I just launched BobaVim, a browser-based game for learning Vim motions in a fun and competitive way.
It includes a solo mode and a 1v1 mode where you can race against another player to clear levels using Vim commands. There's also a leaderboard, tutorial, and manual to help you improve.
I built it using HTML, CSS, JavaScript, and Go. The game helped me understand frontend/backend, client prediction, concurrency, and real-time communication.
It was tested and improved through feedback from students at 42 Heilbronn.
Would love your feedback and thoughts on the idea, gameplay, or the tech stack.
ftapponn•4h ago
It includes a solo mode and a 1v1 mode where you can race against another player to clear levels using Vim commands. There's also a leaderboard, tutorial, and manual to help you improve.
I built it using HTML, CSS, JavaScript, and Go. The game helped me understand frontend/backend, client prediction, concurrency, and real-time communication.
It was tested and improved through feedback from students at 42 Heilbronn.
Would love your feedback and thoughts on the idea, gameplay, or the tech stack.
Link: https://www.bobavim.com/