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Show HN: Poddley.com – Follow people, not podcasts

https://poddley.com/guests/ana-kasparian/episodes
1•onesandofgrain•2m ago•0 comments

Layoffs Surge 118% in January – The Highest Since 2009

https://www.cnbc.com/2026/02/05/layoff-and-hiring-announcements-hit-their-worst-january-levels-si...
2•karakoram•2m ago•0 comments

Papyrus 114: Homer's Iliad

https://p114.homemade.systems/
1•mwenge•2m ago•1 comments

DicePit – Real-time multiplayer Knucklebones in the browser

https://dicepit.pages.dev/
1•r1z4•2m ago•1 comments

Turn-Based Structural Triggers: Prompt-Free Backdoors in Multi-Turn LLMs

https://arxiv.org/abs/2601.14340
2•PaulHoule•4m ago•0 comments

Show HN: AI Agent Tool That Keeps You in the Loop

https://github.com/dshearer/misatay
2•dshearer•5m ago•0 comments

Why Every R Package Wrapping External Tools Needs a Sitrep() Function

https://drmowinckels.io/blog/2026/sitrep-functions/
1•todsacerdoti•5m ago•0 comments

Achieving Ultra-Fast AI Chat Widgets

https://www.cjroth.com/blog/2026-02-06-chat-widgets
1•thoughtfulchris•7m ago•0 comments

Show HN: Runtime Fence – Kill switch for AI agents

https://github.com/RunTimeAdmin/ai-agent-killswitch
1•ccie14019•10m ago•1 comments

Researchers surprised by the brain benefits of cannabis usage in adults over 40

https://nypost.com/2026/02/07/health/cannabis-may-benefit-aging-brains-study-finds/
1•SirLJ•11m ago•0 comments

Peter Thiel warns the Antichrist, apocalypse linked to the 'end of modernity'

https://fortune.com/2026/02/04/peter-thiel-antichrist-greta-thunberg-end-of-modernity-billionaires/
1•randycupertino•12m ago•2 comments

USS Preble Used Helios Laser to Zap Four Drones in Expanding Testing

https://www.twz.com/sea/uss-preble-used-helios-laser-to-zap-four-drones-in-expanding-testing
2•breve•17m ago•0 comments

Show HN: Animated beach scene, made with CSS

https://ahmed-machine.github.io/beach-scene/
1•ahmedoo•18m ago•0 comments

An update on unredacting select Epstein files – DBC12.pdf liberated

https://neosmart.net/blog/efta00400459-has-been-cracked-dbc12-pdf-liberated/
2•ks2048•18m ago•0 comments

Was going to share my work

1•hiddenarchitect•22m ago•0 comments

Pitchfork: A devilishly good process manager for developers

https://pitchfork.jdx.dev/
1•ahamez•22m ago•0 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
3•mltvc•26m ago•1 comments

Why social apps need to become proactive, not reactive

https://www.heyflare.app/blog/from-reactive-to-proactive-how-ai-agents-will-reshape-social-apps
1•JoanMDuarte•27m ago•1 comments

How patient are AI scrapers, anyway? – Random Thoughts

https://lars.ingebrigtsen.no/2026/02/07/how-patient-are-ai-scrapers-anyway/
1•samtrack2019•27m ago•0 comments

Vouch: A contributor trust management system

https://github.com/mitchellh/vouch
2•SchwKatze•27m ago•0 comments

I built a terminal monitoring app and custom firmware for a clock with Claude

https://duggan.ie/posts/i-built-a-terminal-monitoring-app-and-custom-firmware-for-a-desktop-clock...
1•duggan•28m ago•0 comments

Tiny C Compiler

https://bellard.org/tcc/
2•guerrilla•30m ago•0 comments

Y Combinator Founder Organizes 'March for Billionaires'

https://mlq.ai/news/ai-startup-founder-organizes-march-for-billionaires-protest-against-californi...
1•hidden80•30m ago•2 comments

Ask HN: Need feedback on the idea I'm working on

1•Yogender78•31m ago•0 comments

OpenClaw Addresses Security Risks

https://thebiggish.com/news/openclaw-s-security-flaws-expose-enterprise-risk-22-of-deployments-un...
2•vedantnair•31m ago•0 comments

Apple finalizes Gemini / Siri deal

https://www.engadget.com/ai/apple-reportedly-plans-to-reveal-its-gemini-powered-siri-in-february-...
1•vedantnair•32m ago•0 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
12•vedantnair•32m ago•2 comments

Emacs-tramp-RPC: high-performance TRAMP back end using MsgPack-RPC

https://github.com/ArthurHeymans/emacs-tramp-rpc
1•fanf2•33m ago•0 comments

Nintendo Wii Themed Portfolio

https://akiraux.vercel.app/
2•s4074433•38m ago•2 comments

"There must be something like the opposite of suicide "

https://post.substack.com/p/there-must-be-something-like-the
1•rbanffy•40m ago•1 comments
Open in hackernews

Brain Box – The Safe Space text adventure game

https://strangemachine.tv/safespace/
21•durakot•6mo ago

Comments

_wire_•6mo ago
My safe word is stop! By which I mean go... it's so exciting
ineptech•6mo ago
As interactive fiction this is very well executed. I'm some part of the way through the story from one character's perspective so I don't know how far it goes, but is this a (for lack of a better word) novelization of the entire plot of the movie? And did you make it?
szczepu•6mo ago
Late to finding out about the HN mention, but I made this! And yes, it's an adaptation of the entire movie, but with the twist of making every character the 'main' character.

There's a text-based adventure in the movie that the characters play briefly, so this riffs on that. Happy to answer any questions.

ineptech•6mo ago
Does the game "spoil" the movie? Like, is the movie's entire plot included or is it more of a prologue? And were you involved with the movie?

It's a neat idea with beautiful execution and I hope it gets more attention in other places than it got here. I'm not even sure what genre it is. It's not a game in the sense of requiring the player to solve anything, more of a novel in which the reader chooses a perspective and shapes the narrative but (AFAICT) cannot really direct the plot. Was the author of the game's text the same writer as the movie's plot and dialogue?

edit to add, also, was this built with an existing interactive fiction engine or was the site custom coded?

szczepu•6mo ago
The entire plot of the movie is included. You could play through entire story, but in practice that would take a very long time, even with digressions -- and even then, it would be the story just through a specific character's perspective.

The idea was to make something that stood alongside the movie as a companion piece, an alternative way of experiencing it, rather than just a promotional thing. It's been fun seeing players playing for 4+ hours and barely getting through the first half, when the movie itself is 90 minutes and change.

I may try to post a Show HN later this week with more details, since the technical details are kind of fun. It's fully custom-coded and uses some LLMs under the hood (more as a 'game master' than in a creative capacity). I worked with the writer/director of the film to translate the script to a more interactive-friendly format, but he basically did the interactive adaptation himself.

I worked on the movie as a technical consultant and they credited me as 'unix wrangler' (I can check having an imdb page off my bucket list I guess)...

Easter eggs if anyone finds this and reads this far: try typing 'chloe' or 'camus' in the character selection screen.

ineptech•6mo ago
Very interesting, I hope you do. Anything new and weird is always fun to learn about the design, and I'm curious just how much of the text is LLM how much is hand-written. (Fair warning people will assume the worst if you are not explicit about that) The continuity is very good but I had assumed there must be some LLM involvement just due to the time it takes to load each page. Actually, now that I think of it, even if all/most of the text were from an LLM, I'm surprised it wouldn't be generated beforehand and loaded as static text. So what is being done when the spinner spins?

I also really enjoyed the Popov "biography", I'm a sucker for that kind of is-it-true-or-is-it-performance-art stuff online. Reminds me of the Velocity Gnome saga[0].

I'm not sure why your comments were being flagged but hopefully the HN algorithm knows you're not spam at this point.

0: Very sad to see this site is dead - https://web.archive.org/web/20250317181550/https://thefuture...

szczepu•6mo ago
It isn't as obvious as it maybe should be, but in classic text-based adventure fashion you can also type your own 'actions' (in addition to the four default choices). We use LLMs to basically manage incorporating any player actions without letting them derail the story (too much).

There's also some caching involved which resets every 24 hours, so you will have a slightly different experience each time you play through (even if you choose the same character).

I also love the whole early 2000s ARG stuff I think it was a big part of the inspiration for the movie.