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Achieving Ultra-Fast AI Chat Widgets

https://www.cjroth.com/blog/2026-02-06-chat-widgets
1•thoughtfulchris•17s ago•0 comments

Show HN: Runtime Fence – Kill switch for AI agents

https://github.com/RunTimeAdmin/ai-agent-killswitch
1•ccie14019•3m ago•1 comments

Researchers surprised by the brain benefits of cannabis usage in adults over 40

https://nypost.com/2026/02/07/health/cannabis-may-benefit-aging-brains-study-finds/
1•SirLJ•4m ago•0 comments

Peter Thiel warns the Antichrist, apocalypse linked to the 'end of modernity'

https://fortune.com/2026/02/04/peter-thiel-antichrist-greta-thunberg-end-of-modernity-billionaires/
1•randycupertino•5m ago•1 comments

USS Preble Used Helios Laser to Zap Four Drones in Expanding Testing

https://www.twz.com/sea/uss-preble-used-helios-laser-to-zap-four-drones-in-expanding-testing
2•breve•10m ago•0 comments

Show HN: Animated beach scene, made with CSS

https://ahmed-machine.github.io/beach-scene/
1•ahmedoo•11m ago•0 comments

An update on unredacting select Epstein files – DBC12.pdf liberated

https://neosmart.net/blog/efta00400459-has-been-cracked-dbc12-pdf-liberated/
1•ks2048•11m ago•0 comments

Was going to share my work

1•hiddenarchitect•14m ago•0 comments

Pitchfork: A devilishly good process manager for developers

https://pitchfork.jdx.dev/
1•ahamez•15m ago•0 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
3•mltvc•19m ago•0 comments

Why social apps need to become proactive, not reactive

https://www.heyflare.app/blog/from-reactive-to-proactive-how-ai-agents-will-reshape-social-apps
1•JoanMDuarte•19m ago•1 comments

How patient are AI scrapers, anyway? – Random Thoughts

https://lars.ingebrigtsen.no/2026/02/07/how-patient-are-ai-scrapers-anyway/
1•samtrack2019•20m ago•0 comments

Vouch: A contributor trust management system

https://github.com/mitchellh/vouch
2•SchwKatze•20m ago•0 comments

I built a terminal monitoring app and custom firmware for a clock with Claude

https://duggan.ie/posts/i-built-a-terminal-monitoring-app-and-custom-firmware-for-a-desktop-clock...
1•duggan•21m ago•0 comments

Tiny C Compiler

https://bellard.org/tcc/
1•guerrilla•22m ago•0 comments

Y Combinator Founder Organizes 'March for Billionaires'

https://mlq.ai/news/ai-startup-founder-organizes-march-for-billionaires-protest-against-californi...
1•hidden80•23m ago•2 comments

Ask HN: Need feedback on the idea I'm working on

1•Yogender78•23m ago•0 comments

OpenClaw Addresses Security Risks

https://thebiggish.com/news/openclaw-s-security-flaws-expose-enterprise-risk-22-of-deployments-un...
2•vedantnair•24m ago•0 comments

Apple finalizes Gemini / Siri deal

https://www.engadget.com/ai/apple-reportedly-plans-to-reveal-its-gemini-powered-siri-in-february-...
1•vedantnair•24m ago•0 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
4•vedantnair•25m ago•0 comments

Emacs-tramp-RPC: high-performance TRAMP back end using MsgPack-RPC

https://github.com/ArthurHeymans/emacs-tramp-rpc
1•fanf2•26m ago•0 comments

Nintendo Wii Themed Portfolio

https://akiraux.vercel.app/
2•s4074433•30m ago•2 comments

"There must be something like the opposite of suicide "

https://post.substack.com/p/there-must-be-something-like-the
1•rbanffy•33m ago•0 comments

Ask HN: Why doesn't Netflix add a “Theater Mode” that recreates the worst parts?

2•amichail•33m ago•0 comments

Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•40m ago•2 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•41m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•42m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•43m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•44m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•45m ago•0 comments
Open in hackernews

MIPS: The hyperactive history and legacy of the pioneering RISC architecture

https://thechipletter.substack.com/p/mips
12•rob_lh•6mo ago

Comments

DonHopkins•6mo ago
I has having lunch with some hardware designers from SGI and Sun, and the SGI people mentioned jokingly that the MIPS could be both big-endian and little-endian, which they called SPIM. Then they pointed out much to the embarrassment of the Sun people (including me at the time) that the little-endian version of the SPARC would be called CRAPS.
jecel•6mo ago
SPIM was the name of a MIPS32 simulator widely used in computer science research at one point:

https://spimsimulator.sourceforge.net/

RISC-V looks a lot more like MIPS than it does RISC-I to IV, so on the technical side having MIPS-the-company abandon MIPS-the-architecture was not such a huge change. And DLX that the Hennessy and Patterson books used before they were changed to RISC-V was essentially MIPS as well.

GianFabien•6mo ago
Perhaps I'm mistaken. But I thought that several of the original MIPS designers, etc became the leaders of the RISC-V movement.

The ISA and its implementation are two different dimensions. Look at the x86 ISA how it evolved from 80386 to present day superscalar, predictive, re-ordered, who knows what else microprogrammed implementations. The code I compiled back in 1990 runs today without even recompiling it. My sleek light-weight laptop is totally unlike the beige box I originally compiled it on.

jecel•6mo ago
By original MIPS designers do you mean from Stanford? Those would include John L. Hennessy, Norman P. Jouppi, Steven Przybylski and Christopher Rowen as the authors of the first papers about the project. If you are talking about the MIPS company started by John Hennessy and Chris Rowen, Wikipedia has this list:

https://en.wikipedia.org/wiki/MIPS_Technologies#Notable_Cont...

In either case, I am not aware of any of them being RISC-V leaders though John Hennessy did rewrite the books he co-authored from DLX to RISC-V.

brucehoult•6mo ago
MIPS is such a management fumble.

They've hit volume in not only the Nintendo and Sony games consoles mentioned in the article but also in vast numbers of network routers and WIFI access points which are not as flashy as games consoles but are ubiquitous and have much longer lifetimes -- they might total 5-10 times as many as the ~375m MIPS-based games consoles.

MIPS was also a force in supercomputers. Not at the very top, but at one point around 2000 an Origin 2000 at LANL was in the top 10 supercomputers in the world and there were a number of others in the top 20 or 30.

SGI in general was doing so well with MIPS for a long time in the 1990s but they both died, essentially, because SGI backed the wrong horse and believed the Itanium hype, abandoning the MIPS ISA just as it was at its most successful.

The MIPS ISA itself is such a classic and timeless design. There were a couple of quirks, especially the delay slots, and also the need for many conditional branches to first do a `slt` to a register and then a `beq/bne` on the result, taking more instructions an an ISA with a single "compare and branch" instruction.

Like ARM, MIPS started with fixed size 4-byte instructions and then introduced first a separate mode for 2-byte instructions (MIPS16, similar to Thumb) and then 2-byte and 4-byte instructions integrated in one instruction stream (microMIPS, similar to Thumb2), but they were always a few years behind Arm -- reactive, not leaders.

2018's nanoMIPS is a seriously nice ISA but was just much too late to save MIPS, especially given that the similar RISC-V was already gaining traction.

It's hard work and very expensive designing and maintaining your own ISA and all the software for it. MIPS has good hardware engineers in the past, let's hope they can have regained success with the increasingly-popular RISC-V ISA where they can concentrate on the engineering

sillywalk•6mo ago
> SGI in general was doing so well with MIPS for a long time in the 1990s but they both died, essentially, because SGI backed the wrong horse and believed the Itanium hype, abandoning the MIPS ISA just as it was at its most successful.

Even if they'd ignored Itanium and went full-on MIPS SGI never released a next-gen Graphics System after InfiniteReality.

Linux and Windows NT

brucehoult•6mo ago
Well, yeah, management was dropping the ball on that side too. Should have hired Jensen, eh?

They did release a few updates to InfiniteReality but none were architectural, mostly just bumps to the size of texture and image RAM (32x!).

By the time InfiniteReality3 was introduced, NVidia already had GeForce 256 (and corresponding Quadro) which was was designed with input from former SGI engineers including ones who worked on InfiniteReality.

So, again, serious management fumble to lose those guys.

(regarding SGI and MIPS as one management entity, as they were until 1998-9)

SGI ended up using Quadro4 in their high end machines, as well as ATI cards in lower end ones.