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Clair Obscur has 'Game of the Year" title stripped away over AI use

https://www.thegamer.com/clair-obscur-expedition-33-indie-game-awards-goty-stripped-ai-use/
20•anigbrowl•1h ago

Comments

danielbln•52m ago
I bet if they'd only used AI assisted coding would be a complete non-event, but oh no, some inconsequential assets were generated, grab the pitchforks!
hambes•35m ago
Maybe, but that is a different issue.

The use of generative AI for art is being rightfully criticised because it steals from artists. Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this.

The quality suffers in both cases and I would personally criticise generative AI in source code as well, but the ethical argument is only against profiting from artists' work eithout their consent.

ahartmetz•29m ago
> Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this.

As far as I'm concerned, not at all. FOSS code that I have written is not intended to enrich LLM companies and make developers of closed source competition more effective. The legal situation is not clear yet.

protimewaster•24m ago
I'm not sure how valid it is to view artwork differently than source code for this purpose.

1. There is tons of public domain or similarly licensed artwork to learn from, so there's no reason a generative AI for art needs to have been trained on disallowed content anymore than a code generating one.

2. I have no doubt that there exist both source code AIs that have been trained on code that had licenses disallowing such use and art AIs have that been trained only on art that allows such use. So, it feels flawed to just assume that AI code generation is in the clear and AI art is in the wrong.

NitpickLawyer•17m ago
> rightfully criticised because it steals from artists. Generative AI for source code learns from developers

The double standard here is too much. Notice how one is stealing while the other is learning from? How are diffusion models not "learning from all the previous art"? It's literally the same concept. The art generated is not a 1-1 copy in any way.

blackbrokkoli•13m ago
It's a double standard because it's apples and oranges.

Code is an abstract way of soldering cables in the correct way so the machine does a thing.

Art eludes definition while asking questions about what it means to be human.

jzebedee•12m ago
"Mostly" is doing some heavy lifting there. Even if you don't see a problem with reams of copyleft code being ingested, you're not seeing the connection? Trusting the companies that happily pirated as many books as they could pull from Anna's Archive and as much art as they could slurp from DeviantArt, pixiv, and imageboards? The GP had the insight that this doesn't get called out when it's hidden, but that's the whole point. Laundering of other people's work at such a scale that it feels inevitable or impossible to stop is the tacit goal of the AI industry. We don't need to trip over ourselves glorifying the 'business model' of rampant illegality in the name of monopoly before regulations can catch up.
wiseowise•11m ago
> The quality suffers in both cases

According to your omnivision?

eucyclos•8m ago
I really don't agree with this argument because copying and learning are so distinct. If I write in a famous author's style style and try to pass my work off as theirs, everyone agrees that's unethical. But if I just read a lot of their work and get a sense of what works and doesn't in fiction, then use that learning to write fiction in the same genre, everyone agrees that my learning from a better author is fair game. Pretty sure that's the case even if my work cuts into their sales despite being inferior.

The argument seems to be that it's different when the learner is a machine rather than a human, and I can sort of see the 'if everyone did it' argument for making that distinction. But even if we take for granted that a human should be allowed to learn from prior art and a machine shouldn't, this just guarantees an arms race for machines better impersonating humans, and that also ends in a terrible place if everyone does it.

If there's an aspect I haven't considered here I'd certainly welcome some food for thought. I am getting seriously exasperated at the ratio of pathos to logos and ethos on this subject and would really welcome seeing some appeals to logic or ethics, even if they disagree with my position.

altairprime•35m ago
I’d take that bet against you.
ares623•36m ago
Great opportunity for a new award body that allows AI use.
Ekaros•25m ago
True. Especially indie game awards. That have the least resources available and most like would benefit most from some use of AI. At that scale often even reasonably paid game developers are expensive.
manojlds•10m ago
Just to be clear, it's some Indie Game awards, not the main The Game Awards
protimewaster•35m ago
I wonder what definition of AI they're using? If you go by the definition in some textbooks (e.g., the definition given in the widely used Russell and Norvig text), basically any code with branches in it counts as AI, and thus nearly any game with any procedurally generated content would run afoul of this AI art rule.
enraged_camel•19m ago
This is so ridiculous that I suspect that it will be even better publicity for them than the award itself.
manojlds•11m ago
It's some random Indie award, not the main The Game Awards. Clair Obscur has enough publicity already and rightly so.
dartharva•17m ago
I think it's more the fact that they lied before nomination than the AI usage itself. Any institution is bound to disqualify a candidate if it discovers it was admitted on false grounds.

I wonder if the game directors had actually made their case beforehand, they would have perhaps been let to keep the award.

That said, the AI restriction itself is hilarious. Almost all games currently being made would have programmers using copilot, would they all be disqualified for it? Where does this arbitrary line start from?

blackbrokkoli•16m ago
Is anyone else detecting a phase shift in LLM criticism?

Of course you could always find opinion pieces, blogs and nerdy forum comments that disliked AI; but it appears to me that hate for AI gen content is now hitting mainstream contexts, normie contexts. Feels like my grandma may soon have an opinion on this.

No idea what the implications are or even if this is actually something that's happening, but I think it's fascinating

wiseowise•12m ago
Typical brigading, same with blm, woke, right wing, etc.
AmbroseBierce•7m ago
Wow you do group things efficiently, that much I can say.
GaryBluto•7m ago
People were told by other people to dislike LLMs and so they did, then told other people themselves.
AmbroseBierce•5m ago
Just like feminism when it was starting, back then millions of women strongly believed it was silly for them to vote, and that's one example, and similar thing has happened with hundreds other things that we now take for granted, so it's value as judgment measure it's very low by itself alone.
dragonwriter•4m ago
No, AFAICT, AI hate has been common (but not the majority position, and still not) in normie contexts for a while.
wtcactus•11m ago
It’s interesting, because we have examples of other sects in the past that also opposed human progress through technology. History is repeating itself.

For instance, see Luddites: https://en.wikipedia.org/wiki/Luddite

skibidithink•8m ago
The AI witch hunt claims its first victim, apparently over some placeholder textures.

https://english.elpais.com/culture/2025-07-19/the-low-cost-c...

> Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, instances of a placeholder texture were removed within 5 days to be replaced with the correct textures that had always been intended for release, but were missed during the Quality Assurance process.

instagib•4m ago
All press is good press.

Few care about the mainstream game review sites or oddball game award shows as their track record is terrible (Concord reviews).

Most go by player reviews, word of mouth, and social media.

Ask HN: Why do small voting or ranking projects get flagged as spam so easily?

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