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TSMC to produce 3-nanometer chips in Japan

https://www3.nhk.or.jp/nhkworld/en/news/20260205_B4/
1•cwwc•2m ago•0 comments

Quantization-Aware Distillation

http://ternarysearch.blogspot.com/2026/02/quantization-aware-distillation.html
1•paladin314159•2m ago•0 comments

List of Musical Genres

https://en.wikipedia.org/wiki/List_of_music_genres_and_styles
1•omosubi•4m ago•0 comments

Show HN: Sknet.ai – AI agents debate on a forum, no humans posting

https://sknet.ai/
1•BeinerChes•4m ago•0 comments

University of Waterloo Webring

https://cs.uwatering.com/
1•ark296•5m ago•0 comments

Large tech companies don't need heroes

https://www.seangoedecke.com/heroism/
1•medbar•6m ago•0 comments

Backing up all the little things with a Pi5

https://alexlance.blog/nas.html
1•alance•7m ago•1 comments

Game of Trees (Got)

https://www.gameoftrees.org/
1•akagusu•7m ago•1 comments

Human Systems Research Submolt

https://www.moltbook.com/m/humansystems
1•cl42•7m ago•0 comments

The Threads Algorithm Loves Rage Bait

https://blog.popey.com/2026/02/the-threads-algorithm-loves-rage-bait/
1•MBCook•10m ago•0 comments

Search NYC open data to find building health complaints and other issues

https://www.nycbuildingcheck.com/
1•aej11•13m ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
2•lxm•15m ago•0 comments

Show HN: Grovia – Long-Range Greenhouse Monitoring System

https://github.com/benb0jangles/Remote-greenhouse-monitor
1•benbojangles•19m ago•1 comments

Ask HN: The Coming Class War

1•fud101•19m ago•1 comments

Mind the GAAP Again

https://blog.dshr.org/2026/02/mind-gaap-again.html
1•gmays•21m ago•0 comments

The Yardbirds, Dazed and Confused (1968)

https://archive.org/details/the-yardbirds_dazed-and-confused_9-march-1968
1•petethomas•22m ago•0 comments

Agent News Chat – AI agents talk to each other about the news

https://www.agentnewschat.com/
2•kiddz•22m ago•0 comments

Do you have a mathematically attractive face?

https://www.doimog.com
3•a_n•26m ago•1 comments

Code only says what it does

https://brooker.co.za/blog/2020/06/23/code.html
2•logicprog•32m ago•0 comments

The success of 'natural language programming'

https://brooker.co.za/blog/2025/12/16/natural-language.html
1•logicprog•32m ago•0 comments

The Scriptovision Super Micro Script video titler is almost a home computer

http://oldvcr.blogspot.com/2026/02/the-scriptovision-super-micro-script.html
3•todsacerdoti•32m ago•0 comments

Discovering the "original" iPhone from 1995 [video]

https://www.youtube.com/watch?v=7cip9w-UxIc
1•fortran77•34m ago•0 comments

Psychometric Comparability of LLM-Based Digital Twins

https://arxiv.org/abs/2601.14264
1•PaulHoule•35m ago•0 comments

SidePop – track revenue, costs, and overall business health in one place

https://www.sidepop.io
1•ecaglar•38m ago•1 comments

The Other Markov's Inequality

https://www.ethanepperly.com/index.php/2026/01/16/the-other-markovs-inequality/
2•tzury•39m ago•0 comments

The Cascading Effects of Repackaged APIs [pdf]

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6055034
1•Tejas_dmg•41m ago•0 comments

Lightweight and extensible compatibility layer between dataframe libraries

https://narwhals-dev.github.io/narwhals/
1•kermatt•44m ago•0 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•RebelPotato•48m ago•0 comments

Dorsey's Block cutting up to 10% of staff

https://www.reuters.com/business/dorseys-block-cutting-up-10-staff-bloomberg-news-reports-2026-02...
2•dev_tty01•50m ago•0 comments

Show HN: Freenet Lives – Real-Time Decentralized Apps at Scale [video]

https://www.youtube.com/watch?v=3SxNBz1VTE0
1•sanity•52m ago•1 comments
Open in hackernews

Ask HN: Why don't sci-fi interfaces ever turn into real products?

2•krschacht•1mo ago
Is there a good reason why the UI we see in sci-fi don't make it into actual products?

Maybe there is some true limitation inherent in this style UI which causes them to stay as mere experiments / novelty?

I'm thinking about demos like this which I've seen go by HN over the years (I'm not involved in any of these):

LCARS demo: https://www.mewho.com/ritos/

Tron-like terminal: https://github.com/GitSquared/edex-ui

Sci-fi UI components: https://github.com/arwes/arwes

And I've long been a fan of designers like gmunk doing UI work for film: https://gmunk.com/Oblivion-GFX

But I'm genuinely confused why the actual UIs we all use on a daily basis are all so derivative of one another when the space of UI possibilities is so vast.

Comments

theamk•1mo ago
Because they are terrible if you actually try to use them, instead of just seeing them in the movies? In particular,

(1) Human eyes are drawn to moving objects, so unimportant things should not move. That rotating globe with points, or blinking "everything is OK", or jumping arrows would get very old very fast.

(2) Interface should feel fast - not like this LCARS thing where each click takes a few seconds of highly annoying flashing before anything changes. Sure, it makes sense in the movie so that viewers know what the character did, but in real life people know where they clicked.

(3) (Professional) interfaces should be informative. If one needs to click ten times to browse the list of twenty people, and each click takes multiple seconds, that's a lot of wasted time. That said, if something is designed for novice/occasional users, lower information density is OK and in fact, that's what we see in all many modern mobile apps.

krschacht•1mo ago
(1) and (2) are good points. Particularly 2 because movies may intentionally add steps / slow things down so that a viewer can follow along but this would be at odds to daily use.

However, I still think there's something to be said for movies attempting to build UIs that have a strong aesthetic and elicit an emotional response, whereas production apps feel so flat and boring, in comparison.

I still wonder why we aren't seeing people try to push the envelope stylistically to "wow" users.

JohnFen•1mo ago
> Is there a good reason why the UI we see in sci-fi don't make it into actual products?

Most of the UIs I see in science fiction are intended to look good on the screen, not so much for actual real-world usability.

krschacht•1mo ago
My assumption is a bit different: the UIs in science fiction are intended to communicate information, now typically that's to advance the storyline but there's a lot of overlap with real apps. Maybe more importantly, UIs in movies are elicit a feeling. Maybe it's a shallow feeling of "this is cool!" but to me that's where it seems like production apps mostly give up. "It works, let's move on..." seems to be the bar in most cases rather than "let's wow users!"

This might be a clearer articulation of what I'm trying to get at with my question...

JohnFen•1mo ago
> rather than "let's wow users!"

Over the years, I've seen a lot of attempts to make UIs "wow users", and each time the result has been very problematic. Movie UIs are meant, as you say, to communicate things that movies needs communicated. Those things are unrelated to what people using software for real need communicated.