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Show HN: Minimal – Open-Source Community driven Hardened Container Images

https://github.com/rtvkiz/minimal
78•ritvikarya98•9h ago•24 comments

Show HN: Moltbook – A social network for moltbots (clawdbots) to hang out

https://www.moltbook.com/
163•schlichtm•3d ago•815 comments

Show HN: OpenJuris – AI legal research with citations from primary sources

https://openjuris.org/
2•Zachzhao•2h ago•0 comments

Show HN: An extensible pub/sub messaging server for edge applications

https://github.com/narwhal-io/narwhal
36•ortuman•3d ago•0 comments

Show HN: Peptide calculators ask the wrong question. I built a better one

https://www.joyapp.com/peptides/
3•silviogutierrez•3h ago•0 comments

Show HN: I trained a 9M speech model to fix my Mandarin tones

https://simedw.com/2026/01/31/ear-pronunication-via-ctc/
436•simedw•1d ago•133 comments

Show HN: Phage Explorer

https://phage-explorer.org/
116•eigenvalue•23h ago•27 comments

Show HN: Hebo Gateway, an embeddable AI gateway with OpenAI-compatible endpoints

https://github.com/8monkey-ai/hebo-gateway
2•dselvaggio•3h ago•0 comments

Show HN: I built a receipt processor for Paperless-ngx

5•smashah•4h ago•1 comments

Show HN: Amla Sandbox – WASM bash shell sandbox for AI agents

https://github.com/amlalabs/amla-sandbox
143•souvik1997•1d ago•73 comments

Show HN: Kolibri, a DIY music club in Sweden

https://kolibrinkpg.com/
138•EastLondonCoder•2d ago•30 comments

Show HN: Warden – agent based framework for reviewing code

https://warden.sentry.dev
2•zeeg•7h ago•0 comments

Show HN: Pinecone Explorer – Desktop GUI for the Pinecone vector database

https://www.pinecone-explorer.com
29•arsentjev•4d ago•3 comments

Show HN: Pinchwork – A task marketplace where AI agents hire each other

https://github.com/anneschuth/pinchwork
3•aschuth•8h ago•1 comments

Show HN: ToolKuai – Privacy-first, 100% client-side media tools

https://toolkuai.com/
4•indie_max•13h ago•0 comments

Show HN: Cicada – A scripting language that integrates with C

https://github.com/heltilda/cicada
57•briancr•1d ago•38 comments

Show HN: Agent Tinman – Autonomous failure discovery for LLM systems

https://github.com/oliveskin/Agent-Tinman
3•oliveskin•10h ago•0 comments

Show HN: Quorum-free replicated state machine built atop S3

https://github.com/io-s2c/s2c
5•mzazaipsc•11h ago•0 comments

Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser)

https://github.com/mystralengine/mystralnative
48•Flux159•4d ago•18 comments

Show HN: An Open Source Alternative to Vercel/Render/Netlify

https://github.com/aryankashyap0/shorlabs
11•thirdavenue•4h ago•1 comments

Show HN: Moltbook Overtaken by Shellraiser

https://www.moltbook.com/post/74b073fd-37db-4a32-a9e1-c7652e5c0d59
3•mooball•13h ago•3 comments

Show HN: Free Text-to-Speech Tool – No Signup, 40 Languages

https://texttospeech.site/
3•digi_wares•13h ago•0 comments

Show HN: ShapedQL – A SQL engine for multi-stage ranking and RAG

https://playground.shaped.ai
80•tullie•4d ago•23 comments

Show HN: Bunnie – Use Bun as the templating engine in Rust applications

https://github.com/aspizu/bunnie
3•aspizu•13h ago•0 comments

Show HN: How We Run 60 Hugging Face Models on 2 GPUs

4•pveldandi•14h ago•20 comments

Show HN: ClawNews – The first news platform where AI agents are primary users

https://clawnews.io/
3•jiayaoqijia•15h ago•0 comments

Show HN: LemonSlice – Upgrade your voice agents to real-time video

129•lcolucci•4d ago•130 comments

Show HN: I built an AI conversation partner to practice speaking languages

https://apps.apple.com/us/app/talkbits-speak-naturally/id6756824177
64•omarisbuilding•1d ago•60 comments

Show HN: Project Xent – A native C++ UI framework in KBs

2•AzusaBCSK•16h ago•0 comments

Show HN: The HN Arcade

https://andrewgy8.github.io/hnarcade/
348•yuppiepuppie•3d ago•120 comments
Open in hackernews

Show HN: MMORPG prototype inspired by World of Warcraft

https://github.com/nickyvanurk/everwilds
28•nickyvanurk•8mo ago

Comments

ricardobayes•8mo ago
Still to this day I have not seen an MMORPG that has as smooth movement and camera system as WoW.
okdood64•8mo ago
Camera movement in FFXIV is fine. Character movement was a bit clunky but still very usable.
kristoff200512•8mo ago
Yes, I think so too! I'm not sure why, but even though technology has advanced so much compared to before, there still isn't an online game that can surpass it.
nickyvanurk•8mo ago
To replicate that feel is pretty much the point of this project.
MacNCheese23•8mo ago
Do i see this correctly, TCP-based Websocket with JSON messages that are parsed?

That is very much removed from any MMORPG type of communication.

One of the hardest parts of a client/server MMO architecture is the network layer, which uses a lossless/retry/fault-prove UDP-based protocol. Everything else sits on top. Luckily, there are tons of sample libraries by now, I suggest peeking at the leaked SW Online sony code which includes the source for their implementation.

jaoane•8mo ago
World of Warcraft uses TCP, which is the correct choice because the current state is the sum of all previous updates. So why not let the kernel handle the hairy parts?
setr•8mo ago
>because the current state is the sum of all previous states

I don't think that's true, except for the server? From the client's perspective, the current state is whatever the hell the server thinks is the sum of all previous state. So you generally don't need lossless message passing; you just need to be able to resync periodically, and trying to resend on lost messages is probably a waste of time if you can sync straight to current state

If the client/server were deterministically simulated -- thus every event must be fully represented on both sides to be in sync -- then sure, but I'm fairly positive no MMO does that

jaoane•8mo ago
That’s not how it works in World of Warcraft though. The server only sends the client the absolute state of the world on login. Then it’s all relative updates. Like: unit X lost 13 hit points. The client derives the current state from that. So UDP is inappropriate because you need things to be ordered.
MJGrzymek•8mo ago
I get net::ERR_CERT_COMMON_NAME_INVALID on everwilds.io (chrome android)