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The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•30s ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•45s ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•46s ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•2m ago•1 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•2m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
1•nick007•3m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•4m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•5m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•7m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•8m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
1•momciloo•8m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•8m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•8m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•9m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•9m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•9m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•13m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•13m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
2•valyala•14m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•15m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•16m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
4•randycupertino•18m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•20m ago•0 comments

Show HN: Tasty A.F.

https://tastyaf.recipes/about
2•adammfrank•21m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
1•Thevet•22m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
1•alephnerd•22m ago•1 comments

Bithumb mistakenly hands out $195M in Bitcoin to users in 'Random Box' giveaway

https://koreajoongangdaily.joins.com/news/2026-02-07/business/finance/Crypto-exchange-Bithumb-mis...
1•giuliomagnifico•22m ago•0 comments

Beyond Agentic Coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•todsacerdoti•24m ago•0 comments

OpenClaw ClawHub Broken Windows Theory – If basic sorting isn't working what is?

https://www.loom.com/embed/e26a750c0c754312b032e2290630853d
1•kaicianflone•26m ago•0 comments

OpenBSD Copyright Policy

https://www.openbsd.org/policy.html
1•Panino•27m ago•0 comments
Open in hackernews

Show HN: The Forge Calculator – Instant results for complex crafting math

https://theforgecalculator.online
2•neotanp•2mo ago
So, what is this thing? It’s called The Forge Calculator. Basically, it’s a tiny website I cooked up for anyone who messes around with the "The Forge" crafting system in those big games. You know, the one where you’re trying to figure out probabilities, stat ranges, and all that headache?

You plug in your materials and what you’re hoping to get, and the tool instantly spits out the exact success odds, the statistical sweet spots, and what trait thresholds you actually need to aim for. It turns that whole guesswork nightmare into actual numbers.

Go ahead and try it—no sign-ups or anything weird: theforgecalculator.online

The Story Behind It Honestly, I’m a huge fan of the game, but I got seriously fed up with the crafting math. Every time I wanted to forge a new high-tier item, I was digging through old forum posts and trying to make clunky spreadsheets work just to figure out my odds. It was time-consuming and I kept making mistakes.

I figured, "There has to be a better way." So, I started with a little script for myself. Then I cleaned it up and realized: if I’m struggling with this, the entire community is probably struggling, too. I spent my free time building this simple web interface around that core math engine so everyone could use it instantly.

Why Bother Using This One? You might have seen other tools out there, but they’re usually static charts, broken spreadsheets, or old, outdated websites. Mine is different because:

It’s Instant and Zero Friction: I hate signing up for things just to use a simple calculator. This site requires zero sign-up, zero email, and it’s not tracking anything. It’s just fast.

It’s About Optimization: It doesn't just tell you if you can succeed; it tells you the minimum required materials to hit the best statistical breakpoints. That saves serious time and in-game currency for high-level players.

It’s Built to Last: Everything runs right in your browser (client-side JavaScript). It’s super fast, and since I don't have to manage a complex server, I can keep it running forever.

I’m putting this out there because I think the community needs a solid, reliable tool for this. It’s pretty early days, so if you break it or find a weird calculation, let me know! I’m around to answer questions about the code or the logic.

Comments

quchao•2mo ago
nice~