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We just ordered shawarma and fries from Cursor [video]

https://www.youtube.com/shorts/WALQOiugbWc
1•jeffreyjin•1m ago•1 comments

Correctio

https://rhetoric.byu.edu/Figures/C/correctio.htm
1•grantpitt•1m ago•0 comments

Trying to make an Automated Ecologist: A first pass through the Biotime dataset

https://chillphysicsenjoyer.substack.com/p/trying-to-make-an-automated-ecologist
1•crescit_eundo•5m ago•0 comments

Watch Ukraine's Minigun-Firing, Drone-Hunting Turboprop in Action

https://www.twz.com/air/watch-ukraines-minigun-firing-drone-hunting-turboprop-in-action
1•breve•6m ago•0 comments

Free Trial: AI Interviewer

https://ai-interviewer.nuvoice.ai/
1•sijain2•6m ago•0 comments

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
2•randycupertino•7m ago•0 comments

Supernote e-ink devices for writing like paper

https://supernote.eu/choose-your-product/
2•janandonly•9m ago•0 comments

We are QA Engineers now

https://serce.me/posts/2026-02-05-we-are-qa-engineers-now
1•SerCe•10m ago•0 comments

Show HN: Measuring how AI agent teams improve issue resolution on SWE-Verified

https://arxiv.org/abs/2602.01465
2•NBenkovich•10m ago•0 comments

Adversarial Reasoning: Multiagent World Models for Closing the Simulation Gap

https://www.latent.space/p/adversarial-reasoning
1•swyx•10m ago•0 comments

Show HN: Poddley.com – Follow people, not podcasts

https://poddley.com/guests/ana-kasparian/episodes
1•onesandofgrain•18m ago•0 comments

Layoffs Surge 118% in January – The Highest Since 2009

https://www.cnbc.com/2026/02/05/layoff-and-hiring-announcements-hit-their-worst-january-levels-si...
7•karakoram•18m ago•0 comments

Papyrus 114: Homer's Iliad

https://p114.homemade.systems/
1•mwenge•19m ago•1 comments

DicePit – Real-time multiplayer Knucklebones in the browser

https://dicepit.pages.dev/
1•r1z4•19m ago•1 comments

Turn-Based Structural Triggers: Prompt-Free Backdoors in Multi-Turn LLMs

https://arxiv.org/abs/2601.14340
2•PaulHoule•20m ago•0 comments

Show HN: AI Agent Tool That Keeps You in the Loop

https://github.com/dshearer/misatay
2•dshearer•22m ago•0 comments

Why Every R Package Wrapping External Tools Needs a Sitrep() Function

https://drmowinckels.io/blog/2026/sitrep-functions/
1•todsacerdoti•22m ago•0 comments

Achieving Ultra-Fast AI Chat Widgets

https://www.cjroth.com/blog/2026-02-06-chat-widgets
1•thoughtfulchris•24m ago•0 comments

Show HN: Runtime Fence – Kill switch for AI agents

https://github.com/RunTimeAdmin/ai-agent-killswitch
1•ccie14019•26m ago•1 comments

Researchers surprised by the brain benefits of cannabis usage in adults over 40

https://nypost.com/2026/02/07/health/cannabis-may-benefit-aging-brains-study-finds/
1•SirLJ•28m ago•0 comments

Peter Thiel warns the Antichrist, apocalypse linked to the 'end of modernity'

https://fortune.com/2026/02/04/peter-thiel-antichrist-greta-thunberg-end-of-modernity-billionaires/
3•randycupertino•29m ago•2 comments

USS Preble Used Helios Laser to Zap Four Drones in Expanding Testing

https://www.twz.com/sea/uss-preble-used-helios-laser-to-zap-four-drones-in-expanding-testing
3•breve•34m ago•0 comments

Show HN: Animated beach scene, made with CSS

https://ahmed-machine.github.io/beach-scene/
1•ahmedoo•35m ago•0 comments

An update on unredacting select Epstein files – DBC12.pdf liberated

https://neosmart.net/blog/efta00400459-has-been-cracked-dbc12-pdf-liberated/
3•ks2048•35m ago•0 comments

Was going to share my work

1•hiddenarchitect•38m ago•0 comments

Pitchfork: A devilishly good process manager for developers

https://pitchfork.jdx.dev/
1•ahamez•38m ago•0 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
4•mltvc•43m ago•1 comments

Why social apps need to become proactive, not reactive

https://www.heyflare.app/blog/from-reactive-to-proactive-how-ai-agents-will-reshape-social-apps
1•JoanMDuarte•43m ago•1 comments

How patient are AI scrapers, anyway? – Random Thoughts

https://lars.ingebrigtsen.no/2026/02/07/how-patient-are-ai-scrapers-anyway/
1•samtrack2019•44m ago•0 comments

Vouch: A contributor trust management system

https://github.com/mitchellh/vouch
3•SchwKatze•44m ago•0 comments
Open in hackernews

RP2350pc Open Source Hardware all in one computer

https://olimex.wordpress.com/2025/07/01/rp2350pc-open-source-hardware-all-in-one-computer-with-rp2350b-8mb-psram-16mb-flash-four-usb-host-dvi-hdmi-output-and-audio-codec-for-retro-computer-emulation-and-education/
56•AlexeyBrin•7mo ago

Comments

nfriedly•7mo ago
That reminds me a bit of the Adafruit Fruit Jam, which is another little SBC built around the RP2350 - https://www.adafruit.com/product/6200
oytis•7mo ago
Olimex board seems to be available right now though.
kevin42•7mo ago
I think this is a really cool project, but the problem with putting so many peripherals on such a small processor is that it's really tough to have firmware that uses all of those things at once and fit in the memory footprint.

I can see this as a great platform for prototyping though.

crest•7mo ago
The memory footprint is 520kiB of SRAM + 8MiB of QSPI RAM + 16MiB of QSPI flash. What kind of bloated monstrosity do you want to run on that poor board?
Lerc•7mo ago
Once you have video out, Memory eating options become quite available. Framebuffers are quite large.

I've got a 1.4inch screen waveshare rp2350 sitting beside me at the moment. I'm currently fighting getting paletted display update via DMA with limited success. As I work through it it does become apparent to me that you could generate a tiled+sprites mode a scanline at a time on demand with PIO and DMA. I'm not convinced it could be run with zero CPU involvement, but it could certainly be done with very little CPU.

raphlinus•7mo ago
For 640x480 output not overclocked, I estimate tile + sprite CPU utilization to be about 50% of one core. Of course you have two cores. That number goes up and down depending on resolution, particularly when you're pixel doubling.

It's absolutely doable. There's the beginning of a tile demo (a scrolling brick wall) in the pico-dvi-rs repo.

Lerc•7mo ago
I was thinking of doing almost everything in PIO + DMA

Here's the gist of it, I haven't implemented it so there will be devils in the details but I think it's doable.

One DMA (1) outputting the current line(unless pixel format change is done at this stage as well)

A bunch of chained DMA to assemble the next line almost like a display list. Sprites/tiles are entries in the display list.

The list entries contain the DMA/PIO setups to manage source, destination, pixel format etc. A DMA(2) transfers a list entry to another DMA(3) to write the required fields a list entry is essentially a series of [destination]<-constant or [destination]<-FIFO. DMA(3) just gets the job of being told by DMA(2) where to put everything. That is sufficient (I think) to set up the other DMA channels arbitrarily from the list data.

Pixel format conversion is done by a PIO writing some number of bits out as a value that gets DMA'd to the low byte of a DMA source register and then triggering a DMA transfer with a length of 1 to read the palette entry and copy the color information into another PIO FIFO. I'm not sure on the best way to do sprite transparency, There's definitely ways to suppress writing on source==0. Would need investigating, worst case scenario would be conditionally triggering one of DMA [destination++]<-color or DMA [destination++]<-[destination]

Once the display list is set up for a mode it wouldn't be touched. All of the dynamic parameters would come from the locations read by list entries. Tile maps, tile images, sprite locations, sprite data etc would not be in the master list, just the locations of where to find those.

Then all that remains is to make a toast to the memory of Jay Miner.

crest•7mo ago
I want to use the 2nd core to a evaluate a command buffer per line with linewise double buffering instead of keeping a whole frame buffer around. With commands to draw lines, boxes, curves, bitmaps, text etc.
raphlinus•7mo ago
We're very much thinking along similar lines. I also have an idea for a 4bpp image encoding that could be fast enough for streaming from SD card, and high quality, given preprocessing.
Retr0id•7mo ago
Huh, according to the schematic the USB hub upstream port is routed to the D+/- pins on the rp2350. How does that work? I thought the only way a rp2350 could act as a USB host was via PIO?
rasz•7mo ago
rp2350 has 'USB 1.1 controller and PHY, with host and device support'. Plugging powered cable to USB-C should keep HUB in reset.
15155•7mo ago
> I thought the only way a rp2350 could act as a USB host was via PIO?

With the vendor SDK driver, yes. The controller can operate in Host mode if you BYO driver.

rasz•7mo ago
>Stereo Audio Codec with Stereo Audio Amplifier

uses ES8311 'Low Power Mono Audio CODEC' http://www.everest-semi.com/pdf/ES8311%20PB.pdf, Mono DAC with differential output. I dont even understand why someone would do that, yes its a $.3 part but real stereo codec from TI (TLV320AIC320x) is just $.6

Edit: looking at BOM it might be caused by Made in China 2025 and trying to get as close to 100% domestic part list for some subsidies.

chaosprint•7mo ago
very cool. But I don't understand why ES8311 mono audio codec is used here. I recently successfully run Glicol (https://github.com/chaosprint/glicol) on Pico 2 and I am building a prototype board for myself. AIC3204 is my first choice for now and it's not that expensive
raphlinus•7mo ago
This looks really cool, I ordered one. I'm also waiting for the Fruit Jam, mentioned elsethread.

The pico-dvi-rs project has an early prototype of race-the-beam video generation, which I think has a lot of potential, it's going to allow much richer content than a framebuffer on this kind of device. One fun thing we've got going is proportionally spaced bitmap fonts, which is fairly unusual in this form factor. Please get in touch with me if you're interested in driving this thing with Rust.

[1]: https://github.com/DusterTheFirst/pico-dvi-rs

Lerc•7mo ago
That's a lot of stuff connected to the one RP2350.

I can't help but feel that you could make almost the same board with 2 or 4 RP2350's without a significant percentage increase in cost.

Couldn't you wire most of the GPIOs together, they start off at high impedance, then let them work out who does what with plenty of options for weird processor sharing arrangements.

I guess if it's open source, I could take a look at doing one myself. What's the worst that could happen :-)

15155•7mo ago
> Couldn't you wire most of the GPIOs together, they start off at high impedance, then let them work out who does what with plenty of options for weird processor sharing arrangements.

This is a ton of software to build.

Fast Linux-capable SOCs are only $5 with 100x+ the specs.

Lerc•7mo ago
You don't play with these things for the raw performance. I'd get a quad rp2350 just so I could have a go at writing the software for such a weird architecture.

There are heaps of boring off the shelf options.

joezydeco•7mo ago
I'm playing with the 2040/2350 because it's dirt cheap. A Pico2W with BT/Wifi is $7 from Adafruit.

I'm working on a project where we might just hand these to customers for a certain function and consider them disposable when the work is done.

wkat4242•7mo ago
What's the point of making a "pc" out of something so weak? Take the SoC from a raspberry pi 3 (or zero two) and it's a lot more useful.
em3rgent0rdr•7mo ago
> emulator support for RP2350pc is work in progress and will allow Apple ][, Oric Atmos and Puldin 601 emulation.

So like a 1990 pc.