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Tech Edge: A Living Playbook for America's Technology Long Game

https://csis-website-prod.s3.amazonaws.com/s3fs-public/2026-01/260120_EST_Tech_Edge_0.pdf?Version...
1•hunglee2•1m ago•0 comments

Golden Cross vs. Death Cross: Crypto Trading Guide

https://chartscout.io/golden-cross-vs-death-cross-crypto-trading-guide
1•chartscout•3m ago•0 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
2•AlexeyBrin•6m ago•0 comments

What the longevity experts don't tell you

https://machielreyneke.com/blog/longevity-lessons/
1•machielrey•7m ago•0 comments

Monzo wrongly denied refunds to fraud and scam victims

https://www.theguardian.com/money/2026/feb/07/monzo-natwest-hsbc-refunds-fraud-scam-fos-ombudsman
2•tablets•12m ago•0 comments

They were drawn to Korea with dreams of K-pop stardom – but then let down

https://www.bbc.com/news/articles/cvgnq9rwyqno
2•breve•14m ago•0 comments

Show HN: AI-Powered Merchant Intelligence

https://nodee.co
1•jjkirsch•17m ago•0 comments

Bash parallel tasks and error handling

https://github.com/themattrix/bash-concurrent
2•pastage•17m ago•0 comments

Let's compile Quake like it's 1997

https://fabiensanglard.net/compile_like_1997/index.html
2•billiob•18m ago•0 comments

Reverse Engineering Medium.com's Editor: How Copy, Paste, and Images Work

https://app.writtte.com/read/gP0H6W5
2•birdculture•23m ago•0 comments

Go 1.22, SQLite, and Next.js: The "Boring" Back End

https://mohammedeabdelaziz.github.io/articles/go-next-pt-2
1•mohammede•29m ago•0 comments

Laibach the Whistleblowers [video]

https://www.youtube.com/watch?v=c6Mx2mxpaCY
1•KnuthIsGod•30m ago•1 comments

Slop News - HN front page right now as AI slop

https://slop-news.pages.dev/slop-news
1•keepamovin•34m ago•1 comments

Economists vs. Technologists on AI

https://ideasindevelopment.substack.com/p/economists-vs-technologists-on-ai
1•econlmics•37m ago•0 comments

Life at the Edge

https://asadk.com/p/edge
3•tosh•43m ago•0 comments

RISC-V Vector Primer

https://github.com/simplex-micro/riscv-vector-primer/blob/main/index.md
4•oxxoxoxooo•46m ago•1 comments

Show HN: Invoxo – Invoicing with automatic EU VAT for cross-border services

2•InvoxoEU•47m ago•0 comments

A Tale of Two Standards, POSIX and Win32 (2005)

https://www.samba.org/samba/news/articles/low_point/tale_two_stds_os2.html
3•goranmoomin•50m ago•0 comments

Ask HN: Is the Downfall of SaaS Started?

3•throwaw12•51m ago•0 comments

Flirt: The Native Backend

https://blog.buenzli.dev/flirt-native-backend/
2•senekor•53m ago•0 comments

OpenAI's Latest Platform Targets Enterprise Customers

https://aibusiness.com/agentic-ai/openai-s-latest-platform-targets-enterprise-customers
1•myk-e•56m ago•0 comments

Goldman Sachs taps Anthropic's Claude to automate accounting, compliance roles

https://www.cnbc.com/2026/02/06/anthropic-goldman-sachs-ai-model-accounting.html
3•myk-e•58m ago•5 comments

Ai.com bought by Crypto.com founder for $70M in biggest-ever website name deal

https://www.ft.com/content/83488628-8dfd-4060-a7b0-71b1bb012785
1•1vuio0pswjnm7•59m ago•1 comments

Big Tech's AI Push Is Costing More Than the Moon Landing

https://www.wsj.com/tech/ai/ai-spending-tech-companies-compared-02b90046
5•1vuio0pswjnm7•1h ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
3•1vuio0pswjnm7•1h ago•0 comments

Suno, AI Music, and the Bad Future [video]

https://www.youtube.com/watch?v=U8dcFhF0Dlk
1•askl•1h ago•2 comments

Ask HN: How are researchers using AlphaFold in 2026?

1•jocho12•1h ago•0 comments

Running the "Reflections on Trusting Trust" Compiler

https://spawn-queue.acm.org/doi/10.1145/3786614
1•devooops•1h ago•0 comments

Watermark API – $0.01/image, 10x cheaper than Cloudinary

https://api-production-caa8.up.railway.app/docs
2•lembergs•1h ago•1 comments

Now send your marketing campaigns directly from ChatGPT

https://www.mail-o-mail.com/
1•avallark•1h ago•1 comments
Open in hackernews

Fixing a Direct3D9 bug in Far Cry (2018)

https://houssemnasri.github.io/2018/07/07/farcry-d3d9-bug/
65•anotherhue•6mo ago

Comments

boristsr•6mo ago
Excellent deep dive and explanation of the process of tracking down and fixing it. Thanks for sharing it, it was a fun read. Will definitely keep this in mind next time I fire up farcry for some nostalgia!
gustavorg•6mo ago
The last image of this article shows the bug supposedly solved. But it does not show the same image with the bug. The images to show the bug are from different points of view, where it is difficult to appreciate the problem as the last image does.
saejox•6mo ago
it is a subtle bug. mostly concerning preservationists. players are likely more worried about bandits shooting at them than mountains not reflected on the water.
extrememacaroni•6mo ago
> bandits shooting at them

through walls and from kilometers away, since this is Far Cry 1 on modern systems :P

Thev00d00•6mo ago
Nowadays of course you would simply use DXVK for this. The wonders of Linux gaming spilling back over onto Windows.
perching_aix•6mo ago
What is this site?

This is the actual site from the actual modder: https://cookieplmonster.github.io/2018/07/07/farcry-d3d9-bug...

This looks like a copycat site? What for?

hnuser123456•6mo ago
The download links and patreon links on the copied page link to those for this person. Strange.
mrkramer•6mo ago
He probably has 2 domains that link to the same website.
danudey•6mo ago
The two domains are Github.io subdomains; if you look at the user accounts for those domains, they seem to be completely different people - actual people, with actual code, history, links, socials, etc., and living in different cities even.

Definitely weird.

anotherhue•6mo ago
I was unaware of this.
EdSchouten•6mo ago
It looks like @HoussemNasri forked @CookiePLMonster's website repo:

https://github.com/HoussemNasri/HoussemNasri.github.io

Maybe that person simply wanted to have a nice template to work with, but forgot to scrub all the old content?

immibis•6mo ago
I expect that clip planes are invalidated by changing matrix transforms. It reads to me like the code that emulates the old clip planes is probably converting them from world space to clip space using the current transforms when the clip planes are set, then not redoing the conversion if the transforms change.
northhnbesthn•6mo ago
Yeah - a lot of devs don’t know about clip planes but they have their uses and they kind of function outside of the normal pipeline.
ryao•6mo ago
> Community has since found a way to fix this issue - it is possible to use WineD3D, a Direct3D to OpenGL wrapper for Windows, and then everything looks fine. However, it comes at a price – performance can be lowered by as much as 75%! That can result in unacceptable framerates even on modern PCs.

Has anyone tried DXVK?

Delk•6mo ago
The post is from 2018, so dxvk either wasn't there or was too immature.

From today's point of view, the post may not be that interesting in the practical sense of running the game. But some might find the obscure feature of custom clip planes interesting, or how a change or a detail in API specs lead to a regression.

If course today you'd want to use dxvk.