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Are AI agents ready for the workplace? A new benchmark raises doubts

https://techcrunch.com/2026/01/22/are-ai-agents-ready-for-the-workplace-a-new-benchmark-raises-do...
1•PaulHoule•1m ago•0 comments

AI Watermark and Stego Scanner

https://ulrischa.github.io/AIWatermarkDetector/
1•ulrischa•1m ago•0 comments

Clarity vs. complexity: the invisible work of subtraction

https://www.alexscamp.com/p/clarity-vs-complexity-the-invisible
1•dovhyi•2m ago•0 comments

Solid-State Freezer Needs No Refrigerants

https://spectrum.ieee.org/subzero-elastocaloric-cooling
1•Brajeshwar•3m ago•0 comments

Ask HN: Will LLMs/AI Decrease Human Intelligence and Make Expertise a Commodity?

1•mc-0•4m ago•0 comments

From Zero to Hero: A Brief Introduction to Spring Boot

https://jcob-sikorski.github.io/me/writing/from-zero-to-hello-world-spring-boot
1•jcob_sikorski•4m ago•0 comments

NSA detected phone call between foreign intelligence and person close to Trump

https://www.theguardian.com/us-news/2026/feb/07/nsa-foreign-intelligence-trump-whistleblower
3•c420•5m ago•0 comments

How to Fake a Robotics Result

https://itcanthink.substack.com/p/how-to-fake-a-robotics-result
1•ai_critic•5m ago•0 comments

It's time for the world to boycott the US

https://www.aljazeera.com/opinions/2026/2/5/its-time-for-the-world-to-boycott-the-us
1•HotGarbage•6m ago•0 comments

Show HN: Semantic Search for terminal commands in the Browser (No Back end)

https://jslambda.github.io/tldr-vsearch/
1•jslambda•6m ago•1 comments

The AI CEO Experiment

https://yukicapital.com/blog/the-ai-ceo-experiment/
2•romainsimon•7m ago•0 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
3•surprisetalk•11m ago•0 comments

MS-DOS game copy protection and cracks

https://www.dosdays.co.uk/topics/game_cracks.php
3•TheCraiggers•12m ago•0 comments

Updates on GNU/Hurd progress [video]

https://fosdem.org/2026/schedule/event/7FZXHF-updates_on_gnuhurd_progress_rump_drivers_64bit_smp_...
2•birdculture•13m ago•0 comments

Epstein took a photo of his 2015 dinner with Zuckerberg and Musk

https://xcancel.com/search?f=tweets&q=davenewworld_2%2Fstatus%2F2020128223850316274
7•doener•13m ago•2 comments

MyFlames: Visualize MySQL query execution plans as interactive FlameGraphs

https://github.com/vgrippa/myflames
1•tanelpoder•14m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•14m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
3•tanelpoder•16m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•16m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
2•elsewhen•19m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•21m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•24m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
2•mooreds•25m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•25m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•25m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•26m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•26m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•27m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•27m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
3•nick007•28m ago•0 comments
Open in hackernews

Show HN: CUDA Fractal Renderer

https://github.com/tripplyons/cuda-fractal-renderer
44•tripplyons•6mo ago

Comments

bsenftner•6mo ago
Have you tried fractal volumes yet? A calculation worthy of cuda... Or even fractal animation? Fun awaits!
neomantra•6mo ago
I have been very interested in fractal volumes using mesh shading to sample the isosurfaces. Some of the first mesh shader demos included Mandelbulbs, but AFAIK there's been no OSS tools/demos 7 years later?

Please comment if you know of one! Checking now, there appears to be recent (~3 years) graduate research papers on this topic , so a new reading list for me.

tripplyons•6mo ago
I've experimented with fractals in higher dimensions, but not in CUDA yet. Seems like a good next step!
neomantra•6mo ago
OP, great work on this. While I can't run it, I appreciate that it's pretty bite-sized and easy to inspect.

Dealing with volumes is a big change, but interpolation of the affine transforms is not far off. Expose the matrix to the CLI and then one can wrap it with an interpolation script; or you can build that interpolation in. Maybe note the generation time in your README?

I spent many weekends in the mid-00's doing GPGPU for ElectricSheep-style Iterated Function systems, instead of the distributed ElectricSheep network [1]. That was C++ and CUDA. Your implementation is much easier to make sense of, albeit it smaller scope.

[1] https://electricsheep.org

azath92•6mo ago
The electric sheep always intrigued me so much! but was a bit before my time, and also felt so impenetrable. I appreciate you drawing the link between them and something like this which is so finite and understandable.

and to OP for making something so finite and understandable ofc.

monster_truck•6mo ago
Electric Sheep still works great to this day. The lifetime membership is worth it if you want nice enough sheep with 0 effort, but there are countless HD packs on archiveorg and elsewhere
azath92•6mo ago
cool to hear that the actual electric sheep project is still something you can interact with!

For those super new to it (like me), check out https://electricsheep.org/ og video we came across it with https://www.youtube.com/watch?v=O5RdMvgk8b0 (this was just the first I found when looking there are many on youtube) and the algorithm behind it https://flam3.com/ This is all AFAICT as someone who's only just skimmed the surface, but i find it amazing.

neomantra•6mo ago
Porting the ElectricSheep AfterEffects Plugin from Windows to OSX was my true first open source contribution (1999?). And that only happened because my friend was friends with its author and it came up when he was showing off some fractals movies. Then I said, “Oh I can help you with that.”

That OSS plugin itself was riding on the OSS ElectricSheep. All collaboration and distribution was via tarballs, although is on GitHub now. It was a trip seeing some code I wrangled make its way into commercial media, just organically.

The ElectricSheep project weaves so many cool tech threads together. Only thing is was missing compared to modernity is decentralized genome propagation.

Scott Draves, its author, has some great artist content too. He also spearheaded Polyglot notebooks, early on in that kind of interface.

azath92•6mo ago
I think the depth (in time, and community involvement) is one of the things that has drawn me to this project. It has the excellent vibe of a dedicated and yet accessible, IMO because of the beautiful and widely available visual output, internet community.

Thanks for sharing some of this rich history!

almostgotcaught•6mo ago
tangential question: does anyone know a way to call/use CUDA from graphics code? like directx or opengl (or whatever). as opposed to this code which is named "renderer" but doesn't draw to the screen...
Ono-Sendai•6mo ago
compute shaders?
animal531•6mo ago
Yeah, for example Unity uses C#, so you can used a managed CUDA library. If you're using a C engine like Unreal etc. its even easier since you can just include the code.

But having said that, a giant drawback to using CUDA in gaming is that the overhead of transforming and copying your data to/from CUDA kills off a lot of the performance, so while its still great its not nearly as good as writing compute shaders.

They are a topic of their own, the code can start off quite basic but with recent additions you can now also do some really advanced thread management and coordination.

They still come with big overhead to moving data around, but in general they're better suited to the use-case than CUDA.

corysama•6mo ago
There are DX/GL interop functions in the CUDA API. But, they are a bit tricky. Unless you really have a strong, specific need for something only available in CUDA, you are better off using compute shaders.
pixelpoet•6mo ago
Just because a program isn't using DirectX or OpenGL etc doesn't mean it's not a renderer / graphics code.
dcanelhas•6mo ago
Thanks for sharing. I don't see why there is an atomic add in the kernel there. It doesn't look like two separate threads should be able to modify the same pixel, based on the block/thread indices?
tripplyons•6mo ago
Each block is for a different image, but each thread within the same block has a small chance of modifying the same pixel.
porphyra•6mo ago
Writing CUDA in Python is so nice and elegant now. What a time to be alive! I love how wonderfully short the code is.
sestep•6mo ago
Thank you for providing a uv.lock file! I spent a good chunk of last month trying to get graphics research projects working that only provided requirements.txt (or not even that, e.g. the original Gaussian splatting paper), and it was hell to figure out how to undo all the bitrot.