I only know of another text -> STL AI model, I'm quite a bit more excited about this idea.
Does someone have experience with this?
FreeCad is getting somewhere but it is still way behind. The last thing I care about is what language was it implemented with.
> I keep designing physical parts for our robots. Motor mounts, sensor brackets, wheel hubs. Every time, the workflow is the same: open a GUI CAD program, click around for an hour, export an STL, realize the bolt pattern is 2mm off, repeat.
This doesn't make sense. When you realize the bolt pattern is 2mm off, you just edit that dimension and let the CAD program recalculate. You don't need to click around for an hour again. That's the beauty of contstraint-based parametric modeling as opposed to, say, modeling in Blender.
The author's program is akin to writing vim to replace Publisher. They're solving entirely different problems. Not to mention, this code-as-model paradigm already exists: OpenSCAD
nynx•45m ago
[1]: https://github.com/elalish/manifold
bigfishrunning•40m ago
autumn-antlers•38m ago
nynx•33m ago
bob1029•21m ago
https://en.wikipedia.org/wiki/Constructive_solid_geometry
nicr_22•32m ago
https://dev.opencascade.org/
zokier•6m ago
xixixao•19m ago
nynx•15m ago