frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: Moli P2P – An ephemeral, serverless image gallery (Rust and WebRTC)

https://moli-green.is/
1•ShinyaKoyano•8m ago•0 comments

The Crumbling Workflow Moat: Aggregation Theory's Final Chapter

https://twitter.com/nicbstme/status/2019149771706102022
1•SubiculumCode•13m ago•0 comments

Pax Historia – User and AI powered gaming platform

https://www.ycombinator.com/launches/PMu-pax-historia-user-ai-powered-gaming-platform
2•Osiris30•13m ago•0 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
1•ambitious_potat•19m ago•0 comments

Scams, Fraud, and Fake Apps: How to Protect Your Money in a Mobile-First Economy

https://blog.afrowallet.co/en_GB/tiers-app/scams-fraud-and-fake-apps-in-africa
1•jonatask•19m ago•0 comments

Porting Doom to My WebAssembly VM

https://irreducible.io/blog/porting-doom-to-wasm/
1•irreducible•20m ago•0 comments

Cognitive Style and Visual Attention in Multimodal Museum Exhibitions

https://www.mdpi.com/2075-5309/15/16/2968
1•rbanffy•21m ago•0 comments

Full-Blown Cross-Assembler in a Bash Script

https://hackaday.com/2026/02/06/full-blown-cross-assembler-in-a-bash-script/
1•grajmanu•26m ago•0 comments

Logic Puzzles: Why the Liar Is the Helpful One

https://blog.szczepan.org/blog/knights-and-knaves/
1•wasabi991011•38m ago•0 comments

Optical Combs Help Radio Telescopes Work Together

https://hackaday.com/2026/02/03/optical-combs-help-radio-telescopes-work-together/
2•toomuchtodo•43m ago•1 comments

Show HN: Myanon – fast, deterministic MySQL dump anonymizer

https://github.com/ppomes/myanon
1•pierrepomes•49m ago•0 comments

The Tao of Programming

http://www.canonical.org/~kragen/tao-of-programming.html
1•alexjplant•50m ago•0 comments

Forcing Rust: How Big Tech Lobbied the Government into a Language Mandate

https://medium.com/@ognian.milanov/forcing-rust-how-big-tech-lobbied-the-government-into-a-langua...
2•akagusu•50m ago•0 comments

PanelBench: We evaluated Cursor's Visual Editor on 89 test cases. 43 fail

https://www.tryinspector.com/blog/code-first-design-tools
2•quentinrl•53m ago•2 comments

Can You Draw Every Flag in PowerPoint? (Part 2) [video]

https://www.youtube.com/watch?v=BztF7MODsKI
1•fgclue•58m ago•0 comments

Show HN: MCP-baepsae – MCP server for iOS Simulator automation

https://github.com/oozoofrog/mcp-baepsae
1•oozoofrog•1h ago•0 comments

Make Trust Irrelevant: A Gamer's Take on Agentic AI Safety

https://github.com/Deso-PK/make-trust-irrelevant
6•DesoPK•1h ago•2 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
1•rs545837•1h ago•1 comments

Hello world does not compile

https://github.com/anthropics/claudes-c-compiler/issues/1
33•mfiguiere•1h ago•20 comments

Show HN: ZigZag – A Bubble Tea-Inspired TUI Framework for Zig

https://github.com/meszmate/zigzag
3•meszmate•1h ago•0 comments

Metaphor+Metonymy: "To love that well which thou must leave ere long"(Sonnet73)

https://www.huckgutman.com/blog-1/shakespeare-sonnet-73
1•gsf_emergency_6•1h ago•0 comments

Show HN: Django N+1 Queries Checker

https://github.com/richardhapb/django-check
1•richardhapb•1h ago•1 comments

Emacs-tramp-RPC: High-performance TRAMP back end using JSON-RPC instead of shell

https://github.com/ArthurHeymans/emacs-tramp-rpc
1•todsacerdoti•1h ago•0 comments

Protocol Validation with Affine MPST in Rust

https://hibanaworks.dev
1•o8vm•1h ago•1 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
5•gmays•1h ago•0 comments

Show HN: Zest – A hands-on simulator for Staff+ system design scenarios

https://staff-engineering-simulator-880284904082.us-west1.run.app/
1•chanip0114•1h ago•1 comments

Show HN: DeSync – Decentralized Economic Realm with Blockchain-Based Governance

https://github.com/MelzLabs/DeSync
1•0xUnavailable•1h ago•0 comments

Automatic Programming Returns

https://cyber-omelette.com/posts/the-abstraction-rises.html
1•benrules2•1h ago•1 comments

Why Are There Still So Many Jobs? The History and Future of Workplace Automation [pdf]

https://economics.mit.edu/sites/default/files/inline-files/Why%20Are%20there%20Still%20So%20Many%...
2•oidar•1h ago•0 comments

The Search Engine Map

https://www.searchenginemap.com
1•cratermoon•2h ago•0 comments
Open in hackernews

Canal Boat Simulator

https://jacobfilipp.com/boat/
132•surprisetalk•7mo ago

Comments

martinrue•7mo ago
Reading this I totally feel the hacker vibes that carried me through my teens. Just sitting down and building something cool for the fun of it. Nice work! I once did something similar in C to create a 2d isometric training campus where I could teach others C on a whiteboard. I made the walls in Paint, just like you mentioned! One of the most fun things I ever made.
jppope•7mo ago
this is completely amazing. well done Jacob
skittleson•7mo ago
It just screams as the start of joke but end up finding it's a quick quirky game you wanna share with ppl. Great job!
Stevvo•7mo ago
Doesn't work using Chrome on Windows. Start button does nothing.
sandworm101•7mo ago
That isnt a button. It is an instruction, a sign on the map. Push forwards.
potatoproduct•7mo ago
I made the same mistake.. Its perfect user feedback ;)
bonoboTP•7mo ago
Aaah, I was ready to just close it and murmur that they didn't even test if the thing can be started on Ubuntu. That "start" totally looks like a button. And after reading your comment I tried WASD first, which doesn't work.
Stevvo•7mo ago
Is it trying to be cute through subversion? Like that one puzzle in Braid that nobody could figure out. If not, then it's just bad design; press "Start" is as old as game themselves, no design pattern more deeply ingrained in players minds.
TMEHpodcast•7mo ago
This is fun and addictive! Feature request: Bonus points if you know where you are (geo-guesser-like)
structure7•7mo ago
Kids and I had a blast with it!
scubakid•7mo ago
This brings me back to hacking quirky GameMaker games together after school as a kid, just for the joy and creativity of it. I miss how the internet used to feel back then. Thanks for the reminder :)
fuzzfactor•7mo ago
Nice real life experience :)
yawpitch•7mo ago
Cute. Shame the basic physics are wrong; a narrowboat is tiller driven (you push the controls left to go right) and rotates about its center, whereas this is closer to the front. Also reversing flips the dynamics, is much less directionally stable than forward motion, and introduces the Fun of both prop walk and potential cavitation.

Plus a real canal boat simulator would put a weed hatch incident well before a tidal wave.

Can’t believe I’ve been living on one of these things since before we discovered we were in the mirror timeline.

jdeastwood•7mo ago
There is a more simulatory simulator linked at the bottom of the post, narrowboat simulator by Michael Donning.
yawpitch•7mo ago
Yeah, my complaint is more that ChatGPT hasn’t been trained enough on my YouTube channel.
coryrc•7mo ago
Also no one yelling at you for going too fast next to docked boats :)
yawpitch•7mo ago
Moored, technically… docked requires a dock.
notahacker•7mo ago
Got to have the effect of squat slowing you down any time you try to move too fast on a canal too, and then that remarkable difference when you get out onto a decent sized river.

Unfortunately it doesn't seem to want to load for me so I can't see whether it's simulated the fun of single-handing locks...

(Bought mine because I was living in the mirror timeline, now on sale so I can stop acting like I'm retired and do some actual work rather than pootling about at 2mph all day...)

yawpitch•7mo ago
Still pootling, me, though hopefully next year I finally reach the end of the last remaining miles of unvisited canal and river.

Shame about the timeline.

qwertox•7mo ago
Thank you for adding a finish point, I was getting anxious and started to hope that the tsunami would get me so that the game is over. Great idea and great implementation.
freeCandy•7mo ago
In case people are confused (like I was) when starting the game,

use arrow keys

LightBug1•7mo ago
Thank you!
peyloride•7mo ago
I was desperately trying to click Start thinking it's a button. Thanks
shever73•7mo ago
Glorious! I was also temporarily trapped by the intuitive “Start Game” UI. After that, it made me think of a weird version of Spy Hunter on a canal. I had to experiment to see if I could ride the tsunami all the way to the end.

Port it to the ZX Spectrum and it would be a classic CSSCGC entry.

weinzierl•7mo ago
Speaking of: Who played Ports of Call in the 80s? I recently learned that the game is still maintained with a release in 2024.

https://portsofcall.de

paulkoer•7mo ago
I did. Oh the memories!!
Raed667•7mo ago
getting killed by a canal tsunami is peak gaming !
anfractuosity•7mo ago
Heh, very fun :) I've not come across any locks yet thankfully, in it!
hermitcrab•7mo ago
Slightly reminiscent of the canal boat chase in Wallace and Gromit's 'Vengeance most fowl' (which is a great parody of Hollywood action sequences).
janosch_123•7mo ago
Excellent! I lived on a boat like this for many years and never knew about the risk of sudden tsunamis.

I like that you can go under the trees.

LightBug1•7mo ago
Enjoyed taking a canal boat and treating it like a Bangkok Longtail speedboat !
axpvms•7mo ago
Hey, I really like it. I lived on a canal boat for a few years, the map looks familiar. Except the tsunamis which I couldn't get past. Maybe some sharks and crocodiles would add some adventure. Sent this to my family who are living on a boat now.
jfil•7mo ago
Thanks! This is the Kennet and Avon canal, right as it turns into Bath
ramonyc•7mo ago
Massive canal boat fan here. Massive. You've done great work.

If I may suggest a game dynamic: having a busy body yell at you "no public moorings!" when you pass a private mooring.

fho•7mo ago
That's surprisingly controllable for what looks like about twice the width of the boat.

I basically never lifted the finger of the throttle and still came in at about 60% health on my first try.

JonnyReads•7mo ago
This is a surprisingly fun little game. Reminds me of the stuff I made in Flash back in the day.

I don't even want to know how long it took to make the tree layer above the boat.

djmips•7mo ago
I'm not a fan of touchy games like this. Did anyone try Irritating Stick? This reminds me of that.
jstrebel•7mo ago
I played it yesterday, and IMHO, the visual appearance looks a bit inconsistent. On the one hand, you have the satellite, high-detail top-down landscape view and on the other hand, you have the very basic, geometric, small and uni-color shape of the boat. I would try to reduce the level of detail of the environment, so the overall scene gets easier to observe /understand visually. Can you zoom in on the boat a bit?