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A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
1•tanelpoder•1m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•1m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
1•elsewhen•4m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•6m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•9m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
1•mooreds•10m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•10m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•10m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•11m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•11m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•12m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•12m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
2•nick007•13m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•14m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•15m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•17m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•18m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•19m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•19m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•19m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•19m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•19m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•20m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•23m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•23m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
2•valyala•24m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•25m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•26m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
5•randycupertino•28m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•30m ago•0 comments
Open in hackernews

Ask HN: Pricing strategy for macOS App

3•fandorin•7mo ago
I have created a macOS (desktop) app that has been gaining some reasonable traction over the last year. My current (and the only) pricing strategy is a fixed $16 one-time fee for the full app (can be installed on 2 Macs) and a free-to-use tier for the limited app. No recurring payments, no subscriptions. People are using the app and buying the license - so that's good.

I know that for SaaS-type products, the most optimal pricing strategy is almost always subscriptions, but what about desktop apps? What are your experiences (as a creator and as a user of such apps)? Should I change it to something like: - free tier (limited app) - one-year license fee (lower than the current price) - lifetime license fee (as it is now)

Or should I keep it as it is and stop thinking about it for now?

Thanks for any suggestions.

Comments

yamatokaneko•7mo ago
I’d look at how purchased users behave after a year. If they’re still actively using the product, that’s a good signal to consider switching to subscription.

Also, if usage frequency is high—daily or weekly, that’s another strong case for subscription. Personally, I subscribe to 3–5 Mac apps simply because I use them every day.

hardru•7mo ago
The product we are building has a tool that allows you to explore your competitors and helps you tailor new pricing models (and apply them to your codebase, although we probably don't easily support your tech stack, so you could probably only use the first part). It's www.runonatlas.com

Maybe it could help you? The pricing models suggestions are free :)

fandorin•7mo ago
thanks but this will not work for my app - I don’t have many competitors plus I don’t need a new pricing page.
saadn92•6mo ago
It's great you're getting traction, nice work. I'd say go for a freemium model. You'll be able to still get people to download the app, but if they really love it, they'll pay for it.