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Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•2m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•2m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
1•valyala•3m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•4m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•5m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
3•randycupertino•7m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•9m ago•0 comments

Show HN: Tasty A.F.

https://tastyaf.recipes/about
1•adammfrank•10m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
1•Thevet•11m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
1•alephnerd•12m ago•0 comments

Bithumb mistakenly hands out $195M in Bitcoin to users in 'Random Box' giveaway

https://koreajoongangdaily.joins.com/news/2026-02-07/business/finance/Crypto-exchange-Bithumb-mis...
1•giuliomagnifico•12m ago•0 comments

Beyond Agentic Coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•todsacerdoti•13m ago•0 comments

OpenClaw ClawHub Broken Windows Theory – If basic sorting isn't working what is?

https://www.loom.com/embed/e26a750c0c754312b032e2290630853d
1•kaicianflone•15m ago•0 comments

OpenBSD Copyright Policy

https://www.openbsd.org/policy.html
1•Panino•16m ago•0 comments

OpenClaw Creator: Why 80% of Apps Will Disappear

https://www.youtube.com/watch?v=4uzGDAoNOZc
2•schwentkerr•20m ago•0 comments

What Happens When Technical Debt Vanishes?

https://ieeexplore.ieee.org/document/11316905
2•blenderob•21m ago•0 comments

AI Is Finally Eating Software's Total Market: Here's What's Next

https://vinvashishta.substack.com/p/ai-is-finally-eating-softwares-total
3•gmays•21m ago•0 comments

Computer Science from the Bottom Up

https://www.bottomupcs.com/
2•gurjeet•22m ago•0 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
1•xeouz•23m ago•1 comments

You don't need Mac mini to run OpenClaw

https://runclaw.sh
1•rutagandasalim•24m ago•0 comments

Learning to Reason in 13 Parameters

https://arxiv.org/abs/2602.04118
2•nicholascarolan•26m ago•0 comments

Convergent Discovery of Critical Phenomena Mathematics Across Disciplines

https://arxiv.org/abs/2601.22389
1•energyscholar•26m ago•1 comments

Ask HN: Will GPU and RAM prices ever go down?

1•alentred•27m ago•2 comments

From hunger to luxury: The story behind the most expensive rice (2025)

https://www.cnn.com/travel/japan-expensive-rice-kinmemai-premium-intl-hnk-dst
2•mooreds•28m ago•0 comments

Substack makes money from hosting Nazi newsletters

https://www.theguardian.com/media/2026/feb/07/revealed-how-substack-makes-money-from-hosting-nazi...
6•mindracer•29m ago•0 comments

A New Crypto Winter Is Here and Even the Biggest Bulls Aren't Certain Why

https://www.wsj.com/finance/currencies/a-new-crypto-winter-is-here-and-even-the-biggest-bulls-are...
1•thm•29m ago•0 comments

Moltbook was peak AI theater

https://www.technologyreview.com/2026/02/06/1132448/moltbook-was-peak-ai-theater/
2•Brajeshwar•29m ago•0 comments

Why Claude Cowork is a math problem Indian IT can't solve

https://restofworld.org/2026/indian-it-ai-stock-crash-claude-cowork/
3•Brajeshwar•30m ago•0 comments

Show HN: Built an space travel calculator with vanilla JavaScript v2

https://www.cosmicodometer.space/
2•captainnemo729•30m ago•0 comments

Why a 175-Year-Old Glassmaker Is Suddenly an AI Superstar

https://www.wsj.com/tech/corning-fiber-optics-ai-e045ba3b
1•Brajeshwar•30m ago•0 comments
Open in hackernews

Sid Meier's Colonization

https://peyre.42web.io/Colonization/index.htm
52•elvis70•9mo ago

Comments

AustinDev•9mo ago
Off topic but, Phantom wallet blocked this domain when I clicked on the link as being 'malicious'. I also found out I still had that extension installed on this browser profile.
SirFatty•8mo ago
yeah, and if you click "home" at the top, you get a suspended-website.com redirect. Odd.
jocab•8mo ago
I'm getting that redirect just clicking the main link here on HN..!
ahmeneeroe-v2•9mo ago
This was one of the hardest Civ games for me. It's so much harder than Civ 2 or +
awjlogan•8mo ago
I always enjoyed Colonization a lot more than the Civ series. Maybe it was the more constrained and narrative setting?
benoau•8mo ago
It's a fascinating time in history for a whole lot of reasons, I got a lot of enjoyment from Sid Meier's Pirates! set in that era too.
FredPret•8mo ago
It's only hard if you actually try to engage with all of the game mechanics.

- Play as the Dutch to get their four-item capacity ship

- settle near Ore

- build only one or two cities, and make them as populated as you can. Wagon train food and raw materials in if you have to.

- produce Tools and Guns, nothing else.

- Early on, sell shiploads of basically anything from Europe to the tribes to jumpstart your economy. You don't need any other dealings with the tribes or other Europeans.

- Put your carpenters to work building fortresses, universities, and cannons.

- Once you have a university, start training up soldiers. Clear all special skills not involved in growing food or producing guns so you have an large number of civilians to train up.

- Put a tall stack of professional soldiers and cannons in your fortresses.

- declare independence and win.

ahmeneeroe-v2•8mo ago
Nice! I'm going to try this
FredPret•8mo ago
After that, play Civ 1 and follow the chariot swarm strategy. I forget the exact strategy, but it's something like this:

- build your cities only two squares apart

- research only until you can build chariots, then set Science to 0%. (This takes all the fun out of the game for me, but winning on Deity mode is nice too)

- alternate between building colonists and chariots only. I think you build barracks as well

- build cities until you have a dense network of ~50 closely packed cities, each very small. Then churn out chariots.

- swarm everyone else with chariots ASAP. Hope that every enemy is reachable through dry land, or you're cooked.

You can beat the game with the max number of computer players on the highest difficulty this way... if your chariot swarm doesn't cause a buffer overflow.

karmakurtisaani•8mo ago
Next Civ2:

- Research only towards monotheism and swarm with crusaders

- More interesting variation to break the game: go for republic as soon as possible, only build cities near water and other high trade squares. Put luxury to 80% and max out trade in cities by putting production to water/max trade squares. Build temples, market places and aqueducts and reach 1M population well before 0AD. Once population is maxed, put tax to 80% and instead of building, just buy what you need including enemy cities and barbarians. This leaves you a bit vulnerable, but when it works out it's a lot of fun. You can have massive cities built on isolated island etc.

E: Also, if you manage, build colossus, observatory and Newton's college in the same city. By the end you'll churn out new advances every 2 turns.

ricardo81•9mo ago
Hard not to like it after the enchantment of playing Civ.
leonidasv•8mo ago
https://web.archive.org/web/20250513173440/https://peyre.42w...
jolux•8mo ago
Link appears to have become spam for some reason.
simlevesque•8mo ago
The website was suspended by it's hosting platform.
nielsbot•8mo ago
HN hug of death?
Philpax•8mo ago
Congrats to HN on colonising the website!
jpm_sd•8mo ago
This link is broken for me, but here's a different writeup on the same game.

https://www.filfre.net/2020/12/ethics-in-strategy-gaming-par...

the_af•8mo ago
The Digital Antiquarian's analyses of these issues is always worth reading. Thanks for sharing!

(I liked Colonization back then, but I now acknowledge the issues. Even back then I thought it was bizarre that the French, Spanish and Dutch were expected to echo the experience of the US!).

flohofwoe•8mo ago
The page author doesn't seem to be a big fan of the Civ IV total conversion, but I actually had a lot of fun with it over the Christmas break (the Steam version is included in a bundle with Civ IV). I haven't played the original though, so I'm not attached to any features that might have been dropped.
AceJohnny2•8mo ago
Side-note, I had a performance bug in Civ IV: Colonization. The longer I played, the laggier it got. I would have to restart the game to recover.

I vaguely recall the embedded Python being accused of poor performance. I wonder if that's why they switched to Lua in later engines.

TMWNN•8mo ago
I never tried the Colonization mod, but experienced the same thing with Civ IV BTS back in the day.
AceJohnny2•8mo ago
when I was a kid, I was frustrated by the difficult choices of colony placement: "here, I get ore, but one tile over there's bonus food!" and wished I could create a "perfect" map.

This was possible in the Civ IV: Colonization version! However, it appears that the more productive you are, the bigger the Royal army is. I wish I understood the precise mechanism of that.

yread•8mo ago
I think in normal colonization the king just funded the army from the taxes you paid. So, the more goods you sold him the bigger the army. If you traded with the natives instead it wouldn't grow as fast.
the_af•8mo ago
Why is this flagged?

The original domain has been suspended, but the article was insightful and of geek/hacker interest. The link can be replaced by the web archive, as has been done by someone else in the comments.

flohofwoe•8mo ago
FWIW the link works perfectly fine here (Win10, Chrome, Germany).
MattSteelblade•8mo ago
My dad was obsessed with this game while I was growing up and I was so proud to learn how to use DOSBox so that he could play it again. A very formative game for me and I get a nostalgic itch to revisit it every few years. Just seeing the title, I can hear the music playing.
jrs235•8mo ago
Loved that game! Fiddled around and figured out how to hack what price goods sold for and to change who (indentured servants vs. skilled trades people) was willing to cross the ocean.