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Scheduling is NP-Hard. We need responses in milliseconds

https://cal.com/blog/scheduling-is-np-hard-we-need-responses-in-milliseconds
2•mirzap•3m ago•0 comments

Seeing high-dimensional data in two dimensions

https://stochastic.blog/seeing-high-dimensional-data-in-two-dimensions/
2•Anon84•4m ago•0 comments

Make Claude Code Faster and Cheaper with Ory Lumen

https://www.ory.com/blog/ory-lumen-semantic-search-claude-code
2•Bluestein•4m ago•0 comments

Parody on tech non-profits: The Association Organized

https://www.inventati.org/diaphragmwp/theass/
2•dmwpnski•6m ago•1 comments

Show HN: Light Converter – background removal that runs in the browser

https://github.com/lightScout/light-converter
1•lightScout•7m ago•0 comments

We need to build more data centers

https://hunchfox.substack.com/p/the-cost-of-abundance-ai-2030
1•sahil_chaudhary•8m ago•0 comments

Code Contracts: Structured specifications colocated with code

https://code-contracts.cc/
1•spolu•8m ago•0 comments

PythonOS – A tiny OS that boots into Python

https://github.com/jordanhubbard/pythonos
1•indigodaddy•9m ago•0 comments

Show HN: Hopya – Open-Source Project Management Platform

https://github.com/wnzn/hopya
1•wenzani•11m ago•0 comments

Greenland

https://nk412.com/photoblog/greenland.html
1•grilledchickenw•11m ago•0 comments

Sojourn for iOS Was 45 One-Shot Prompts

https://jaisenmathai.com/articles/sojourn-for-ios-was-45-one-shot-prompts/
2•jmathai•13m ago•0 comments

Ditch the Numbers and Feel Good: A Philosopher's Guide [video]

https://www.youtube.com/watch?v=d3OQIRFRjWg
1•neehao•17m ago•0 comments

Why Codex burns a weekly limit in a day while the agent waits for the tide

https://relux.works/en/blog/codex-goal-token-burn/
1•strfrthwb•18m ago•0 comments

Moonshot serves Claude instead of Kimi and collects exchanges for model training

https://twitter.com/DavidAgranovich/status/2098168522862215449
2•MrBuddyCasino•18m ago•0 comments

Circia Covered Entity Criteria: Does the Rule Apply to You?

https://www.emberot.com/resources/blog/circia-covered-entity-criteria/
1•TheWiggles•19m ago•0 comments

OpenAI Account Deactivated Due to Biological Research

https://www.reddit.com/r/OpenAI/s/cbXZSRF5XG
2•Michelangelo11•23m ago•0 comments

Why fears of AI self-improvement are causing 'existential' concerns

https://www.cnbc.com/2026/09/11/anthropic-openai-ai-existential-concerns.html
1•cramer4next•23m ago•0 comments

Show HN: See 100 charts while your coffee brews

https://chromewebstore.google.com/detail/autochart/lmpchccnfifkhkeopejnfjnjmbjcfgap
1•snmanivannan•24m ago•0 comments

The End of the Captcha? Not So Fast

https://www.wsj.com/tech/personal-tech/captcha-ai-bots-websites-0ad0dca2
1•bookofjoe•24m ago•1 comments

The Livelymerge Experiment

https://www.inkandswitch.com/livelymerge/notebook/lm-01/
1•mpweiher•26m ago•0 comments

Show HN: Deall – Automated proof of income for F-1/J-1 students

https://deal-app1.pages.dev/
1•YassineBns•26m ago•0 comments

Study: Generative AI Is Eroding the Development Pathway for Software Developers

https://eng.snu.ac.kr/en/communication/promotion/news?md=v&bbsidx=8355
1•DeepLogin•27m ago•0 comments

For China, a Mock A.I. Attack on WeChat Signals a Dangerous New Era

https://www.nytimes.com/2026/09/11/world/asia/china-ai-attack-wechat.html
1•cainxinth•28m ago•0 comments

Instagram's head says engagement falls by half without the algorithm

https://thenextweb.com/news/mosseri-instagram-algorithm-opt-out-engagement-australia
4•hsuduebc2•30m ago•1 comments

Ask HN: How do you decide what belongs in application logs?

2•Securelytixdev•32m ago•0 comments

Why start a semiconductor company in Sub-Saharan Africa?

https://www.siliconimist.com/p/designing-semiconductors-in-sub-saharan
2•johncole•32m ago•0 comments

Best fly brain usage you saw

https://twitter.com/NewsFromGoogle/status/2095553014715093022
1•emoclew•34m ago•1 comments

Worried Anthropic researchers warn that AI 'could kill all humans'

https://www.theverge.com/ai-artificial-intelligence/991927/anthropic-ai-kill-all-humans
2•thijsai•36m ago•0 comments

The Waymo effect: how AI is quietly making research less collaborative

https://www.researchagenda.news/articles/the-waymo-effect.html
40•JohnHammersley•36m ago•15 comments

What should we do about Spamming Agents?

https://jonaskgomo.com/simulacra/when-the-senders-are-machines
1•jonas_kgomo•39m ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY