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When the Observer Stole the Universe

https://pansophics.substack.com/p/when-the-observer-stole-the-universe
1•saadchakra•3m ago•0 comments

Mac-assed Mac app (2020)

https://daringfireball.net/linked/2020/03/20/mac-assed-mac-apps
1•guessmyname•3m ago•0 comments

Mythos got Claude running on AMD chips in three days, a job that took months

https://madrobot.blog/2026/11/11/anthropic-mythos-claude-amd-chips-three-days/
1•mroche•5m ago•0 comments

A real-time database of Indian state GDP

https://itihasdata.org/
1•hunglee2•7m ago•0 comments

How are database migrations handled for FusionAuth Cloud instances?

https://fusionauth.io/community/forum/topic/3345/how-are-database-migrations-handled-for-fusionau...
1•mooreds•8m ago•0 comments

State of the tech job market: late 2026

https://www.lennysnewsletter.com/p/state-of-the-tech-job-market-late
1•mooreds•9m ago•0 comments

Microsoft outage drags on for hours, disrupting Outlook, Teams for thousands

https://www.reuters.com/technology/microsoft-365-outlook-down-thousands-us-users-downdetector-sho...
1•JumpCrisscross•10m ago•0 comments

Brandrail – make Claude Code and Cursor follow your design system

https://github.com/brandrail-app/brandrail
1•thiago_baptiste•12m ago•0 comments

Claude for Manufacturing

https://claude.com/resources/articles/claude-for-manufacturing
1•jp_rider•14m ago•0 comments

Don't argue with me. $100k is fair, and you know it

https://folklore.org/Switcher.html
2•sammatilda•15m ago•0 comments

Anthropic carelessly killed a Claude Code feature users built on, no warning

https://github.com/anthropics/claude-code/issues/109446
1•rezzminator•16m ago•1 comments

Waymo robotaxis kept illegally passing school buses after software fix, feds say

https://techcrunch.com/2026/11/09/waymo-robotaxis-kept-illegally-passing-school-buses-after-softw...
2•gmays•16m ago•0 comments

Brave Search API now accepts agentic payments via the x402 protocol

https://brave.com/blog/search-api-agentic-payments/
1•sjdh76•22m ago•1 comments

The Guerrilla Artist Who Fixed L.A.'S Worst Freeway Sign

https://thelandmag.com/richard-ankrom-guerrilla-public-service-los-angeles-free/
2•karagenit•31m ago•1 comments

FBI says US has seized $1.2B worth of cryptocurrency stolen from Binance

https://apnews.com/article/fbi-binance-cryptocurrency-theft-north-korea-41be4834083e596a8facfd719...
5•awb•31m ago•0 comments

Contra "Glue work considered harmful"

https://sunshowers.io/posts/glue-work/
2•lwhsiao•32m ago•0 comments

Show HN: Woolly – Take your ChatGPT memory with you, local and open source

https://github.com/rjcuff/woolly
1•rjcuff•33m ago•0 comments

Loose Ends: A check for unused code AI wrote or forgot to remove

https://github.com/sid732/loose-ends
1•sid732•34m ago•0 comments

Show HN: Zipzi – Open-source Live2D Editor alternative with AI-assisted editing

https://github.com/getzipzi/zipzi-2d
1•pakholeung37•35m ago•0 comments

Ask HN: Do you distrust OSS projects with Claude commits?

4•rathboma•36m ago•2 comments

Venture Is Dead (Again)

https://colossus.com/article/venture-is-dead-again/
1•koolhead17•36m ago•0 comments

Doubling LLM token rates in ComfyUI

https://blog.comfy.org/p/doubling-llm-token-rates-in-comfyui
1•ivewonyoung•37m ago•0 comments

Show HN: TempCD – Temporarily CD in a directory with one command

https://github.com/Belligerently/TempCD
1•zaflalo•37m ago•0 comments

Notion AI chat transcripts exposed in Fireworks AI breach

https://www.notion.com/en-gb/security/advisories/security-incident-involving-a-third-party-ai-vendor
2•fourfire•40m ago•1 comments

All of us test in production all the time (2019)

https://increment.com/testing/i-test-in-production/
1•zenincognito•45m ago•1 comments

Show HN: Umsfuse: FUSE driver and tools for UMSDOS

https://fossil.chungy.name/umsfuse/doc/trunk/README.md
2•chungy•45m ago•0 comments

Anyone Heard of Yare

https://meetyare.vercel.app
1•atharv79•46m ago•0 comments

Show HN: Grow any hobby (skills for humans not AI)

https://grow-bonsai.app/
1•ag_rin•49m ago•1 comments

The Jensen Huang Scandal Should Change Everything

https://www.theatlantic.com/international/2026/11/nvidia-affair-chips-china/689417/
3•blondie9x•52m ago•0 comments

Escaping Space: Part II

https://www.perplexity.ai/hub/blog/escaping-space-part-ii
1•gmays•55m ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY