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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
245•isitcontent•17h ago•27 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
347•vecti•19h ago•154 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
313•eljojo•19h ago•193 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
4•sandGorgon•2d ago•2 comments

Show HN: MCP App to play backgammon with your LLM

https://github.com/sam-mfb/backgammon-mcp
2•sam256•1h ago•1 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
77•phreda4•16h ago•14 comments

Show HN: I'm 75, building an OSS Virtual Protest Protocol for digital activism

https://github.com/voice-of-japan/Virtual-Protest-Protocol/blob/main/README.md
5•sakanakana00•2h ago•1 comments

Show HN: I built Divvy to split restaurant bills from a photo

https://divvyai.app/
3•pieterdy•2h ago•0 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
93•antves•1d ago•70 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
17•denuoweb•2d ago•2 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
26•dchu17•21h ago•12 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
49•nwparker•1d ago•11 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
152•bsgeraci•1d ago•64 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
2•melvinzammit•4h ago•0 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•4h ago•2 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
19•NathanFlurry•1d ago•9 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•6h ago•1 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
15•keepamovin•7h ago•5 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•22h ago•7 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
172•vkazanov•2d ago•49 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
23•JoshPurtell•1d ago•5 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
5•rahuljaguste•16h ago•1 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

https://apps.apple.com/us/app/fitspire-5-minute-workout/id6758784938
2•devavinoth12•10h ago•0 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
4•ambitious_potat•10h ago•4 comments

Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
2•rs545837•11h ago•1 comments

Show HN: A password system with no database, no sync, and nothing to breach

https://bastion-enclave.vercel.app
12•KevinChasse•22h ago•16 comments

Show HN: FastLog: 1.4 GB/s text file analyzer with AVX2 SIMD

https://github.com/AGDNoob/FastLog
5•AGDNoob•13h ago•1 comments

Show HN: GitClaw – An AI assistant that runs in GitHub Actions

https://github.com/SawyerHood/gitclaw
10•sawyerjhood•22h ago•0 comments

Show HN: Gohpts tproxy with arp spoofing and sniffing got a new update

https://github.com/shadowy-pycoder/go-http-proxy-to-socks
2•shadowy-pycoder•13h ago•0 comments
Open in hackernews

Show HN: Chess on a Donut/Torus and Deep-Dive

https://mchess.io/donut
24•mannymakes•2mo ago
Hey there! I just finished a youtube video explaining our donut chess in detail: https://youtu.be/iRcfHCPFgkM

So I thought it'd be cool to show it off here too- it can be played around with at mchess.io/donut - you can also set up an AI or online game on the site.

This is all indie dev work from a couple friends and myself.

Comments

hazbot•2mo ago
It's fun to sit down and draw what the board looks like when you cut and flatten the torus before you watch the video!

Bonus points if you hit upon the other 2D projection that is useful (I didn't)

mannymakes•2mo ago
that'd be a fun puzzle!
fryz•2mo ago
looks like the white king/queen aren't on the right colors (queen goes on her color) - confused me a bit when trying to map the space to a 2d board
mannymakes•2mo ago
ahha true, I forgot this was the case. we like the setup this way as it has rotational symmetry, which more naturally extends to supporting 3+ players
chedoku•2mo ago
Shameless plug. If you're into chess-themed puzzles, you might like: https://chedoku.com/blog/chessPuzzles
mannymakes•2mo ago
interesting puzzle collection :)
wavemode•2mo ago
Took me a while to realize it was a 3D torus and I had to drag around to see the whole board lol

Maybe when the page loads the torus should rotate around a bit

mannymakes•2mo ago
hmmm good idea, maybe we should have an auto-rotate that stops when you interact
quuxplusone•2mo ago
Better than an automatic smooth continuous motion would be an "idle animation": after a few seconds swing the torus somewhat less than 45 degrees in a random direction and let it relax back into the original position. This suggests "the torus can move" without suggesting "the torus moves [only] in this specific way." You need contradict not just the user's intuition "Torus stationary" but much more importantly "Torus non-interactive."

Likewise, if someone thought the pieces couldn't be moved, you could idly wiggle the king pawn as a hint to pick it up.

Now, how anybody could look at a chess board and think the pieces were immovable, or look at a 3D torus render and think it was unrotatable, is beyond me. But if it's a real problem, I think idle animation is a good fix.

sparrish•2mo ago
My favorite torus game is Tetris on a Torus

https://www.benjoffe.com/code/games/torus/

mannymakes•2mo ago
very neat. I'd say this is kinda on top of a torus, and more of a cylinder from the perspective of the Tetris pieces. not sure how you'd play on the surface of a torus, since you need to wrap around vertically too.
marco_z•2mo ago
E.g the pieces from the rows you eliminate reappear at random at the top row.
SomeHacker44•2mo ago
Thanks for sharing!

Rotating the torus eventually hits singularities and I cannot continue the rotation. Maybe use a different mechanism for rotations that do not suffer from "gimbal lock"?

Would also be nice to rotate the torus along the circular axis. That is, rotate pieces/rows from inside the doughnut hole to the outside.