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Facefinder

https://face-finder.org
1•thefirstname322•37s ago•0 comments

Controlling Reasoning Effort in LLMs

https://magazine.sebastianraschka.com/p/controlling-reasoning-effort-in-llms
1•vismit2000•3m ago•0 comments

We are entering the graph engineering phase

https://www.drjoshcsimmons.com/writing/we-are-entering-the-graph-engineering-phase
1•joshcsimmons•7m ago•0 comments

Tooly – Local JSON, YAML, CSV and Regex Tools

https://www.tooly.one/
1•hengery•8m ago•0 comments

Proof of Fermat Last Theorem from Scratch

https://www.youtube.com/watch?v=9f-hGSh8lF0
1•E-Reverance•9m ago•0 comments

India's Skyroot launches Vikram-1 in first private orbital rocket mission

https://www.reuters.com/science/indias-skyroot-launches-vikram-1-first-private-orbital-rocket-mis...
2•SilverElfin•14m ago•0 comments

The cost of the night shift and how to sleep it off

https://www.bbc.co.uk/news/articles/cp9errxl97go
1•mmarian•16m ago•0 comments

The Case for Systems Engineering in the Agentic Era

https://goyalankit.com/blog/the-case-for-systems-engineering-in-the-agentic-era
1•goyalankit•18m ago•0 comments

Fastest Lego Autoclicker (2025) [video]

https://www.youtube.com/watch?v=JmQeSDkcNjc
1•mot2ba•22m ago•0 comments

Show HN: Voice chat in a nostalgic private lobby

https://thepregamelobby.com/
1•gpsmsn•30m ago•0 comments

Resume Variants: Why You Need a Base Resume and Tailored Versions

https://www.roleframe.ai/blog/tailor-resume-to-job-description
1•larbisahli•34m ago•0 comments

Paintable electrodes could power creative and colorful wearable sensors

https://www.psu.edu/news/research/story/paintable-electrodes-could-power-creative-and-colorful-we...
1•geox•38m ago•0 comments

Hubble Detects an Isolated Stellar-Mass Black Hole Wandering the Milky Way

https://science.nasa.gov/missions/hubble/hubble-determines-mass-of-isolated-black-hole-roaming-ou...
1•TomerHaimovich•41m ago•0 comments

Men in Shorts Are Shaking Up Japan's Buttoned-Down Offices

https://www.nytimes.com/2026/07/19/world/asia/japan-cool-biz-tokyo-shorts-heat.html
3•sudo_cowsay•41m ago•0 comments

Study: AI Is Not Displacing Young Job Seekers (In Norway) – Yet

https://norwegianscitechnews.com/2026/07/ai-is-not-displacing-young-job-seekers-yet/
1•giuliomagnifico•43m ago•0 comments

Fayetteville officers fired for misusing license plate system

https://www.washingtonpost.com/business/2025/03/14/programming-jobs-lost-artificial-intelligence/
2•pir8life4me•51m ago•1 comments

Looking for a Fall 2026 / Winter-Spring 2027 Internship

1•cnnadozi•53m ago•0 comments

Could Modern Code Review Have Prevented Wp2shell?

https://www.hacktron.ai/blog/wp2shell
1•zeyu1337•54m ago•0 comments

AI for Systems is "AGI-Complete"

https://dl.acm.org/doi/10.1145/3830422.3830425
2•matt_d•54m ago•0 comments

Security incident disclosure – July 2026

https://huggingface.co/blog/security-incident-july-2026
2•fdb•54m ago•1 comments

A curated list of tools and resources for vibecoders

https://github.com/ai-for-developers/awesome-vibe-coding
2•dariubs•1h ago•0 comments

Show HN: LectureToBook – Turn Videos into a PDF/ePub

https://lecturetobook.com/
1•h02•1h ago•0 comments

The device detecting the deadliest creature

https://www.smh.com.au/national/nsw/the-device-detecting-the-world-s-deadliest-creature-20260715-...
3•femto•1h ago•1 comments

Inside the Secret Math Society Known Simply as Nicolas Bourbaki

https://www.quantamagazine.org/inside-the-secret-math-society-known-as-nicolas-bourbaki-20201109/
3•pykello•1h ago•0 comments

Scrying the AMD GFX1250 LLVM Tea Leaves

https://chipsandcheese.com/p/scrying-the-amd-gfx1250-llvm-tea
3•mfiguiere•1h ago•0 comments

Show HN: Zlvox – 25 Free Developer Tools (AI, JSON, PDF) with Zero Tracking

https://zlvox.com/
3•team_zlvox•1h ago•1 comments

Impro is a handbook for running a cult

https://www.seangoedecke.com/impro/
7•zuzuleinen•1h ago•1 comments

TCG Price and Portfolio Tracker

https://www.collectiblez.app/
1•GogetaUI•1h ago•0 comments

Data centers have united Americans of both parties in a shared hatred

https://www.washingtonpost.com/technology/2026/07/18/how-data-centers-became-symbol-americans-rage/
3•1vuio0pswjnm7•1h ago•2 comments

Pygmalion as a Software Developer

https://kyle.au/blog/pygmalion-as-a-software-developer
2•kylephillipsau•1h ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY