Modes include Classic (just writing) and Ranked (writing + scoring), with turn timers of 1 or 12 hours.
The idea came from trying to merge my love for writing and online games. I’ve been working solo for 8 months to bring it to life.
It’s free-to-play and fully online. Built with Node.js, Express, PostgreSQL, WebSockets (Socket.io), and OpenAI APIs.
I built a real-time, competitive writing platform where players collaborate on stories by writing in turns. Each chapter is scored by an AI system based on coherence, style, rhythm, and originality — and players climb rankings like in a MOBA game.
There are two main modes: - *Classic* – Just writing, no scores. - *Ranked* – Writing + scoring and leaderboard progression.
Turn timers are either 1 hour or 12 hours per chapter.
The idea came from trying to combine my love for creative writing and competitive online games. I’ve been working solo for the last 8 months to bring it to life.
Tech stack: - Node.js + Express - PostgreSQL - WebSockets (Socket.io) - OpenAI APIs for AI-based scoring
It’s not just a game: stories get published, shared, and commented. You can follow writers, track stats, receive real-time notifications, and explore the full story library.
It’s free to play and currently in closed beta — sign-up is required to access the platform.
Site: [https://www.wordrops.com](https://www.wordrops.com)
Would love your thoughts — feedback on concept, UX, flow, mechanics, anything that could be improved.
Site: https://www.wordrops.com
Happy to answer questions!