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Google in Your Terminal

https://gogcli.sh/
1•johlo•7s ago•0 comments

Shannon: Claude Code for Pen Testing

https://github.com/KeygraphHQ/shannon
1•hendler•21s ago•0 comments

Anthropic: Latest Claude model finds more than 500 vulnerabilities

https://www.scworld.com/news/anthropic-latest-claude-model-finds-more-than-500-vulnerabilities
1•Bender•4m ago•0 comments

Brooklyn cemetery plans human composting option, stirring interest and debate

https://www.cbsnews.com/newyork/news/brooklyn-green-wood-cemetery-human-composting/
1•geox•5m ago•0 comments

Why the 'Strivers' Are Right

https://greyenlightenment.com/2026/02/03/the-strivers-were-right-all-along/
1•paulpauper•6m ago•0 comments

Brain Dumps as a Literary Form

https://davegriffith.substack.com/p/brain-dumps-as-a-literary-form
1•gmays•6m ago•0 comments

Agentic Coding and the Problem of Oracles

https://epkconsulting.substack.com/p/agentic-coding-and-the-problem-of
1•qingsworkshop•7m ago•0 comments

Malicious packages for dYdX cryptocurrency exchange empties user wallets

https://arstechnica.com/security/2026/02/malicious-packages-for-dydx-cryptocurrency-exchange-empt...
1•Bender•7m ago•0 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
1•shubham-coder•8m ago•0 comments

Penisgate erupts at Olympics; scandal exposes risks of bulking your bulge

https://arstechnica.com/health/2026/02/penisgate-erupts-at-olympics-scandal-exposes-risks-of-bulk...
3•Bender•8m ago•0 comments

Arcan Explained: A browser for different webs

https://arcan-fe.com/2026/01/26/arcan-explained-a-browser-for-different-webs/
1•fanf2•10m ago•0 comments

What did we learn from the AI Village in 2025?

https://theaidigest.org/village/blog/what-we-learned-2025
1•mrkO99•10m ago•0 comments

An open replacement for the IBM 3174 Establishment Controller

https://github.com/lowobservable/oec
1•bri3d•13m ago•0 comments

The P in PGP isn't for pain: encrypting emails in the browser

https://ckardaris.github.io/blog/2026/02/07/encrypted-email.html
2•ckardaris•15m ago•0 comments

Show HN: Mirror Parliament where users vote on top of politicians and draft laws

https://github.com/fokdelafons/lustra
1•fokdelafons•15m ago•1 comments

Ask HN: Opus 4.6 ignoring instructions, how to use 4.5 in Claude Code instead?

1•Chance-Device•17m ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
1•ColinWright•19m ago•0 comments

Jim Fan calls pixels the ultimate motor controller

https://robotsandstartups.substack.com/p/humanoids-platform-urdf-kitchen-nvidias
1•robotlaunch•23m ago•0 comments

Exploring a Modern SMTPE 2110 Broadcast Truck with My Dad

https://www.jeffgeerling.com/blog/2026/exploring-a-modern-smpte-2110-broadcast-truck-with-my-dad/
1•HotGarbage•23m ago•0 comments

AI UX Playground: Real-world examples of AI interaction design

https://www.aiuxplayground.com/
1•javiercr•24m ago•0 comments

The Field Guide to Design Futures

https://designfutures.guide/
1•andyjohnson0•24m ago•0 comments

The Other Leverage in Software and AI

https://tomtunguz.com/the-other-leverage-in-software-and-ai/
1•gmays•26m ago•0 comments

AUR malware scanner written in Rust

https://github.com/Sohimaster/traur
3•sohimaster•29m ago•1 comments

Free FFmpeg API [video]

https://www.youtube.com/watch?v=6RAuSVa4MLI
3•harshalone•29m ago•1 comments

Are AI agents ready for the workplace? A new benchmark raises doubts

https://techcrunch.com/2026/01/22/are-ai-agents-ready-for-the-workplace-a-new-benchmark-raises-do...
2•PaulHoule•34m ago•0 comments

Show HN: AI Watermark and Stego Scanner

https://ulrischa.github.io/AIWatermarkDetector/
1•ulrischa•34m ago•0 comments

Clarity vs. complexity: the invisible work of subtraction

https://www.alexscamp.com/p/clarity-vs-complexity-the-invisible
1•dovhyi•35m ago•0 comments

Solid-State Freezer Needs No Refrigerants

https://spectrum.ieee.org/subzero-elastocaloric-cooling
2•Brajeshwar•35m ago•0 comments

Ask HN: Will LLMs/AI Decrease Human Intelligence and Make Expertise a Commodity?

1•mc-0•37m ago•1 comments

From Zero to Hero: A Brief Introduction to Spring Boot

https://jcob-sikorski.github.io/me/writing/from-zero-to-hello-world-spring-boot
1•jcob_sikorski•37m ago•1 comments
Open in hackernews

How Steam can ruin more than 10 years of your work

https://old.reddit.com/r/gamedev/comments/1nfd2ji/this_is_how_steam_can_ruin_more_than_10_years_of/
12•_p2zi•4mo ago

Comments

leakycap•4mo ago
It sounds like Steam offered a great opportunity to be highlighted across the platform after recognizing a mistake in their system.

The author(s) have an opportunity now to showcase their decade of work and instead choose to post a wall of text complaining on reddit.

If I had the chance for a no-cost promotional spotlight for my passion project that would put many times more eyeballs on my game than my little wishlist would have, I'd be working around the clock to come up with the best way to capitalize on this really unusual situation.

But I guess complaining on reddit is an option, too.

citizenpaul•4mo ago
Yeah it seems like not notifying the wishlist is an easily resolvable issue. Seems more like the market and appetite for terraria style games has saturated in the decade they took to release.
bob1029•4mo ago
> We released the EA many years ago

Early access and the marketing schemes around wishlists are the most ridiculous things to me. If we really want to stand out from the crowd, do a launch like EA did with Apex Legends (I.e., announce/launch full game same day).

The game being fun is the most important thing. It's also the most unlikely thing so we shouldn't let it bother us that much when it sucks ass. There are lots of low risk/effort ways to determine if a gameplay concept is viable that don't require a decade of hopes and prayers.

Steam is the most hardcore gaming platform. It is very good at detecting charlatans. The market for asset flip low effort trash has been oversaturated for a decade now. Games like the one in the article are dime a dozen. Literally a dozen things just like this launch every single day on Steam and other platforms. You've got to be realistic about the number of participants in this market. Blaming Steam is like blaming gravity at this point.

rkomorn•4mo ago
I feel like Early Access has been doubled edged, bust mostly leaning towards great, for me.

I've gotten to have oodles of fun playing games like Satisfactory at a discount for years before they went 1.0 .

On the other hand, I've also played some games so much in early access that I ran out of interest/energy before the game released with an actual narrative (I think Subnautica and The Long Dark were like this).

But I'd say the latter problem was much smaller than the benefit I got out of playing the game early and cheap.

Ekaros•4mo ago
I would argue that those people who were going to buy it had already bought it. If you spend multiple years in EA phase, well you should not expect more sales after launch. Unless you are very special and EA was more a teaser say BG3...

I doubt there would have been more sales even with the email.

pvibby762•4mo ago
I purchased the game, after about 20 hours found it was completely bugged. Looked it up on reddit, found that the developers abandoned it and no bug fixes will be made. Steam does not allow refunds after 2 hours of play. I suspect the developers know all of this and they're just making new drama to get more suckers like me to buy it.