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Lawsuit Challenges National Park Service Ban on Cash Payments

https://reclaimthenet.org/lawsuit-challenges-national-park-service-ban-on-cash-payments
2•bilsbie•3m ago•0 comments

Data Centers Are Not "Campuses"

https://newrepublic.com/article/205525/data-centers-campus-virginia
1•petethomas•4m ago•0 comments

Show HN: APYCalc – Privacy-First APY Calculator (Zero Data Collection)

https://www.apycalc.net/
1•ludydev•5m ago•0 comments

Voynich Manuscript

https://en.wikipedia.org/wiki/Voynich_manuscript
1•reaperducer•5m ago•0 comments

Six Facts about the Recent Employment Effects of AI (Nov. 2025, Pdf)

https://digitaleconomy.stanford.edu/app/uploads/2025/11/CanariesintheCoalMine_Nov25.pdf
2•bikenaga•11m ago•0 comments

Classified Whistleblower Complaint About Tulsi Gabbard Stalls Within Her Agency

https://www.wsj.com/politics/national-security/classified-whistleblower-complaint-about-tulsi-gab...
2•petethomas•14m ago•0 comments

The Vanilla Web Is Wonderful

https://benjaminsmallwood.com/blog/the-vanilla-web-is-wonderful/
1•bensmallwood•20m ago•1 comments

Show HN: One Ego, Any Model – A Chrome Extension for Portable AI Context

https://chromewebstore.google.com/detail/context-wallet/cipkkclgneblkoifncgjncaapiamcjho
1•haebom•20m ago•1 comments

Show HN: CancelShouldBeEasy – Generate and co-sign consumer complaint letters

https://CancelShouldBeEasy.com
1•xinbenlv•24m ago•1 comments

Lombard Effect

https://en.wikipedia.org/wiki/Lombard_effect
1•porjo•25m ago•1 comments

Ask HN: Interest in low cost / fast container registry?

1•osigurdson•28m ago•0 comments

Show HN: AI Medical Scribe WASM. Reduced API Cost to $0.03 per Month

https://www.trayce.com.au
1•mson281•30m ago•0 comments

Omg.lol – A loveable web page and email address

https://home.omg.lol/
3•1d22a•31m ago•1 comments

Getting over AI Shame

https://ajkprojects.com/getting-over-ai-shame.html
1•ashleynewman•33m ago•0 comments

VibeSQL – A query engine 100% AI-generated

https://github.com/rjwalters/vibesql
1•camuel•36m ago•0 comments

Don't Call Me Francis

https://www.persuasion.community/p/dont-call-me-francis
2•lordleft•36m ago•0 comments

Blippo+

https://blippo.plus/
3•cfcfcf•39m ago•0 comments

Ask HN: What's your competitive intelligence workflow as a small team?

1•VoderAI•43m ago•0 comments

Show HN: VPC Principle - Why AI coding fails at scale

https://github.com/Ji-Hua/Vibe-Plus-Coding
1•michaelhua•48m ago•0 comments

AI grounds Boeing 787-8 plane after pilot reports fuel switch malfunction

https://www.thehindu.com/news/national/engine-fuel-switches-malfunctioned-on-air-india-london-ben...
1•thisislife2•48m ago•1 comments

Show HN: Clawd Arena – AI Agent Competition Platform with Real-Time Battles

https://clawd-arena.live
1•unayung•49m ago•0 comments

Memory training technique may help lower stress by shifting recall patterns

https://medicalxpress.com/news/2026-01-memory-technique-stress-shifting-recall.html
2•PaulHoule•52m ago•0 comments

How I Built a Self-Healing Home Server with an AI Agent

https://madebynathan.com/2026/02/03/self-healing-infrastructure-how-an-ai-agent-manages-my-home-s...
1•nathan_f77•52m ago•0 comments

An Agent for Home

https://www.310networks.com/thoughts/an-agent-for-home/
1•kookster310•53m ago•0 comments

Spotify Killed Their API

https://community.spotify.com/t5/Spotify-for-Developers/Unable-to-create-app/td-p/7283365
2•guyfromfargo•53m ago•5 comments

Nvidia insists it isn't Enron, but its AI deals are testing investor faith

https://www.theguardian.com/technology/2025/dec/28/nvidia-insists-it-isnt-enron-but-its-ai-deals-...
3•mgh2•55m ago•0 comments

AI Agency Software – manage automation usage and LLM costs

https://administrate.dev/
1•mpclarkson•56m ago•1 comments

Show HN: IntoError – Thiserror for Swift

https://github.com/tikhop/IntoError
1•tikhop•56m ago•0 comments

Banning lead in gas worked. The proof is in our hair

https://attheu.utah.edu/health-medicine/banning-lead-in-gas-worked-the-proof-is-in-our-hair/
17•geox•58m ago•2 comments

The AI Dirty List

https://aidirtylist.info/
1•HotGarbage•1h ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•9mo ago

Comments

panstromek•9mo ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•9mo ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•9mo ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•9mo ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•9mo ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•9mo ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•9mo ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY