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Show HN: Hitomaki, a memento mori measured in toilet paper rolls

https://ag3497120.github.io/hitomaki/
1•kofdai•4m ago•0 comments

El Niño Forecast to Be Strongest on Record

https://healthpolicy-watch.news/ongoing-el-nino-set-to-strongest-on-record-increasing-risks-of-ex...
1•geox•5m ago•0 comments

The Cogito – Keyboard designed for human hands

https://wattiv.nl/work/cogito/
1•TGHUvzPtTBFnxRo•7m ago•0 comments

Former Treasury Secretaries: AI is a risk of a different kind

https://www.washingtonpost.com/opinions/2026/09/03/ai-safety-security-risks-demand-new-government...
5•reasonableklout•8m ago•0 comments

Who runs the labor market? Women accounted for 98% of U.S. job gains in August

https://fortune.com/2026/09/04/jobs-report-september-women-162000-jobs/
4•littlexsparkee•8m ago•1 comments

Motivating Myself for Exercise by Arbitrarily Withholding Things I Desire

https://blog.klungo.no/2026/09/04/motivating-myself-for-exercise-by-arbitrarily-withholding-rewards/
1•danielskogly•10m ago•0 comments

Free Sewing Patterns

https://freesewing.eu/
2•gmargari•16m ago•0 comments

Could Anthropic have solved Navier–Stokes?

https://twitter.com/ElliotGlazer/status/2096076054133952516
1•marcelo-earth•17m ago•0 comments

An OS with two syscalls that runs COBOL on bare metal, no LLVM or GCC

https://github.com/AndreeSalazar/BMO-X
1•Salazar-X•21m ago•0 comments

Is AI ruining my brain?

https://thoughtbot.com/blog/is-ai-ruining-my-brain
2•signa11•21m ago•1 comments

Booz Allen Cyber Weapon Index

https://www.boozallen.com/insights/cyber/cyber-weapon-index.html
3•jonbaer•22m ago•0 comments

Why are European countries moving their gold out of North America?

https://www.bbc.com/news/articles/cvgyn8q8gqxo
33•ranit•23m ago•10 comments

LG and Samsung TVs are logging everything you say [video]

https://www.youtube.com/watch?v=w5KnFmKjFTA
3•someonebaggy•29m ago•0 comments

Cerebras CS-4: 30x Faster Than GPUs

https://www.cerebras.ai/blog/introducing-cerebras-cs-4
2•mgh2•30m ago•2 comments

Claude Fable 5.1 and Mythos 5.1: The System Card

https://thezvi.substack.com/p/claude-fable-51-and-mythos-51-the
1•paulpauper•34m ago•0 comments

Liechtenstein prince tightens grip in succession shake-up

https://www.ft.com/content/c25c1bdf-8acf-4ccc-bc67-c31bc9fb83bc
2•paulpauper•35m ago•0 comments

New Zealand is determined not to keep China's espionage a secret

https://www.lowyinstitute.org/the-interpreter/new-zealand-is-determined-not-to-keep-china-s-espio...
8•pir8life4me•42m ago•0 comments

Opinion: Religion Lowers Individual Morality

3•ReligionKills•43m ago•1 comments

Show HN: Mac Cleaner for devs

https://app.paymug.co/buy/lime-cleaner-mac
1•docuru•44m ago•1 comments

Show HN: PATM - A graphical database manager and developer toolbox

https://github.com/jamalhill12321-hash/patm
1•jamalhill•44m ago•1 comments

There's No Such Thing as an AI 'Lab'

https://www.theatlantic.com/technology/2026/09/stop-calling-ai-companies-labs/688528/
2•littlexsparkee•45m ago•0 comments

Cancer Capital: VC didn't use to work like this

https://www.anildash.com/2026/09/04/vc-didnt-use-to-work-like-this/
3•dotcoma•45m ago•0 comments

Murdoku – Murder mystery meets Sudoku

https://murdoku.com/play/
1•gmargari•46m ago•0 comments

GhostMeet – A Google Meet summarizer with no bot in your call

https://chromewebstore.google.com/detail/ghostmeet/figodpdocbgklmeglohdjomeikabfpeo
2•sahilpradhan•49m ago•0 comments

Route Planner for Edo Period Japan

https://maps.chizutodesign.com/edo-routing/
3•ryzvonusef•52m ago•1 comments

Cosco calls US espionage allegations 'groundless'

https://www.chinadaily.com.cn/a/202609/04/WS6a9a5c0fe4b06d4aa055c61b.html
1•pir8life4me•52m ago•1 comments

I built a multiplayer version of the 4,500-year-old Royal Game of Ur

https://royalgameofur.app
2•potentdream•53m ago•0 comments

Plane spotter or Chinese spy? Ontario university student suspected of espionage

https://www.cbc.ca/news/world/university-of-waterloo-student-arrested-michigan-9.7328984
2•pir8life4me•54m ago•1 comments

CSS is Turing Complete (2022)

https://github.com/Mooninaut/css-is-turing-complete
2•lukasgelbmann•1h ago•0 comments

Show HN: ActraDeck – Put risky coding-agent actions back in front of a human

https://github.com/actradeck/actradeck
2•TKMD•1h ago•0 comments
Open in hackernews

Accidentally Turing-Complete

https://beza1e1.tuxen.de/articles/accidentally_turing_complete.html
25•bschne•1y ago

Comments

panstromek•1y ago
Nice list. Some of those are arguably not accidental, TypeScript type system seems kinda obvious to be turing complete when it tries to describe dynamically typed langauage.
WalterGR•1y ago
x86 MOV instruction: “The mov-only DOOM [game] renders approximately one frame every 7 hours, so playing this version requires somewhat increased patience.”
a_cardboard_box•1y ago
Rule 110 is only Turing-Complete if you have an infinitely large array of cells, and are able to initialize it with an infinite repeating pattern. If I'm not mistaken, HTML+CSS can only do a fixed-sized array.

With a Turing-Complete language, if a program runs out of memory on one machine, you can run the same code on a bigger machine without modifying it, and it can use the additional memory. With fixed-length rule 110, you need to modify the code if you want to use more memory.

256_•1y ago
This is addressed in the second paragraph of TFA:

"Stuff which is somehow limited (stack overflows, arbitrary configuration, etc) is still considered Turing complete, since all "physical" Turing machines are resource limited."

In my opinion, worrying about infinite memory, in regards to Turing completeness, makes the task of implementing computation much less interesting.

Also, I'm pretty sure CSS only does one generation (or a finite number of them) before stopping anyway.

256_•1y ago
Logic in Doom is particularly interesting to me. Apparently you can fit ~64k logic gates in a map (using the method described). From [1]:

"As the DOOM engine was not designed to be an interpreter, there are some constraints on our programs written against it. The biggest one is how large our programs can be. Since each gate uses at least one tag, we can use this as a metric to derive an upper-bound on the size of a program. As the DOOM engine uses 16-bit tags, this means we can have, at most, 65535 gates. This is not a particularly large number. We may be able to implement a very small CPU but this limit will be hit pretty quickly I believe."

The z80 had ~8,500 transistors. The 8086 had ~29,000 (checking Wikipedia). You could get far fewer if you use a 1-bit microarchitecture, I'm sure. I think there was a DEC (PDP?) computer that used that trick to have a really low transistor count, but I don't remember what it was called.

The real problem is RAM; for this you may as well cheat and modify Doom's code to add a RAM chip, and I/O while you're at it.

You could create a CPU in Doom implementing an architecture for which a C compiler exists, capable of compiling Doom, and run it in the CPU in Doom. For "reasonable" speed you'd have to do more than one simulation step per frame render (in the host Doom). If you ran it for long enough maybe you could get a full frame of Doom in Doom.

[1]: https://calabi-yau.space/blog/doom.html

karmakaze•1y ago
Doom running in TypeScript static type checker[0].

> half trillion lines of types totaling 177 terabytes ran through the type checker around the clock for 12 days to get the first frame

[0] https://news.ycombinator.com/item?id=43184291

karmakaze•1y ago
My favorite one is Conway's Game of Life. It's perhaps the least surprising one, but it's also the most visually appealing. Really like this video that leads up to making the Game of Life in itself[0]. It's something you can show a non-technical person and they can get a sense of how crazy it is that something so simple can do anything.

[0] https://www.youtube.com/watch?v=Kk2MH9O4pXY