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Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•26s ago•0 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•2m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•2m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•3m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•4m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•5m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•5m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•6m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•8m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
3•codexon•8m ago•1 comments

The Science of the Perfect Second (2023)

https://harpers.org/archive/2023/04/the-science-of-the-perfect-second/
1•NaOH•10m ago•0 comments

Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•13m ago•0 comments

Show HN: a glimpse into the future of eye tracking for multi-agent use

https://github.com/dchrty/glimpsh
1•dochrty•14m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
2•subdomain•14m ago•0 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•14m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•15m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•18m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•18m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•20m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
3•CurtHagenlocher•22m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•23m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•23m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•23m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•24m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•26m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•28m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•32m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•33m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
1•latentio•34m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
2•Anon84•38m ago•0 comments
Open in hackernews

Show HN: Jigsaw Designer – Generate SVG jigsaw puzzles in seconds, not hours

https://jigsawdesigner.com/en
3•jigsawdesigner•1mo ago

Comments

jigsawdesigner•1mo ago
Hi HN! I'm the developer of Jigsaw Designer.

I built this because I saw how painful it was for makers to manually draw puzzle paths in Illustrator/Inkscape—it literally takes hours to get the interlocking tabs right. I wanted a tool that could do this in seconds.

Tech Stack: It's a native macOS/iPadOS app written in Swift and C++.

Core Algorithm: The puzzle generation is powered by a custom C++ engine using Voronoi diagrams and Bezier optimization to create organic, non-repetitive shapes. Rendering: Highly optimized generic C++ geometry converted to native SVG paths. Output: The generated SVGs are strictly optimized for laser cutters (LightBurn, Glowforge) with clean, continuous paths to minimize cutting time. I'd love to hear your feedback, especially if you are into laser cutting or puzzle design! Happy to answer any technical questions.