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Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•44s ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
1•elsewhen•4m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•5m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•8m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
1•mooreds•9m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•9m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•9m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•10m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•10m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•11m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•11m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
2•nick007•12m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•13m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•14m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•16m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•17m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•18m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•18m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•18m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•18m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•18m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•19m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•22m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•22m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
2•valyala•23m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•24m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•26m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
5•randycupertino•27m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•29m ago•0 comments

Show HN: Tasty A.F. - Use AI to Create Printable Recipe Cards

https://tastyaf.recipes/about
2•adammfrank•30m ago•0 comments
Open in hackernews

An Experimental Approach to Printf in HLSL

https://www.abolishcrlf.org//2025/12/31/Printf.html
40•ibobev•1mo ago

Comments

exDM69•3w ago
Using printf in shaders is awesome, it makes a huge difference when writing and debugging shaders. Vulkan and GLSL (and Slang) have a usable printf out of the box, but HLSL and D3D do not.

Afaik the way it works in Vulkan is that all the string formatting is actually done on the CPU. The GPU writes only writes the data to buffers with structs based on the format string.

All the shader prints are captured by tools such as Renderdoc, so you can easily find the vertex or pixel that printed something and then replay the shader execution in a debugger.

I only wish that we would've had this 20 years ago, it would have saved me so much time, effort and frustration.

pjmlp•3w ago
Maybe because Pix is quite good?
exDM69•3w ago
Using printf and debuggers are complementary.

Finding which pixel to debug, or just dumping some info from the pixel under mouse cursor (for example) is better done with a simple printf. Then you can pick up the offending pixel/vertex/mesh/compute in the debugger if you still need it.

You get both, a debugger and printf related tooling in Renderdoc and it's better than either of those alone.

I've been writing a lot of GPU code over the past few years (and the few decades before it) and shader printf has been a huge productivity booster.

Charon77•3w ago
Not putting strings on GPU looks very much like how some system approaches semihosting
cyber_kinetist•3w ago
Hah, we had this since the beginning in CUDA! (Circa 2008)

It's baffling how little has been invested in shader language tooling - probably set back graphics programming in the game industry about a decade or so. I just wish there was a proper CUDA-like shading language with a simple API, like what Sebastian Aaltonen suggested in https://www.sebastianaaltonen.com/blog/no-graphics-api.