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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
236•isitcontent•15h ago•26 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
335•vecti•17h ago•147 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
300•eljojo•18h ago•186 comments

Show HN: I'm 75, building an OSS Virtual Protest Protocol for digital activism

https://github.com/voice-of-japan/Virtual-Protest-Protocol/blob/main/README.md
5•sakanakana00•48m ago•1 comments

Show HN: I built Divvy to split restaurant bills from a photo

https://divvyai.app/
3•pieterdy•51m ago•0 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
75•phreda4•15h ago•14 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
92•antves•1d ago•66 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
2•melvinzammit•2h ago•0 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
17•denuoweb•1d ago•2 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
25•dchu17•20h ago•12 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•3h ago•2 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
47•nwparker•1d ago•11 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
152•bsgeraci•1d ago•64 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
18•NathanFlurry•23h ago•9 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•5h ago•1 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
14•keepamovin•6h ago•5 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•20h ago•7 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
23•JoshPurtell•1d ago•5 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
172•vkazanov•2d ago•49 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
5•rahuljaguste•15h ago•1 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

https://apps.apple.com/us/app/fitspire-5-minute-workout/id6758784938
2•devavinoth12•8h ago•0 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
4•ambitious_potat•9h ago•4 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
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Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments

Show HN: FastLog: 1.4 GB/s text file analyzer with AVX2 SIMD

https://github.com/AGDNoob/FastLog
5•AGDNoob•11h ago•1 comments

Show HN: A password system with no database, no sync, and nothing to breach

https://bastion-enclave.vercel.app
12•KevinChasse•20h ago•16 comments

Show HN: GitClaw – An AI assistant that runs in GitHub Actions

https://github.com/SawyerHood/gitclaw
9•sawyerjhood•21h ago•0 comments

Show HN: Gohpts tproxy with arp spoofing and sniffing got a new update

https://github.com/shadowy-pycoder/go-http-proxy-to-socks
2•shadowy-pycoder•12h ago•0 comments

Show HN: I built a directory of $1M+ in free credits for startups

https://startupperks.directory
4•osmansiddique•12h ago•0 comments

Show HN: A Kubernetes Operator to Validate Jupyter Notebooks in MLOps

https://github.com/tosin2013/jupyter-notebook-validator-operator
2•takinosh•13h ago•0 comments
Open in hackernews

Show HN: Settling the Score – A point-and-click adventure rhythm game

https://easel.games/@raysplaceinspace/settling-the-score/
21•BSTRhino•3mo ago
I thought it'd be fun to make a point-and-click adventure game based around music. I thought it'd be a unique take on the gnre. I made this game for a 7-day gamejam and drew all the artwork and created all the music myself. It can be played through to completion in about 5 minutes.

Comments

pbronez•3mo ago
Tried on iOS Safari. Didn’t hear the guitar. Couldn’t reach another screen after picking up the guitar and reading the placard
BSTRhino•3mo ago
Oh, thank you for telling me! I think if your phone is in silent mode it just blocks WebAudio and the website can't override that. I'll have to figure out what it stopping you from advancing on your phone though. I have managed to complete the game on my iPhone 12 Mini, but it is definitely not as easy as with a mouse.
pimlottc•3mo ago
Looks fun. Text is pretty tiny on mobile (iOS), though.
BSTRhino•3mo ago
Oh thank you! That's good feedback thank you. Yes it's always a delicate balance of how much to zoom the text on mobile so it doesn't completely cover the screen and stop you from doing everything else.
BSTRhino•3mo ago
I would love to hear more feedback if anyone managed to actually complete the game! I had a much bigger idea in mind but I felt like I had to water it down so that people would actually understand how to play it. I originally wanted to make it so that you just had to listen to the instruments and figure out by yourself if they were playing the same song or not. To me, I thought part of the wonder would be picking up each instrument one at a time, hearing them individually at first, then adding them together one-by-one to experience the full song. For this reason, I made quite a different lines of music for each instrument (none of that "same melody, different instrument but one octave down", they are truly distinct). I thought it'd be surprising but satisfying to hear how seemingly disparate lines can be stacked on top of each other and actually fit.

But... my experience with making games is you can never over explain to your player, and so I reduced it down to what feels to me like a bunch of glorified fetch quests, basically telling the player directly which instruments go with what. I felt a bit dissatisfied taking away what I thought was the "spirit" (haha) of the game so to speak but I thought it was necessary so people would understand how to play the game. I especially couldn't experiment too much given this was a 6-day gamejam game.

But if this idea seems intriguing to you, I could keep working on a bigger version.

bobbiechen•3mo ago
I liked the concept! Some thoughts from me:

1. The game was fairly fetch quest-y but I think even the fetch quest format could be interesting with more storytelling around the instruments/people involved.

2. The rhythm game part was fine and straightforward but would get repetitive fast. I have like a million hours on Crypt of the Necrodancer though, which has lots of novelty in it.

3. It could also be interesting to do something like Terry Rileys's "In C" (or perhaps more interactively "In Bb" https://www.inbflat.net/ ), have you considered it? Though I did like hearing some of the parts line up together too.

BSTRhino•3mo ago
Thanks for your comment!

Yes this whole thing is tricky because I kind of do want to make the unapologetically difficult version but then I am worried it will be too hard for most people to play, but then the people who do stick with it and make it through might find it even more satisfying. So it's a tricky one!

I hadn't heard of Terry Riley until just then but yes, that is very much in line with what I was going for! There's something just fascinating in itself about hearing individual lines of music come together, it's a reward in itself, and it does feel like someone should be able to make a game around it.