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DavMail Pop/IMAP/SMTP/Caldav/Carddav/LDAP Exchange Gateway

https://davmail.sourceforge.net/
1•todsacerdoti•30s ago•0 comments

Visual data modelling in the browser (open source)

https://github.com/sqlmodel/sqlmodel
1•Sean766•2m ago•0 comments

Show HN: Tharos – CLI to find and autofix security bugs using local LLMs

https://github.com/chinonsochikelue/tharos
1•fluantix•3m ago•0 comments

Oddly Simple GUI Programs

https://simonsafar.com/2024/win32_lights/
1•MaximilianEmel•3m ago•0 comments

The New Playbook for Leaders [pdf]

https://www.ibli.com/IBLI%20OnePagers%20The%20Plays%20Summarized.pdf
1•mooreds•3m ago•0 comments

Interactive Unboxing of J Dilla's Donuts

https://donuts20.vercel.app
1•sngahane•5m ago•0 comments

OneCourt helps blind and low-vision fans to track Super Bowl live

https://www.dezeen.com/2026/02/06/onecourt-tactile-device-super-bowl-blind-low-vision-fans/
1•gaws•6m ago•0 comments

Rudolf Vrba

https://en.wikipedia.org/wiki/Rudolf_Vrba
1•mooreds•7m ago•0 comments

Autism Incidence in Girls and Boys May Be Nearly Equal, Study Suggests

https://www.medpagetoday.com/neurology/autism/119747
1•paulpauper•8m ago•0 comments

Wellness Hotels Discovery Application

https://aurio.place/
1•cherrylinedev•9m ago•1 comments

NASA delays moon rocket launch by a month after fuel leaks during test

https://www.theguardian.com/science/2026/feb/03/nasa-delays-moon-rocket-launch-month-fuel-leaks-a...
1•mooreds•9m ago•0 comments

Sebastian Galiani on the Marginal Revolution

https://marginalrevolution.com/marginalrevolution/2026/02/sebastian-galiani-on-the-marginal-revol...
1•paulpauper•12m ago•0 comments

Ask HN: Are we at the point where software can improve itself?

1•ManuelKiessling•13m ago•0 comments

Binance Gives Trump Family's Crypto Firm a Leg Up

https://www.nytimes.com/2026/02/07/business/binance-trump-crypto.html
1•paulpauper•13m ago•0 comments

Reverse engineering Chinese 'shit-program' for absolute glory: R/ClaudeCode

https://old.reddit.com/r/ClaudeCode/comments/1qy5l0n/reverse_engineering_chinese_shitprogram_for/
1•edward•13m ago•0 comments

Indian Culture

https://indianculture.gov.in/
1•saikatsg•16m ago•0 comments

Show HN: Maravel-Framework 10.61 prevents circular dependency

https://marius-ciclistu.medium.com/maravel-framework-10-61-0-prevents-circular-dependency-cdb5d25...
1•marius-ciclistu•16m ago•0 comments

The age of a treacherous, falling dollar

https://www.economist.com/leaders/2026/02/05/the-age-of-a-treacherous-falling-dollar
2•stopbulying•16m ago•0 comments

Ask HN: AI Generated Diagrams

1•voidhorse•19m ago•0 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
4•josephcsible•19m ago•0 comments

Show HN: A delightful Mac app to vibe code beautiful iOS apps

https://milq.ai/hacker-news
5•jdjuwadi•22m ago•1 comments

Show HN: Gemini Station – A local Chrome extension to organize AI chats

https://github.com/rajeshkumarblr/gemini_station
1•rajeshkumar_dev•22m ago•0 comments

Welfare states build financial markets through social policy design

https://theloop.ecpr.eu/its-not-finance-its-your-pensions/
2•kome•26m ago•0 comments

Market orientation and national homicide rates

https://onlinelibrary.wiley.com/doi/10.1111/1745-9125.70023
4•PaulHoule•26m ago•0 comments

California urges people avoid wild mushrooms after 4 deaths, 3 liver transplants

https://www.cbsnews.com/news/california-death-cap-mushrooms-poisonings-liver-transplants/
1•rolph•27m ago•0 comments

Matthew Shulman, co-creator of Intellisense, died 2019 March 22

https://www.capenews.net/falmouth/obituaries/matthew-a-shulman/article_33af6330-4f52-5f69-a9ff-58...
3•canucker2016•28m ago•1 comments

Show HN: SuperLocalMemory – AI memory that stays on your machine, forever free

https://github.com/varun369/SuperLocalMemoryV2
1•varunpratap369•29m ago•0 comments

Show HN: Pyrig – One command to set up a production-ready Python project

https://github.com/Winipedia/pyrig
1•Winipedia•31m ago•0 comments

Fast Response or Silence: Conversation Persistence in an AI-Agent Social Network [pdf]

https://github.com/AysajanE/moltbook-persistence/blob/main/paper/main.pdf
1•EagleEdge•31m ago•0 comments

C and C++ dependencies: don't dream it, be it

https://nibblestew.blogspot.com/2026/02/c-and-c-dependencies-dont-dream-it-be-it.html
1•ingve•32m ago•0 comments
Open in hackernews

Show HN: Koro-koro – a pathing puzzle game

https://geonot.github.io/korokoro/
4•wildlogic•8mo ago

Comments

wildlogic•8mo ago
Not doing so well lately, but I managed to hack out this little puzzle game. I've spent a lot of time thinking about simple games appealing to a wide audience that can be played with no more than paper and pencil, and haven't come up with that many great ideas, but I think this one checks out. Feedback welcome! Not that I think I can sell this to the NYT for their puzzle section, but interested in ideas monetizing this outside of adwords. Thanks for looking.
adr1an•8mo ago
a tutorial would be nice... I feel stupid, tried 5x5 level 1, had to click the 1, and drag and release on top of the other number 1? didn't work. Other tries were the same for me :/
wildlogic•8mo ago
Sorry, I'll add some instructions, the game is to lay pipes from the depots to fill the entire grid.
gogurt2000•8mo ago
It is not obvious what you're supposed to do.

From just trying things randomly, I think the objective is to get each numbered square to 'claim' or 'path into' as many empty squares as the number shows. That is, if you see a red square that shows a 3 on it, you need to click on that red square, then click on an adjacent square to 'claim' it for that red square, then click on a square adjacent to the one you just clicked to 'claim' it as well, and so on.

Your options, from worst to best: - add a tutorial (everybody hates tutorials) - add some concise text to the bottom of every page that explains the objective and how to play - find a theme that makes the objective and how to play intuitive

Other feedbacK: - You absolutely need to show which square is selected (if any). - There's either a bug or some condition for play that I don't understand, but you can't try to occupy a square more than once even if the square is empty because a previous attempt to occupy it was canceled/reverted.

wildlogic•8mo ago
Ah, its a bug, thanks for pointing that out (you should be able to path to a square that was previously pathed but is currently empty), working on it now.

Yes, in this game you lay "pipes" from "depots", and must fill the entire grid with pipes.

Thanks for the feedback, adding some text with the basic rules now.

I initially had the first "tutorial" level a 4x4 grid with a [3] in each corner, but the 4x4 levels were trivial and I removed them.