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Moltbook isn't real but it can still hurt you

https://12gramsofcarbon.com/p/tech-things-moltbook-isnt-real-but
1•theahura•1m ago•0 comments

Take Back the Em Dash–and Your Voice

https://spin.atomicobject.com/take-back-em-dash/
1•ingve•2m ago•0 comments

Show HN: 289x speedup over MLP using Spectral Graphs

https://zenodo.org/login/?next=%2Fme%2Fuploads%3Fq%3D%26f%3Dshared_with_me%25253Afalse%26l%3Dlist...
1•andrespi•3m ago•0 comments

Teaching Mathematics

https://www.karlin.mff.cuni.cz/~spurny/doc/articles/arnold.htm
1•samuel246•5m ago•0 comments

3D Printed Microfluidic Multiplexing [video]

https://www.youtube.com/watch?v=VZ2ZcOzLnGg
2•downboots•5m ago•0 comments

Abstractions Are in the Eye of the Beholder

https://software.rajivprab.com/2019/08/29/abstractions-are-in-the-eye-of-the-beholder/
2•whack•6m ago•0 comments

Show HN: Routed Attention – 75-99% savings by routing between O(N) and O(N²)

https://zenodo.org/records/18518956
1•MikeBee•6m ago•0 comments

We didn't ask for this internet – Ezra Klein show [video]

https://www.youtube.com/shorts/ve02F0gyfjY
1•softwaredoug•7m ago•0 comments

The Real AI Talent War Is for Plumbers and Electricians

https://www.wired.com/story/why-there-arent-enough-electricians-and-plumbers-to-build-ai-data-cen...
2•geox•10m ago•0 comments

Show HN: MimiClaw, OpenClaw(Clawdbot)on $5 Chips

https://github.com/memovai/mimiclaw
1•ssslvky1•10m ago•0 comments

I Maintain My Blog in the Age of Agents

https://www.jerpint.io/blog/2026-02-07-how-i-maintain-my-blog-in-the-age-of-agents/
2•jerpint•10m ago•0 comments

The Fall of the Nerds

https://www.noahpinion.blog/p/the-fall-of-the-nerds
1•otoolep•12m ago•0 comments

I'm 15 and built a free tool for reading Greek/Latin texts. Would love feedback

https://the-lexicon-project.netlify.app/
2•breadwithjam•15m ago•1 comments

How close is AI to taking my job?

https://epoch.ai/gradient-updates/how-close-is-ai-to-taking-my-job
1•cjbarber•15m ago•0 comments

You are the reason I am not reviewing this PR

https://github.com/NixOS/nixpkgs/pull/479442
2•midzer•17m ago•1 comments

Show HN: FamilyMemories.video – Turn static old photos into 5s AI videos

https://familymemories.video
1•tareq_•18m ago•0 comments

How Meta Made Linux a Planet-Scale Load Balancer

https://softwarefrontier.substack.com/p/how-meta-turned-the-linux-kernel
1•CortexFlow•18m ago•0 comments

A Turing Test for AI Coding

https://t-cadet.github.io/programming-wisdom/#2026-02-06-a-turing-test-for-ai-coding
2•phi-system•19m ago•0 comments

How to Identify and Eliminate Unused AWS Resources

https://medium.com/@vkelk/how-to-identify-and-eliminate-unused-aws-resources-b0e2040b4de8
3•vkelk•19m ago•0 comments

A2CDVI – HDMI output from from the Apple IIc's digital video output connector

https://github.com/MrTechGadget/A2C_DVI_SMD
2•mmoogle•20m ago•0 comments

CLI for Common Playwright Actions

https://github.com/microsoft/playwright-cli
3•saikatsg•21m ago•0 comments

Would you use an e-commerce platform that shares transaction fees with users?

https://moondala.one/
1•HamoodBahzar•23m ago•1 comments

Show HN: SafeClaw – a way to manage multiple Claude Code instances in containers

https://github.com/ykdojo/safeclaw
3•ykdojo•26m ago•0 comments

The Future of the Global Open-Source AI Ecosystem: From DeepSeek to AI+

https://huggingface.co/blog/huggingface/one-year-since-the-deepseek-moment-blog-3
3•gmays•26m ago•0 comments

The Evolution of the Interface

https://www.asktog.com/columns/038MacUITrends.html
2•dhruv3006•28m ago•1 comments

Azure: Virtual network routing appliance overview

https://learn.microsoft.com/en-us/azure/virtual-network/virtual-network-routing-appliance-overview
3•mariuz•28m ago•0 comments

Seedance2 – multi-shot AI video generation

https://www.genstory.app/story-template/seedance2-ai-story-generator
2•RyanMu•32m ago•1 comments

Πfs – The Data-Free Filesystem

https://github.com/philipl/pifs
2•ravenical•35m ago•0 comments

Go-busybox: A sandboxable port of busybox for AI agents

https://github.com/rcarmo/go-busybox
3•rcarmo•36m ago•0 comments

Quantization-Aware Distillation for NVFP4 Inference Accuracy Recovery [pdf]

https://research.nvidia.com/labs/nemotron/files/NVFP4-QAD-Report.pdf
2•gmays•37m ago•0 comments
Open in hackernews

Grand Theft Auto VI Is Now Coming May 26, 2026

https://www.rockstargames.com/newswire/article/258aa538o412ok/grand-theft-auto-vi-is-now-coming-may-26-2026
47•ChrisArchitect•9mo ago

Comments

curiousObject•9mo ago
This would have some impact on hardware sales, particularly graphics-related chips
trollied•9mo ago
Why? It’s not being released on PC at launch.
colpabar•9mo ago
WHAT
trollied•9mo ago
Launch platforms are PlayStation 5 and Xbox Series S/X.
swarnie•9mo ago
The PC version of 5 was over a year later.

GTA 4 was closer to eight months.

bigjohnjacob•9mo ago
PC launch should be about 1 year after console launch.
braebo•9mo ago
I wish consoles would just die already.
justin_oaks•9mo ago
I wish consoles were like the Steam Deck: computers running a common OS that just so happen to be used for gaming.
curiousObject•9mo ago
Thanks, I didn’t know that, but it will still affect console sales, and therefore the chip fab manufacturing load and the sales of the chips in the console.

That’s why a console manufacturer pays Rockstar for an exclusive.

lenerdenator•9mo ago
I'm not in game dev, and I don't play games much anymore, so forgive my ignorance, but why?

Aren't they still on the x86/64 ISA?

detaro•9mo ago
Cynical answer: Because they've found with GTA V and other games that this works quite well to get people to buy it multiple times. First for the current console, then for PC, then for next-gen console if you get lucky.

Also while they are technically similar, it's still separate optimizing/QA work, so staggering release makes sense vs waiting until the work is done for all platforms. And maybe it makes the rollout for the online part easier if the easier-to-analyze/-hack PC versions come later.

Madetocomment•9mo ago
June 26 2026 would've made more sense
ysavir•9mo ago
Or February 26th 2028, which would be 26/26/26. People might be upset at the wait, though.
danudey•9mo ago
I hate to admit it took me a second to figure this one out.
jagger27•9mo ago
That’s gonna be a hard 13 months of crunch.
egeres•9mo ago
This might not be the case for once: https://80.lv/articles/gta-6-was-delayed-to-avoid-brutal-cru...
bastardoperator•9mo ago
So 2028 for the PC version?
byteknight•9mo ago
An optimist I see.
abetaha•9mo ago
13 years of development since the last release. Hope the last mile is not excruciating bug fixes.
gjsman-1000•9mo ago
Nah; we'll find out they reset development four times or something as scope expanded and hardware became more powerful; and so it's nothing but bugs and still rushed to the deadline. To me this screams scope creep, development hell, and constant redoing of existing work; and good luck not turning into design-by-committee when that happens.

(Edit: As the comment below points out, this happened to Windows Vista. There are plenty more examples though - Metroid Prime 4 was even announced by Nintendo, before being completely scrapped and rebuilt for another 6 years, finally coming out this year.)

FirmwareBurner•9mo ago
That was the story of Windows Vista.
Insalgo•9mo ago
And Cyberpunk 2077
rzzzt•9mo ago
Duke Nukem Forever!
jayd16•9mo ago
Well it's certain like going to be 3 bug fix years after 10 dev years...

But making prototypes and throwing them away is expected. It's not like white knuckling 13 year old designs is a smart idea either.

The reality is almost certainly that GTA Online took a lot of the focus for many years.

SirFatty•9mo ago
Add Fallout 76 to the list..
braebo•9mo ago
Wasn’t it just a couple years ago now where they were in early dev stages which leaked thanks to some kid hacking their systems via slack or something?
kahrl•9mo ago
k.
gukov•9mo ago
All other companies can breath now and start announcing the release dates for their games this year. No one wanted to compete with GTA6.
egeres•9mo ago
There is some speculation indicating the base version will cost >= 80$, this could give some room for other game studios to distance themselves in terms of price
haunter•9mo ago
Summer Game Fest is on June 7. I wonder if we will have a lot releases closer to each other in Q3+Q4
ashoeafoot•9mo ago
Will they selfcensor?
pipes•9mo ago
Unfortunately I think it's inevitable.
lenerdenator•9mo ago
Self-censor what?
snkzxbs•9mo ago
You should look at the definitive edition of the trilogy they recently released to know the answer.
gitroom•9mo ago
GTA6 taking this long cracks me up, feels like they just keep moving the finish line - you think all the waiting actually makes the game better, or just build up way too much hype to ever match?
jinushaun•9mo ago
There have been so many high profile AAA flops lately. They can’t afford to release something bad. I think it’s crazy that everyone just assumes GTA6 will be a good game (aka, GOTY)

Delaying for a year is either fixing major bugs, or they’re scrambling to overhaul something.

yread•9mo ago
Maybe it was too "woke" and with the changing political winds that was considered too risky. So now they have to remove all the rainbows and meaningful female characters
personalityson•9mo ago
NPC's better be using AI (ran locally)
danudey•9mo ago
NPCs better not be using AI, because every implementation I've ever seen of "AI NPCs" is absolutely terrible and immersion-breaking.
user568439•9mo ago
Maybe, but if someone has the resources to do it right, that's Rockstar. GTA is a perfect game to use AI and I really think it could be one of the reasons to delay it. I guess they can patch things later but they might want a foundation in the game.

I just hope it can be made local, but I'm afraid they will use this as excuse to force playing online

ivape•9mo ago
This might be the last game they ever make. I'm shocked there's not more of an effort to make an open-source world sim. It's also a shame that given that they will milk this for a decade at minimum, that none of the developers are involved in any kind of profit sharing.
jayd16•9mo ago
What do you imagine an open source world sim to be in this context beyond a "game engine"?

All the higher level systems and art and story that make GTA what it is would not apply to other games, really. At least not a generic open source way.

Levitating•9mo ago
> This might be the last game they ever make.

why?

> I'm shocked there's not more of an effort to make an open-source world sim.

There's a shit load of open source open world games. But how is this related to GTA 6.

> It's also a shame that given that they will milk this for a decade at minimum

How can you milk something you haven't released yet. They've just been burning money (billions, if you believe the rumors) for a decade now.

mcphage•9mo ago
> This might be the last game they ever make.

Well, I’m still holding out for Space Station Silicon Valley 2

nottorp•9mo ago
Will they still try to cram gta online down your throat like with 5?

Will it even have single player?

stronglikedan•9mo ago
Surely they will have PvAI single player by then!
danudey•9mo ago
Now we're going to see an absolute torrent of release date announcements from all the other game publishers that have been holding back to avoid the blast zone.
hbn•9mo ago
I don't think there's any way this game can live up to the hype. So much time, a rumored $2 billion budget, and a series with the premise of committing offensive actions that pissed off conservative moms in the 90s but now pisses off the liberal activists that run the western gaming industry.

Or maybe it's just too big to fail, even if it's not good.

mcphage•9mo ago
> liberal activists that run the western gaming industry

wut?

lenerdenator•9mo ago
y'know, liberal activists: people who don't make female characters walking uteri and breasts on legs by default.
pipes•9mo ago
I finished GTA 3 on the PS2. I tried playing the later ones, but I always gave up, it was just more and more of the same. It also just started to take itself more and more seriously which wasn't much fun.
tetris11•9mo ago
GTA:SA (PS2) is also a good game, with a decent story, and also allows you to just enjoy the spectacle without having to engage in violent behaviour.

One of my favourite things to do after a long day was to jump in a Rustler and fly it into the sunset whilst listening to the game's country music.

GTA IV also has its quirks, with some of the best car physics to play with, where it took real skill to drive it properly, and pedestrian reactions felt more human and realistic.

GTA5 was pretty, but that was it. Situations would escalate from out nowhere. Car physics was laughable. Pedestrian animations were muted or canned.

pipes•9mo ago
Think this pretty much sums it's up.
platevoltage•9mo ago
Good. Glad they're not taking the "fix it in post" approach that seemingly everyone besides Nintendo and Rockstar do.
sylvainr65•9mo ago
Still playing GTA IV. Hope they'll take more time for GTA VI.