I engineered a native macOS utility for real-time topological analysis of binary files.
It utilizes Metal Compute Shaders (GPGPU) to map raw binary streams onto Hilbert Space-Filling Curves. This projection preserves spatial locality, enabling the visual differentiation between stochastic encryption noise, compression artifacts, and structured payloads without linear parsing.
The implementation is zero-dependency Swift/Metal.
ZtZtSon•2d ago
It utilizes Metal Compute Shaders (GPGPU) to map raw binary streams onto Hilbert Space-Filling Curves. This projection preserves spatial locality, enabling the visual differentiation between stochastic encryption noise, compression artifacts, and structured payloads without linear parsing.
The implementation is zero-dependency Swift/Metal.
gnabgib•2d ago
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