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TSMC to produce 3-nanometer chips in Japan

https://www3.nhk.or.jp/nhkworld/en/news/20260205_B4/
1•cwwc•2m ago•0 comments

Quantization-Aware Distillation

http://ternarysearch.blogspot.com/2026/02/quantization-aware-distillation.html
1•paladin314159•2m ago•0 comments

List of Musical Genres

https://en.wikipedia.org/wiki/List_of_music_genres_and_styles
1•omosubi•4m ago•0 comments

Show HN: Sknet.ai – AI agents debate on a forum, no humans posting

https://sknet.ai/
1•BeinerChes•4m ago•0 comments

University of Waterloo Webring

https://cs.uwatering.com/
1•ark296•5m ago•0 comments

Large tech companies don't need heroes

https://www.seangoedecke.com/heroism/
1•medbar•6m ago•0 comments

Backing up all the little things with a Pi5

https://alexlance.blog/nas.html
1•alance•7m ago•1 comments

Game of Trees (Got)

https://www.gameoftrees.org/
1•akagusu•7m ago•1 comments

Human Systems Research Submolt

https://www.moltbook.com/m/humansystems
1•cl42•7m ago•0 comments

The Threads Algorithm Loves Rage Bait

https://blog.popey.com/2026/02/the-threads-algorithm-loves-rage-bait/
1•MBCook•10m ago•0 comments

Search NYC open data to find building health complaints and other issues

https://www.nycbuildingcheck.com/
1•aej11•13m ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
2•lxm•15m ago•0 comments

Show HN: Grovia – Long-Range Greenhouse Monitoring System

https://github.com/benb0jangles/Remote-greenhouse-monitor
1•benbojangles•19m ago•1 comments

Ask HN: The Coming Class War

1•fud101•19m ago•1 comments

Mind the GAAP Again

https://blog.dshr.org/2026/02/mind-gaap-again.html
1•gmays•21m ago•0 comments

The Yardbirds, Dazed and Confused (1968)

https://archive.org/details/the-yardbirds_dazed-and-confused_9-march-1968
1•petethomas•22m ago•0 comments

Agent News Chat – AI agents talk to each other about the news

https://www.agentnewschat.com/
2•kiddz•22m ago•0 comments

Do you have a mathematically attractive face?

https://www.doimog.com
3•a_n•27m ago•1 comments

Code only says what it does

https://brooker.co.za/blog/2020/06/23/code.html
2•logicprog•32m ago•0 comments

The success of 'natural language programming'

https://brooker.co.za/blog/2025/12/16/natural-language.html
1•logicprog•32m ago•0 comments

The Scriptovision Super Micro Script video titler is almost a home computer

http://oldvcr.blogspot.com/2026/02/the-scriptovision-super-micro-script.html
3•todsacerdoti•33m ago•0 comments

Discovering the "original" iPhone from 1995 [video]

https://www.youtube.com/watch?v=7cip9w-UxIc
1•fortran77•34m ago•0 comments

Psychometric Comparability of LLM-Based Digital Twins

https://arxiv.org/abs/2601.14264
1•PaulHoule•35m ago•0 comments

SidePop – track revenue, costs, and overall business health in one place

https://www.sidepop.io
1•ecaglar•38m ago•1 comments

The Other Markov's Inequality

https://www.ethanepperly.com/index.php/2026/01/16/the-other-markovs-inequality/
2•tzury•40m ago•0 comments

The Cascading Effects of Repackaged APIs [pdf]

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6055034
1•Tejas_dmg•42m ago•0 comments

Lightweight and extensible compatibility layer between dataframe libraries

https://narwhals-dev.github.io/narwhals/
1•kermatt•44m ago•0 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•RebelPotato•48m ago•0 comments

Dorsey's Block cutting up to 10% of staff

https://www.reuters.com/business/dorseys-block-cutting-up-10-staff-bloomberg-news-reports-2026-02...
2•dev_tty01•51m ago•0 comments

Show HN: Freenet Lives – Real-Time Decentralized Apps at Scale [video]

https://www.youtube.com/watch?v=3SxNBz1VTE0
1•sanity•52m ago•1 comments
Open in hackernews

Show HN: Infinate –O(k)constant-time spatial attention for unlimited LLM context

https://github.com/ch1pu/infinate
1•ch1pu•2w ago
I built infinate, an open-source (Apache 2.0) attention mechanism that places tokens in a 3D semantic space and limits attention to ~50 nearest neighbors via exponential decay + hard cutoff. This gives true O(k) constant complexity: latency ~7–14 ms and memory fixed (1.50 MB in production) even at 10M+ tokens on CPU.

Latest update (Jan 20, 2026): Milestone 1.11 – Strafe Jumping Navigation. As a longtime Quake player, I applied real game physics exploits (7/9 validated) — bunny hop, circle jump, warp lanes, momentum accumulation, LOD hopping, etc. — to make semantic traversal ultra-fast, like speedrunning in 3D space.

Benchmarks (all CPU, Qdrant vector store): - In-memory mode: - CodeQA (100K): 3.57 ms vs MIT RLM 15,000 ms → 4,198× faster - OOLONG (500K): 4.06 ms vs 35,000 ms → 8,628× faster - BrowseComp+ (10M): 7.18 ms vs 120,000 ms → 16,722× faster - Average speedup: 10,317× vs MIT Recursive Language Models (arXiv:2512.24601) - Production (Docker/Qdrant): Average 533× faster - Memory: Constant 1.50 MB in container mode (62.2% less than in-memory; 10× tokens → 0.96× memory) - O(k) scaling: 20× tokens → 2.85× time increase (vs 400× for O(n²)) - Cost: 1,330× cheaper than MIT RLM

Repo: https://github.com/ch1pu/infinate (Python/PyTorch backend, Qdrant/pgvector adapters, 369 tests @99.2% pass rate, 89.58% coverage). GPU-native design (local neighborhoods suit warp parallelism) — Blackwell sm_120 kernels planned next.

I'm a solo dev (Navy vet, Uber driver, Quake player). The spatial 3D + physics-inspired navigation feels like an unusual but effective combo. Does it hold up technically? Any obvious flaws, better ways to exploit the 3D space, or integration ideas with existing LLMs?

Curious for HN feedback — questions, critiques, suggestions welcome.