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Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•2h ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
280•isitcontent•23h ago•38 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
23•sandGorgon•2d ago•13 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
352•eljojo•1d ago•216 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
367•vecti•1d ago•169 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
2•shubham-coder•1h ago•1 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
3•Keyframe•3h ago•0 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
83•phreda4•22h ago•16 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
94•antves•2d ago•70 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
3•xeouz•3h ago•1 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
3•anipaleja•5h ago•0 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
154•bsgeraci•1d ago•64 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
28•dchu17•1d ago•12 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
52•nwparker•1d ago•12 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
18•denuoweb•2d ago•2 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
21•NathanFlurry•1d ago•10 comments

Show HN: MCP App to play backgammon with your LLM

https://github.com/sam-mfb/backgammon-mcp
3•sam256•7h ago•1 comments

Show HN: I'm 75, building an OSS Virtual Protest Protocol for digital activism

https://github.com/voice-of-japan/Virtual-Protest-Protocol/blob/main/README.md
7•sakanakana00•8h ago•1 comments

Show HN: I built Divvy to split restaurant bills from a photo

https://divvyai.app/
3•pieterdy•8h ago•1 comments

Show HN: Which chef knife steels are good? Data from 540 Reddit tread

https://new.knife.day/blog/reddit-steel-sentiment-analysis
2•p-s-v•3h ago•0 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
173•vkazanov•2d ago•49 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
2•melvinzammit•10h ago•0 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
21•keepamovin•13h ago•6 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•1d ago•8 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•10h ago•2 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
7•rahuljaguste•22h ago•1 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
25•JoshPurtell•1d ago•5 comments

Show HN: XAPIs.dev – Twitter API Alternative at 90% Lower Cost

https://xapis.dev
3•nmfccodes•5h ago•1 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•12h ago•3 comments

Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments
Open in hackernews

Show HN: I Wrote a 680-Page Interactive Book on Data Structures and Algorithms

https://cartesian.app
29•EliasY•6mo ago
Hello HN! I’m Elias.

I’ve been an educator in Engineering and Computer Science for some years, and I'm always looking for ways to make learning more engaging and hands-on. A few months ago, I started experimenting with the idea of a book that changes and evolves as you interact with it. It started with a chapter on sorting but that snowballed into a 22-chapter interactive book.

My objective in writing this book, was to introduce a more interactive format for technical books that doesn't require internet access, that is lightweight, comprehensive, cross-platform, and can provide a better active learning experience.

Some unique features of the book include:

* 22 Chapters of condensed theoretical treatment spanning 680 pages, on simple and complex data structures and algorithms, paired with over 300 interactive visualizations.

* Code snippets presented in the book can be interacted with, and feature a visual debugger that shows how variables change as the program runs. You can also play, pause, rewind, and step through each snippet.

* There are a variety of solved problems under each topic accompanied by an embedded minimalist python IDE. You can solve problems directly in the book, view multiple solutions with each solution paired with interactive visualisations and code playback.

The book is currently out and available here: https://cartesian.app

Students can also DM me on Twitter (@ElijahYilma) to get an additional 35% discount.

Past Discussion on Reddit: https://www.reddit.com/r/SideProject/comments/1liga56/i_wrot...

I’d love any feedback or improvements you may have, and more importantly, which topics you would like to see covered in this format (CS and non-CS).

Comments

yogini•6mo ago
the book looks useful for beginers to visualise and understand concepts better. Alignment of table of contents and FAQ section is breaking on larger screens. I will share this one on Peerlist as well, many devs their might find it useful.
EliasY•6mo ago
The screen resolution issue seems to stem from the fact that I've locked the book to a 16:9 aspect ratio, and I'm still working on it. Thank you for sharing it as well!