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The cannibalistic trade-off: Why human cannibalism emerges

https://www.pnas.org/doi/10.1073/pnas.2605120123
1•Tomte•54s ago•0 comments

Omarchy Impersonated at Omarchy[.]Net

https://github.com/basecamp/omarchy/discussions/6160
1•arusekk•5m ago•1 comments

Ancient grain shows early lab promise against a key Alzheimer's protein

https://sciencex.com/news/2026-07-ancient-grain-early-lab-key.html
2•pseudolus•7m ago•0 comments

Prototyping medial axis implementation for area routing

https://www.openstreetmap.org/user/Paco%20Albacete%20Chicano/diary/408990
1•altilunium•8m ago•0 comments

AI Is Getting Dumber. That's Not a Good Thing. [video]

https://www.youtube.com/watch?v=vXHPRQTwrr4
1•unfocso•11m ago•0 comments

The Great Blogging Collapse: What Happened to 100 Successful Blogs?

https://danielstanica.com/posts/Great-Blogging-Collapse
2•thm•16m ago•0 comments

Design your MCP server like a UI, not an API

https://bump.sh/blog/4-rules-to-build-an-efficient-mcp-server/
1•scharrier•18m ago•0 comments

Trouble keeps finding Supermicro as server shipments attract police attention

https://www.theregister.com/legal/2026/07/02/trouble-keeps-finding-supermicro-as-strange-server-s...
1•jnord•19m ago•0 comments

"Can't wait to see what people will do with GPT-5.6 Sol"

https://twitter.com/thsottiaux/status/2072607914217320644
2•throwaway2027•20m ago•0 comments

Theoretical Bottlenecks for Scaling LLM Inference to Get Higher Token per Second

https://twitter.com/freddie_spirit/status/2072610863664501129
1•arjmandi•25m ago•1 comments

Show HN: Envcontract – Validate your .env and never commit a secret (100% local)

https://github.com/hamzamansoorch/envcontract
2•hamza_mansoor•26m ago•0 comments

New Apple compression algorithms: LZRAVEN and LZMESH

https://developer.apple.com/documentation/compression/compression_lzraven
2•a-french-anon•30m ago•1 comments

Website Keeps Me Focused

https://deepfocus.space/en
1•mike_watson•34m ago•0 comments

Poland's SGE unveils plans for UK fleet of 14 nuclear SMRs

https://www.energyvoice.com/renewables-energy-transition/nuclear/600094/polish-billionaire-solowo...
1•mpweiher•35m ago•0 comments

Show HN: Dart_agent_core – Run AI agents in Flutter apps with lifecycle hooks

https://github.com/memex-lab/dart_agent_core
1•sparkleMing•37m ago•0 comments

Andy Burnham could raise £15B – without a tax rise

https://taxpolicy.org.uk/2026/07/01/andy-burnham-tax-gap-15bn/
1•frereubu•37m ago•0 comments

Your site, your rules: new AI traffic options for all customers

https://blog.cloudflare.com/content-independence-day-ai-options/
1•frereubu•38m ago•0 comments

Apricot Computers: An underrated British brand

https://dfarq.homeip.net/apricot-computers-an-underrated-british-brand/
1•rbanffy•42m ago•0 comments

Show HN: A tool to sync env files to your Git worktrees

https://github.com/alxwrd/git-env
2•alxwrd•42m ago•0 comments

Show HN: Ghbrk – Let AI agents run Git/gh without exposing SSH keys/API tokens

https://github.com/marconae/ghbrk
2•marconae•44m ago•0 comments

Open Source AI Must Win

https://opensourceaimustwin.com
4•Gedxx•46m ago•0 comments

Building a car recognition application (pt. 1)

https://blog.wildedge.dev/posts/we-built-a-car-recognizer-in-an-afternoon
2•piotrekno1•48m ago•0 comments

Axelrod – A research tool for the Iterated Prisoner's Dilemma

https://github.com/Axelrod-Python/Axelrod
1•hamburgererror•49m ago•0 comments

Don't expect trackers to save your stolen car, experts say

https://www.bbc.com/news/articles/cp8r1798kp7o
1•mytailorisrich•49m ago•0 comments

The energy cost of web advertising

https://dl.acm.org/doi/10.1145/3774904.3792414
1•iamacyborg•51m ago•0 comments

A macOS bell that rings when your Codex CLI session needs input

https://github.com/foxtrotdev/codex-butler-bell
1•zeetyy404•52m ago•0 comments

Of Course Meta Platforms Is Going to Be a Cloud

https://www.nextplatform.com/cloud/2026/07/01/of-course-meta-platforms-is-going-to-be-a-cloud/526...
1•rbanffy•56m ago•0 comments

Floor plan area micro-eval

https://kerrickstaley.com/2026/07/01/floor-plan-area-micro-eval
1•KerrickStaley•58m ago•0 comments

Who wins the World Cup if *not football* decides?

https://dataguessr.com/world-cup-2026/
1•davidbauer•1h ago•0 comments

Built a cell from scratch for the first time

https://www.cnn.com/2026/07/01/science/synthetic-cell-research
1•vinnyglennon•1h ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY