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Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
10•momciloo•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
275•isitcontent•22h ago•38 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
351•eljojo•1d ago•216 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
2•shubham-coder•1h ago•0 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
367•vecti•1d ago•169 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
3•Keyframe•2h ago•0 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
3•xeouz•2h ago•1 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
94•antves•2d ago•70 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
82•phreda4•21h ago•16 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
3•anipaleja•4h ago•0 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
28•dchu17•1d ago•12 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
154•bsgeraci•1d ago•64 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
52•nwparker•1d ago•12 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
18•denuoweb•2d ago•2 comments

Show HN: MCP App to play backgammon with your LLM

https://github.com/sam-mfb/backgammon-mcp
3•sam256•6h ago•1 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
21•NathanFlurry•1d ago•10 comments

Show HN: I'm 75, building an OSS Virtual Protest Protocol for digital activism

https://github.com/voice-of-japan/Virtual-Protest-Protocol/blob/main/README.md
7•sakanakana00•7h ago•1 comments

Show HN: I built Divvy to split restaurant bills from a photo

https://divvyai.app/
3•pieterdy•7h ago•1 comments

Show HN: Which chef knife steels are good? Data from 540 Reddit tread

https://new.knife.day/blog/reddit-steel-sentiment-analysis
2•p-s-v•2h ago•0 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
173•vkazanov•2d ago•49 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
2•melvinzammit•9h ago•0 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
21•keepamovin•12h ago•6 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•10h ago•2 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•1d ago•8 comments

Show HN: XAPIs.dev – Twitter API Alternative at 90% Lower Cost

https://xapis.dev
3•nmfccodes•4h ago•1 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
7•rahuljaguste•21h ago•1 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
24•JoshPurtell•1d ago•5 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•11h ago•3 comments

Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments
Open in hackernews

Show HN: Deep Timeline log-scale world history timeline

https://deep-timeline.oberbrunner.com
6•darkstarsys•8mo ago
This app is a weekend project I just built for fun. It's inspired by a log-scale geologic timeline I created with a friend in high school in the 1970s, on an adding-machine tape. We took the logarithms of the dates of all kinds of paleological events, plotted them on the 40' long tape, and hung it up in the classroom. We realized we could fit the Big Bang, dinosaurs, and what we ate for breakfast that day on the same scale! I still have that tape somewhere, and I've been wanting to create an interactive version for many many years.

My goal is to inspire people to think about how we fit into the bigger "deep time" picture and think about the long term. The idea of a log-scaled timeline is that ancient events are compressed, and recent events take up more space. Each piece of the timeline covers 10x as much time as the piece to its right (like the film "Powers of Ten" but for time). We humans are naturally oriented toward short-term thinking: tomorrow, next week, a human lifetime. This app puts that in context, so you can see how the present smoothly fades into the very deepest past.

You can zoom in on any time period in the history of the universe. Significant events (my subjective judgment) from politics, art, science, and nature fade in as you zoom into them. It also has a "news feed" so new events will populate in on the right edge every now and then. I tried to optimize for desktop, mobile and tablet. Getting the events to flow and display nicely was the biggest challenge.

I used AI to assist, mostly Claude and some gptel. This is the biggest project I've done with an AI "intern." My takeaway is it's helpful until it gets stuck (badly), and then I have to take over and fix things. It can be surprisingly creative as well as doing the grunt work. Source is at https://github.com/garyo/deep-time-timeline.

Comments

darkstarsys•8mo ago
Update: I refactored it to remove d3 and use solidjs for fully reactive SVG generation. I'm happy with how that came out. Panning and zooming are smoother now on all platforms.