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Economists vs. Technologists on AI

https://ideasindevelopment.substack.com/p/economists-vs-technologists-on-ai
1•econlmics•1m ago•0 comments

Life at the Edge

https://asadk.com/p/edge
1•tosh•7m ago•0 comments

RISC-V Vector Primer

https://github.com/simplex-micro/riscv-vector-primer/blob/main/index.md
2•oxxoxoxooo•10m ago•1 comments

Show HN: Invoxo – Invoicing with automatic EU VAT for cross-border services

2•InvoxoEU•11m ago•0 comments

A Tale of Two Standards, POSIX and Win32 (2005)

https://www.samba.org/samba/news/articles/low_point/tale_two_stds_os2.html
2•goranmoomin•14m ago•0 comments

Ask HN: Is the Downfall of SaaS Started?

3•throwaw12•16m ago•0 comments

Flirt: The Native Backend

https://blog.buenzli.dev/flirt-native-backend/
2•senekor•17m ago•0 comments

OpenAI's Latest Platform Targets Enterprise Customers

https://aibusiness.com/agentic-ai/openai-s-latest-platform-targets-enterprise-customers
1•myk-e•20m ago•0 comments

Goldman Sachs taps Anthropic's Claude to automate accounting, compliance roles

https://www.cnbc.com/2026/02/06/anthropic-goldman-sachs-ai-model-accounting.html
2•myk-e•22m ago•3 comments

Ai.com bought by Crypto.com founder for $70M in biggest-ever website name deal

https://www.ft.com/content/83488628-8dfd-4060-a7b0-71b1bb012785
1•1vuio0pswjnm7•23m ago•1 comments

Big Tech's AI Push Is Costing More Than the Moon Landing

https://www.wsj.com/tech/ai/ai-spending-tech-companies-compared-02b90046
3•1vuio0pswjnm7•25m ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
2•1vuio0pswjnm7•27m ago•0 comments

Suno, AI Music, and the Bad Future [video]

https://www.youtube.com/watch?v=U8dcFhF0Dlk
1•askl•29m ago•2 comments

Ask HN: How are researchers using AlphaFold in 2026?

1•jocho12•32m ago•0 comments

Running the "Reflections on Trusting Trust" Compiler

https://spawn-queue.acm.org/doi/10.1145/3786614
1•devooops•36m ago•0 comments

Watermark API – $0.01/image, 10x cheaper than Cloudinary

https://api-production-caa8.up.railway.app/docs
1•lembergs•38m ago•1 comments

Now send your marketing campaigns directly from ChatGPT

https://www.mail-o-mail.com/
1•avallark•42m ago•1 comments

Queueing Theory v2: DORA metrics, queue-of-queues, chi-alpha-beta-sigma notation

https://github.com/joelparkerhenderson/queueing-theory
1•jph•54m ago•0 comments

Show HN: Hibana – choreography-first protocol safety for Rust

https://hibanaworks.dev/
5•o8vm•55m ago•1 comments

Haniri: A live autonomous world where AI agents survive or collapse

https://www.haniri.com
1•donangrey•56m ago•1 comments

GPT-5.3-Codex System Card [pdf]

https://cdn.openai.com/pdf/23eca107-a9b1-4d2c-b156-7deb4fbc697c/GPT-5-3-Codex-System-Card-02.pdf
1•tosh•1h ago•0 comments

Atlas: Manage your database schema as code

https://github.com/ariga/atlas
1•quectophoton•1h ago•0 comments

Geist Pixel

https://vercel.com/blog/introducing-geist-pixel
2•helloplanets•1h ago•0 comments

Show HN: MCP to get latest dependency package and tool versions

https://github.com/MShekow/package-version-check-mcp
1•mshekow•1h ago•0 comments

The better you get at something, the harder it becomes to do

https://seekingtrust.substack.com/p/improving-at-writing-made-me-almost
2•FinnLobsien•1h ago•0 comments

Show HN: WP Float – Archive WordPress blogs to free static hosting

https://wpfloat.netlify.app/
1•zizoulegrande•1h ago•0 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
1•melvinzammit•1h ago•0 comments

Sony BMG copy protection rootkit scandal

https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
2•basilikum•1h ago•0 comments

The Future of Systems

https://novlabs.ai/mission/
2•tekbog•1h ago•1 comments

NASA now allowing astronauts to bring their smartphones on space missions

https://twitter.com/NASAAdmin/status/2019259382962307393
2•gbugniot•1h ago•0 comments
Open in hackernews

Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

https://tendollaradventure.com/sample/
155•dskhatri•6mo ago
I authored and developed an interactive children's book about entrepreneurship and money management. The journey started with Twinery, the open-source tool for making interactive fiction, discovered right here on HN. The tool kindled memories of reading CYOA style books when I was a kid, and I thought the format would be awesome for writing a story my kids could follow along, incorporating play money to learn about transactions as they occurred in the story.

Twinery is a fantastic tool, and I used it to layout the story map. I really wanted to write the content of the story in Emacs and Org Mode however. Thankfully, Twinery provided the ability to write custom Story Formats that defined how a story was exported. I wrote a Story Format called Twiorg that would export the Twinery file to an Org file and then a Org export backend (ox-twee) to do the reverse. With these tools, I could go back and forth between Emacs and Twinery for authoring the story.

The project snowballed and I ended up with the book in digital and physical book formats. The Web Book is created using another Org export backend.

Ten Dollar Adventure: https://tendollaradventure.com

Sample the Web Book (one complete storyline/adventure): https://tendollaradventure.com/sample/

I couldn't muster the effort to write a special org export backend for the physical books unfortunately and used a commercial editor to format these.

Twiorg: https://github.com/danishec/twiorg

ox-twee: https://github.com/danishec/ox-twee

Previous HN post on writing the transaction logic using an LLM in Emacs: https://blog.tendollaradventure.com/automating-story-logic-w...

Twinery 2: <https://twinery.org/> and discussion on HN: https://news.ycombinator.com/item?id=32788965

Comments

laurentlb•6mo ago
Interesting project!

When I looked into CYOA, I opted for Ink. It's using a nice text-based language, a bit like markdown. It worked well for me, and I think it's a good option if you want to use a text editor.

I wrote about my experiments here: https://laurent.le-brun.eu/blog/my-adventures-with-narrative...

dskhatri•6mo ago
Ink looks iteresting! Twinery provides a nice visual editor for the passages and branches which I found appealing. Ultimately, I used Mermaid to create visual snapshots of the story which were useful when editing the physical book.
gxd•6mo ago
I'm close to finishing a commercial interactive story with choices using Ink: https://store.steampowered.com/app/3040110/Outsider/
NoMoreNicksLeft•6mo ago
Theoretically, epub format is ideal for a cyoa format book. Each choice at the end of the page can be a hyperlink to the next (internal) file, and the pages/files themselves could be marked non-linear (so that someone can't just page through to see all the pages).

Unfortunately, Apple and the others who have authored epub clients do not implement it correctly and behave as if non-linear pages are supposed to be some sort of footnote, and pop up models to display them, rather than just treating them as the reflowable content that they should be. Not marking them as non-linear is also problematic, because something about it seems off when you can just scrub through pages in linear order. It's unlikely to ever be fixed either, so the format itself is ruined for this purpose.

tomjakubowski•6mo ago
It's a shame that Apple didn't get non-linear epubs right, considering they're the ones who made HyperCard!
NoMoreNicksLeft•6mo ago
I've been tinkering on and off with a javascript hack that I hope would prevent swiping through files/chapters, but I could never get it to work right. There's not alot of documentation even saying what javascript is permitted in epub... there are a few of the Jackson Fighting Fantasy books that I'd like to convert and keep the hit points and dice rolls entirely within epub (I think CYOA had this as well with a "flip a coin and if it's heads turn to page X").

Oh well.

chrisweekly•6mo ago
This is awesome! Thank you for sharing the backstory, and open-sourcing the tools you built. THIS is the kind of thing that keeps me coming back to HN more often than I should.
dskhatri•6mo ago
Thank you! I have been an Emacs user/consumer for many years. This project finally got me into the proverbial weeds, a fun venture, learning elisp, exploring the Org code base especially around the export backends [1]. It was useful going through the one.el source code as well, and I now write my blog in Emacs, rendering it using this package [2].

[1] https://github.com/emacs-mirror/emacs/blob/master/lisp/org/o... [2] https://github.com/tonyaldon/one.el

everybodyknows•6mo ago
Bug report for https://tendollaradventure.com/sample/

Daphne's eyes are brown, except in the supermarket scene, where they're grey.

How were the images produced?

dskhatri•6mo ago
Thanks! The story images were made in Google Whisk. The tool allows you to generate a character and then apply the character to a scene separately defined. While more advanced than other image generation platforms, it isn't perfect and the images required lots of editing in GIMP. The vectors (achievement stickers, play cash) were made in Inkscape.
a_e_k•6mo ago
Neat! IF-wise, there's also

M-x dunnet

which has shipped with GNU Emacs since 1994.

https://en.wikipedia.org/wiki/Dunnet_(video_game)

appleaday1•6mo ago
Ai slop for art, people really need to stop buying these products. Atleast publicize or disclosed you used ai for the art.
Loic•6mo ago
Sorry to hijack a bit the thread. I have been using Emacs for the past 20+ years. Before I could live in Emacs, now, I find it harder (software forced on me by external customers, AI tools, ...).

I try everywhere I can to install an Emacs mode for code/text navigation. But they tend to be inconsistent and for some software, it is simply not possible.

Do you have good resources to help there (running Linux/Gnome)? Do you keep the faith or switched "out"?

azaras•6mo ago
Regarding AI, I don't have a replacement, but for code/text navigation, eglot is a good option.

I think that the AI CLI agents are the response for AI, but for now, I am opening VSCode with an Emacs extension and some keybinding changes.

internet_points•6mo ago
Install the latest emacs release and you will be able to do `M-x eglot` – this by default knows about language servers for many programming languages, so if you e.g. do this while in a C++ file in some project, it will start clang or ccls (whatever's in PATH); the language server will then be active for all files in that project and you can use `M-.` (xref-find-definitions), `M-,` (xref-go-back), `M-?` (xref-find-references). Try also `M-x eglot-code-actions` on a symbol to see all available actions (renaming, add imports, refactoring etc.; what you get here depends on the language server).

I also use this plugin https://github.com/minad/consult which has the command `consult-ripgrep`, very useful for e.g. looking up all occurrences of the symbol at point (and text navigation across multiple files).

For "AI", start with https://github.com/karthink/gptel/ (its README lists alternative packages, as you can see there is no lack of llm support in emacs, both chat, "agents" and more specific use-cases)

mijoharas•6mo ago
To add to this, consult works great with embark, and orderless, which make for a wonderful emacs experience.

Also, on the llm point even though I know elisp, and use emacs heavily, they can be great for creating little personal commands that just make things a little nicer to use (lowering the barrier of "I'll write a command for this" from 15 minutes to 2 minutes is huge and means I can be bothered to do it for more marginal things which makes the editor even more pleasant to use).

kagevf•6mo ago
I didn't know about M-? ... I like how if there's only 1 match it automatically jumps to that single reference. :)
Loic•6mo ago
Thank you for the pointers, I will explore them!
lordgrenville•6mo ago
I thought this was going to be a game engine written in Emacs Lisp :) but this is still cool. Congrats!
dvh•6mo ago
Do NOT ever use that 4 word description of the genre nor the well know 4 letter acronym. Trademark owner goes VERY AGGRESSIVELY after both. Erase every mention of it everywhere, delete repo and create new one. Replace it with something like

- Interactive Story - Branching Narrative - Pick Your Path - Create Your Own Quest - Personalized Plotline - Dynamic Storytelling

Stop whatever you are doing and do it NOW!

I no longer do game dev but I'm already sweating.

imglorp•6mo ago
Ouch.

https://www.theverge.com/2020/11/25/21720533/netflix-banders...

kleiba•6mo ago
Were the illustrations generated with Twinery? How do you guarantee consistency of the generated characters across multiple drawings?
quibono•6mo ago
I'm torn on the use of AI generated images. I want to like them but they are distracting...

Anyway, nice work!

sjm•6mo ago
I know not everyone has this distaste for it, but as soon as I hit the landing it was so obviously AI-generated that I had to close it.
hofrogs•6mo ago
Sadly, enough people will fall & pay for it