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Show HN: Chonky – a neural text semantic chunking goes multilingual

https://huggingface.co/mirth/chonky_mmbert_small_multilingual_1
20•hessdalenlight•19h ago•1 comments

Show HN: Diagram as code tool with draggable customizations

https://github.com/RohanAdwankar/oxdraw
161•RohanAdwankar•10h ago•37 comments

Show HN: Shadcn/UI theme editor – Design and share Shadcn themes

https://shadcnthemer.com
96•miketromba•11h ago•31 comments

Show HN: LLM Rescuer – Fixing the billion dollar mistake in Ruby

https://github.com/barodeur/llm_rescuer
75•barodeur•1d ago•12 comments

Show HN: Zoto – low-level audio playback in Zig

https://github.com/braheezy/zoto
3•braheezy•2h ago•0 comments

Show HN: Piping in and Out of Emacs

https://github.com/agzam/mx-piper
3•iLemming•3h ago•0 comments

Show HN: Random Makers – Show HN and Product Hunt, but Faster and Not Corporate

https://makers.random.gg/
14•waynerd•13h ago•1 comments

Show HN: Status of my favorite bike share stations

https://blog.alexboden.ca/toronto-bike-share-status/
12•alexboden•10h ago•4 comments

Show HN: Dictly – Local, real‑time voice‑to‑text for macOS (sub‑100ms, no cloud)

https://dictly.app/
5•JannikJung•9h ago•0 comments

Show HN: NickelJoke – Pay a Nickel to Get a Joke Using X402 Micropayments

https://github.com/btahir/nickeljoke
2•bilater•7h ago•2 comments

Show HN: MacOS Live Screensaver – A screensaver that plays live video streams

https://github.com/hauxir/macos-live-screensaver
61•hauxir•4d ago•40 comments

Show HN: Sempress – 2× better compression for numeric data

https://sempress.net
4•jalyper•9h ago•1 comments

Show HN: LeafTok – Applied TikTok's Swipe UX to ePub/PDF Reading

https://leaftok.github.io/site/
3•iago-cavalcante•9h ago•1 comments

Show HN: Path-security – Comprehensive path validation with 62 attack vectors

https://github.com/redasgard/path-security
2•redasgard•10h ago•0 comments

Show HN: Git for LLMs – A context management interface

https://twigg.ai
98•jborland•2d ago•36 comments

Show HN: Circalify – 10KB circular timeline library for annual planning

https://mahmoodseoud.github.io/circalify/
3•Matooize•10h ago•0 comments

Show HN: I created a small 2D game about an ant

https://github.com/aanthonymax/ant-and-apples
4•aanthonymax•11h ago•2 comments

Show HN: A fast, privacy-first image converter that runs in browser

https://imageconverter.dev/
44•wainguo•1d ago•36 comments

Show HN: Deta Surf – An open source and local-first AI notebook

https://github.com/deta/surf
134•mxek•2d ago•39 comments

Show HN: Tommy – Turn ESP32 devices into through-wall motion sensors

https://www.tommysense.com
101•mike2872•2d ago•78 comments

Show HN: OpenSnowcat – A fork of Snowplow to keep open analytics alive

https://opensnowcat.io/
75•joaocorreia•2d ago•18 comments

Show HN: Nostr Web – decentralized website hosting on Nostr

https://nweb.shugur.com
101•karihass•2d ago•27 comments

Show HN: Centia.io – Open PostgreSQL/PostGIS back end for developers

https://centia.io/
4•mhoegh•19h ago•0 comments

Show HN: Pyxis CodeCanvas a lightweight, client-side IDE for iPad and browsers

https://github.com/Stasshe/Pyxis-CodeCanvas
2•Stasshe•14h ago•0 comments

Show HN: Sqlite3-dump - a fast SQLite to CSV and parquet

https://github.com/i64/sqlite3-dump
16•Gave4655•1d ago•3 comments

Show HN: Gisia – A Lightweight Self-Hosted DevOps Platform

https://github.com/gisiahq/gisia
2•okoddcat•16h ago•1 comments

Show HN: I built a tech news aggregator that works the way my brain does

https://deadstack.net/recent
184•dreadsword•2d ago•97 comments

Show HN: Cuq – Formal Verification of Rust GPU Kernels

https://github.com/neelsomani/cuq
93•nsomani•3d ago•63 comments

Show HN: I made an anagram word game for mobile in C++ and Go

https://www.anagramarena.com/
3•ribach•18h ago•1 comments

Show HN: Katakate – Dozens of VMs per node for safe code exec

https://github.com/Katakate/k7
122•gbxk•4d ago•51 comments
Open in hackernews

Show HN: I made an anagram word game for mobile in C++ and Go

https://www.anagramarena.com/
3•ribach•18h ago
My wife loves it - she's the one I made it for. She also helped shape it by playing early versions and giving lots of feedback. I hope you'll like it, too.

Here are some of the technical details for those who enjoy reading about that. The client was built in C++ using Axmol engine, while the server was built in Go. They communicate via HTTP and Websockets. The server is hosted on an AWS EC2 m6g.large instance, together with nginx, PostgreSQL and admin in Laravel. They are each running in their own Docker container, but all on the same instance. The game leverages Firebase Auth for user authentication. The code is hosted on Github and uses Github actions to compile, dockerize and publish a new version of any server component to the cloud. Is it overcomplicated for such a small game? Possibly yes, but I don't mind. It was also a learning experience for me to set it all up by myself. The total cost of the cloud is around US $30 per month, and the game doesn't earn enough to cover for it, but it doesn't matter, as I would've had an instance running there regardless (I have a 3-year commitment).

If you have any questions, just ask away. And if you want to try it for yourself, here's the link:

https://www.anagramarena.com/

Comments

mouse_•18h ago
Try wasm port? Getting someone to install your app is a huge barrier.