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Federated Credential Management (FedCM)

https://ciamweekly.substack.com/p/federated-credential-management-fedcm
1•mooreds•24s ago•0 comments

Token-to-Credit Conversion: Avoiding Floating-Point Errors in AI Billing Systems

https://app.writtte.com/read/kZ8Kj6R
1•lasgawe•43s ago•1 comments

The Story of Heroku (2022)

https://leerob.com/heroku
1•tosh•1m ago•0 comments

Obey the Testing Goat

https://www.obeythetestinggoat.com/
1•mkl95•1m ago•0 comments

Claude Opus 4.6 extends LLM pareto frontier

https://michaelshi.me/pareto/
1•mikeshi42•2m ago•0 comments

Brute Force Colors (2022)

https://arnaud-carre.github.io/2022-12-30-amiga-ham/
1•erickhill•5m ago•0 comments

Google Translate apparently vulnerable to prompt injection

https://www.lesswrong.com/posts/tAh2keDNEEHMXvLvz/prompt-injection-in-google-translate-reveals-ba...
1•julkali•5m ago•0 comments

(Bsky thread) "This turns the maintainer into an unwitting vibe coder"

https://bsky.app/profile/fullmoon.id/post/3meadfaulhk2s
1•todsacerdoti•6m ago•0 comments

Software development is undergoing a Renaissance in front of our eyes

https://twitter.com/gdb/status/2019566641491963946
1•tosh•6m ago•0 comments

Can you beat ensloppification? I made a quiz for Wikipedia's Signs of AI Writing

https://tryward.app/aiquiz
1•bennydog224•7m ago•1 comments

Spec-Driven Design with Kiro: Lessons from Seddle

https://medium.com/@dustin_44710/spec-driven-design-with-kiro-lessons-from-seddle-9320ef18a61f
1•nslog•7m ago•0 comments

Agents need good developer experience too

https://modal.com/blog/agents-devex
1•birdculture•9m ago•0 comments

The Dark Factory

https://twitter.com/i/status/2020161285376082326
1•Ozzie_osman•9m ago•0 comments

Free data transfer out to internet when moving out of AWS (2024)

https://aws.amazon.com/blogs/aws/free-data-transfer-out-to-internet-when-moving-out-of-aws/
1•tosh•10m ago•0 comments

Interop 2025: A Year of Convergence

https://webkit.org/blog/17808/interop-2025-review/
1•alwillis•11m ago•0 comments

Prejudice Against Leprosy

https://text.npr.org/g-s1-108321
1•hi41•12m ago•0 comments

Slint: Cross Platform UI Library

https://slint.dev/
1•Palmik•16m ago•0 comments

AI and Education: Generative AI and the Future of Critical Thinking

https://www.youtube.com/watch?v=k7PvscqGD24
1•nyc111•16m ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•17m ago•0 comments

Moltbook isn't real but it can still hurt you

https://12gramsofcarbon.com/p/tech-things-moltbook-isnt-real-but
1•theahura•21m ago•0 comments

Take Back the Em Dash–and Your Voice

https://spin.atomicobject.com/take-back-em-dash/
1•ingve•21m ago•0 comments

Show HN: 289x speedup over MLP using Spectral Graphs

https://zenodo.org/login/?next=%2Fme%2Fuploads%3Fq%3D%26f%3Dshared_with_me%25253Afalse%26l%3Dlist...
1•andrespi•22m ago•0 comments

Teaching Mathematics

https://www.karlin.mff.cuni.cz/~spurny/doc/articles/arnold.htm
2•samuel246•25m ago•0 comments

3D Printed Microfluidic Multiplexing [video]

https://www.youtube.com/watch?v=VZ2ZcOzLnGg
2•downboots•25m ago•0 comments

Abstractions Are in the Eye of the Beholder

https://software.rajivprab.com/2019/08/29/abstractions-are-in-the-eye-of-the-beholder/
2•whack•25m ago•0 comments

Show HN: Routed Attention – 75-99% savings by routing between O(N) and O(N²)

https://zenodo.org/records/18518956
1•MikeBee•25m ago•0 comments

We didn't ask for this internet – Ezra Klein show [video]

https://www.youtube.com/shorts/ve02F0gyfjY
1•softwaredoug•26m ago•0 comments

The Real AI Talent War Is for Plumbers and Electricians

https://www.wired.com/story/why-there-arent-enough-electricians-and-plumbers-to-build-ai-data-cen...
2•geox•29m ago•0 comments

Show HN: MimiClaw, OpenClaw(Clawdbot)on $5 Chips

https://github.com/memovai/mimiclaw
1•ssslvky1•29m ago•0 comments

I Maintain My Blog in the Age of Agents

https://www.jerpint.io/blog/2026-02-07-how-i-maintain-my-blog-in-the-age-of-agents/
3•jerpint•30m ago•0 comments
Open in hackernews

Things I learned about software and startups by playing video games

https://the-nerve-blog.ghost.io/learning-from-video-games/
28•mprast•9mo ago

Comments

jmpavlec•9mo ago
Great read, especially liked the call-out of the Smash Bros aMSa video: https://www.youtube.com/watch?v=2WMBwFO65J4&t=11s and Baba is You.
mprast•9mo ago
thanks for reading!
bitwize•9mo ago
Correction: In Super Mario Bros., the 2D successors, and Super Mario 3D Land/World, Mario does indeed become Super Mario when he picks up a Super Mushroom. "Super Mario" is the name of his larger form.
mprast•9mo ago
I didn't know this! I'll issue a correction
pjob•9mo ago
Somewhat interestingly, "Mario Bros." now refers to the last name of the pair of plumber brothers, making their full names "Mario Mario" and "Luigi Mario" respectively. This wasn't originally the intent of the creators, but it's been slowly retconned over the history of the franchise.

https://en.wikipedia.org/wiki/Mario#Name

https://www.denofgeek.com/games/super-mario-bros-luigi-last-...

hermitShell•9mo ago
I enjoyed your thoughts about non linear success and I think there is a sense in which the principle holds. but in both life and Balatro experientially, most win conditions are reached linearly, and the really crazy combos just let you explore endless mode for a couple more rounds. To your point being the owner of a modest business, or just being a good employee makes you ‘win’. But if you want to hit 10x win or 100x win, you need some ridiculous non linear scaling.
mprast•9mo ago
yeah agreed, I think there are plenty of ways to live a successful and fulfilling 'linear' life