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"There must be something like the opposite of suicide "

https://post.substack.com/p/there-must-be-something-like-the
1•rbanffy•31s ago•0 comments

Ask HN: Why doesn't Netflix add a “Theater Mode” that recreates the worst parts?

1•amichail•1m ago•0 comments

Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•7m ago•1 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•9m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•9m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•10m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•11m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•12m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•12m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•13m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•15m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
4•codexon•16m ago•2 comments

The Science of the Perfect Second (2023)

https://harpers.org/archive/2023/04/the-science-of-the-perfect-second/
1•NaOH•17m ago•0 comments

Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•20m ago•0 comments

Show HN: a glimpse into the future of eye tracking for multi-agent use

https://github.com/dchrty/glimpsh
1•dochrty•21m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
2•subdomain•21m ago•1 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•22m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•22m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•25m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•25m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•27m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
3•CurtHagenlocher•29m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•30m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•30m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•30m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•31m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•33m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•35m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•39m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•41m ago•0 comments
Open in hackernews

Domain Theory Lecture Notes

https://liamoc.net/forest/dt-001Y/index.xml
61•todsacerdoti•8mo ago

Comments

dunham•8mo ago
The tool used for this site is Jon Sterling's "forester": https://sr.ht/~jonsterling/forester/

His motivation for building it is described here: https://www.forester-notes.org/tfmt-0001/index.xml

discarded1023•8mo ago
Thanks for the link. Is there anything new in these notes? They are cleanly presented but look like the greatest hits up to about 1982. Is there anything in there about reasoning about domains? e.g. what Andy Pitts made hay out of in the 1990s.
Footpost•8mo ago
Domain theory has reduced to a trickle, with almost no new results since the late 1990s. Most domain theorist have retired, or moved on to other things. Aside, Andy Pitts has been made a fellow of the Royal Society a few days ago!
discarded1023•8mo ago
Fantastic news and well deserved; even when Andy Pitts goes categorical his papers are very readable.

I got told a while ago that Streicher's "sequential" domains had solved the full abstraction problem for PCF [1] ... was it that or something else that killed off the work on game semantics?

It seems that Jon Sterling, author of the tool used to express the thoughts at the link, has made recent progress in domain theory [2] but perhaps the "synthetic" qualifier means it's not the real thing?

[1] Streicher's notes/book on domain theory sketches the construction but does not take it anywhere; I wonder what the reasoning principles are.

[2] see e.g. https://www.jonmsterling.com/jms-0064/index.xml

Footpost•8mo ago
Andy Pitts' writing is extremely clear, whatever he writes about. This clarity is not easy to achieve and shows mastery!

The full abstraction for PCF was solved in the mid 1990s by Abramsky/Jagadeesan/Malacaria [1] Hyland/Ong [2] and Nickau [3]. All three appeared simultaneously. This was a paradigm shift, because all three used used interactive rather than functional models of computation. (There was also later work on domain theoretic full abstraction, e.g. OHearn and Riecke [4], but I can't recall details. Maybe Streicher's work was in this direction?) The beauty of interative models like games is that they can naturally encode more complex behaviour, including parallelism.

[1] S. Abramsky, R. Jagadeesan, P. Malacaria, Full Abstraction for PCF.

[2] J.M. E. Hyland, C.-H. L. Ong, On Full Abstraction for PCF: I, II, and III.

[3] H. Nickau, Hereditarily sequential functionals.

[4] P. O'Hearn, J. G. Riecke, Kripke logical relations and PCF.

discarded1023•8mo ago
Yes, AIUI Streicher's work was in the vein of your [4]. (I got a vague pointer to him a while back; I don't know who's responsible for the meat of the development.)

Game semantics is expressive but AFAIK it has not (yet) provided new tools for reasoning about programs. I wonder why those tools have (apparently) not been developed, or do they just add (not very useful?) information to the old LCF story ala Scott? Has its moment passed?

By parallelism I think you mean concurrency. (Scott's domains have a bit too much parallelism as shown by Plotkin in his classic paper on LCF; these are at the root of the failure of Scott's models to be fully abstract.) And Scott's big idea -- that computation aligns with his notion of continuity -- conflicts with fairness which is essential for showing liveness. For this reason I never saw the point in powerdomains, excepting the Hoare (safety) powerdomain.

As these notes show, models, even adequate models, are a dime a dozen. It's formulating adequate reasoning principles that is tough. And that's what Andy Pitts brought to classic domain theory in the 1990s.

ferguswhite•8mo ago
I saw the title and thought “I remember Liam O’Connor giving a lecture series on this for TypeSIG” - PL really is tiny…