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"The Stanford scam proves America is becoming a nation of grifters"

https://www.thetimes.com/us/news-today/article/students-stanford-grifters-ivy-league-w2g5z768z
1•cwwc•3m ago•0 comments

Elon Musk on Space GPUs, AI, Optimus, and His Manufacturing Method

https://cheekypint.substack.com/p/elon-musk-on-space-gpus-ai-optimus
2•simonebrunozzi•12m ago•0 comments

X (Twitter) is back with a new X API Pay-Per-Use model

https://developer.x.com/
2•eeko_systems•19m ago•0 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
1•neogoose•22m ago•1 comments

Show HN: Deterministic signal triangulation using a fixed .72% variance constant

https://github.com/mabrucker85-prog/Project_Lance_Core
1•mav5431•23m ago•1 comments

Scientists Discover Levitating Time Crystals You Can Hold, Defy Newton’s 3rd Law

https://phys.org/news/2026-02-scientists-levitating-crystals.html
2•sizzle•23m ago•0 comments

When Michelangelo Met Titian

https://www.wsj.com/arts-culture/books/michelangelo-titian-review-the-renaissances-odd-couple-e34...
1•keiferski•24m ago•0 comments

Solving NYT Pips with DLX

https://github.com/DonoG/NYTPips4Processing
1•impossiblecode•24m ago•1 comments

Baldur's Gate to be turned into TV series – without the game's developers

https://www.bbc.com/news/articles/c24g457y534o
2•vunderba•24m ago•0 comments

Interview with 'Just use a VPS' bro (OpenClaw version) [video]

https://www.youtube.com/watch?v=40SnEd1RWUU
1•dangtony98•30m ago•0 comments

EchoJEPA: Latent Predictive Foundation Model for Echocardiography

https://github.com/bowang-lab/EchoJEPA
1•euvin•38m ago•0 comments

Disablling Go Telemetry

https://go.dev/doc/telemetry
1•1vuio0pswjnm7•39m ago•0 comments

Effective Nihilism

https://www.effectivenihilism.org/
1•abetusk•43m ago•1 comments

The UK government didn't want you to see this report on ecosystem collapse

https://www.theguardian.com/commentisfree/2026/jan/27/uk-government-report-ecosystem-collapse-foi...
3•pabs3•45m ago•0 comments

No 10 blocks report on impact of rainforest collapse on food prices

https://www.thetimes.com/uk/environment/article/no-10-blocks-report-on-impact-of-rainforest-colla...
2•pabs3•45m ago•0 comments

Seedance 2.0 Is Coming

https://seedance-2.app/
1•Jenny249•46m ago•0 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

https://apps.apple.com/us/app/fitspire-5-minute-workout/id6758784938
1•devavinoth12•47m ago•0 comments

Dexterous robotic hands: 2009 – 2014 – 2025

https://old.reddit.com/r/robotics/comments/1qp7z15/dexterous_robotic_hands_2009_2014_2025/
1•gmays•51m ago•0 comments

Interop 2025: A Year of Convergence

https://webkit.org/blog/17808/interop-2025-review/
1•ksec•1h ago•1 comments

JobArena – Human Intuition vs. Artificial Intelligence

https://www.jobarena.ai/
1•84634E1A607A•1h ago•0 comments

Concept Artists Say Generative AI References Only Make Their Jobs Harder

https://thisweekinvideogames.com/feature/concept-artists-in-games-say-generative-ai-references-on...
1•KittenInABox•1h ago•0 comments

Show HN: PaySentry – Open-source control plane for AI agent payments

https://github.com/mkmkkkkk/paysentry
2•mkyang•1h ago•0 comments

Show HN: Moli P2P – An ephemeral, serverless image gallery (Rust and WebRTC)

https://moli-green.is/
2•ShinyaKoyano•1h ago•1 comments

The Crumbling Workflow Moat: Aggregation Theory's Final Chapter

https://twitter.com/nicbstme/status/2019149771706102022
1•SubiculumCode•1h ago•0 comments

Pax Historia – User and AI powered gaming platform

https://www.ycombinator.com/launches/PMu-pax-historia-user-ai-powered-gaming-platform
2•Osiris30•1h ago•0 comments

Show HN: I built a RAG engine to search Singaporean laws

https://github.com/adityaprasad-sudo/Explore-Singapore
3•ambitious_potat•1h ago•4 comments

Scams, Fraud, and Fake Apps: How to Protect Your Money in a Mobile-First Economy

https://blog.afrowallet.co/en_GB/tiers-app/scams-fraud-and-fake-apps-in-africa
1•jonatask•1h ago•0 comments

Porting Doom to My WebAssembly VM

https://irreducible.io/blog/porting-doom-to-wasm/
2•irreducible•1h ago•0 comments

Cognitive Style and Visual Attention in Multimodal Museum Exhibitions

https://www.mdpi.com/2075-5309/15/16/2968
1•rbanffy•1h ago•0 comments

Full-Blown Cross-Assembler in a Bash Script

https://hackaday.com/2026/02/06/full-blown-cross-assembler-in-a-bash-script/
1•grajmanu•1h ago•0 comments
Open in hackernews

Making a Speedrun Timer in D

https://bradley.chatha.dev/blog/linux-speedrun-timer-dlang/post/
88•LorenDB•7mo ago

Comments

WalterBright•6mo ago
From the article:

"I semi-recently played through the original Deus Ex, and enjoyed my time with it so much that I felt like getting into speedrunning it, which ended up with me having to create a custom speedrun timer that “injects” itself into the game in order to implement features such as auto-splitting and load time removal.

This article details the rough journey I went through. It’s not super well structured, but I was sorely lacking resources such as this when I was implementing the more complicated parts of the timer, so I wanted to share my experience.

This is basically a detailing of “baby’s first game hack” as none of the techniques I’ve used here are advanced, and are more basic building blocks for injecting your own stuff into another process, but resources like this article were severely lacking/hard to find in my experience, so I imagine this will still be useful to someone.

If you read this entire thing then I’m afraid to say you have a fatal case of nerdism (welcome!)."

the_plus_one•6mo ago
Very cool post! I enjoy anything that has to do with game hacking, and it's nice to see D, a language I don't have a ton of experience with. Just one note you/the author may be curious about:

> Notably a process_vm_writev syscall also exists, however it adhears to memory page protections - so if I wanted to inject data into a write-protected memory page, it’d fail.

You can work around this by convincing the process to re-mmap() the read-only section with PROT_WRITE. One way I've done this is by building a shared library with __attribute__((constructor)) that gets LD_PRELOADed into the game binary, though you have to be careful with the timing (e.g. your library may start running before the game has allocated the mapping you're looking for). That said, if you've done this, you are also free to just allocate your own memory rather than having to look for unused portions of it.

BradleyChatha•6mo ago
Ah nice - I had considered using LD_PRELOAD to do something similar (seeing if I could use mprotect on the mapping), but it felt like too much of an extra complication at the time.

I'd definitely consider giving it a try though if I the code injection becomes too annoying to keep track of doing it the ptrace 8-bytes-at-a-time way.

3eb7988a1663•6mo ago
Apparently the Deus Ex speedrun records are about 33 minutes (https://www.speedrun.com/dx). Meanwhile, I remember spending hours scouring that Statue of Liberty map.