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The purpose of Continuous Integration is to fail

https://blog.nix-ci.com/post/2026-02-05_the-purpose-of-ci-is-to-fail
1•zdw•39s ago•0 comments

Apfelstrudel: Live coding music environment with AI agent chat

https://github.com/rcarmo/apfelstrudel
1•rcarmo•1m ago•0 comments

What Is Stoicism?

https://stoacentral.com/guides/what-is-stoicism
3•0xmattf•2m ago•0 comments

What happens when a neighborhood is built around a farm

https://grist.org/cities/what-happens-when-a-neighborhood-is-built-around-a-farm/
1•Brajeshwar•2m ago•0 comments

Every major galaxy is speeding away from the Milky Way, except one

https://www.livescience.com/space/cosmology/every-major-galaxy-is-speeding-away-from-the-milky-wa...
2•Brajeshwar•2m ago•0 comments

Extreme Inequality Presages the Revolt Against It

https://www.noemamag.com/extreme-inequality-presages-the-revolt-against-it/
1•Brajeshwar•2m ago•0 comments

There's no such thing as "tech" (Ten years later)

1•dtjb•3m ago•0 comments

What Really Killed Flash Player: A Six-Year Campaign of Deliberate Platform Work

https://medium.com/@aglaforge/what-really-killed-flash-player-a-six-year-campaign-of-deliberate-p...
1•jbegley•3m ago•0 comments

Ask HN: Anyone orchestrating multiple AI coding agents in parallel?

1•buildingwdavid•5m ago•0 comments

Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•10m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•11m ago•2 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•12m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
12•bookofjoe•12m ago•4 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•13m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
1•ilyaizen•14m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•14m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•15m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•15m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•15m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•15m ago•0 comments

VCF West: Whirlwind Software Restoration – Guy Fedorkow [video]

https://www.youtube.com/watch?v=YLoXodz1N9A
1•stmw•16m ago•1 comments

Show HN: COGext – A minimalist, open-source system monitor for Chrome (<550KB)

https://github.com/tchoa91/cog-ext
1•tchoa91•17m ago•1 comments

FOSDEM 26 – My Hallway Track Takeaways

https://sluongng.substack.com/p/fosdem-26-my-hallway-track-takeaways
1•birdculture•18m ago•0 comments

Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•21m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•22m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•22m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•23m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•24m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•25m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•26m ago•0 comments
Open in hackernews

Trap the Critters with Paint

https://deepanwadhwa.github.io/freeze_trap/
60•deepanwadhwa•3mo ago

Comments

4b11b4•3mo ago
I like it. I wish they'd bounce off each other too! - to incentivize getting em into the same zone.
jmclnx•3mo ago
Very Cool and quite fun to play with
ninju•3mo ago
How do you win a level?

I trapped the critter with painted lines but when the time expired it said I lost :-(

ninju•3mo ago
Ah..you have to trap them REAL tightly and then they explode :-)
stevekemp•3mo ago
Helps to hold the button down and shake over the circle - if you don't mouseup it doesn't count as a new stroke.
deepanwadhwa•3mo ago
Nice find, there is a limited length for each stroke though :)
LoganDark•3mo ago
I just predict their path and draw a very tight circle and they explode in just one or two draws :)
hooverd•3mo ago
It's easier to keep bisecting the area vs trying to draw a circle.
nikolay•3mo ago
Reminds me of Xonix [0]...

[0]: https://dos.zone/xonix-1984/

evan_•3mo ago
JezzBall was also pretty similar: https://en.wikipedia.org/wiki/JezzBall

Jezzball was a TI calculator classic.

xp84•3mo ago
This is what I did instead of learning AP Calculus :D
EForEndeavour•3mo ago
This is so nostalgic. I remember feeling like I was so good at Jezzball. In later levels I'd start a wall near one corner of the screen, closer to one edge than the opposite edge, to ensure the shorter wall would connect, and sacrificing the longer wall. The surviving wall would create a "corridor" in which to trap balls with tiny horizontal walls, often such that they ended up completely stationary.
4cidBurn•3mo ago
Yes, this game is quite similar to JezzBall, or to a more modern example, Just Fillin’, which used to be available on the iPhone. I remember playing JezzBall back in the day on a floppy disk, and Just Fillin’ during the early days of the iPod Touch. It’s no longer available, but when I mentioned it, my 11-year-old son tried to recreate it, and honestly, I think he did a pretty great job.

Just Fillin’ iPhone gameplay can be seen on YouTube at: https://www.youtube.com/watch?v=zqvnk05iTbs

My son’s game, Bleachclaw Bubble Bash, is available at: https://lotsofnoise.github.io/

hinkley•3mo ago
Xonix is listed as a remake of Qix. https://en.wikipedia.org/wiki/Qix

I encountered a version of this game sometime around 1990 and played the hell out of it. Since I don’t see any remakes from around that time, and I never had a Game Boy, I might have found it on a BBS, or a discount rack. There were a huge number of people briefly playing another game in this genre sometime around 2004, with lots of pretty colors. Everyone was playing it, and then they weren’t. I didn’t because I’d already played the original enough for one life. But I can’t find it in the list either.

dddddaviddddd•3mo ago
Reminds me of the Brandon Sanderson novel, The Rithmatist, where creatures are also trapped in drawn shapes.
dddddaviddddd•3mo ago
Overlapping zigzags quickly trap them. Since ‘trapped’ appears to be determined by the rate of bounces, you just need to divide the area as much as possible.
aiiane•3mo ago
Resizing the window smaller makes the game a lot simpler.
devjab•3mo ago
It does. There are 100 levels.
datadrivenangel•3mo ago
You can resize the levels to basically zero and instantly win each level
blahedo•3mo ago
It's giving Qix, a little bit, although the critter's different and the lines are way more freeform.

Bug, I think: the critter definitely can cross some of the paint lines, which was a little unexpected. It slows down but then it's on the other side of it.

ge96•3mo ago
I drew a circle around the critter and it was trapped inside it, I didn't win? Did it in 4 strokes
Terr_•3mo ago
Apparently you have to subdivide the areas so finely that they don't have enough room to exist.
theturtlemoves•3mo ago
Fun game.

The collision detection seems to have the same problem as the yin yang game that was posted a while ago: The critters sometimes cross the lines. I wonder if the root cause is similar, having to do with this being a browser game?

Nevertheless, fun little game