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Show HN: OneCamp – Self-Hosted Slack/Asana/Zoom/Notion Alternative

1•akashc777•4m ago•0 comments

Follow the Science: Science, Uncertainty and Values in the Pandemic

https://markthegraph.blogspot.com/2026/03/follow-science-science-uncertainty-and.html
1•Khaine•7m ago•1 comments

Billy bookshelves as a retro motherboard "rack"

https://rubenerd.com/billy-bookcase-as-a-retro-motherboard-rack/
1•ingve•14m ago•0 comments

The Week the Dreaded AI Jobs Wipeout Got Real

https://www.wsj.com/tech/ai/the-week-the-dreaded-ai-jobs-wipeout-got-real-3ba5057b
1•Brajeshwar•15m ago•0 comments

What Are Your Guilty Displeasures?

https://www.hopefulmons.com/p/what-are-your-guilty-displeasures
1•aregue•16m ago•0 comments

The MySQL-to-Postgres Migration That Saved $480K/Year: A Step-by-Step Guide

https://medium.com/@dusan.stanojevic.cs/the-mysql-to-postgres-migration-that-saved-480k-year-a-st...
1•taubek•23m ago•0 comments

What's in a Name?..

https://sailsandcommas.com/2014/02/03/whats-in-a-name/
1•Curiositry•23m ago•0 comments

Byte-Pair Encoding

https://en.wikipedia.org/wiki/Byte-pair_encoding
1•tosh•23m ago•0 comments

Polymarket 5min market Trading Bot

1•Benjamin-Cup•25m ago•0 comments

Dr Pirker Bioimplant

https://news.ycombinator.com
1•ahuva•30m ago•0 comments

Apple Eats AI for Breakfast [video]

https://www.youtube.com/watch?v=9VZaI44odyg
1•mgh2•32m ago•0 comments

Finding value with AI and Industry 5.0 transformation

https://www.technologyreview.com/2026/02/26/1133707/finding-value-with-ai-and-industry-5-0-transf...
1•joozio•35m ago•0 comments

Fair shifts focus away from WordPress

https://coywolf.com/news/content-marketing/fair-quits-wordpress-but-one-of-its-best-features-rema...
1•taubek•38m ago•0 comments

Show HN: Ghostty Pane Splitter – Split terminal panes for AI coding agents

https://github.com/rikeda71/ghostty-pane-splitter
2•rikeda71•39m ago•0 comments

Spike – lazy-loading MCP tools for better context usage

https://spike.land
1•johnny_reilly•40m ago•0 comments

For bar duty at his hockey club, he built a fair schedule generator

https://medium.com/@bavo.bruylandt/building-a-bar-scheduler-for-our-hockey-club-f3800b7fe078
2•ge0ffrey•42m ago•0 comments

Latent-Space Communication in Heterogeneous Multi-Agent Systems

https://arxiv.org/abs/2602.15382
2•ekaesmem•44m ago•0 comments

I built an AI tool that designs kitchen layouts

https://aikitchendesign.io/
1•cby821555203•53m ago•0 comments

Show HN: AutoTable – One-Click Spreadsheet Cleaner Built with Gemini

https://www.auto-table.com/
1•voxdroid•54m ago•0 comments

Pathways to a fair technological future [pdf]

https://storage02.forbrukerradet.no/media/2026/02/breaking-free-pathways-to-a-fair-technological-...
2•jmartinpetersen•59m ago•0 comments

How SiriusXM Ignored Pandora's Innovation and Is Killing Itself

https://pandora-sxm-news.blogspot.com/2026/01/how-siriusxm-ignored-pandoras.html
3•Aloha•1h ago•0 comments

Update: Making VeriContext Enforce Citations Across Sub-Agents

https://github.com/amsminn/vericontext/blob/main/CHANGELOG.md
1•amsminn•1h ago•1 comments

Switch to Claude Without Starting Over

https://claude.com/import-memory
52•doener•1h ago•28 comments

Show HN: React-Kino – Cinematic scroll storytelling for React (1KB core)

https://github.com/btahir/react-kino
1•bilater•1h ago•0 comments

10-202: Introduction to Modern AI (CMU)

https://modernaicourse.org
16•vismit2000•1h ago•2 comments

You're Not Addicted to Porn. You're Addicted to Staying Smaller Than You Could B

https://cpleveragingai.substack.com/p/youre-not-addicted-to-porn
2•cp18101985•1h ago•0 comments

Worlds First AI-OS

https://github.com/siresorose/ai-os
1•siresorose•1h ago•1 comments

Peergos: An EE2E P2P solution for sync and storage

https://peergos.org/
2•volemo•1h ago•1 comments

Is Rust Still Surging in 2025? Usage and Ecosystem Insights

https://medium.com/@datajournal/is-rust-still-surging-in-2025-49bfc6d1ce5d
1•adgnaf•1h ago•0 comments

Show HN: MemLineage: governed writes for AI agents

https://github.com/zhuamber370/memlineage
1•celastin•1h ago•1 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•10mo ago

Comments

panstromek•10mo ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•10mo ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•10mo ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•10mo ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•10mo ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•10mo ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•10mo ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY