Reading through the article, the author seems to be hoping for a pure GUI approach with Emacs-like navigation mechanisms, but I am not convinced that this can be as flexible as text-based widgets. However, for packages used exclusively within a GUI environment (like el-easydraw [1], which relies quite heavily on SVG-based widgets), it would be nice to have a dedicated GUI widget library.
(There was a discussion on Reddit about this a week ago [2], and I saw some comments defending GTK and PGTK that might be worth reading.)
[1] https://github.com/misohena/el-easydraw/
[2] https://www.reddit.com/r/emacs/comments/1kcgwme/the_emacs_wi...
This is what I was referring to when I talked about "rich verbs".
Many people feel that way. The idea here is not to tell you that you're wrong, but understand what you want and do it better on the GUI side. TUIs can do a lot and we should recognise their benefits. GUIs can do that too, and can sometimes do better things.
The text-based widgets done graphically do the trick. We can add stuff that can't be done in a TUI and see if they give you anything useful. If it can be done with text widgets means that it can be done in principle. GTK can't do it, and that's why I'm leaving it behind.
> (There was a discussion on Reddit about this a week ago [2], and I saw some comments defending GTK and PGTK that might be worth reading.)
The author of those comments abused their power on reddit. I will not get into the weeds, just say that I'd be happy to respond to the critique presented here in good faith.
Anyone have a good solution to this ?
https://old.reddit.com/r/emacs/comments/1hlj04t/emacs_using_...
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spit2wind•2mo ago
My understanding of the Widget Library is that it attaches various keywords and plists to a symbol which is considered the "widget". The library otherwise consists of functions that expect certain keywords on the "widget" symbol in order to perform actions or to be drawn on the screen.
The challenge is, the documentation doesn't clearly lay out what the keyword API is. This makes it hard to compose widgets in ways beyond what's shown in the docs.
[1] https://www.gnu.org/software/emacs/manual/html_mono/widget.h...
appetrosyan•1mo ago
I am very aware of the advantages conferred by TUI and I seek to expand those to the GUI; not dumb-down to the level of modern GUI toolkits (that to be fair are dealing with a completely different problem). Hopefully, this can lead to some ideas being easier to implement from within Emacs.