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Show HN: SafeClaw – a way to manage multiple Claude Code instances in containers

https://github.com/ykdojo/safeclaw
1•ykdojo•2m ago•0 comments

The Future of the Global Open-Source AI Ecosystem: From DeepSeek to AI+

https://huggingface.co/blog/huggingface/one-year-since-the-deepseek-moment-blog-3
1•gmays•2m ago•0 comments

The Evolution of the Interface

https://www.asktog.com/columns/038MacUITrends.html
1•dhruv3006•4m ago•0 comments

Azure: Virtual network routing appliance overview

https://learn.microsoft.com/en-us/azure/virtual-network/virtual-network-routing-appliance-overview
1•mariuz•4m ago•0 comments

Seedance2 – multi-shot AI video generation

https://www.genstory.app/story-template/seedance2-ai-story-generator
1•RyanMu•8m ago•1 comments

Πfs – The Data-Free Filesystem

https://github.com/philipl/pifs
1•ravenical•11m ago•0 comments

Go-busybox: A sandboxable port of busybox for AI agents

https://github.com/rcarmo/go-busybox
2•rcarmo•12m ago•0 comments

Quantization-Aware Distillation for NVFP4 Inference Accuracy Recovery [pdf]

https://research.nvidia.com/labs/nemotron/files/NVFP4-QAD-Report.pdf
1•gmays•13m ago•0 comments

xAI Merger Poses Bigger Threat to OpenAI, Anthropic

https://www.bloomberg.com/news/newsletters/2026-02-03/musk-s-xai-merger-poses-bigger-threat-to-op...
1•andsoitis•13m ago•0 comments

Atlas Airborne (Boston Dynamics and RAI Institute) [video]

https://www.youtube.com/watch?v=UNorxwlZlFk
1•lysace•14m ago•0 comments

Zen Tools

http://postmake.io/zen-list
1•Malfunction92•16m ago•0 comments

Is the Detachment in the Room? – Agents, Cruelty, and Empathy

https://hailey.at/posts/3mear2n7v3k2r
1•carnevalem•17m ago•0 comments

The purpose of Continuous Integration is to fail

https://blog.nix-ci.com/post/2026-02-05_the-purpose-of-ci-is-to-fail
1•zdw•19m ago•0 comments

Apfelstrudel: Live coding music environment with AI agent chat

https://github.com/rcarmo/apfelstrudel
1•rcarmo•20m ago•0 comments

What Is Stoicism?

https://stoacentral.com/guides/what-is-stoicism
3•0xmattf•20m ago•0 comments

What happens when a neighborhood is built around a farm

https://grist.org/cities/what-happens-when-a-neighborhood-is-built-around-a-farm/
1•Brajeshwar•20m ago•0 comments

Every major galaxy is speeding away from the Milky Way, except one

https://www.livescience.com/space/cosmology/every-major-galaxy-is-speeding-away-from-the-milky-wa...
2•Brajeshwar•21m ago•0 comments

Extreme Inequality Presages the Revolt Against It

https://www.noemamag.com/extreme-inequality-presages-the-revolt-against-it/
2•Brajeshwar•21m ago•0 comments

There's no such thing as "tech" (Ten years later)

1•dtjb•22m ago•0 comments

What Really Killed Flash Player: A Six-Year Campaign of Deliberate Platform Work

https://medium.com/@aglaforge/what-really-killed-flash-player-a-six-year-campaign-of-deliberate-p...
1•jbegley•22m ago•0 comments

Ask HN: Anyone orchestrating multiple AI coding agents in parallel?

1•buildingwdavid•23m ago•0 comments

Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•29m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•30m ago•2 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•30m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
43•bookofjoe•30m ago•15 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•31m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
3•ilyaizen•32m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•33m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•33m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•34m ago•0 comments
Open in hackernews

Microsoft confirms "eliminate C and C++" plan, translate code to Rust using AI

https://www.windowslatest.com/2025/12/24/microsoft-confirms-eliminate-c-and-c-plan-translate-code-to-rust-using-ai-as-windows-11-adopts-rust-and-webview2/
5•JamesAdir•1mo ago

Comments

andsoitis•1mo ago
Previous: https://news.ycombinator.com/item?id=46360955
markus_zhang•1mo ago
It is from a distinguished engineer, not from the executives. In fact, some in MSFT are not aligned.

https://www.linkedin.com/feed/update/urn:li:activity:7407863...

BTW in a comment he mentioned that Rust offers concurrency safety. Can someone elaborate on the concurrency model of Rust? I completed the xv6 lock lab a few days ago and it was one of the most difficult labs. Hard to debug and easy to mess up.

__patchbit__•1mo ago
Will Rust scale to 1 million developers all working at once in a metaverse?

epic games' language in development is referenced here in this presentation

   https://youtu.be/VBT0j14rn5c
whytevuhuni•1mo ago
Are you sure you mean concurrency safety, and not thread safety?

I think Rust's concurrency safety (e.g. async on a single thread) is mostly granted by the Pin trait [1], and the async code-gen making sure lifetimes make sense over .await points (which requires things to be either pinned across those points, or to not care about their location in memory potentially moving).

Thread safety is instead given by a couple of auto-derived marker traits, called Send and Sync [2], that denote which kinds of data can be sent or shared between threads safely.

This is coupled with types like Arc, Mutex, etc that can wrap data that isn't safe to share, so that the wrapped data as a whole is safe to share. It is also coupled with functions (like std::thread::spawn [3] and MPSC's send()) that have a requirement for the data to either be Sync/Send, or to take full ownership of it (which ensures there are no other active references to it).

[1] https://doc.rust-lang.org/std/pin/struct.Pin.html

[2] https://doc.rust-lang.org/std/marker/trait.Sync.html

[3] https://doc.rust-lang.org/std/thread/fn.spawn.html

markus_zhang•1mo ago
Thanks. I actually don't know much about concurrency/lock so I just took whatever the post said. I shall quote:

    Galen Hunt  Author
    Distinguished Engineer at Microsoft
    3d
    @Sukesh Ashok Kumar No memory safety. No concurrency safety. Of course, for a     single C or C++ code base, these qualities can be achieved with extraordinary discipline and effort--and lost with just a single mistake. With Rust, can be proven by the compiler.
whytevuhuni•1mo ago
I see, most likely thread-safety then. Rust will prevent accessing data shared between threads unless you first lock a mutex, use an atomic, etc.

Or rather, it gives abstractions so that higher-level types in stdlib and other libraries can prevent such access. The low-level implementation of the Mutex/etc types themselves do the same thing C and C++ do, via unsafe blocks, atomic primitives, fences, etc.

ChrisArchitect•1mo ago
[dupe] and article is out of date (other than being day late on the original story) as the LinkedIn poster updated his post walking back some of the statements.

Update in the HN thread: https://news.ycombinator.com/item?id=46360955