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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
323•vecti•15h ago•142 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
276•eljojo•16h ago•165 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•1h ago•1 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
90•antves•1d ago•66 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
16•denuoweb•1d ago•2 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
10•michaelchicory•2h ago•1 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
47•nwparker•1d ago•11 comments

Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

https://github.com/artifact-keeper
150•bsgeraci•1d ago•63 comments

Show HN: Gigacode – Use OpenCode's UI with Claude Code/Codex/Amp

https://github.com/rivet-dev/sandbox-agent/tree/main/gigacode
17•NathanFlurry•21h ago•7 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
9•keepamovin•3h ago•2 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

https://apps.apple.com/us/app/fitspire-5-minute-workout/id6758784938
2•devavinoth12•6h ago•0 comments

Show HN: Horizons – OSS agent execution engine

https://github.com/synth-laboratories/Horizons
23•JoshPurtell•1d ago•5 comments

Show HN: Daily-updated database of malicious browser extensions

https://github.com/toborrm9/malicious_extension_sentry
14•toborrm9•18h ago•7 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
4•ambitious_potat•7h ago•4 comments

Show HN: Micropolis/SimCity Clone in Emacs Lisp

https://github.com/vkazanov/elcity
172•vkazanov•2d ago•49 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
2•rs545837•7h ago•1 comments

Show HN: BioTradingArena – Benchmark for LLMs to predict biotech stock movements

https://www.biotradingarena.com/hn
25•dchu17•17h ago•12 comments

Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

https://rahuljaguste.github.io/Nethack_Falcons_Eye/
4•rahuljaguste•12h ago•1 comments

Show HN: FastLog: 1.4 GB/s text file analyzer with AVX2 SIMD

https://github.com/AGDNoob/FastLog
5•AGDNoob•9h ago•1 comments

Show HN: Local task classifier and dispatcher on RTX 3080

https://github.com/resilientworkflowsentinel/resilient-workflow-sentinel
25•Shubham_Amb•1d ago•2 comments

Show HN: Gohpts tproxy with arp spoofing and sniffing got a new update

https://github.com/shadowy-pycoder/go-http-proxy-to-socks
2•shadowy-pycoder•10h ago•0 comments

Show HN: I built a directory of $1M+ in free credits for startups

https://startupperks.directory
4•osmansiddique•10h ago•0 comments

Show HN: A password system with no database, no sync, and nothing to breach

https://bastion-enclave.vercel.app
11•KevinChasse•18h ago•16 comments

Show HN: A Kubernetes Operator to Validate Jupyter Notebooks in MLOps

https://github.com/tosin2013/jupyter-notebook-validator-operator
2•takinosh•10h ago•0 comments

Show HN: GitClaw – An AI assistant that runs in GitHub Actions

https://github.com/SawyerHood/gitclaw
9•sawyerjhood•19h ago•0 comments

Show HN: 33rpm – A vinyl screensaver for macOS that syncs to your music

https://33rpm.noonpacific.com/
3•kaniksu•12h ago•0 comments

Show HN: Chiptune Tracker

https://chiptunes.netlify.app
3•iamdan•12h ago•1 comments

Show HN: Craftplan – I built my wife a production management tool for her bakery

https://github.com/puemos/craftplan
568•deofoo•5d ago•166 comments
Open in hackernews

Show HN: Tic Tac Flip – A new strategic game based on Tic Tac Toe

https://tic-tac-flip.web.app/
3•breezefox•1mo ago
The biggest problem with Tic-Tac-Toe is that it almost always ends in a draw. Tic Tac Flip tries to fix that!

Learn the rules in Learning Mode or below:

- Winning Criteria: 3 Ghosts (Flipped O or X, which can be a mixture). It's not just 3 Os or 3 Xs anymore!

- Flipping Mechanic: When one or more lines having only O and X are formed, the minority of either all Os or all Xs get flipped to a Ghost, and the majority gets removed from the board. E.g., A line of 2 Os and 1 X leads to 1 X ghost and the removal of 2 Os.

- Active Flip: You can actively flip your O/X to a Ghost (or flip a ghost back) once per game.

- Placing Ghost Directly: You can place a "Ghost" piece directly as a final winning move (only once, and only when there are two existing ghosts in a line).

I'm looking for feedback on the game balance and learning curve. Specifically: - Is the "Ghost" and "Flip" mechanic intuitive? - Is the Learning Mode helpful? - Is the game fair? Any rule adjustments needed? - Any bugs or issues?

Any suggestions or comments would be much appreciated. Thank you in advance!

Comments

mtriassi•1mo ago
There's an assured win combo in this game, at least against the Hard AI. The combo is as follows:

Take the top left corner. It takes the center. Take the bottom left corner. It flips it's center piece every time. Take either right corner. It takes the remaining corner. Take the center right. Flip one of your left corner pieces to form a diagonal ghost line

If the AI doesn't take the center and waste its flip, then it can definitely be countered.

As for feedback, I'd say i had a few moments where i was confused as to why a whole cluster of pieces flipped to ghosts. Honestly if that was described in a tutorial better it'd probably be a non-issue.

breezefox•1mo ago
Thank you for the feedback! You are so smart to find the "always win" strategy! I don't even think about it. As for "a whole cluster", do you mean more than 1 line? Did you try the Learning Mode? I can add the more than 1 line example into the Learning Mode to clarify it.
mtriassi•1mo ago
Yeah it took me a second to understand how the game worked in learning mode.

By "whole cluster" I mean when there is more than 1 line completed with the same piece. For example if you have 2 lines that meet at a corner, placing the corner piece triggers a flip for both / all lines that meet in that corner. I found myself surprised by that the first time it happened.