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Show HN: ÆTHRA – Writing Music as Code

2•CzaxTanmay•3h ago
Hi HN

I’m building ÆTHRA — a programming language designed specifically for composing music and emotional soundscapes.

Instead of focusing on general-purpose programming, ÆTHRA is a pure DSL where code directly represents musical intent: tempo, mood, chords, progression, dynamics, and instruments.

The goal is to make music composition feel closer to writing a story or emotion, rather than manipulating low-level audio APIs.

Key ideas: - Text-based music composition - Chords and progressions as first-class concepts - Time, tempo, and structure handled by the language - Designed for ambient, cinematic, emotional, and minimal music - Interpreter written in C# (.NET)

Example ÆTHRA code (simplified):

tempo 60 instrument guitar

chord Am for 4 chord F for 4 chord C for 4 chord G for 4

This generates a slow, melancholic progression suitable for ambient or cinematic scenes.

ÆTHRA currently: - Generates WAV audio - Supports notes, chords, tempo, duration, velocity - Uses a simple interpreter (no external DAWs or MIDI tools) - Is intentionally minimal and readable

What it is NOT: - Not a DAW replacement - Not MIDI-focused

Why I made it: I wanted a language where music is the primary output — not an afterthought. Something between code, emotion, and sound design.

The project is open-source and early-stage (v0.8). I’m mainly looking for: - Feedback on the language design - Ideas for musical features worth adding - Thoughts from people into PL design, audio, or generative art

Repo: <https://github.com/TanmayCzax/AETHRA>

Thanks for reading — happy to answer questions or discuss ideas.

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Show HN: ÆTHRA – Writing Music as Code

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