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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
247•isitcontent•17h ago•27 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

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6•sandGorgon•2d ago•2 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

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350•vecti•19h ago•157 comments

Show HN: If you lose your memory, how to regain access to your computer?

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317•eljojo•20h ago•196 comments

Show HN: MCP App to play backgammon with your LLM

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Show HN: R3forth, a ColorForth-inspired language with a tiny VM

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78•phreda4•17h ago•14 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
93•antves•1d ago•70 comments

Show HN: I'm 75, building an OSS Virtual Protest Protocol for digital activism

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5•sakanakana00•2h ago•1 comments

Show HN: I built Divvy to split restaurant bills from a photo

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Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

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Show HN: ARM64 Android Dev Kit

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Show HN: Slack CLI for Agents

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49•nwparker•1d ago•11 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

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152•bsgeraci•1d ago•64 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
2•melvinzammit•4h ago•0 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

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Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

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Show HN: Compile-Time Vibe Coding

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Show HN: Daily-updated database of malicious browser extensions

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Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
172•vkazanov•2d ago•49 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
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Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
23•JoshPurtell•1d ago•5 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
5•rahuljaguste•16h ago•1 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

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Show HN: Local task classifier and dispatcher on RTX 3080

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Show HN: I built a RAG engine to search Singaporean laws

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4•ambitious_potat•11h ago•4 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
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Show HN: A password system with no database, no sync, and nothing to breach

https://bastion-enclave.vercel.app
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Show HN: GitClaw – An AI assistant that runs in GitHub Actions

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Show HN: FastLog: 1.4 GB/s text file analyzer with AVX2 SIMD

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Show HN: Craftplan – I built my wife a production management tool for her bakery

https://github.com/puemos/craftplan
568•deofoo•5d ago•166 comments
Open in hackernews

Show HN: DeepShot – NBA game predictor with 70% accuracy using ML and stats

https://github.com/saccofrancesco/deepshot
3•frasacco05•3mo ago
I built DeepShot, a machine learning model that predicts NBA games using rolling statistics, historical performance, and recent momentum — all visualized in a clean, interactive web app. Unlike simple averages or betting odds, DeepShot uses Exponentially Weighted Moving Averages (EWMA) to capture recent form and momentum, highlighting the key statistical differences between teams so you can see why the model favors one side. It’s powered by Python, XGBoost, Pandas, Scikit-learn, and NiceGUI, runs locally on any OS, and relies only on free, public data from Basketball Reference. If you’re into sports analytics, machine learning, or just curious whether an algorithm can outsmart Vegas, check it out and let me know what you think: https://github.com/saccofrancesco/deepshot

Comments

kianN•3mo ago
Haven’t dug the repo too much yet but looks like a super cool project. I’ have a few questions:

1. To what does 71% accuracy refers? I assume picking which team will win in any given matchup?

2. How does 70% compare to say, picking the team with the better record to win, or some simple time weighted rolling average of SRS record (metric that factors in opponent difficulty)? Because a solid percentage of games are between teams of extremely different talent levels, especially as tanking becomes more prominent later in the season.

frasacco05•3mo ago
The 71% accuracy refers to the fact that, given 2 teams, 71% of the time the team with the most percentage really won. For example tonight there was MIL vs GSW and it guessed correctly at 71% probability that MIL would have won and it happened. Or yesterday for example, where it guessed that DET won when the odds says a completly different stories. I see that in 60 / 40 matchups in terms of win probability it des a pretty good job because 60 / 40 is not a clear win and it really has guessed right since now in those type of games. When it comes to compare it to other methods, it's not that much better BUT, if combined with trend analysis, record, streak and overall player momentum you can have a boost in your predictions (not meant for betting btw, even if I'm testing it and I'm 15$ dollars starting with 10$ at the the start of the season)
kianN•3mo ago
Awesome thank you for the info!
hl_maker•3mo ago
Planning to build an UI around it ?
frasacco05•3mo ago
I already builded a UI around it. I show it in the README of the repo :)