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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
232•isitcontent•14h ago•25 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
332•vecti•16h ago•145 comments

Show HN: If you lose your memory, how to regain access to your computer?

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289•eljojo•17h ago•176 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

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73•phreda4•14h ago•14 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
91•antves•1d ago•66 comments

Show HN: I Hacked My Family's Meal Planning with an App

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2•melvinzammit•2h ago•0 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
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Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
17•denuoweb•1d ago•2 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
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Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
47•nwparker•1d ago•11 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
151•bsgeraci•1d ago•63 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•4h ago•1 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
17•NathanFlurry•22h ago•8 comments

Show HN: Slop News – HN front page now, but it's all slop

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13•keepamovin•5h ago•5 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
23•JoshPurtell•1d ago•5 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•19h ago•7 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

https://apps.apple.com/us/app/fitspire-5-minute-workout/id6758784938
2•devavinoth12•7h ago•0 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
172•vkazanov•2d ago•49 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
4•ambitious_potat•8h ago•4 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
2•rs545837•9h ago•1 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
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Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments

Show HN: FastLog: 1.4 GB/s text file analyzer with AVX2 SIMD

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5•AGDNoob•10h ago•1 comments

Show HN: A password system with no database, no sync, and nothing to breach

https://bastion-enclave.vercel.app
12•KevinChasse•19h ago•16 comments

Show HN: Gohpts tproxy with arp spoofing and sniffing got a new update

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Show HN: GitClaw – An AI assistant that runs in GitHub Actions

https://github.com/SawyerHood/gitclaw
9•sawyerjhood•20h ago•0 comments

Show HN: I built a directory of $1M+ in free credits for startups

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Show HN: A Kubernetes Operator to Validate Jupyter Notebooks in MLOps

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Show HN: 33rpm – A vinyl screensaver for macOS that syncs to your music

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3•kaniksu•13h ago•0 comments

Show HN: Craftplan – I built my wife a production management tool for her bakery

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568•deofoo•5d ago•166 comments
Open in hackernews

Show HN: Reverse perspective camera for OpenGL (Three.js)

https://github.com/bntre/reverse-perspective-threejs
52•bntr•2mo ago
I've extended the standard OpenGL camera to allow smooth transition between normal perspective, orthographic, and reverse perspective projection. To demonstrate the effect, I built a demo using Three.js.

Reverse perspective can feel a bit disorienting at first, but this demo is meant to highlight a few of its interesting advantages:

1. An extended Dolly zoom effect. https://en.wikipedia.org/wiki/Dolly_zoom

You can think of it as an extrapolation of the classic Dolly zoom into negative space. It produces a cinematic sense of vertigo or sudden insight, and also lets you pull the camera back from an object without distracting the viewer with surrounding geometry.

2. A wider and more complete spatial view.

Near objects no longer obscure distant ones; the viewer can see both the façade of a building and what’s happening on its roof, or even behind it.

Code and details: https://github.com/bntre/reverse-perspective-threejs

Comments

tobyhinloopen•2mo ago
Link to live demo linked on the github -> https://bntre.github.io/reverse-perspective-threejs/

Well that is just the right amount of nauseating, trippy and interesting

bntr•2mo ago
For an extra dose of nausea, there's also a cross-eye stereo version: https://bntr.planet.ee/temp/rp/

(Alt + mouse wheel changes the eye distance)

tobyhinloopen•2mo ago
That's so cool! I want more cross-eye content.
JayStavis•2mo ago
this is really neat. going to try it out with a creative coding tool I've been playing with.

are there any performance considerations to consider here relative to standard three cameras (either perspective or orthographic) ?

bntr•2mo ago
No performance hit - it's just a custom projection matrix. The rest of the rendering pipeline works exactly the same as with a normal camera.
msk-lywenn•2mo ago
Makes me feel the z-test should be reversed in reverse perspective mode but maybe it would just be even weirder?
recursive•2mo ago
That seems like it's just normal perspective from the opposite direction.
bntr•2mo ago
Exactly. Reversing the z-test is one way to get a reverse-perspective effect, but it doesn't allow for a smooth transition between projections (like dolly zoom).