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14 indicted in $370M nationwide bank account takeover scheme

https://www.justice.gov/usao-ndtx/pr/federal-grand-jury-indicts-fourteen-defendants-370-million-n...
1•wmchen•1m ago•0 comments

Show HN: Google Trends for Reddit

https://slashtrends.com/
3•slashtrends•3m ago•0 comments

I Ported Omarchy to a Phone

https://www.ivan.codes/blog/i-ported-omarchy-to-a-phone
1•indigodaddy•3m ago•0 comments

The first Unix Programmer's Manual, released in 1971 (free PDF)

https://blog.adafruit.com/2026/11/03/the-first-unix-programmers-manual-released-in-1971-free-pdf/
1•sohkamyung•4m ago•1 comments

Infineon Targets Semiconductor Market for Humanoid Robotic Hands

https://www.thelec.net/news/articleView.html?idxno=14713
1•gmays•5m ago•0 comments

NTSB Officials Offer New Details on Deadly Palm Beach County Jet Crash [video]

https://www.youtube.com/watch?v=Da4AfZxmScU
1•libpcap•5m ago•0 comments

Why ctxd: Let the agent grep

https://ctxd.dev/blog/why-ctxd
1•tokendit•5m ago•0 comments

Apple opens Siri AI to every app, and lets developers teach it skills

https://madrobot.blog/2026/11/03/siri-ai-app-skills-developers-ios-27-3/
1•JonSchneider•7m ago•0 comments

Apple: Orchestrating complex actions with app skills

https://developer.apple.com/documentation/appintents/orchestrating-complex-actions-with-app-skills
1•JonSchneider•7m ago•0 comments

Cork7

https://cork7.com
1•TED1•9m ago•0 comments

Why Every AI Model Will Ship as a Torrent

https://pirateface.co/articles/one-model-one-swarm
6•ahoyychips•9m ago•0 comments

AI Unlocked My Ransomware-Encrypted Files – Without the Key

https://medium.com/@weaxdesign/ai-unlocked-my-ransomware-encrypted-files-without-the-key-26221227...
1•Teever•9m ago•0 comments

A self-hosted small-group back end on a Cloudflare free tier

https://github.com/davidliuus666/qingjiaowei-selfhost
1•davidliuus666•12m ago•0 comments

I tried to beat "the fastest vector database" on its own benchmark

https://kividb.io/benchmarks
1•murtazayusuf•13m ago•1 comments

Siri AI is now open to all developers

https://developer.apple.com/news/?id=gdk2umrf
1•juunge•14m ago•0 comments

Show HN: Elmway – iOS App for Tasks, Habits and Notes

https://elmway.app
1•victor_dd•15m ago•0 comments

Prep for p(doom) with your own assumptions

https://micjm.github.io/p-doop-prep/
1•seizethecheese•15m ago•1 comments

Warm, direct and intelligent – She's friendly but just not accurate

https://www.theguardian.com/commentisfree/2026/nov/03/sophie-ai-chatbot-betrayed-me
1•nitishr•18m ago•0 comments

iPhone Jailbreak Gets Past Lockdown Mode and Survives an Update

https://www.macrumors.com/2026/11/03/iphone-jailbreak-lockdown-mode/
1•hentrep•18m ago•0 comments

Microsoft Bing AI Search Choice

https://chromewebstore.google.com/detail/microsoft-bing-ai-search/mcaabonmnmphidjfohjkdobemneigopa
1•tech234a•19m ago•0 comments

Did Gary Huber and I invent screen-space reflections on the Amiga in 1995?

https://alphapixeldev.com/screen-space-reflections-1995-world-construction-set/
2•XenonofArcticus•24m ago•1 comments

Understanding Linear Algebra [pdf]

https://scholarworks.gvsu.edu/cgi/viewcontent.cgi?article=1026&context=books
1•ibobev•25m ago•0 comments

Software gardening: can enterprise development look like industrial agriculture?

https://blog.chaoticgood.computer/content/notes/software-gardening
1•spelkington•26m ago•0 comments

Krea 3 Technical Report

https://www.krea.ai/blog/krea-3-technical-report
5•mattnewton•26m ago•1 comments

Ten cars that will last forever [video]

https://www.youtube.com/watch?v=qIz-5gO01OI
1•teleforce•27m ago•0 comments

Show HN: MyVideoStation, a morden recreation of Synology's VideoStation

1•liyu1981au•28m ago•0 comments

Terminal-Mac: A separate macOS desktop for computer-use agents in your terminal

https://github.com/govijr/terminal-mac
1•handfuloflight•29m ago•0 comments

Machinists > Tailors

https://pauldambra.dev/2026/10/machinists-not-tailors.html
2•rbaudibert•31m ago•0 comments

Show HN: A browsable gallery of Nvidia's 2,677 free SimReady 3D assets

https://simready.geronimo-labs.com/
1•g58892881•32m ago•0 comments

748 Open-source crypto trading strategies with per-stage validation report cards

https://github.com/CacheCarti/Crypto-Strategies
1•Cachecartii•35m ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY