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USS Preble Used Helios Laser to Zap Four Drones in Expanding Testing

https://www.twz.com/sea/uss-preble-used-helios-laser-to-zap-four-drones-in-expanding-testing
1•breve•45s ago•0 comments

Show HN: Animated beach scene, made with CSS

https://ahmed-machine.github.io/beach-scene/
1•ahmedoo•1m ago•0 comments

An update on unredacting select Epstein files – DBC12.pdf liberated

https://neosmart.net/blog/efta00400459-has-been-cracked-dbc12-pdf-liberated/
1•ks2048•1m ago•0 comments

Was going to share my work

1•hiddenarchitect•5m ago•0 comments

Pitchfork: A devilishly good process manager for developers

https://pitchfork.jdx.dev/
1•ahamez•5m ago•0 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
3•mltvc•9m ago•0 comments

Why social apps need to become proactive, not reactive

https://www.heyflare.app/blog/from-reactive-to-proactive-how-ai-agents-will-reshape-social-apps
1•JoanMDuarte•10m ago•1 comments

How patient are AI scrapers, anyway? – Random Thoughts

https://lars.ingebrigtsen.no/2026/02/07/how-patient-are-ai-scrapers-anyway/
1•samtrack2019•10m ago•0 comments

Vouch: A contributor trust management system

https://github.com/mitchellh/vouch
1•SchwKatze•10m ago•0 comments

I built a terminal monitoring app and custom firmware for a clock with Claude

https://duggan.ie/posts/i-built-a-terminal-monitoring-app-and-custom-firmware-for-a-desktop-clock...
1•duggan•11m ago•0 comments

Tiny C Compiler

https://bellard.org/tcc/
1•guerrilla•12m ago•0 comments

Y Combinator Founder Organizes 'March for Billionaires'

https://mlq.ai/news/ai-startup-founder-organizes-march-for-billionaires-protest-against-californi...
1•hidden80•13m ago•1 comments

Ask HN: Need feedback on the idea I'm working on

1•Yogender78•13m ago•0 comments

OpenClaw Addresses Security Risks

https://thebiggish.com/news/openclaw-s-security-flaws-expose-enterprise-risk-22-of-deployments-un...
1•vedantnair•14m ago•0 comments

Apple finalizes Gemini / Siri deal

https://www.engadget.com/ai/apple-reportedly-plans-to-reveal-its-gemini-powered-siri-in-february-...
1•vedantnair•14m ago•0 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
3•vedantnair•15m ago•0 comments

Emacs-tramp-RPC: high-performance TRAMP back end using MsgPack-RPC

https://github.com/ArthurHeymans/emacs-tramp-rpc
1•fanf2•16m ago•0 comments

Nintendo Wii Themed Portfolio

https://akiraux.vercel.app/
1•s4074433•20m ago•1 comments

"There must be something like the opposite of suicide "

https://post.substack.com/p/there-must-be-something-like-the
1•rbanffy•23m ago•0 comments

Ask HN: Why doesn't Netflix add a “Theater Mode” that recreates the worst parts?

2•amichail•23m ago•0 comments

Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•30m ago•2 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•32m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•32m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•33m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•34m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•35m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•35m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•36m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•38m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
5•codexon•38m ago•2 comments
Open in hackernews

Linux in a Pixel Shader – A RISC-V Emulator for VRChat

https://blog.pimaker.at/texts/rvc1/
83•rbanffy•2mo ago

Comments

snvzz•2mo ago
RISC-V is inevitable.
MobiusHorizons•2mo ago
Pretty amazing work!

Work like this highlights how different the compute models are between gpu and cpu. Honestly very impressed it runs as fast as it does (250khz) given those differences.

accrual•2mo ago
As someone who had a brief alternate life in VRC and made worlds - just /wow/. I had just enough grasp on Unity to make some basic things, but stuffing Linux into a pixel shader is 1 if not 2 orders of magnitude more impressive.

p.s. Udon Bird Sanctuary! I've been there!

wkat4242•2mo ago
It's a big differentiator with horizon worlds I think. They have an in world builder so you don't have to learn unity.

On the other hand horizon is super restricted in what you can do, is way too heavily moderated and rubber tiled so it's not fun to be in there at all. VRChat is way better at finding the edge of what's possible. I've seen whole worlds from half Life 2 recreated etc.

retrochameleon•2mo ago
VRChat has intriguing possibilities, but I always got the impression the underlying architecture and programming is too shoddy to really support the breadth of custom experiences people want to make. I tried various mini games or special worlds, and it was always incredibly jank and barely functional. It seemed more like problems stemming from instability or jankiness of the engine and API they were working with than anything else.

Granted, the last time I touched it was a few years ago. Unless they've done a major rewrite of the game I don't expect it to have improved all that much. Maybe I'm wrong.

accrual•2mo ago
The one thing I can add is that the VRC players I've played with don't care about it. They just want to be in a world and do things with their friends, even if it's janky or has bugs. It's already persistently novel, and if ones novel threshold ever dips too low or the bugs are too high, there's another world with different people just a tap away.
wkat4242•2mo ago
Yeah you describe it very well.

VRChat is not perfect, it has a lot of rough edges. But it's buzzing with activity. People enjoy themselves. Do sometimes weird stuff but not bother anyone. It's like the real world.

Horizons is a boring moderated infantile playground. I guess they're super worried some conservative senator's grandchild hears the F word there and is scarred for life. But in mitigating this they have eliminated any attraction to the whole product. Us adults, we need a little gritty. It's why we don't watch Kung Fu Panda when we're not with kids.

For example I found a few rooms where people go to sleep around others when they're lonely. Complete with a calming environment. I haven't seen anything like that in horizons. Just some attempts at mildly boring games and funhouses.

Also the furries have a home there which works fine. I've never seen anyone with 'anatomically correct' avatars in the wrong space. It works and they have fun. That's what it's all about, human connection.

charcircuit•2mo ago
>I haven't seen anything like that in horizons.

I found a world like that when I searched for one a couple years ago in horizons.

Duralias•2mo ago
There are two things holding back mini games and special worlds, inexperience and Udon.

The more technically impressive worlds don't just use the VRChat provided object syncing or interactions, they create their own systems tailored to the world, but Udon, the world scripting language, is sluggishly slow, 200X-1000X slower (according to VRC themselves and I know is true from experience), compared to ordinary scripting inside Unity, which means the only ones able to make their own systems are not only good at coding, they are really good at optimizing, on a generally amateur creation platform like VRC those people are very few.

They are trying to recreate Udon to be more performant, but small company and their first attempt was discarded after the sole employee working on it was let go.

Network delay could be considered another thing holding back mini game creation, but even if the network stack was better, you have people all over the world, latency will always be an issue.

majorchord•2mo ago
Article should probably have "(2021)" in the title.
rbanffy•2mo ago
Would make it a lot more impressive.
einsteinx2•2mo ago
This is so cursed I love it
lawlessone•2mo ago
If this can be done to emulate this chip couldn't it also be done for other devices e.g old consoles?

i'm not saying people should do that, but would it be possible?

whoknowsidont•2mo ago
VRChat has such an amazing, creative community.
jjtheblunt•2mo ago
i'm misunderstanding why this is a "pixel shader" in the title, not just a programmable shader (which is more general)
zamadatix•2mo ago
A programmable shader is the rectangle to the pixel shader's square, why expect the title to be intentionally vague about the constraints?
Duralias•2mo ago
Because that would likely be confused with compute shaders, which are not accessible in VRChat, we still regularly use geometry shaders, which as far as I know are just terrible compared to the alternatives.

The closest to compute shaders we have are camera loops using render textures and AsyncGPUReadback which has been limited to only handle inputs and outputs in the form of textures.

Also the reason why it is even done in shader is because the scripting language in VRChat is 200X-1000X slower than normal Unity scripting, with no async or way to do threads.