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AI Kissing Video Generator – Create Realistic Kissing Videos

https://aikissingvideogenerator.co
1•jacksteven•3m ago•0 comments

Show HN: React-State-Basis – An architectural auditor using linear algebra

https://github.com/liovic/react-state-basis
1•lpetronika•7m ago•1 comments

A new way to extract detailed transcripts from Claude Code

https://simonwillison.net/2025/Dec/25/claude-code-transcripts/
1•ljosifov•15m ago•0 comments

Show HN: I built a tool to help small teams automate basic analytical tasks

2•LunarFrost88•16m ago•0 comments

Microsoft wants to replace its C and C++ codebase, perhaps by 2030

https://www.theregister.com/2025/12/24/microsoft_rust_codebase_migration/
2•dangalf•17m ago•2 comments

SheetJS

https://sheetjs.com/
1•gjvc•17m ago•0 comments

Beautiful Reprs

https://pomponchik.org/notes/beautiful-reprs/
1•todsacerdoti•19m ago•0 comments

What I learned building "comfortable" LED strip lighting

2•emmasuntech•23m ago•0 comments

Calibre adds AI "discussion" feature

https://lwn.net/Articles/1049886/
2•pykello•29m ago•1 comments

From Pariah to Power: The Hindu Right's 100-Year Quest to Reshape India

https://www.nytimes.com/2025/12/26/world/asia/india-hindu-right-rss-modi.html
1•vinni2•32m ago•0 comments

Cilician Pirates

https://en.wikipedia.org/wiki/Cilician_pirates
1•zeristor•35m ago•0 comments

Show HN: An experiment in fact-level discussion

https://fact2check.com/
1•DTutorin•37m ago•1 comments

China hits US defence firms with sanctions over arms sales to Taiwan

https://www.reuters.com/business/aerospace-defense/china-sanctions-us-defence-firms-individuals-o...
2•rguiscard•37m ago•0 comments

Show HN: Why is ML inference still so ad-hoc in practice?

3•krish678•38m ago•0 comments

Claude Skills Repo

https://github.com/ComposioHQ/awesome-claude-skills
1•msis•38m ago•0 comments

Wastrel, a Profligate Implementation of WebAssembly

https://wingolog.org/archives/2025/10/30/wastrel-a-profligate-implementation-of-webassembly
1•tosh•42m ago•0 comments

Luxury Apartments Are Bringing Rent Down in Some Big Cities

https://www.bloomberg.com/news/articles/2025-12-23/luxury-apartments-are-bringing-rent-down-in-au...
1•EvgeniyZh•44m ago•0 comments

Chrome Extension: IMDB Ratings for Netflix

https://chromewebstore.google.com/detail/imdb-ratings-for-netflix/ijgmnkckioccploiclkoanofpiichoib
1•reverseblade2•49m ago•1 comments

Show HN: Fileloom – HTML to PDF API with 70 Handlebars Helpers

https://fileloom.io/
1•migambi•58m ago•0 comments

Funded Online Scholarships You Can Apply for Today

https://grantjobsandscholarship.blogspot.com/2025/12/fully-funded-online-scholarships-you.html
2•frankchidera900•1h ago•0 comments

The Mexican government engineered Cancun to attract American dollars

https://twitter.com/pitdesi/status/2004035773935636922
2•MrBuddyCasino•1h ago•0 comments

Graph Algorithms in Rayon

https://davidlattimore.github.io/posts/2025/11/27/graph-algorithms-in-rayon.html
1•PaulHoule•1h ago•0 comments

RCE Vulnerability in CurseForge Launcher

https://elliott.diy/blog/curseforge/
1•lemonyte•1h ago•0 comments

Calcutta High Court Flags Unfair Exclusion of IndiaMART by ChatGPT

https://www.livelaw.in/high-court/calcutta-high-court/strong-prima-facie-case-calcutta-high-court...
2•rustoo•1h ago•0 comments

Hubble Sees Possible Runaway Black Hole Creating a Trail of Stars

https://science.nasa.gov/missions/hubble/hubble-sees-possible-runaway-black-hole-creating-a-trail...
3•_____k•1h ago•0 comments

Soho 1851: The Greatest Christmas Meal Ever Cooked

https://londonist.com/london/food-and-drink/soho-1851-the-greatest-christmas-meal-ever-cooked
1•zeristor•1h ago•0 comments

Geometric Algorithms for Translucency Sorting in Minecraft [pdf]

https://douira.dev/assets/document/douira-master-thesis.pdf
9•HeliumHydride•1h ago•10 comments

Vulcain: HTTP/2 server push for fast and idiomatic client-driven REST APIs

https://github.com/dunglas/vulcain
3•fanf2•1h ago•0 comments

Show HN: A music streaming server to browse the Spotify Archive

https://github.com/swingmx/swingmusic
2•cwilvx•1h ago•2 comments

We compare how humans and LLMs form judgments across 7 epistemological stages

https://twitter.com/ValerioCapraro/status/2003457899805233538
1•r721•1h ago•1 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•8mo ago

Comments

panstromek•8mo ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•8mo ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•8mo ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•8mo ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•8mo ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•8mo ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•8mo ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY