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Out-of-Context: Constrained Tool Based Exploration of Context

https://www.gojiberries.io/out-of-context-constrained-tool-based-exploration-of-context/
1•neehao•1m ago•0 comments

Iran's Revolutionary Guards declare 'red line' on security as protests escalate

https://www.france24.com/en/middle-east/20260110-iran-s-revolutionary-guards-declare-red-line-on-...
2•mooreds•7m ago•0 comments

MVP = Embarrassing

https://www.mooreds.com/wordpress/archives/3725
1•mooreds•8m ago•0 comments

Show HN: WebRTC-rs/rtc – A Sans-I/O WebRTC Stack for Rust

1•rainliu•8m ago•0 comments

Retrotransposon drives cancer by altering 3D genome structure

https://www.stjude.org/media-resources/news-releases/2026-medicine-science-news/retrotransposon-d...
1•birriel•9m ago•0 comments

Beginner Race – Marble Madness (FM Towns) Music

https://www.youtube.com/watch?v=nDjRZ674c_4
1•doener•9m ago•0 comments

Monterey County bans short-term rentals in unincorporated areas

https://www.sfgate.com/bayarea/article/calif-county-votes-short-term-rental-ban-21285928.php
2•abustamam•9m ago•0 comments

Show HN: MCP Server for Job Search

https://github.com/jobswithgpt/mcp
3•sp1982•10m ago•0 comments

Kubernetes Was Overkill. We Moved to Docker Compose and Saved 60 Hours

https://medium.com/engineering-playbook/kubernetes-was-overkill-we-moved-to-docker-compose-and-sa...
2•firesteelrain•13m ago•0 comments

SpaceX gets FCC approval to launch 7,500 more Starlink satellites

https://techcrunch.com/2026/01/10/spacex-gets-fcc-approval-to-launch-7500-more-starlink-satellites/
1•geox•15m ago•0 comments

Annote: Writing Java using only annotations

https://github.com/kusoroadeolu/annote
1•tempodox•15m ago•0 comments

Show HN: Horizon Engine – C++20 3D FPS Game Engine with ECS and Modern Renderer

https://github.com/jackthepunished/horizon-engine
1•bhdr26k•16m ago•1 comments

Optimism with Footnotes

https://www.gatesnotes.com/the-year-ahead-2026
1•mooreds•18m ago•0 comments

Bryan Johnson Sought Control via Confidentiality Agreements

https://www.nytimes.com/2025/03/21/technology/bryan-johnson-blueprint-confidentiality-agreements....
2•simonebrunozzi•18m ago•0 comments

Answer Set Programming (PDF, 2019)

https://www.cs.utexas.edu/~vl/teaching/378/ASP.pdf
2•tempodox•19m ago•0 comments

Python NumPy Tutorial with Jupyter and Colab (CS231n)

https://cs231n.github.io/python-numpy-tutorial/
2•astdb•20m ago•0 comments

Just updated CommitGuard's landing page, does it explain the product?

https://commitguard.ai
1•moshetanzer•23m ago•1 comments

US used powerful mystery weapon that brought Venezuelan soldiers to their knees

https://nypost.com/2026/01/10/world-news/us-used-powerful-sonic-weapon-in-venezuela-during-raid-t...
2•petermcneeley•26m ago•0 comments

Tux Paint

https://tuxpaint.org/
3•1317•26m ago•1 comments

Show HN: Human or AI-made song detector and 100% Private Audio Mastering

https://kliga.com
1•aswinsilvadasan•29m ago•0 comments

Show HN: EB3F A framework to turn LLM audits into a legal-grade

1•seesea•30m ago•0 comments

Big Tech spared strict rules in EU digital regulations overhaul, sources say

https://www.reuters.com/business/media-telecom/big-tech-spared-strict-rules-eu-digital-rule-overh...
3•TechTechTech•36m ago•0 comments

The Nature of Security Failure

1•__spirit__•38m ago•0 comments

I Cannot SSH into My Server Anymore (and That's Fine)

https://soap.coffee/~lthms/posts/i-cannot-ssh-into-my-server-anymore.html
1•birdculture•40m ago•0 comments

Humanity Wins

https://www.lesswrong.com/posts/dw3NZot9kKcY5dacL/how-humanity-wins
2•PhilosophyForAI•42m ago•0 comments

Unstructured Document Ingestion Pipeline

1•moaffaneh•45m ago•0 comments

Show HN: Sebastos: a sync client for Standard Ebooks

https://github.com/grahame/sebastos
2•grahameb•46m ago•0 comments

Show HN: buse – automate your browser from the terminal

https://github.com/rinvii/buse
2•rinvi•46m ago•0 comments

Tests for Autism? Companies Are Selling Them, but Research Is Still Scant

https://www.nytimes.com/2026/01/07/health/autism-tests-skin-hair-antibodies.html
1•bookofjoe•51m ago•1 comments

People Not People

https://robinrendle.com/notes/people-not-people/
1•treadump•55m ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•8mo ago

Comments

panstromek•8mo ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•8mo ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•8mo ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•8mo ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•8mo ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•8mo ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•8mo ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY