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KV Cache Transform Coding for Compact Storage in LLM Inference

https://arxiv.org/abs/2511.01815
1•walterbell•3m ago•0 comments

A quantitative, multimodal wearable bioelectronic device for stress assessment

https://www.nature.com/articles/s41467-025-67747-9
1•PaulHoule•5m ago•0 comments

Why Big Tech Is Throwing Cash into India in Quest for AI Supremacy

https://www.wsj.com/world/india/why-big-tech-is-throwing-cash-into-india-in-quest-for-ai-supremac...
1•saikatsg•5m ago•0 comments

How to shoot yourself in the foot – 2026 edition

https://github.com/aweussom/HowToShootYourselfInTheFoot
1•aweussom•5m ago•0 comments

Eight More Months of Agents

https://crawshaw.io/blog/eight-more-months-of-agents
3•archb•7m ago•0 comments

From Human Thought to Machine Coordination

https://www.psychologytoday.com/us/blog/the-digital-self/202602/from-human-thought-to-machine-coo...
1•walterbell•7m ago•0 comments

The new X API pricing must be a joke

https://developer.x.com/
1•danver0•8m ago•0 comments

Show HN: RMA Dashboard fast SAST results for monorepos (SARIF and triage)

https://rma-dashboard.bukhari-kibuka7.workers.dev/
1•bumahkib7•9m ago•0 comments

Show HN: Source code graphRAG for Java/Kotlin development based on jQAssistant

https://github.com/2015xli/jqassistant-graph-rag
1•artigent•14m ago•0 comments

Python Only Has One Real Competitor

https://mccue.dev/pages/2-6-26-python-competitor
3•dragandj•15m ago•0 comments

Tmux to Zellij (and Back)

https://www.mauriciopoppe.com/notes/tmux-to-zellij/
1•maurizzzio•16m ago•1 comments

Ask HN: How are you using specialized agents to accelerate your work?

1•otterley•17m ago•0 comments

Passing user_id through 6 services? OTel Baggage fixes this

https://signoz.io/blog/otel-baggage/
1•pranay01•18m ago•0 comments

DavMail Pop/IMAP/SMTP/Caldav/Carddav/LDAP Exchange Gateway

https://davmail.sourceforge.net/
1•todsacerdoti•19m ago•0 comments

Visual data modelling in the browser (open source)

https://github.com/sqlmodel/sqlmodel
1•Sean766•21m ago•0 comments

Show HN: Tharos – CLI to find and autofix security bugs using local LLMs

https://github.com/chinonsochikelue/tharos
1•fluantix•21m ago•0 comments

Oddly Simple GUI Programs

https://simonsafar.com/2024/win32_lights/
1•MaximilianEmel•22m ago•0 comments

The New Playbook for Leaders [pdf]

https://www.ibli.com/IBLI%20OnePagers%20The%20Plays%20Summarized.pdf
1•mooreds•22m ago•1 comments

Interactive Unboxing of J Dilla's Donuts

https://donuts20.vercel.app
1•sngahane•23m ago•0 comments

OneCourt helps blind and low-vision fans to track Super Bowl live

https://www.dezeen.com/2026/02/06/onecourt-tactile-device-super-bowl-blind-low-vision-fans/
1•gaws•25m ago•0 comments

Rudolf Vrba

https://en.wikipedia.org/wiki/Rudolf_Vrba
1•mooreds•26m ago•0 comments

Autism Incidence in Girls and Boys May Be Nearly Equal, Study Suggests

https://www.medpagetoday.com/neurology/autism/119747
1•paulpauper•26m ago•0 comments

Wellness Hotels Discovery Application

https://aurio.place/
1•cherrylinedev•27m ago•1 comments

NASA delays moon rocket launch by a month after fuel leaks during test

https://www.theguardian.com/science/2026/feb/03/nasa-delays-moon-rocket-launch-month-fuel-leaks-a...
1•mooreds•28m ago•0 comments

Sebastian Galiani on the Marginal Revolution

https://marginalrevolution.com/marginalrevolution/2026/02/sebastian-galiani-on-the-marginal-revol...
2•paulpauper•31m ago•0 comments

Ask HN: Are we at the point where software can improve itself?

1•ManuelKiessling•31m ago•2 comments

Binance Gives Trump Family's Crypto Firm a Leg Up

https://www.nytimes.com/2026/02/07/business/binance-trump-crypto.html
1•paulpauper•31m ago•1 comments

Reverse engineering Chinese 'shit-program' for absolute glory: R/ClaudeCode

https://old.reddit.com/r/ClaudeCode/comments/1qy5l0n/reverse_engineering_chinese_shitprogram_for/
1•edward•32m ago•0 comments

Indian Culture

https://indianculture.gov.in/
1•saikatsg•34m ago•0 comments

Show HN: Maravel-Framework 10.61 prevents circular dependency

https://marius-ciclistu.medium.com/maravel-framework-10-61-0-prevents-circular-dependency-cdb5d25...
1•marius-ciclistu•35m ago•0 comments
Open in hackernews

The Unknown Genre in Videogames [video]

https://www.youtube.com/watch?v=HUiW-GV72QE
12•msephton•4mo ago

Comments

genewitch•4mo ago
I haven't played any of these games, not a one; however, i'm wondering if anyone else that watched this has examples from, uh, the last 15-20 years.

I think most of the qualifications are met by Escape Velocity(all 3), for instance; but it doesn't look like any of the games they mention! 2d/2.5d top down, open world and free roaming exploration, in game persistence, future setting, gun combat but you don't have to even have guns on your loadout, emergent situations (i assume based on gameplay), slow pace (you spend a lot of time travelling and finding resources) - and therefore "not constant action" - large inventory (depending on ship), there's dialog, resource management, and survival. It ticks most of the boxes, but was made a decade after most of the games they mention, is a "space game", etc.

If there's anyone more in tune with genre delineation, i'm interested in other games that meet most, if not all, of their criteria. I have no nostalgia for the style/look/engines used in the old games, and as such, i probably won't play any of them to understand the "qualia".

raffael_de•4mo ago
How about Riven/Myst (2.5D), Virtual Virtual Reality (3D) or Portal 1/2 (2.5D)?

Recently I found myself seeking some escapist experience. For many people computer/console games serve that purpose. I myself never owned even a GameBoy or any console despite having grown up right when those were ubiquitous. I sort of just don't care much about computer games, except if I do and then it provides for a really enjoyable time sink. But I just can't replicate the discovery based on features of games I enjoy (like the guy from the video). I'm trying games here and there but nothing clicks. It's always either too stressful (getting attacked all the time), or it's more about memorized finger acrobatics (like most games from the 90s - NES, SNES etc), or the learning curve is too flat (colloquially "too steep" if x is time) etc. I strongly feel drawn towards Cyberpunk as a genre (Beneath a Steel Sky is fun but also a little too static). A game needs a good balance of interesting story that captures the imagination as well as a high level of interactivity.