* Tiny renderer or how OpenGL works: software rendering in 500 lines of code: https://github.com/ssloy/tinyrenderer/wiki)
* TinyRaytracer: Understandable RayTracing in 256 lines of bare C++: https://github.com/ssloy/tinyraytracer/wiki
* TinyRaycaster: 486 lines of C++: old-school FPS in a weekend: https://github.com/ssloy/tinyraytracer/wiki
* KABOOM! in 180 lines of bare C++: https://github.com/ssloy/tinykaboom/wiki/KABOOM!-in-180-line...
* Least squares for programmers: https://github.com/ssloy/least-squares-course)
ibobev•4h ago
* Tiny renderer or how OpenGL works: software rendering in 500 lines of code: https://github.com/ssloy/tinyrenderer/wiki)
* TinyRaytracer: Understandable RayTracing in 256 lines of bare C++: https://github.com/ssloy/tinyraytracer/wiki
* TinyRaycaster: 486 lines of C++: old-school FPS in a weekend: https://github.com/ssloy/tinyraytracer/wiki
* KABOOM! in 180 lines of bare C++: https://github.com/ssloy/tinykaboom/wiki/KABOOM!-in-180-line...
* Least squares for programmers: https://github.com/ssloy/least-squares-course)