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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
1•valyala•1m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•2m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•3m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
3•randycupertino•5m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•7m ago•0 comments

Show HN: Tasty A.F.

https://tastyaf.recipes/about
1•adammfrank•7m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
1•Thevet•9m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
1•alephnerd•9m ago•0 comments

Bithumb mistakenly hands out $195M in Bitcoin to users in 'Random Box' giveaway

https://koreajoongangdaily.joins.com/news/2026-02-07/business/finance/Crypto-exchange-Bithumb-mis...
1•giuliomagnifico•9m ago•0 comments

Beyond Agentic Coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•todsacerdoti•11m ago•0 comments

OpenClaw ClawHub Broken Windows Theory – If basic sorting isn't working what is?

https://www.loom.com/embed/e26a750c0c754312b032e2290630853d
1•kaicianflone•12m ago•0 comments

OpenBSD Copyright Policy

https://www.openbsd.org/policy.html
1•Panino•13m ago•0 comments

OpenClaw Creator: Why 80% of Apps Will Disappear

https://www.youtube.com/watch?v=4uzGDAoNOZc
2•schwentkerr•17m ago•0 comments

What Happens When Technical Debt Vanishes?

https://ieeexplore.ieee.org/document/11316905
2•blenderob•18m ago•0 comments

AI Is Finally Eating Software's Total Market: Here's What's Next

https://vinvashishta.substack.com/p/ai-is-finally-eating-softwares-total
3•gmays•19m ago•0 comments

Computer Science from the Bottom Up

https://www.bottomupcs.com/
2•gurjeet•19m ago•0 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
1•xeouz•21m ago•1 comments

You don't need Mac mini to run OpenClaw

https://runclaw.sh
1•rutagandasalim•22m ago•0 comments

Learning to Reason in 13 Parameters

https://arxiv.org/abs/2602.04118
2•nicholascarolan•24m ago•0 comments

Convergent Discovery of Critical Phenomena Mathematics Across Disciplines

https://arxiv.org/abs/2601.22389
1•energyscholar•24m ago•1 comments

Ask HN: Will GPU and RAM prices ever go down?

1•alentred•24m ago•1 comments

From hunger to luxury: The story behind the most expensive rice (2025)

https://www.cnn.com/travel/japan-expensive-rice-kinmemai-premium-intl-hnk-dst
2•mooreds•25m ago•0 comments

Substack makes money from hosting Nazi newsletters

https://www.theguardian.com/media/2026/feb/07/revealed-how-substack-makes-money-from-hosting-nazi...
5•mindracer•26m ago•0 comments

A New Crypto Winter Is Here and Even the Biggest Bulls Aren't Certain Why

https://www.wsj.com/finance/currencies/a-new-crypto-winter-is-here-and-even-the-biggest-bulls-are...
1•thm•26m ago•0 comments

Moltbook was peak AI theater

https://www.technologyreview.com/2026/02/06/1132448/moltbook-was-peak-ai-theater/
2•Brajeshwar•27m ago•0 comments

Why Claude Cowork is a math problem Indian IT can't solve

https://restofworld.org/2026/indian-it-ai-stock-crash-claude-cowork/
3•Brajeshwar•27m ago•0 comments

Show HN: Built an space travel calculator with vanilla JavaScript v2

https://www.cosmicodometer.space/
2•captainnemo729•27m ago•0 comments

Why a 175-Year-Old Glassmaker Is Suddenly an AI Superstar

https://www.wsj.com/tech/corning-fiber-optics-ai-e045ba3b
1•Brajeshwar•27m ago•0 comments

Micro-Front Ends in 2026: Architecture Win or Enterprise Tax?

https://iocombats.com/blogs/micro-frontends-in-2026
2•ghazikhan205•30m ago•1 comments

These White-Collar Workers Actually Made the Switch to a Trade

https://www.wsj.com/lifestyle/careers/white-collar-mid-career-trades-caca4b5f
1•impish9208•30m ago•1 comments
Open in hackernews

Ask HN: Why don't sci-fi interfaces ever turn into real products?

2•krschacht•1mo ago
Is there a good reason why the UI we see in sci-fi don't make it into actual products?

Maybe there is some true limitation inherent in this style UI which causes them to stay as mere experiments / novelty?

I'm thinking about demos like this which I've seen go by HN over the years (I'm not involved in any of these):

LCARS demo: https://www.mewho.com/ritos/

Tron-like terminal: https://github.com/GitSquared/edex-ui

Sci-fi UI components: https://github.com/arwes/arwes

And I've long been a fan of designers like gmunk doing UI work for film: https://gmunk.com/Oblivion-GFX

But I'm genuinely confused why the actual UIs we all use on a daily basis are all so derivative of one another when the space of UI possibilities is so vast.

Comments

theamk•1mo ago
Because they are terrible if you actually try to use them, instead of just seeing them in the movies? In particular,

(1) Human eyes are drawn to moving objects, so unimportant things should not move. That rotating globe with points, or blinking "everything is OK", or jumping arrows would get very old very fast.

(2) Interface should feel fast - not like this LCARS thing where each click takes a few seconds of highly annoying flashing before anything changes. Sure, it makes sense in the movie so that viewers know what the character did, but in real life people know where they clicked.

(3) (Professional) interfaces should be informative. If one needs to click ten times to browse the list of twenty people, and each click takes multiple seconds, that's a lot of wasted time. That said, if something is designed for novice/occasional users, lower information density is OK and in fact, that's what we see in all many modern mobile apps.

krschacht•1mo ago
(1) and (2) are good points. Particularly 2 because movies may intentionally add steps / slow things down so that a viewer can follow along but this would be at odds to daily use.

However, I still think there's something to be said for movies attempting to build UIs that have a strong aesthetic and elicit an emotional response, whereas production apps feel so flat and boring, in comparison.

I still wonder why we aren't seeing people try to push the envelope stylistically to "wow" users.

JohnFen•1mo ago
> Is there a good reason why the UI we see in sci-fi don't make it into actual products?

Most of the UIs I see in science fiction are intended to look good on the screen, not so much for actual real-world usability.

krschacht•1mo ago
My assumption is a bit different: the UIs in science fiction are intended to communicate information, now typically that's to advance the storyline but there's a lot of overlap with real apps. Maybe more importantly, UIs in movies are elicit a feeling. Maybe it's a shallow feeling of "this is cool!" but to me that's where it seems like production apps mostly give up. "It works, let's move on..." seems to be the bar in most cases rather than "let's wow users!"

This might be a clearer articulation of what I'm trying to get at with my question...

JohnFen•1mo ago
> rather than "let's wow users!"

Over the years, I've seen a lot of attempts to make UIs "wow users", and each time the result has been very problematic. Movie UIs are meant, as you say, to communicate things that movies needs communicated. Those things are unrelated to what people using software for real need communicated.