(Edit: As the comment below points out, this happened to Windows Vista. There are plenty more examples though - Metroid Prime 4 was even announced by Nintendo, before being completely scrapped and rebuilt for another 6 years, finally coming out this year.)
But making prototypes and throwing them away is expected. It's not like white knuckling 13 year old designs is a smart idea either.
The reality is almost certainly that GTA Online took a lot of the focus for many years.
Delaying for a year is either fixing major bugs, or they’re scrambling to overhaul something.
I just hope it can be made local, but I'm afraid they will use this as excuse to force playing online
All the higher level systems and art and story that make GTA what it is would not apply to other games, really. At least not a generic open source way.
why?
> I'm shocked there's not more of an effort to make an open-source world sim.
There's a shit load of open source open world games. But how is this related to GTA 6.
> It's also a shame that given that they will milk this for a decade at minimum
How can you milk something you haven't released yet. They've just been burning money (billions, if you believe the rumors) for a decade now.
Well, I’m still holding out for Space Station Silicon Valley 2
Will it even have single player?
Or maybe it's just too big to fail, even if it's not good.
wut?
One of my favourite things to do after a long day was to jump in a Rustler and fly it into the sunset whilst listening to the game's country music.
GTA IV also has its quirks, with some of the best car physics to play with, where it took real skill to drive it properly, and pedestrian reactions felt more human and realistic.
GTA5 was pretty, but that was it. Situations would escalate from out nowhere. Car physics was laughable. Pedestrian animations were muted or canned.
curiousObject•11h ago
trollied•11h ago
colpabar•11h ago
trollied•11h ago
swarnie•11h ago
GTA 4 was closer to eight months.
bigjohnjacob•11h ago
braebo•10h ago
justin_oaks•6h ago
curiousObject•11h ago
That’s why a console manufacturer pays Rockstar for an exclusive.
lenerdenator•11h ago
Aren't they still on the x86/64 ISA?
detaro•7h ago
Also while they are technically similar, it's still separate optimizing/QA work, so staggering release makes sense vs waiting until the work is done for all platforms. And maybe it makes the rollout for the online part easier if the easier-to-analyze/-hack PC versions come later.