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MyFlames: Visualize MySQL query execution plans as interactive FlameGraphs

https://github.com/vgrippa/myflames
1•tanelpoder•1m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•1m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
1•tanelpoder•2m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•2m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
1•elsewhen•6m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•7m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•11m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
1•mooreds•11m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•12m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•12m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•12m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•12m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•13m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•14m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
2•nick007•15m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•16m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•16m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•18m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•19m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•20m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•20m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•20m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•21m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•21m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•21m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•24m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•24m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
2•valyala•26m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•27m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•28m ago•0 comments
Open in hackernews

Fixing a Direct3D9 bug in Far Cry (2018)

https://houssemnasri.github.io/2018/07/07/farcry-d3d9-bug/
65•anotherhue•6mo ago

Comments

boristsr•6mo ago
Excellent deep dive and explanation of the process of tracking down and fixing it. Thanks for sharing it, it was a fun read. Will definitely keep this in mind next time I fire up farcry for some nostalgia!
gustavorg•6mo ago
The last image of this article shows the bug supposedly solved. But it does not show the same image with the bug. The images to show the bug are from different points of view, where it is difficult to appreciate the problem as the last image does.
saejox•6mo ago
it is a subtle bug. mostly concerning preservationists. players are likely more worried about bandits shooting at them than mountains not reflected on the water.
extrememacaroni•6mo ago
> bandits shooting at them

through walls and from kilometers away, since this is Far Cry 1 on modern systems :P

Thev00d00•6mo ago
Nowadays of course you would simply use DXVK for this. The wonders of Linux gaming spilling back over onto Windows.
perching_aix•6mo ago
What is this site?

This is the actual site from the actual modder: https://cookieplmonster.github.io/2018/07/07/farcry-d3d9-bug...

This looks like a copycat site? What for?

hnuser123456•6mo ago
The download links and patreon links on the copied page link to those for this person. Strange.
mrkramer•6mo ago
He probably has 2 domains that link to the same website.
danudey•6mo ago
The two domains are Github.io subdomains; if you look at the user accounts for those domains, they seem to be completely different people - actual people, with actual code, history, links, socials, etc., and living in different cities even.

Definitely weird.

anotherhue•6mo ago
I was unaware of this.
EdSchouten•6mo ago
It looks like @HoussemNasri forked @CookiePLMonster's website repo:

https://github.com/HoussemNasri/HoussemNasri.github.io

Maybe that person simply wanted to have a nice template to work with, but forgot to scrub all the old content?

immibis•6mo ago
I expect that clip planes are invalidated by changing matrix transforms. It reads to me like the code that emulates the old clip planes is probably converting them from world space to clip space using the current transforms when the clip planes are set, then not redoing the conversion if the transforms change.
northhnbesthn•6mo ago
Yeah - a lot of devs don’t know about clip planes but they have their uses and they kind of function outside of the normal pipeline.
ryao•6mo ago
> Community has since found a way to fix this issue - it is possible to use WineD3D, a Direct3D to OpenGL wrapper for Windows, and then everything looks fine. However, it comes at a price – performance can be lowered by as much as 75%! That can result in unacceptable framerates even on modern PCs.

Has anyone tried DXVK?

Delk•6mo ago
The post is from 2018, so dxvk either wasn't there or was too immature.

From today's point of view, the post may not be that interesting in the practical sense of running the game. But some might find the obscure feature of custom clip planes interesting, or how a change or a detail in API specs lead to a regression.

If course today you'd want to use dxvk.