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What to know about the software selloff

https://www.morningstar.com/markets/what-know-about-software-stock-selloff
1•RickJWagner•2m ago•0 comments

Show HN: Syntux – generative UI for websites, not agents

https://www.getsyntux.com/
3•Goose78•3m ago•0 comments

Microsoft appointed a quality czar. He has no direct reports and no budget

https://jpcaparas.medium.com/ab75cef97954
2•birdculture•4m ago•0 comments

AI overlay that reads anything on your screen (invisible to screen capture)

https://lowlighter.app/
1•andylytic•5m ago•1 comments

Show HN: Seafloor, be up and running with OpenClaw in 20 seconds

https://seafloor.bot/
1•k0mplex•5m ago•0 comments

Tesla turbine-inspired structure generates electricity using compressed air

https://techxplore.com/news/2026-01-tesla-turbine-generates-electricity-compressed.html
1•PaulHoule•7m ago•0 comments

State Department deleting 17 years of tweets (2009-2025); preservation needed

https://www.npr.org/2026/02/07/nx-s1-5704785/state-department-trump-posts-x
1•sleazylice•7m ago•1 comments

Learning to code, or building side projects with AI help, this one's for you

https://codeslick.dev/learn
1•vitorlourenco•7m ago•0 comments

Effulgence RPG Engine [video]

https://www.youtube.com/watch?v=xFQOUe9S7dU
1•msuniverse2026•9m ago•0 comments

Five disciplines discovered the same math independently – none of them knew

https://freethemath.org
2•energyscholar•9m ago•1 comments

We Scanned an AI Assistant for Security Issues: 12,465 Vulnerabilities

https://codeslick.dev/blog/openclaw-security-audit
1•vitorlourenco•10m ago•0 comments

Amazon no longer defend cloud customers against video patent infringement claims

https://ipfray.com/amazon-no-longer-defends-cloud-customers-against-video-patent-infringement-cla...
2•ffworld•11m ago•0 comments

Show HN: Medinilla – an OCPP compliant .NET back end (partially done)

https://github.com/eliodecolli/Medinilla
2•rhcm•14m ago•0 comments

How Does AI Distribute the Pie? Large Language Models and the Ultimatum Game

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6157066
1•dkga•14m ago•1 comments

Resistance Infrastructure

https://www.profgalloway.com/resistance-infrastructure/
2•samizdis•18m ago•0 comments

Fire-juggling unicyclist caught performing on crossing

https://news.sky.com/story/fire-juggling-unicyclist-caught-performing-on-crossing-13504459
1•austinallegro•19m ago•0 comments

Restoring a lost 1981 Unix roguelike (protoHack) and preserving Hack 1.0.3

https://github.com/Critlist/protoHack
2•Critlist•21m ago•0 comments

GPS and Time Dilation – Special and General Relativity

https://philosophersview.com/gps-and-time-dilation/
1•mistyvales•24m ago•0 comments

Show HN: Witnessd – Prove human authorship via hardware-bound jitter seals

https://github.com/writerslogic/witnessd
1•davidcondrey•24m ago•1 comments

Show HN: I built a clawdbot that texts like your crush

https://14.israelfirew.co
2•IsruAlpha•26m ago•2 comments

Scientists reverse Alzheimer's in mice and restore memory (2025)

https://www.sciencedaily.com/releases/2025/12/251224032354.htm
1•walterbell•29m ago•0 comments

Compiling Prolog to Forth [pdf]

https://vfxforth.com/flag/jfar/vol4/no4/article4.pdf
1•todsacerdoti•30m ago•0 comments

Show HN: Cymatica – an experimental, meditative audiovisual app

https://apps.apple.com/us/app/cymatica-sounds-visualizer/id6748863721
1•_august•32m ago•0 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
5•martialg•32m ago•0 comments

Horizon-LM: A RAM-Centric Architecture for LLM Training

https://arxiv.org/abs/2602.04816
1•chrsw•32m ago•0 comments

We just ordered shawarma and fries from Cursor [video]

https://www.youtube.com/shorts/WALQOiugbWc
1•jeffreyjin•33m ago•1 comments

Correctio

https://rhetoric.byu.edu/Figures/C/correctio.htm
1•grantpitt•33m ago•0 comments

Trying to make an Automated Ecologist: A first pass through the Biotime dataset

https://chillphysicsenjoyer.substack.com/p/trying-to-make-an-automated-ecologist
1•crescit_eundo•37m ago•0 comments

Watch Ukraine's Minigun-Firing, Drone-Hunting Turboprop in Action

https://www.twz.com/air/watch-ukraines-minigun-firing-drone-hunting-turboprop-in-action
1•breve•38m ago•0 comments

Free Trial: AI Interviewer

https://ai-interviewer.nuvoice.ai/
1•sijain2•38m ago•0 comments
Open in hackernews

The Unknown Genre in Videogames [video]

https://www.youtube.com/watch?v=HUiW-GV72QE
12•msephton•4mo ago

Comments

genewitch•4mo ago
I haven't played any of these games, not a one; however, i'm wondering if anyone else that watched this has examples from, uh, the last 15-20 years.

I think most of the qualifications are met by Escape Velocity(all 3), for instance; but it doesn't look like any of the games they mention! 2d/2.5d top down, open world and free roaming exploration, in game persistence, future setting, gun combat but you don't have to even have guns on your loadout, emergent situations (i assume based on gameplay), slow pace (you spend a lot of time travelling and finding resources) - and therefore "not constant action" - large inventory (depending on ship), there's dialog, resource management, and survival. It ticks most of the boxes, but was made a decade after most of the games they mention, is a "space game", etc.

If there's anyone more in tune with genre delineation, i'm interested in other games that meet most, if not all, of their criteria. I have no nostalgia for the style/look/engines used in the old games, and as such, i probably won't play any of them to understand the "qualia".

raffael_de•4mo ago
How about Riven/Myst (2.5D), Virtual Virtual Reality (3D) or Portal 1/2 (2.5D)?

Recently I found myself seeking some escapist experience. For many people computer/console games serve that purpose. I myself never owned even a GameBoy or any console despite having grown up right when those were ubiquitous. I sort of just don't care much about computer games, except if I do and then it provides for a really enjoyable time sink. But I just can't replicate the discovery based on features of games I enjoy (like the guy from the video). I'm trying games here and there but nothing clicks. It's always either too stressful (getting attacked all the time), or it's more about memorized finger acrobatics (like most games from the 90s - NES, SNES etc), or the learning curve is too flat (colloquially "too steep" if x is time) etc. I strongly feel drawn towards Cyberpunk as a genre (Beneath a Steel Sky is fun but also a little too static). A game needs a good balance of interesting story that captures the imagination as well as a high level of interactivity.