source deterministic guardrails that don't break agents

https://www.openappa.com/
23•motakuk•7h ago•11 comments

Show HN: Kern Sandbox, run LLM-generated code locally, no cloud, no daemon

https://getkern.dev/guide/sandbox.html
3•realexweb•7h ago•1 comments

Show HN: Durable Actor Session Protocol

https://dasp-protocol.github.io/dasp/
16•mikehostetler•7h ago•6 comments

Show HN: Reladraw – A diagram language where you decide where to place things

https://github.com/reladraw/reladraw
402•jpwalsh234•2d ago•119 comments

Show HN: Cartopolis, interactive globe-sized 3D world

https://code.garage44.eu/jeroen/cartopolis
18•jvanveen•1d ago•6 comments

Show HN: Redthread – autonomous LLM pentesting with proof-of-concept exploits

https://millenniums.ai/docs
2•bl014h•12h ago•0 comments

Show HN: Impressive hand detection AI algorithm

https://github.com/aryafarkhondeh/cp_hand_demo
3•sia_xi•12h ago•3 comments

Show HN: Fusor – Like Vue, but the logic is Rust

https://fusor.build
7•andreespirela•22h ago•1 comments

Show HN: Ekselio – Loveable for finance workflows (local first)

https://www.gptbeyond.com/try?home=1
41•kdautaj•2d ago•12 comments

Show HN: Dodosend – a Fast keyboard first Gmail client

https://dodosend.com
5•trafargarlaw•13h ago•0 comments

Show HN: A bookshelf of rare company documents and out-of-print tech books

https://rare-books.vercel.app
10•miletus•1d ago•0 comments

Show HN: Hacker Atlas - A map of what Hacker News talks about

https://hackeratlas.com/
86•andrearitossa•3d ago•28 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•1y ago

Comments

ricardobayes•1y ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•1y ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•1y ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•1y ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•1y ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•1y ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•1y ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•1y ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•1y ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)