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Agents need good developer experience too

https://modal.com/blog/agents-devex
1•birdculture•1m ago•0 comments

The Dark Factory

https://twitter.com/i/status/2020161285376082326
1•Ozzie_osman•1m ago•0 comments

Free data transfer out to internet when moving out of AWS (2024)

https://aws.amazon.com/blogs/aws/free-data-transfer-out-to-internet-when-moving-out-of-aws/
1•tosh•2m ago•0 comments

Interop 2025: A Year of Convergence

https://webkit.org/blog/17808/interop-2025-review/
1•alwillis•3m ago•0 comments

Prejudice Against Leprosy

https://text.npr.org/g-s1-108321
1•hi41•4m ago•0 comments

Slint: Cross Platform UI Library

https://slint.dev/
1•Palmik•8m ago•0 comments

AI and Education: Generative AI and the Future of Critical Thinking

https://www.youtube.com/watch?v=k7PvscqGD24
1•nyc111•8m ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•9m ago•0 comments

Moltbook isn't real but it can still hurt you

https://12gramsofcarbon.com/p/tech-things-moltbook-isnt-real-but
1•theahura•13m ago•0 comments

Take Back the Em Dash–and Your Voice

https://spin.atomicobject.com/take-back-em-dash/
1•ingve•13m ago•0 comments

Show HN: 289x speedup over MLP using Spectral Graphs

https://zenodo.org/login/?next=%2Fme%2Fuploads%3Fq%3D%26f%3Dshared_with_me%25253Afalse%26l%3Dlist...
1•andrespi•14m ago•0 comments

Teaching Mathematics

https://www.karlin.mff.cuni.cz/~spurny/doc/articles/arnold.htm
1•samuel246•17m ago•0 comments

3D Printed Microfluidic Multiplexing [video]

https://www.youtube.com/watch?v=VZ2ZcOzLnGg
2•downboots•17m ago•0 comments

Abstractions Are in the Eye of the Beholder

https://software.rajivprab.com/2019/08/29/abstractions-are-in-the-eye-of-the-beholder/
2•whack•17m ago•0 comments

Show HN: Routed Attention – 75-99% savings by routing between O(N) and O(N²)

https://zenodo.org/records/18518956
1•MikeBee•17m ago•0 comments

We didn't ask for this internet – Ezra Klein show [video]

https://www.youtube.com/shorts/ve02F0gyfjY
1•softwaredoug•18m ago•0 comments

The Real AI Talent War Is for Plumbers and Electricians

https://www.wired.com/story/why-there-arent-enough-electricians-and-plumbers-to-build-ai-data-cen...
2•geox•21m ago•0 comments

Show HN: MimiClaw, OpenClaw(Clawdbot)on $5 Chips

https://github.com/memovai/mimiclaw
1•ssslvky1•21m ago•0 comments

I Maintain My Blog in the Age of Agents

https://www.jerpint.io/blog/2026-02-07-how-i-maintain-my-blog-in-the-age-of-agents/
3•jerpint•21m ago•0 comments

The Fall of the Nerds

https://www.noahpinion.blog/p/the-fall-of-the-nerds
1•otoolep•23m ago•0 comments

I'm 15 and built a free tool for reading Greek/Latin texts. Would love feedback

https://the-lexicon-project.netlify.app/
2•breadwithjam•26m ago•1 comments

How close is AI to taking my job?

https://epoch.ai/gradient-updates/how-close-is-ai-to-taking-my-job
1•cjbarber•26m ago•0 comments

You are the reason I am not reviewing this PR

https://github.com/NixOS/nixpkgs/pull/479442
2•midzer•28m ago•1 comments

Show HN: FamilyMemories.video – Turn static old photos into 5s AI videos

https://familymemories.video
1•tareq_•30m ago•0 comments

How Meta Made Linux a Planet-Scale Load Balancer

https://softwarefrontier.substack.com/p/how-meta-turned-the-linux-kernel
1•CortexFlow•30m ago•0 comments

A Turing Test for AI Coding

https://t-cadet.github.io/programming-wisdom/#2026-02-06-a-turing-test-for-ai-coding
2•phi-system•30m ago•0 comments

How to Identify and Eliminate Unused AWS Resources

https://medium.com/@vkelk/how-to-identify-and-eliminate-unused-aws-resources-b0e2040b4de8
3•vkelk•31m ago•0 comments

A2CDVI – HDMI output from from the Apple IIc's digital video output connector

https://github.com/MrTechGadget/A2C_DVI_SMD
2•mmoogle•31m ago•0 comments

CLI for Common Playwright Actions

https://github.com/microsoft/playwright-cli
3•saikatsg•32m ago•0 comments

Would you use an e-commerce platform that shares transaction fees with users?

https://moondala.one/
1•HamoodBahzar•34m ago•1 comments
Open in hackernews

How do you prototype a nice language?

https://kevinlynagh.com/newsletter/2025_06_03_prototyping_a_language/
44•surprisetalk•8mo ago

Comments

norir•8mo ago
Here is the most valuable exercise I can think of for language development: write a function that produces a formatted error string that renders the location of the cause of the error and the reason for the error. Once you have this, it will be much easier to write your compiler from the ground up because every step of the way you can validate that the compiler is only handling inputs that you it expect it to and rejecting everything else.

The error reporting function is not easy to write correctly, but a decent one can be written in fewer than 100 lines of lua (and I am certain it can be done in all but the least expressive languages in under 200).

thrance•8mo ago
I've been there before, got something working and then kept adding features until I went "Hey, this could be a library!". Never finished the library. Nor the language for that matter.
9d•8mo ago
> the Gleam language, which is written in Rust and has first-party LSP support

How have I never heard of this language before?

https://gleam.run/

ivanjermakov•8mo ago
Relevant XKCD: https://xkcd.com/1053/
codr7•8mo ago
I've been working on lowering the bar for designing new languages lately:

https://github.com/codr7/shi

Very much a work in progress, but I hope to soon be able to provide the same minimal interpreter in Java/C/Common Lisp, each using the unique strengths of the host language.

danielvaughn•8mo ago
The author mentions he decided against using Treesitter, but I’d highly recommend using it. It’s phenomenal, especially when you’re in the prototyping phase.
egonschiele•8mo ago
I wrote a parser combinator library for TypeScript that I have been having a lot of fun with [1]. It has limitations, I wouldn't use it to write a full language programming language like Gleam, but for "language-ish projects", parser combinators can be lovely to use. I used it to build a typed version of Mustache [2].

> Rather, I’m after a particular kind of software hygge: Loads instantly, doesn’t crash, and fits nicely in the hand.

The author is talking about the language, but this is what parser combinators feel like to me, and could be another option. Tarsec is probably the most fun side project I have built in a while.

[1] https://github.com/egonSchiele/tarsec

[2] https://github.com/egonSchiele/typestache

UncleEntity•8mo ago
> If you graphically drag a point around, the coordinates in the source code should automatically update. If you edit the source code, the graphical UI should automatically update.

That sounds difficult.

I'm trying to think through how that would work, you would have to map language elements to geometry elements and be able to seamlessly update both on any changes. Plus be able to insert/delete elements on both the text and geometry sides including during renamings and reorderings of elemental lists.

I suppose one could treat the geometry elements as the 'model' (to use MVC parlance) and the 'view' could either be source code or UI elements generated on the fly. Maybe add some 'non-display' attributes for comments and whatnot for pretty printing the source code.

I'm sure someone much smarter than me figured out how to do this kind of thing back in the '70s.